mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-25 02:28:12 +08:00
Make Select tool hover overlay in 'shallow select' mode visualize the next deeper object (#2639)
* Fix overlay behaviour on hovering over a layer * Add the deepen overlay code * cleanup
This commit is contained in:
@@ -449,10 +449,10 @@ impl SnapManager {
|
||||
if let Some(ind) = &self.indicator {
|
||||
for layer in &ind.outline_layers {
|
||||
let &Some(layer) = layer else { continue };
|
||||
overlay_context.outline(snap_data.document.metadata().layer_outline(layer), snap_data.document.metadata().transform_to_viewport(layer));
|
||||
overlay_context.outline(snap_data.document.metadata().layer_outline(layer), snap_data.document.metadata().transform_to_viewport(layer), None);
|
||||
}
|
||||
if let Some(quad) = ind.target_bounds {
|
||||
overlay_context.quad(to_viewport * quad, None);
|
||||
overlay_context.quad(to_viewport * quad, None, None);
|
||||
}
|
||||
let viewport = to_viewport.transform_point2(ind.snapped_point_document);
|
||||
|
||||
|
||||
@@ -570,7 +570,7 @@ impl BoundingBoxManager {
|
||||
let quad = self.transform * Quad::from_box(self.bounds);
|
||||
|
||||
// Draw the bounding box rectangle
|
||||
overlay_context.quad(quad, None);
|
||||
overlay_context.quad(quad, None, None);
|
||||
}
|
||||
|
||||
/// Update the position of the bounding box and transform handles
|
||||
@@ -587,7 +587,7 @@ impl BoundingBoxManager {
|
||||
|
||||
let mut draw_handle = |point: DVec2, angle: f64| {
|
||||
let quad = DAffine2::from_angle_translation(angle, point) * Quad::from_box([DVec2::splat(-RESIZE_HANDLE_SIZE / 2.), DVec2::splat(RESIZE_HANDLE_SIZE / 2.)]);
|
||||
overlay_context.quad(quad, Some(COLOR_OVERLAY_WHITE));
|
||||
overlay_context.quad(quad, None, Some(COLOR_OVERLAY_WHITE));
|
||||
};
|
||||
|
||||
let horizontal_angle = (quad.top_left() - quad.bottom_left()).to_angle();
|
||||
|
||||
Reference in New Issue
Block a user