mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2026-10-05 02:28:12 +08:00
Rename graphic subtypes to remove their "data" and "group" suffixes (#2990)
* Rename VectorData to Vector * Rename other VectorData* types to Vector* * Move assorted data types out of vector_data.rs into misc.rs * Rename vector_data.rs to vector_types.rs and remove the vector_types module folder * Rename other references to "vector data" * Remove label widgets for raster/vector/group to use "-" instead * Rename RasterData to Raster * Rename GraphicGroup to Group * Fix migrations and rename graphic_element.rs -> graphic.rs * Rename TaggedValue::ArtboardGroup -> TaggedValue::Artboard
This commit is contained in:
@@ -5,7 +5,7 @@ use crate::messages::tool::common_functionality::shape_editor::{SelectedLayerSta
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use crate::messages::tool::tool_messages::tool_prelude::{DocumentMessageHandler, PreferencesMessageHandler};
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use bezier_rs::{Bezier, BezierHandles};
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use glam::{DAffine2, DVec2};
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use graphene_std::vector::ManipulatorPointId;
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use graphene_std::vector::misc::ManipulatorPointId;
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use graphene_std::vector::{PointId, SegmentId};
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use wasm_bindgen::JsCast;
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@@ -42,9 +42,9 @@ pub fn selected_segments(network_interface: &NodeNetworkInterface, shape_editor:
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// TODO: Currently if there are two duplicate layers, both of their segments get overlays
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// Adding segments which are are connected to selected anchors
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for layer in network_interface.selected_nodes().selected_layers(network_interface.document_metadata()) {
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let Some(vector_data) = network_interface.compute_modified_vector(layer) else { continue };
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let Some(vector) = network_interface.compute_modified_vector(layer) else { continue };
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for (segment_id, _bezier, start, end) in vector_data.segment_bezier_iter() {
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for (segment_id, _bezier, start, end) in vector.segment_bezier_iter() {
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if selected_anchors.contains(&start) || selected_anchors.contains(&end) {
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selected_segments.push(segment_id);
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}
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@@ -118,14 +118,14 @@ pub fn path_overlays(document: &DocumentMessageHandler, draw_handles: DrawHandle
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let display_anchors = overlay_context.visibility_settings.anchors();
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for layer in document.network_interface.selected_nodes().selected_layers(document.metadata()) {
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let Some(vector_data) = document.network_interface.compute_modified_vector(layer) else { continue };
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let Some(vector) = document.network_interface.compute_modified_vector(layer) else { continue };
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let transform = document.metadata().transform_to_viewport_if_feeds(layer, &document.network_interface);
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if display_path {
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overlay_context.outline_vector(&vector_data, transform);
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overlay_context.outline_vector(&vector, transform);
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}
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// Get the selected segments and then add a bold line overlay on them
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for (segment_id, bezier, _, _) in vector_data.segment_bezier_iter() {
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for (segment_id, bezier, _, _) in vector.segment_bezier_iter() {
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let Some(selected_shape_state) = shape_editor.selected_shape_state.get_mut(&layer) else {
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continue;
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};
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@@ -139,30 +139,30 @@ pub fn path_overlays(document: &DocumentMessageHandler, draw_handles: DrawHandle
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let is_selected = |point: ManipulatorPointId| selected.is_some_and(|selected| selected.is_point_selected(point));
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if display_handles {
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let opposite_handles_data: Vec<(PointId, SegmentId)> = shape_editor.selected_points().filter_map(|point_id| vector_data.adjacent_segment(point_id)).collect();
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let opposite_handles_data: Vec<(PointId, SegmentId)> = shape_editor.selected_points().filter_map(|point_id| vector.adjacent_segment(point_id)).collect();
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match draw_handles {
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DrawHandles::All => {
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vector_data.segment_bezier_iter().for_each(|(segment_id, bezier, _start, _end)| {
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vector.segment_bezier_iter().for_each(|(segment_id, bezier, _start, _end)| {
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overlay_bezier_handles(bezier, segment_id, transform, is_selected, overlay_context);
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});
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}
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DrawHandles::SelectedAnchors(ref selected_segments) => {
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vector_data
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vector
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.segment_bezier_iter()
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.filter(|(segment_id, ..)| selected_segments.contains(segment_id))
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.for_each(|(segment_id, bezier, _start, _end)| {
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overlay_bezier_handles(bezier, segment_id, transform, is_selected, overlay_context);
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});
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for (segment_id, bezier, start, end) in vector_data.segment_bezier_iter() {
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for (segment_id, bezier, start, end) in vector.segment_bezier_iter() {
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if let Some((corresponding_anchor, _)) = opposite_handles_data.iter().find(|(_, adj_segment_id)| adj_segment_id == &segment_id) {
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overlay_bezier_handle_specific_point(bezier, segment_id, (start, end), *corresponding_anchor, transform, is_selected, overlay_context);
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}
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}
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}
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DrawHandles::FrontierHandles(ref segment_endpoints) => {
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vector_data
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vector
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.segment_bezier_iter()
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.filter(|(segment_id, ..)| segment_endpoints.contains_key(segment_id))
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.for_each(|(segment_id, bezier, start, end)| {
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@@ -179,7 +179,7 @@ pub fn path_overlays(document: &DocumentMessageHandler, draw_handles: DrawHandle
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}
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if display_anchors {
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for (&id, &position) in vector_data.point_domain.ids().iter().zip(vector_data.point_domain.positions()) {
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for (&id, &position) in vector.point_domain.ids().iter().zip(vector.point_domain.positions()) {
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overlay_context.manipulator_anchor(transform.transform_point2(position), is_selected(ManipulatorPointId::Anchor(id)), None);
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}
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}
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@@ -192,7 +192,7 @@ pub fn path_endpoint_overlays(document: &DocumentMessageHandler, shape_editor: &
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}
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for layer in document.network_interface.selected_nodes().selected_layers(document.metadata()) {
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let Some(vector_data) = document.network_interface.compute_modified_vector(layer) else {
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let Some(vector) = document.network_interface.compute_modified_vector(layer) else {
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continue;
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};
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//let document_to_viewport = document.navigation_handler.calculate_offset_transform(overlay_context.size / 2., &document.document_ptz);
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@@ -200,8 +200,8 @@ pub fn path_endpoint_overlays(document: &DocumentMessageHandler, shape_editor: &
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let selected = shape_editor.selected_shape_state.get(&layer);
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let is_selected = |selected: Option<&SelectedLayerState>, point: ManipulatorPointId| selected.is_some_and(|selected| selected.is_point_selected(point));
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for point in vector_data.extendable_points(preferences.vector_meshes) {
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let Some(position) = vector_data.point_domain.position_from_id(point) else { continue };
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for point in vector.extendable_points(preferences.vector_meshes) {
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let Some(position) = vector.point_domain.position_from_id(point) else { continue };
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let position = transform.transform_point2(position);
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overlay_context.manipulator_anchor(position, is_selected(selected, ManipulatorPointId::Anchor(point)), None);
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}
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@@ -12,7 +12,7 @@ use glam::{DAffine2, DVec2};
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use graphene_std::Color;
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use graphene_std::math::quad::Quad;
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use graphene_std::vector::click_target::ClickTargetType;
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use graphene_std::vector::{PointId, SegmentId, VectorData};
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use graphene_std::vector::{PointId, SegmentId, Vector};
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use std::collections::HashMap;
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use wasm_bindgen::{JsCast, JsValue};
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use web_sys::{OffscreenCanvas, OffscreenCanvasRenderingContext2d};
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@@ -757,12 +757,12 @@ impl OverlayContext {
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}
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/// Used by the Pen and Path tools to outline the path of the shape.
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pub fn outline_vector(&mut self, vector_data: &VectorData, transform: DAffine2) {
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pub fn outline_vector(&mut self, vector: &Vector, transform: DAffine2) {
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self.start_dpi_aware_transform();
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self.render_context.begin_path();
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let mut last_point = None;
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for (_, bezier, start_id, end_id) in vector_data.segment_bezier_iter() {
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for (_, bezier, start_id, end_id) in vector.segment_bezier_iter() {
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let move_to = last_point != Some(start_id);
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last_point = Some(end_id);
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@@ -11,7 +11,7 @@ use glam::{DAffine2, DVec2};
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use graphene_std::Color;
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use graphene_std::math::quad::Quad;
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use graphene_std::vector::click_target::ClickTargetType;
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use graphene_std::vector::{PointId, SegmentId, VectorData};
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use graphene_std::vector::{PointId, SegmentId, Vector};
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use std::collections::HashMap;
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use std::sync::{Arc, Mutex, MutexGuard};
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use vello::Scene;
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@@ -338,8 +338,8 @@ impl OverlayContext {
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}
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/// Used by the Pen and Path tools to outline the path of the shape.
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pub fn outline_vector(&mut self, vector_data: &VectorData, transform: DAffine2) {
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self.internal().outline_vector(vector_data, transform);
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pub fn outline_vector(&mut self, vector: &Vector, transform: DAffine2) {
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self.internal().outline_vector(vector, transform);
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}
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/// Used by the Pen tool in order to show how the bezier curve would look like.
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@@ -834,12 +834,12 @@ impl OverlayContextInternal {
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}
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/// Used by the Pen and Path tools to outline the path of the shape.
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fn outline_vector(&mut self, vector_data: &VectorData, transform: DAffine2) {
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fn outline_vector(&mut self, vector: &Vector, transform: DAffine2) {
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let vello_transform = self.get_transform();
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let mut path = BezPath::new();
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let mut last_point = None;
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for (_, bezier, start_id, end_id) in vector_data.segment_bezier_iter() {
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for (_, bezier, start_id, end_id) in vector.segment_bezier_iter() {
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let move_to = last_point != Some(start_id);
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last_point = Some(end_id);
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