Fix gradient transformation (#588)

* Fix with perfect circle

* Actually fix rotated gradient

* Gradient transform & fix on rotated canvas

* Cleanup & remove logging
This commit is contained in:
0HyperCube
2022-04-20 18:14:33 +01:00
committed by Keavon Chambers
parent bbe94e35cb
commit c7e80180c2
4 changed files with 46 additions and 15 deletions
+13 -1
View File
@@ -32,6 +32,10 @@ pub struct ShapeLayer {
impl LayerData for ShapeLayer {
fn render(&mut self, svg: &mut String, svg_defs: &mut String, transforms: &mut Vec<DAffine2>, view_mode: ViewMode) {
let mut path = self.path.clone();
let kurbo::Rect { x0, y0, x1, y1 } = path.bounding_box();
let layer_bounds = [(x0, y0).into(), (x1, y1).into()];
let transform = self.transform(transforms, view_mode);
let inverse = transform.inverse();
if !inverse.is_finite() {
@@ -40,12 +44,20 @@ impl LayerData for ShapeLayer {
}
path.apply_affine(glam_to_kurbo(transform));
let kurbo::Rect { x0, y0, x1, y1 } = path.bounding_box();
let transformed_bounds = [(x0, y0).into(), (x1, y1).into()];
let _ = writeln!(svg, r#"<g transform="matrix("#);
inverse.to_cols_array().iter().enumerate().for_each(|(i, entry)| {
let _ = svg.write_str(&(entry.to_string() + if i == 5 { "" } else { "," }));
});
let _ = svg.write_str(r#")">"#);
let _ = write!(svg, r#"<path d="{}" {} />"#, path.to_svg(), self.style.render(view_mode, svg_defs));
let _ = write!(
svg,
r#"<path d="{}" {} />"#,
path.to_svg(),
self.style.render(view_mode, svg_defs, transform, layer_bounds, transformed_bounds)
);
let _ = svg.write_str("</g>");
}
+16 -10
View File
@@ -61,7 +61,11 @@ impl Gradient {
}
/// Adds the gradient def with the uuid specified
fn render_defs(&self, svg_defs: &mut String) {
fn render_defs(&self, svg_defs: &mut String, multiplied_transform: DAffine2, bounds: [DVec2; 2], transformed_bounds: [DVec2; 2]) {
let bound_transform = DAffine2::from_scale_angle_translation(bounds[1] - bounds[0], 0., bounds[0]);
let transformed_bound_transform = DAffine2::from_scale_angle_translation(transformed_bounds[1] - transformed_bounds[0], 0., transformed_bounds[0]);
let updated_transform = multiplied_transform * bound_transform;
let positions = self
.positions
.iter()
@@ -69,11 +73,13 @@ impl Gradient {
.map(|(position, color)| format!(r##"<stop offset="{}" stop-color="#{}" />"##, position, color.rgba_hex()))
.collect::<String>();
let start = self.transform.inverse().transform_point2(self.start);
let end = self.transform.inverse().transform_point2(self.end);
let mod_gradient = transformed_bound_transform.inverse();
let mod_points = mod_gradient.inverse() * transformed_bound_transform.inverse() * updated_transform;
let transform = self
.transform
let start = mod_points.transform_point2(self.start);
let end = mod_points.transform_point2(self.end);
let transform = mod_gradient
.to_cols_array()
.iter()
.enumerate()
@@ -122,12 +128,12 @@ impl Fill {
}
/// Renders the fill, adding necessary defs.
pub fn render(&self, svg_defs: &mut String) -> String {
pub fn render(&self, svg_defs: &mut String, multiplied_transform: DAffine2, bounds: [DVec2; 2], transformed_bounds: [DVec2; 2]) -> String {
match self {
Self::None => r#" fill="none""#.to_string(),
Self::Solid(color) => format!(r##" fill="#{}"{}"##, color.rgb_hex(), format_opacity("fill", color.a())),
Self::LinearGradient(gradient) => {
gradient.render_defs(svg_defs);
gradient.render_defs(svg_defs, multiplied_transform, bounds, transformed_bounds);
format!(r##" fill="url('#{}')""##, gradient.uuid)
}
}
@@ -430,10 +436,10 @@ impl PathStyle {
self.stroke = None;
}
pub fn render(&self, view_mode: ViewMode, svg_defs: &mut String) -> String {
pub fn render(&self, view_mode: ViewMode, svg_defs: &mut String, multiplied_transform: DAffine2, bounds: [DVec2; 2], transformed_bounds: [DVec2; 2]) -> String {
let fill_attribute = match (view_mode, &self.fill) {
(ViewMode::Outline, _) => Fill::None.render(svg_defs),
(_, fill) => fill.render(svg_defs),
(ViewMode::Outline, _) => Fill::None.render(svg_defs, multiplied_transform, bounds, transformed_bounds),
(_, fill) => fill.render(svg_defs, multiplied_transform, bounds, transformed_bounds),
};
let stroke_attribute = match (view_mode, &self.stroke) {
(ViewMode::Outline, _) => Stroke::new(LAYER_OUTLINE_STROKE_COLOR, LAYER_OUTLINE_STROKE_WIDTH).render(),
+12 -1
View File
@@ -63,9 +63,20 @@ impl LayerData for TextLayer {
} else {
let mut path = self.to_bez_path();
let kurbo::Rect { x0, y0, x1, y1 } = path.bounding_box();
let bounds = [(x0, y0).into(), (x1, y1).into()];
path.apply_affine(glam_to_kurbo(transform));
let _ = write!(svg, r#"<path d="{}" {} />"#, path.to_svg(), self.style.render(view_mode, svg_defs));
let kurbo::Rect { x0, y0, x1, y1 } = path.bounding_box();
let transformed_bounds = [(x0, y0).into(), (x1, y1).into()];
let _ = write!(
svg,
r#"<path d="{}" {} />"#,
path.to_svg(),
self.style.render(view_mode, svg_defs, transform, bounds, transformed_bounds)
);
}
let _ = svg.write_str("</g>");
}