Additional cleanup of prelude imports in editor codebase

Closes #744
This commit is contained in:
Keavon Chambers
2022-08-05 17:09:37 -07:00
parent ddfd7db0a0
commit c235c7f252
26 changed files with 11 additions and 49 deletions

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@@ -13,7 +13,6 @@ use graphene::layers::vector::subpath::Subpath;
use graphene::{LayerId, Operation};
use glam::{DAffine2, DVec2};
use std::collections::{HashMap, VecDeque};
/// [ManipulatorGroupOverlay]s is the collection of overlays that make up an [ManipulatorGroup] visible in the editor.
type ManipulatorGroupOverlays = [Option<Vec<LayerId>>; 5];

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@@ -10,7 +10,6 @@ use graphene::layers::vector::subpath::Subpath;
use graphene::{LayerId, Operation};
use glam::{DAffine2, DVec2};
use std::collections::VecDeque;
/// Manages the overlay used by the select tool for outlining selected shapes and when hovering over a non selected shape.
#[derive(Clone, Debug, Default)]

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@@ -8,7 +8,6 @@ use graphene::{LayerId, Operation};
use glam::DVec2;
use graphene::document::Document;
use std::collections::VecDeque;
/// ShapeEditor is the container for all of the layer paths that are represented as [Subpath]s and provides
/// functionality required to query and create the [Subpath] / [ManipulatorGroup]s / [ManipulatorPoint]s.