Rename graphic subtypes to remove their "data" and "group" suffixes (#2990)

* Rename VectorData to Vector

* Rename other VectorData* types to Vector*

* Move assorted data types out of vector_data.rs into misc.rs

* Rename vector_data.rs to vector_types.rs and remove the vector_types module folder

* Rename other references to "vector data"

* Remove label widgets for raster/vector/group to use "-" instead

* Rename RasterData to Raster

* Rename GraphicGroup to Group

* Fix migrations and rename graphic_element.rs -> graphic.rs

* Rename TaggedValue::ArtboardGroup -> TaggedValue::Artboard
This commit is contained in:
Keavon Chambers
2025-08-04 04:53:25 -07:00
committed by GitHub
parent 853c26cbc1
commit c98477d8ed
72 changed files with 1820 additions and 1901 deletions
@@ -5,7 +5,7 @@ use crate::messages::tool::common_functionality::shape_editor::{SelectedLayerSta
use crate::messages::tool::tool_messages::tool_prelude::{DocumentMessageHandler, PreferencesMessageHandler};
use bezier_rs::{Bezier, BezierHandles};
use glam::{DAffine2, DVec2};
use graphene_std::vector::ManipulatorPointId;
use graphene_std::vector::misc::ManipulatorPointId;
use graphene_std::vector::{PointId, SegmentId};
use wasm_bindgen::JsCast;
@@ -42,9 +42,9 @@ pub fn selected_segments(network_interface: &NodeNetworkInterface, shape_editor:
// TODO: Currently if there are two duplicate layers, both of their segments get overlays
// Adding segments which are are connected to selected anchors
for layer in network_interface.selected_nodes().selected_layers(network_interface.document_metadata()) {
let Some(vector_data) = network_interface.compute_modified_vector(layer) else { continue };
let Some(vector) = network_interface.compute_modified_vector(layer) else { continue };
for (segment_id, _bezier, start, end) in vector_data.segment_bezier_iter() {
for (segment_id, _bezier, start, end) in vector.segment_bezier_iter() {
if selected_anchors.contains(&start) || selected_anchors.contains(&end) {
selected_segments.push(segment_id);
}
@@ -118,14 +118,14 @@ pub fn path_overlays(document: &DocumentMessageHandler, draw_handles: DrawHandle
let display_anchors = overlay_context.visibility_settings.anchors();
for layer in document.network_interface.selected_nodes().selected_layers(document.metadata()) {
let Some(vector_data) = document.network_interface.compute_modified_vector(layer) else { continue };
let Some(vector) = document.network_interface.compute_modified_vector(layer) else { continue };
let transform = document.metadata().transform_to_viewport_if_feeds(layer, &document.network_interface);
if display_path {
overlay_context.outline_vector(&vector_data, transform);
overlay_context.outline_vector(&vector, transform);
}
// Get the selected segments and then add a bold line overlay on them
for (segment_id, bezier, _, _) in vector_data.segment_bezier_iter() {
for (segment_id, bezier, _, _) in vector.segment_bezier_iter() {
let Some(selected_shape_state) = shape_editor.selected_shape_state.get_mut(&layer) else {
continue;
};
@@ -139,30 +139,30 @@ pub fn path_overlays(document: &DocumentMessageHandler, draw_handles: DrawHandle
let is_selected = |point: ManipulatorPointId| selected.is_some_and(|selected| selected.is_point_selected(point));
if display_handles {
let opposite_handles_data: Vec<(PointId, SegmentId)> = shape_editor.selected_points().filter_map(|point_id| vector_data.adjacent_segment(point_id)).collect();
let opposite_handles_data: Vec<(PointId, SegmentId)> = shape_editor.selected_points().filter_map(|point_id| vector.adjacent_segment(point_id)).collect();
match draw_handles {
DrawHandles::All => {
vector_data.segment_bezier_iter().for_each(|(segment_id, bezier, _start, _end)| {
vector.segment_bezier_iter().for_each(|(segment_id, bezier, _start, _end)| {
overlay_bezier_handles(bezier, segment_id, transform, is_selected, overlay_context);
});
}
DrawHandles::SelectedAnchors(ref selected_segments) => {
vector_data
vector
.segment_bezier_iter()
.filter(|(segment_id, ..)| selected_segments.contains(segment_id))
.for_each(|(segment_id, bezier, _start, _end)| {
overlay_bezier_handles(bezier, segment_id, transform, is_selected, overlay_context);
});
for (segment_id, bezier, start, end) in vector_data.segment_bezier_iter() {
for (segment_id, bezier, start, end) in vector.segment_bezier_iter() {
if let Some((corresponding_anchor, _)) = opposite_handles_data.iter().find(|(_, adj_segment_id)| adj_segment_id == &segment_id) {
overlay_bezier_handle_specific_point(bezier, segment_id, (start, end), *corresponding_anchor, transform, is_selected, overlay_context);
}
}
}
DrawHandles::FrontierHandles(ref segment_endpoints) => {
vector_data
vector
.segment_bezier_iter()
.filter(|(segment_id, ..)| segment_endpoints.contains_key(segment_id))
.for_each(|(segment_id, bezier, start, end)| {
@@ -179,7 +179,7 @@ pub fn path_overlays(document: &DocumentMessageHandler, draw_handles: DrawHandle
}
if display_anchors {
for (&id, &position) in vector_data.point_domain.ids().iter().zip(vector_data.point_domain.positions()) {
for (&id, &position) in vector.point_domain.ids().iter().zip(vector.point_domain.positions()) {
overlay_context.manipulator_anchor(transform.transform_point2(position), is_selected(ManipulatorPointId::Anchor(id)), None);
}
}
@@ -192,7 +192,7 @@ pub fn path_endpoint_overlays(document: &DocumentMessageHandler, shape_editor: &
}
for layer in document.network_interface.selected_nodes().selected_layers(document.metadata()) {
let Some(vector_data) = document.network_interface.compute_modified_vector(layer) else {
let Some(vector) = document.network_interface.compute_modified_vector(layer) else {
continue;
};
//let document_to_viewport = document.navigation_handler.calculate_offset_transform(overlay_context.size / 2., &document.document_ptz);
@@ -200,8 +200,8 @@ pub fn path_endpoint_overlays(document: &DocumentMessageHandler, shape_editor: &
let selected = shape_editor.selected_shape_state.get(&layer);
let is_selected = |selected: Option<&SelectedLayerState>, point: ManipulatorPointId| selected.is_some_and(|selected| selected.is_point_selected(point));
for point in vector_data.extendable_points(preferences.vector_meshes) {
let Some(position) = vector_data.point_domain.position_from_id(point) else { continue };
for point in vector.extendable_points(preferences.vector_meshes) {
let Some(position) = vector.point_domain.position_from_id(point) else { continue };
let position = transform.transform_point2(position);
overlay_context.manipulator_anchor(position, is_selected(selected, ManipulatorPointId::Anchor(point)), None);
}
@@ -12,7 +12,7 @@ use glam::{DAffine2, DVec2};
use graphene_std::Color;
use graphene_std::math::quad::Quad;
use graphene_std::vector::click_target::ClickTargetType;
use graphene_std::vector::{PointId, SegmentId, VectorData};
use graphene_std::vector::{PointId, SegmentId, Vector};
use std::collections::HashMap;
use wasm_bindgen::{JsCast, JsValue};
use web_sys::{OffscreenCanvas, OffscreenCanvasRenderingContext2d};
@@ -757,12 +757,12 @@ impl OverlayContext {
}
/// Used by the Pen and Path tools to outline the path of the shape.
pub fn outline_vector(&mut self, vector_data: &VectorData, transform: DAffine2) {
pub fn outline_vector(&mut self, vector: &Vector, transform: DAffine2) {
self.start_dpi_aware_transform();
self.render_context.begin_path();
let mut last_point = None;
for (_, bezier, start_id, end_id) in vector_data.segment_bezier_iter() {
for (_, bezier, start_id, end_id) in vector.segment_bezier_iter() {
let move_to = last_point != Some(start_id);
last_point = Some(end_id);
@@ -11,7 +11,7 @@ use glam::{DAffine2, DVec2};
use graphene_std::Color;
use graphene_std::math::quad::Quad;
use graphene_std::vector::click_target::ClickTargetType;
use graphene_std::vector::{PointId, SegmentId, VectorData};
use graphene_std::vector::{PointId, SegmentId, Vector};
use std::collections::HashMap;
use std::sync::{Arc, Mutex, MutexGuard};
use vello::Scene;
@@ -338,8 +338,8 @@ impl OverlayContext {
}
/// Used by the Pen and Path tools to outline the path of the shape.
pub fn outline_vector(&mut self, vector_data: &VectorData, transform: DAffine2) {
self.internal().outline_vector(vector_data, transform);
pub fn outline_vector(&mut self, vector: &Vector, transform: DAffine2) {
self.internal().outline_vector(vector, transform);
}
/// Used by the Pen tool in order to show how the bezier curve would look like.
@@ -834,12 +834,12 @@ impl OverlayContextInternal {
}
/// Used by the Pen and Path tools to outline the path of the shape.
fn outline_vector(&mut self, vector_data: &VectorData, transform: DAffine2) {
fn outline_vector(&mut self, vector: &Vector, transform: DAffine2) {
let vello_transform = self.get_transform();
let mut path = BezPath::new();
let mut last_point = None;
for (_, bezier, start_id, end_id) in vector_data.segment_bezier_iter() {
for (_, bezier, start_id, end_id) in vector.segment_bezier_iter() {
let move_to = last_point != Some(start_id);
last_point = Some(end_id);