mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2026-10-01 17:28:11 +08:00
refactor click targets
This commit is contained in:
@@ -35,8 +35,11 @@ use graphene_std::raster::BlendMode;
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use graphene_std::raster_types::Raster;
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use graphene_std::raster_types::Raster;
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use graphene_std::table::Table;
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use graphene_std::table::Table;
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use graphene_std::vector::PointId;
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use graphene_std::vector::PointId;
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use graphene_std::vector::algorithms::intersection::bezpath_and_segment_intersections;
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use graphene_std::vector::click_target::{ClickTarget, ClickTargetType};
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use graphene_std::vector::click_target::{ClickTarget, ClickTargetType};
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use graphene_std::vector::misc::{dvec2_to_point, pathseg_to_points, point_to_dvec2, rect_from_minmax};
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use graphene_std::vector::style::ViewMode;
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use graphene_std::vector::style::ViewMode;
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use kurbo::{Affine, BezPath, CubicBez, Line, PathSeg, QuadBez, Rect, Shape};
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use std::path::PathBuf;
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use std::path::PathBuf;
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use std::time::Duration;
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use std::time::Duration;
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@@ -973,6 +976,7 @@ impl MessageHandler<DocumentMessage, DocumentMessageContext<'_>> for DocumentMes
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let viewport_size = ipp.viewport_bounds.size();
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let viewport_size = ipp.viewport_bounds.size();
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let viewport_mid = ipp.viewport_bounds.center();
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let viewport_mid = ipp.viewport_bounds.center();
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let viewport_mid_rect = Rect::new(viewport_mid.x, viewport_mid.y, viewport_mid.x, viewport_mid.y);
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let [bounds1, bounds2] = if !self.graph_view_overlay_open {
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let [bounds1, bounds2] = if !self.graph_view_overlay_open {
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self.metadata().document_bounds_viewport_space().unwrap_or([viewport_mid; 2])
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self.metadata().document_bounds_viewport_space().unwrap_or([viewport_mid; 2])
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} else {
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} else {
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@@ -1627,24 +1631,29 @@ impl DocumentMessageHandler {
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layer_left >= quad_left && layer_right <= quad_right && layer_top <= quad_top && layer_bottom >= quad_bottom
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layer_left >= quad_left && layer_right <= quad_right && layer_top <= quad_top && layer_bottom >= quad_bottom
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}
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}
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pub fn is_layer_fully_inside_polygon(&self, layer: &LayerNodeIdentifier, ipp: &InputPreprocessorMessageHandler, mut viewport_polygon: Subpath<PointId>) -> bool {
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pub fn is_layer_fully_inside_polygon(&self, layer: &LayerNodeIdentifier, ipp: &InputPreprocessorMessageHandler, mut viewport_polygon: BezPath) -> bool {
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let document_to_viewport = self.navigation_handler.calculate_offset_transform(ipp.viewport_bounds.center(), &self.document_ptz);
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let document_to_viewport = self.navigation_handler.calculate_offset_transform(ipp.viewport_bounds.center(), &self.document_ptz);
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viewport_polygon.apply_transform(document_to_viewport.inverse());
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viewport_polygon.apply_affine(Affine::new(document_to_viewport.to_cols_array()).inverse());
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let layer_click_targets = self.network_interface.document_metadata().click_targets(*layer);
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let layer_click_targets = self.network_interface.document_metadata().click_targets(*layer);
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let layer_transform = self.network_interface.document_metadata().transform_to_document(*layer);
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let layer_transform = self.network_interface.document_metadata().transform_to_document(*layer);
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layer_click_targets.is_some_and(|targets| {
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layer_click_targets.is_some_and(|targets| {
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targets.iter().all(|target| match target.target_type() {
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targets.iter().all(|target| match target.target_type() {
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ClickTargetType::Subpath(subpath) => {
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ClickTargetType::BezPath(bezpath) => {
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let mut subpath = subpath.clone();
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let mut bezpath = bezpath.clone();
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subpath.apply_transform(layer_transform);
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bezpath.apply_affine(Affine::new(layer_transform.to_cols_array()));
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subpath.is_inside_subpath(&viewport_polygon, None, None)
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// TODO: Refactor this into function bezpath_is_inside_bepath()
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let inside = |segment: PathSeg| pathseg_to_points(segment).iter().filter_map(|point| *point).all(|point| viewport_polygon.contains(point));
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let intersects = |segment: PathSeg| !bezpath_and_segment_intersections(&viewport_polygon, segment, None, None).is_empty();
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bezpath.segments().all(|segment| inside(segment)) && !bezpath.segments().all(|target_segment| intersects(target_segment))
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}
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}
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ClickTargetType::FreePoint(point) => {
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ClickTargetType::FreePoint(point) => {
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let mut point = *point;
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let mut point = *point;
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point.apply_transform(layer_transform);
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point.apply_transform(layer_transform);
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viewport_polygon.contains_point(point.position)
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viewport_polygon.contains(dvec2_to_point(point.position))
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}
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}
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})
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})
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})
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})
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@@ -2949,21 +2958,21 @@ fn quad_to_path_lib_segments(quad: Quad) -> Vec<path_bool_lib::PathSegment> {
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}
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}
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fn click_targets_to_path_lib_segments<'a>(click_targets: impl Iterator<Item = &'a ClickTarget>, transform: DAffine2) -> Vec<path_bool_lib::PathSegment> {
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fn click_targets_to_path_lib_segments<'a>(click_targets: impl Iterator<Item = &'a ClickTarget>, transform: DAffine2) -> Vec<path_bool_lib::PathSegment> {
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let segment = |bezier: bezier_rs::Bezier| match bezier.handles {
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let to_path_bool_segment = |segment: PathSeg| match segment {
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bezier_rs::BezierHandles::Linear => path_bool_lib::PathSegment::Line(bezier.start, bezier.end),
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PathSeg::Line(line) => path_bool_lib::PathSegment::Line(point_to_dvec2(line.p0), point_to_dvec2(line.p1)),
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bezier_rs::BezierHandles::Quadratic { handle } => path_bool_lib::PathSegment::Quadratic(bezier.start, handle, bezier.end),
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PathSeg::Quad(quad) => path_bool_lib::PathSegment::Quadratic(point_to_dvec2(quad.p0), point_to_dvec2(quad.p1), point_to_dvec2(quad.p2)),
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bezier_rs::BezierHandles::Cubic { handle_start, handle_end } => path_bool_lib::PathSegment::Cubic(bezier.start, handle_start, handle_end, bezier.end),
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PathSeg::Cubic(cubic) => path_bool_lib::PathSegment::Cubic(point_to_dvec2(cubic.p0), point_to_dvec2(cubic.p1), point_to_dvec2(cubic.p2), point_to_dvec2(cubic.p3)),
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};
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};
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click_targets
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click_targets
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.filter_map(|target| {
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.filter_map(|target| {
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if let ClickTargetType::Subpath(subpath) = target.target_type() {
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if let ClickTargetType::BezPath(subpath) = target.target_type() {
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Some(subpath.iter())
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Some(subpath.segments())
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} else {
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} else {
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None
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None
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}
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}
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})
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})
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.flatten()
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.flatten()
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.map(|bezier| segment(bezier.apply_transformation(|x| transform.transform_point2(x))))
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.map(|kurbo_segment| to_path_bool_segment(Affine::new(transform.to_cols_array()) * kurbo_segment))
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.collect()
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.collect()
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}
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}
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@@ -2988,14 +2997,15 @@ impl<'a> ClickXRayIter<'a> {
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fn check_layer_area_target(&mut self, click_targets: Option<&Vec<ClickTarget>>, clip: bool, layer: LayerNodeIdentifier, path: Vec<path_bool_lib::PathSegment>, transform: DAffine2) -> XRayResult {
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fn check_layer_area_target(&mut self, click_targets: Option<&Vec<ClickTarget>>, clip: bool, layer: LayerNodeIdentifier, path: Vec<path_bool_lib::PathSegment>, transform: DAffine2) -> XRayResult {
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// Convert back to Bezier-rs types for intersections
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// Convert back to Bezier-rs types for intersections
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let segment = |bezier: &path_bool_lib::PathSegment| match *bezier {
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let segment = |bezier: &path_bool_lib::PathSegment| match *bezier {
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path_bool_lib::PathSegment::Line(start, end) => bezier_rs::Bezier::from_linear_dvec2(start, end),
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path_bool_lib::PathSegment::Line(start, end) => PathSeg::Line(Line::new(dvec2_to_point(start), dvec2_to_point(end))),
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path_bool_lib::PathSegment::Cubic(start, h1, h2, end) => bezier_rs::Bezier::from_cubic_dvec2(start, h1, h2, end),
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path_bool_lib::PathSegment::Cubic(start, h1, h2, end) => PathSeg::Cubic(CubicBez::new(dvec2_to_point(start), dvec2_to_point(h1), dvec2_to_point(h2), dvec2_to_point(end))),
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path_bool_lib::PathSegment::Quadratic(start, h1, end) => bezier_rs::Bezier::from_quadratic_dvec2(start, h1, end),
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path_bool_lib::PathSegment::Quadratic(start, h1, end) => PathSeg::Quad(QuadBez::new(dvec2_to_point(start), dvec2_to_point(h1), dvec2_to_point(end))),
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path_bool_lib::PathSegment::Arc(_, _, _, _, _, _, _) => unimplemented!(),
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path_bool_lib::PathSegment::Arc(_, _, _, _, _, _, _) => unimplemented!(),
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};
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};
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let get_clip = || path.iter().map(segment);
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let clip_bezpath = BezPath::from_path_segments(path.iter().map(segment));
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let intersects = click_targets.is_some_and(|targets| targets.iter().any(|target| target.intersect_path(get_clip, transform)));
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// TODO: Avoid cloning bezpath.
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let intersects = click_targets.is_some_and(|targets| targets.iter().any(|target| target.intersect_path(clip_bezpath.clone(), transform)));
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let clicked = intersects;
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let clicked = intersects;
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let mut use_children = !clip || intersects;
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let mut use_children = !clip || intersects;
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@@ -24,11 +24,9 @@ use bezier_rs::Subpath;
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use glam::{DAffine2, DVec2, IVec2};
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use glam::{DAffine2, DVec2, IVec2};
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use graph_craft::document::{DocumentNodeImplementation, NodeId, NodeInput};
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use graph_craft::document::{DocumentNodeImplementation, NodeId, NodeInput};
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use graph_craft::proto::GraphErrors;
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use graph_craft::proto::GraphErrors;
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use graphene_std::math::math_ext::QuadExt;
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use graphene_std::vector::misc::subpath_to_kurbo_bezpath;
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use graphene_std::vector::misc::subpath_to_kurbo_bezpath;
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use graphene_std::*;
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use graphene_std::*;
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use kurbo::{Line, Point};
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use kurbo::{DEFAULT_ACCURACY, Line, Point, Rect, Shape};
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use renderer::Quad;
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use std::cmp::Ordering;
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use std::cmp::Ordering;
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#[derive(Debug, ExtractField)]
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#[derive(Debug, ExtractField)]
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@@ -1853,8 +1851,8 @@ impl<'a> MessageHandler<NodeGraphMessage, NodeGraphMessageContext<'a>> for NodeG
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log::error!("Could not get transient metadata for node {node_id}");
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log::error!("Could not get transient metadata for node {node_id}");
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continue;
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continue;
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};
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};
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let quad = Quad::from_box([box_selection_start, box_selection_end_graph]);
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let quad = Rect::new(box_selection_start.x, box_selection_start.y, box_selection_end_graph.x, box_selection_end_graph.y).to_path(DEFAULT_ACCURACY);
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if click_targets.node_click_target.intersect_path(|| quad.bezier_lines(), DAffine2::IDENTITY) {
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if click_targets.node_click_target.intersect_path(quad, DAffine2::IDENTITY) {
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nodes.insert(node_id);
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nodes.insert(node_id);
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}
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}
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}
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}
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@@ -125,7 +125,7 @@ pub fn path_overlays(document: &DocumentMessageHandler, draw_handles: DrawHandle
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}
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}
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// Get the selected segments and then add a bold line overlay on them
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// Get the selected segments and then add a bold line overlay on them
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for (segment_id, bezier, _, _) in vector.segment_bezier_iter() {
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for (segment_id, bezier, _, _) in vector.segment_iter() {
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let Some(selected_shape_state) = shape_editor.selected_shape_state.get_mut(&layer) else {
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let Some(selected_shape_state) = shape_editor.selected_shape_state.get_mut(&layer) else {
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continue;
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continue;
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};
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};
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@@ -13,6 +13,7 @@ use graphene_std::Color;
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use graphene_std::math::quad::Quad;
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use graphene_std::math::quad::Quad;
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use graphene_std::vector::click_target::ClickTargetType;
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use graphene_std::vector::click_target::ClickTargetType;
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use graphene_std::vector::{PointId, SegmentId, Vector};
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use graphene_std::vector::{PointId, SegmentId, Vector};
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use kurbo::PathSeg;
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use std::collections::HashMap;
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use std::collections::HashMap;
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use wasm_bindgen::{JsCast, JsValue};
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use wasm_bindgen::{JsCast, JsValue};
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use web_sys::{OffscreenCanvas, OffscreenCanvasRenderingContext2d};
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use web_sys::{OffscreenCanvas, OffscreenCanvasRenderingContext2d};
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@@ -788,7 +789,7 @@ impl OverlayContext {
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}
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}
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/// Used by the path tool segment mode in order to show the selected segments.
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/// Used by the path tool segment mode in order to show the selected segments.
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pub fn outline_select_bezier(&mut self, bezier: Bezier, transform: DAffine2) {
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pub fn outline_select_bezier(&mut self, bezier: PathSeg, transform: DAffine2) {
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self.start_dpi_aware_transform();
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self.start_dpi_aware_transform();
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self.render_context.begin_path();
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self.render_context.begin_path();
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@@ -885,13 +886,13 @@ impl OverlayContext {
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/// Used by the Select tool to outline a path or a free point when selected or hovered.
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/// Used by the Select tool to outline a path or a free point when selected or hovered.
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pub fn outline(&mut self, target_types: impl Iterator<Item = impl Borrow<ClickTargetType>>, transform: DAffine2, color: Option<&str>) {
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pub fn outline(&mut self, target_types: impl Iterator<Item = impl Borrow<ClickTargetType>>, transform: DAffine2, color: Option<&str>) {
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let mut subpaths: Vec<bezier_rs::Subpath<PointId>> = vec![];
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let mut subpaths: Vec<Bezpath> = vec![];
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target_types.for_each(|target_type| match target_type.borrow() {
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target_types.for_each(|target_type| match target_type.borrow() {
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ClickTargetType::FreePoint(point) => {
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ClickTargetType::FreePoint(point) => {
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self.manipulator_anchor(transform.transform_point2(point.position), false, None);
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self.manipulator_anchor(transform.transform_point2(point.position), false, None);
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}
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}
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ClickTargetType::Subpath(subpath) => subpaths.push(subpath.clone()),
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ClickTargetType::BezPath(subpath) => subpaths.push(subpath.clone()),
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});
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});
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if !subpaths.is_empty() {
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if !subpaths.is_empty() {
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@@ -4,14 +4,15 @@ use crate::consts::{
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PIVOT_CROSSHAIR_LENGTH, PIVOT_CROSSHAIR_THICKNESS, PIVOT_DIAMETER,
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PIVOT_CROSSHAIR_LENGTH, PIVOT_CROSSHAIR_THICKNESS, PIVOT_DIAMETER,
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};
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};
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use crate::messages::prelude::Message;
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use crate::messages::prelude::Message;
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use bezier_rs::{Bezier, Subpath};
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use core::borrow::Borrow;
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use core::borrow::Borrow;
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use core::f64::consts::{FRAC_PI_2, PI, TAU};
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use core::f64::consts::{FRAC_PI_2, PI, TAU};
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use glam::{DAffine2, DVec2};
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use glam::{DAffine2, DVec2};
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use graphene_std::Color;
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use graphene_std::Color;
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use graphene_std::math::quad::Quad;
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use graphene_std::math::quad::Quad;
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use graphene_std::vector::click_target::ClickTargetType;
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use graphene_std::vector::click_target::ClickTargetType;
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use graphene_std::vector::misc::{is_bezpath_closed, point_to_dvec2};
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use graphene_std::vector::{PointId, SegmentId, Vector};
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use graphene_std::vector::{PointId, SegmentId, Vector};
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use kurbo::{Affine, ParamCurve, PathSeg};
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use std::collections::HashMap;
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use std::collections::HashMap;
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use std::sync::{Arc, Mutex, MutexGuard};
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use std::sync::{Arc, Mutex, MutexGuard};
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use vello::Scene;
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use vello::Scene;
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@@ -343,17 +344,17 @@ impl OverlayContext {
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}
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}
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/// Used by the Pen tool in order to show how the bezier curve would look like.
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/// Used by the Pen tool in order to show how the bezier curve would look like.
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pub fn outline_bezier(&mut self, bezier: Bezier, transform: DAffine2) {
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pub fn outline_bezier(&mut self, segment: PathSeg, transform: DAffine2) {
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self.internal().outline_bezier(bezier, transform);
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self.internal().outline_bezier(segment, transform);
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}
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}
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/// Used by the path tool segment mode in order to show the selected segments.
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/// Used by the path tool segment mode in order to show the selected segments.
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pub fn outline_select_bezier(&mut self, bezier: Bezier, transform: DAffine2) {
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pub fn outline_select_bezier(&mut self, segment: PathSeg, transform: DAffine2) {
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self.internal().outline_select_bezier(bezier, transform);
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self.internal().outline_select_bezier(segment, transform);
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}
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}
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pub fn outline_overlay_bezier(&mut self, bezier: Bezier, transform: DAffine2) {
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pub fn outline_overlay_bezier(&mut self, segment: PathSeg, transform: DAffine2) {
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self.internal().outline_overlay_bezier(bezier, transform);
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self.internal().outline_overlay_bezier(segment, transform);
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}
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}
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/// Used by the Select tool to outline a path or a free point when selected or hovered.
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/// Used by the Select tool to outline a path or a free point when selected or hovered.
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@@ -363,14 +364,14 @@ impl OverlayContext {
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/// Fills the area inside the path. Assumes `color` is in gamma space.
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/// Fills the area inside the path. Assumes `color` is in gamma space.
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/// Used by the Pen tool to show the path being closed.
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/// Used by the Pen tool to show the path being closed.
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pub fn fill_path(&mut self, subpaths: impl Iterator<Item = impl Borrow<Subpath<PointId>>>, transform: DAffine2, color: &str) {
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pub fn fill_path(&mut self, bezpaths: impl Iterator<Item = impl Borrow<BezPath>>, transform: DAffine2, color: &str) {
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self.internal().fill_path(subpaths, transform, color);
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self.internal().fill_path(bezpaths, transform, color);
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}
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}
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/// Fills the area inside the path with a pattern. Assumes `color` is in gamma space.
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/// Fills the area inside the path with a pattern. Assumes `color` is in gamma space.
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/// Used by the fill tool to show the area to be filled.
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/// Used by the fill tool to show the area to be filled.
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pub fn fill_path_pattern(&mut self, subpaths: impl Iterator<Item = impl Borrow<Subpath<PointId>>>, transform: DAffine2, color: &Color) {
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pub fn fill_path_pattern(&mut self, bezpaths: impl Iterator<Item = impl Borrow<BezPath>>, transform: DAffine2, color: &Color) {
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self.internal().fill_path_pattern(subpaths, transform, color);
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self.internal().fill_path_pattern(bezpaths, transform, color);
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}
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}
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pub fn get_width(&self, text: &str) -> f64 {
|
pub fn get_width(&self, text: &str) -> f64 {
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@@ -839,18 +840,18 @@ impl OverlayContextInternal {
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let mut path = BezPath::new();
|
let mut path = BezPath::new();
|
||||||
|
|
||||||
let mut last_point = None;
|
let mut last_point = None;
|
||||||
for (_, bezier, start_id, end_id) in vector.segment_bezier_iter() {
|
for (_, segment, start_id, end_id) in vector.segment_iter() {
|
||||||
let move_to = last_point != Some(start_id);
|
let move_to = last_point != Some(start_id);
|
||||||
last_point = Some(end_id);
|
last_point = Some(end_id);
|
||||||
|
|
||||||
self.bezier_to_path(bezier, transform, move_to, &mut path);
|
self.bezier_to_path(segment, transform, move_to, &mut path);
|
||||||
}
|
}
|
||||||
|
|
||||||
self.scene.stroke(&kurbo::Stroke::new(1.0), vello_transform, Self::parse_color(COLOR_OVERLAY_BLUE), None, &path);
|
self.scene.stroke(&kurbo::Stroke::new(1.0), vello_transform, Self::parse_color(COLOR_OVERLAY_BLUE), None, &path);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Used by the Pen tool in order to show how the bezier curve would look like.
|
/// Used by the Pen tool in order to show how the bezier curve would look like.
|
||||||
fn outline_bezier(&mut self, bezier: Bezier, transform: DAffine2) {
|
fn outline_bezier(&mut self, bezier: PathSeg, transform: DAffine2) {
|
||||||
let vello_transform = self.get_transform();
|
let vello_transform = self.get_transform();
|
||||||
let mut path = BezPath::new();
|
let mut path = BezPath::new();
|
||||||
self.bezier_to_path(bezier, transform, true, &mut path);
|
self.bezier_to_path(bezier, transform, true, &mut path);
|
||||||
@@ -859,7 +860,7 @@ impl OverlayContextInternal {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// Used by the path tool segment mode in order to show the selected segments.
|
/// Used by the path tool segment mode in order to show the selected segments.
|
||||||
fn outline_select_bezier(&mut self, bezier: Bezier, transform: DAffine2) {
|
fn outline_select_bezier(&mut self, bezier: PathSeg, transform: DAffine2) {
|
||||||
let vello_transform = self.get_transform();
|
let vello_transform = self.get_transform();
|
||||||
let mut path = BezPath::new();
|
let mut path = BezPath::new();
|
||||||
self.bezier_to_path(bezier, transform, true, &mut path);
|
self.bezier_to_path(bezier, transform, true, &mut path);
|
||||||
@@ -867,7 +868,7 @@ impl OverlayContextInternal {
|
|||||||
self.scene.stroke(&kurbo::Stroke::new(4.0), vello_transform, Self::parse_color(COLOR_OVERLAY_BLUE), None, &path);
|
self.scene.stroke(&kurbo::Stroke::new(4.0), vello_transform, Self::parse_color(COLOR_OVERLAY_BLUE), None, &path);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn outline_overlay_bezier(&mut self, bezier: Bezier, transform: DAffine2) {
|
fn outline_overlay_bezier(&mut self, bezier: PathSeg, transform: DAffine2) {
|
||||||
let vello_transform = self.get_transform();
|
let vello_transform = self.get_transform();
|
||||||
let mut path = BezPath::new();
|
let mut path = BezPath::new();
|
||||||
self.bezier_to_path(bezier, transform, true, &mut path);
|
self.bezier_to_path(bezier, transform, true, &mut path);
|
||||||
@@ -875,55 +876,46 @@ impl OverlayContextInternal {
|
|||||||
self.scene.stroke(&kurbo::Stroke::new(4.0), vello_transform, Self::parse_color(COLOR_OVERLAY_BLUE_50), None, &path);
|
self.scene.stroke(&kurbo::Stroke::new(4.0), vello_transform, Self::parse_color(COLOR_OVERLAY_BLUE_50), None, &path);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn bezier_to_path(&self, bezier: Bezier, transform: DAffine2, move_to: bool, path: &mut BezPath) {
|
fn bezier_to_path(&self, bezier: PathSeg, transform: DAffine2, move_to: bool, path: &mut BezPath) {
|
||||||
let Bezier { start, end, handles } = bezier.apply_transformation(|point| transform.transform_point2(point));
|
let segment = Affine::new(transform.to_cols_array()) * bezier;
|
||||||
if move_to {
|
if move_to {
|
||||||
path.move_to(kurbo::Point::new(start.x, start.y));
|
path.move_to(segment.start());
|
||||||
}
|
|
||||||
|
|
||||||
match handles {
|
|
||||||
bezier_rs::BezierHandles::Linear => path.line_to(kurbo::Point::new(end.x, end.y)),
|
|
||||||
bezier_rs::BezierHandles::Quadratic { handle } => path.quad_to(kurbo::Point::new(handle.x, handle.y), kurbo::Point::new(end.x, end.y)),
|
|
||||||
bezier_rs::BezierHandles::Cubic { handle_start, handle_end } => path.curve_to(
|
|
||||||
kurbo::Point::new(handle_start.x, handle_start.y),
|
|
||||||
kurbo::Point::new(handle_end.x, handle_end.y),
|
|
||||||
kurbo::Point::new(end.x, end.y),
|
|
||||||
),
|
|
||||||
}
|
}
|
||||||
|
path.push(segment.as_path_el());
|
||||||
}
|
}
|
||||||
|
|
||||||
fn push_path(&mut self, subpaths: impl Iterator<Item = impl Borrow<Subpath<PointId>>>, transform: DAffine2) -> BezPath {
|
fn push_path(&mut self, bezpaths: impl Iterator<Item = impl Borrow<BezPath>>, transform: DAffine2) -> BezPath {
|
||||||
let mut path = BezPath::new();
|
let mut path = BezPath::new();
|
||||||
|
|
||||||
for subpath in subpaths {
|
for bezpath in bezpaths {
|
||||||
let subpath = subpath.borrow();
|
let bezpath = bezpath.borrow();
|
||||||
let mut curves = subpath.iter().peekable();
|
let mut segments = bezpath.segments().peekable();
|
||||||
|
|
||||||
let Some(first) = curves.peek() else {
|
let Some(first) = segments.peek() else {
|
||||||
continue;
|
continue;
|
||||||
};
|
};
|
||||||
|
|
||||||
let start_point = transform.transform_point2(first.start());
|
let start_point = transform.transform_point2(point_to_dvec2(first.start()));
|
||||||
path.move_to(kurbo::Point::new(start_point.x, start_point.y));
|
path.move_to(kurbo::Point::new(start_point.x, start_point.y));
|
||||||
|
|
||||||
for curve in curves {
|
for segment in segments {
|
||||||
match curve.handles {
|
match segment {
|
||||||
bezier_rs::BezierHandles::Linear => {
|
PathSeg::Line(line) => {
|
||||||
let a = transform.transform_point2(curve.end());
|
let a = transform.transform_point2(point_to_dvec2(line.p1));
|
||||||
let a = a.round() - DVec2::splat(0.5);
|
let a = a.round() - DVec2::splat(0.5);
|
||||||
path.line_to(kurbo::Point::new(a.x, a.y));
|
path.line_to(kurbo::Point::new(a.x, a.y));
|
||||||
}
|
}
|
||||||
bezier_rs::BezierHandles::Quadratic { handle } => {
|
PathSeg::Quad(quad_bez) => {
|
||||||
let a = transform.transform_point2(handle);
|
let a = transform.transform_point2(point_to_dvec2(quad_bez.p1));
|
||||||
let b = transform.transform_point2(curve.end());
|
let b = transform.transform_point2(point_to_dvec2(quad_bez.p2));
|
||||||
let a = a.round() - DVec2::splat(0.5);
|
let a = a.round() - DVec2::splat(0.5);
|
||||||
let b = b.round() - DVec2::splat(0.5);
|
let b = b.round() - DVec2::splat(0.5);
|
||||||
path.quad_to(kurbo::Point::new(a.x, a.y), kurbo::Point::new(b.x, b.y));
|
path.quad_to(kurbo::Point::new(a.x, a.y), kurbo::Point::new(b.x, b.y));
|
||||||
}
|
}
|
||||||
bezier_rs::BezierHandles::Cubic { handle_start, handle_end } => {
|
PathSeg::Cubic(cubic_bez) => {
|
||||||
let a = transform.transform_point2(handle_start);
|
let a = transform.transform_point2(point_to_dvec2(cubic_bez.p1));
|
||||||
let b = transform.transform_point2(handle_end);
|
let b = transform.transform_point2(point_to_dvec2(cubic_bez.p2));
|
||||||
let c = transform.transform_point2(curve.end());
|
let c = transform.transform_point2(point_to_dvec2(cubic_bez.p3));
|
||||||
let a = a.round() - DVec2::splat(0.5);
|
let a = a.round() - DVec2::splat(0.5);
|
||||||
let b = b.round() - DVec2::splat(0.5);
|
let b = b.round() - DVec2::splat(0.5);
|
||||||
let c = c.round() - DVec2::splat(0.5);
|
let c = c.round() - DVec2::splat(0.5);
|
||||||
@@ -932,7 +924,7 @@ impl OverlayContextInternal {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if subpath.closed() {
|
if is_bezpath_closed(bezpath) {
|
||||||
path.close_path();
|
path.close_path();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -942,14 +934,14 @@ impl OverlayContextInternal {
|
|||||||
|
|
||||||
/// Used by the Select tool to outline a path or a free point when selected or hovered.
|
/// Used by the Select tool to outline a path or a free point when selected or hovered.
|
||||||
fn outline(&mut self, target_types: impl Iterator<Item = impl Borrow<ClickTargetType>>, transform: DAffine2, color: Option<&str>) {
|
fn outline(&mut self, target_types: impl Iterator<Item = impl Borrow<ClickTargetType>>, transform: DAffine2, color: Option<&str>) {
|
||||||
let mut subpaths: Vec<bezier_rs::Subpath<PointId>> = vec![];
|
let mut subpaths: Vec<BezPath> = vec![];
|
||||||
|
|
||||||
for target_type in target_types {
|
for target_type in target_types {
|
||||||
match target_type.borrow() {
|
match target_type.borrow() {
|
||||||
ClickTargetType::FreePoint(point) => {
|
ClickTargetType::FreePoint(point) => {
|
||||||
self.manipulator_anchor(transform.transform_point2(point.position), false, None);
|
self.manipulator_anchor(transform.transform_point2(point.position), false, None);
|
||||||
}
|
}
|
||||||
ClickTargetType::Subpath(subpath) => subpaths.push(subpath.clone()),
|
ClickTargetType::BezPath(subpath) => subpaths.push(subpath.clone()),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -963,18 +955,18 @@ impl OverlayContextInternal {
|
|||||||
|
|
||||||
/// Fills the area inside the path. Assumes `color` is in gamma space.
|
/// Fills the area inside the path. Assumes `color` is in gamma space.
|
||||||
/// Used by the Pen tool to show the path being closed.
|
/// Used by the Pen tool to show the path being closed.
|
||||||
fn fill_path(&mut self, subpaths: impl Iterator<Item = impl Borrow<Subpath<PointId>>>, transform: DAffine2, color: &str) {
|
fn fill_path(&mut self, bezpaths: impl Iterator<Item = impl Borrow<BezPath>>, transform: DAffine2, color: &str) {
|
||||||
let path = self.push_path(subpaths, transform);
|
let path = self.push_path(bezpaths, transform);
|
||||||
|
|
||||||
self.scene.fill(peniko::Fill::NonZero, self.get_transform(), Self::parse_color(color), None, &path);
|
self.scene.fill(peniko::Fill::NonZero, self.get_transform(), Self::parse_color(color), None, &path);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Fills the area inside the path with a pattern. Assumes `color` is in gamma space.
|
/// Fills the area inside the path with a pattern. Assumes `color` is in gamma space.
|
||||||
/// Used by the fill tool to show the area to be filled.
|
/// Used by the fill tool to show the area to be filled.
|
||||||
fn fill_path_pattern(&mut self, subpaths: impl Iterator<Item = impl Borrow<Subpath<PointId>>>, transform: DAffine2, color: &Color) {
|
fn fill_path_pattern(&mut self, bezpaths: impl Iterator<Item = impl Borrow<BezPath>>, transform: DAffine2, color: &Color) {
|
||||||
// TODO: Implement pattern fill in Vello
|
// TODO: Implement pattern fill in Vello
|
||||||
// For now, just fill with a semi-transparent version of the color
|
// For now, just fill with a semi-transparent version of the color
|
||||||
let path = self.push_path(subpaths, transform);
|
let path = self.push_path(bezpaths, transform);
|
||||||
let semi_transparent_color = color.with_alpha(0.5);
|
let semi_transparent_color = color.with_alpha(0.5);
|
||||||
|
|
||||||
self.scene.fill(
|
self.scene.fill(
|
||||||
|
|||||||
@@ -5,10 +5,12 @@ use crate::messages::portfolio::document::utility_types::network_interface::Flow
|
|||||||
use crate::messages::tool::common_functionality::graph_modification_utils;
|
use crate::messages::tool::common_functionality::graph_modification_utils;
|
||||||
use glam::{DAffine2, DVec2};
|
use glam::{DAffine2, DVec2};
|
||||||
use graph_craft::document::NodeId;
|
use graph_craft::document::NodeId;
|
||||||
use graphene_std::math::quad::Quad;
|
use graphene_std::renderer::Quad;
|
||||||
use graphene_std::transform::Footprint;
|
use graphene_std::transform::Footprint;
|
||||||
|
use graphene_std::vector::Vector;
|
||||||
use graphene_std::vector::click_target::{ClickTarget, ClickTargetType};
|
use graphene_std::vector::click_target::{ClickTarget, ClickTargetType};
|
||||||
use graphene_std::vector::{PointId, Vector};
|
use graphene_std::vector::misc::{rect_to_minmax, transform_rect};
|
||||||
|
use kurbo::{BezPath, Shape};
|
||||||
use std::collections::{HashMap, HashSet};
|
use std::collections::{HashMap, HashSet};
|
||||||
use std::num::NonZeroU64;
|
use std::num::NonZeroU64;
|
||||||
|
|
||||||
@@ -154,7 +156,7 @@ impl DocumentMetadata {
|
|||||||
self.click_targets(layer)?
|
self.click_targets(layer)?
|
||||||
.iter()
|
.iter()
|
||||||
.filter_map(|click_target| match click_target.target_type() {
|
.filter_map(|click_target| match click_target.target_type() {
|
||||||
ClickTargetType::Subpath(subpath) => subpath.bounding_box_with_transform(transform),
|
ClickTargetType::BezPath(bezpath) => Some(rect_to_minmax(transform_rect(bezpath.bounding_box(), transform))),
|
||||||
ClickTargetType::FreePoint(_) => click_target.bounding_box_with_transform(transform),
|
ClickTargetType::FreePoint(_) => click_target.bounding_box_with_transform(transform),
|
||||||
})
|
})
|
||||||
.reduce(Quad::combine_bounds)
|
.reduce(Quad::combine_bounds)
|
||||||
@@ -196,11 +198,11 @@ impl DocumentMetadata {
|
|||||||
self.all_layers().filter_map(|layer| self.bounding_box_viewport(layer)).reduce(Quad::combine_bounds)
|
self.all_layers().filter_map(|layer| self.bounding_box_viewport(layer)).reduce(Quad::combine_bounds)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn layer_outline(&self, layer: LayerNodeIdentifier) -> impl Iterator<Item = &bezier_rs::Subpath<PointId>> {
|
pub fn layer_outline(&self, layer: LayerNodeIdentifier) -> impl Iterator<Item = &BezPath> {
|
||||||
static EMPTY: Vec<ClickTarget> = Vec::new();
|
static EMPTY: Vec<ClickTarget> = Vec::new();
|
||||||
let click_targets = self.click_targets.get(&layer).unwrap_or(&EMPTY);
|
let click_targets = self.click_targets.get(&layer).unwrap_or(&EMPTY);
|
||||||
click_targets.iter().filter_map(|target| match target.target_type() {
|
click_targets.iter().filter_map(|target| match target.target_type() {
|
||||||
ClickTargetType::Subpath(subpath) => Some(subpath),
|
ClickTargetType::BezPath(subpath) => Some(subpath),
|
||||||
_ => None,
|
_ => None,
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -18,9 +18,11 @@ use graphene_std::math::quad::Quad;
|
|||||||
use graphene_std::table::Table;
|
use graphene_std::table::Table;
|
||||||
use graphene_std::transform::Footprint;
|
use graphene_std::transform::Footprint;
|
||||||
use graphene_std::vector::click_target::{ClickTarget, ClickTargetType};
|
use graphene_std::vector::click_target::{ClickTarget, ClickTargetType};
|
||||||
|
use graphene_std::vector::misc::{combine_rect, rect_from_minmax, rect_to_minmax};
|
||||||
use graphene_std::vector::{PointId, Vector, VectorModificationType};
|
use graphene_std::vector::{PointId, Vector, VectorModificationType};
|
||||||
use interpreted_executor::dynamic_executor::ResolvedDocumentNodeTypes;
|
use interpreted_executor::dynamic_executor::ResolvedDocumentNodeTypes;
|
||||||
use interpreted_executor::node_registry::NODE_REGISTRY;
|
use interpreted_executor::node_registry::NODE_REGISTRY;
|
||||||
|
use kurbo::{DEFAULT_ACCURACY, Ellipse, Rect, Shape};
|
||||||
use serde_json::{Value, json};
|
use serde_json::{Value, json};
|
||||||
use std::collections::{HashMap, HashSet, VecDeque};
|
use std::collections::{HashMap, HashSet, VecDeque};
|
||||||
use std::hash::{DefaultHasher, Hash, Hasher};
|
use std::hash::{DefaultHasher, Hash, Hasher};
|
||||||
@@ -2095,10 +2097,12 @@ impl NodeNetworkInterface {
|
|||||||
let bounding_box_top_right = DVec2::new((all_nodes_bounding_box[1].x / 24. + 0.5).floor() * 24., (all_nodes_bounding_box[0].y / 24. + 0.5).floor() * 24.) + offset_from_top_right;
|
let bounding_box_top_right = DVec2::new((all_nodes_bounding_box[1].x / 24. + 0.5).floor() * 24., (all_nodes_bounding_box[0].y / 24. + 0.5).floor() * 24.) + offset_from_top_right;
|
||||||
let export_top_right: DVec2 = DVec2::new(viewport_top_right.x.max(bounding_box_top_right.x), viewport_top_right.y.min(bounding_box_top_right.y));
|
let export_top_right: DVec2 = DVec2::new(viewport_top_right.x.max(bounding_box_top_right.x), viewport_top_right.y.min(bounding_box_top_right.y));
|
||||||
let add_export_center = export_top_right + DVec2::new(0., network.exports.len() as f64 * 24.);
|
let add_export_center = export_top_right + DVec2::new(0., network.exports.len() as f64 * 24.);
|
||||||
let add_export = ClickTarget::new_with_subpath(
|
|
||||||
Subpath::new_rounded_rect(add_export_center - DVec2::new(12., 12.), add_export_center + DVec2::new(12., 12.), [3.; 4]),
|
let (corner1, corner2, radii) = (add_export_center - DVec2::new(12., 12.), add_export_center + DVec2::new(12., 12.), 3.);
|
||||||
0.,
|
let rounded_rect = Rect::new(corner1.x, corner1.y, corner2.x, corner2.y).to_rounded_rect(radii).to_path(DEFAULT_ACCURACY);
|
||||||
);
|
|
||||||
|
let add_export = ClickTarget::new_with_bezpath(rounded_rect, 0.);
|
||||||
|
|
||||||
add_import_export.insert_custom_input_port(0, add_export);
|
add_import_export.insert_custom_input_port(0, add_export);
|
||||||
|
|
||||||
let viewport_top_left = network_metadata
|
let viewport_top_left = network_metadata
|
||||||
@@ -2121,10 +2125,11 @@ impl NodeNetworkInterface {
|
|||||||
let bounding_box_top_left = DVec2::new((all_nodes_bounding_box[0].x / 24. + 0.5).floor() * 24., (all_nodes_bounding_box[0].y / 24. + 0.5).floor() * 24.) + offset_from_top_left;
|
let bounding_box_top_left = DVec2::new((all_nodes_bounding_box[0].x / 24. + 0.5).floor() * 24., (all_nodes_bounding_box[0].y / 24. + 0.5).floor() * 24.) + offset_from_top_left;
|
||||||
let import_top_left = DVec2::new(viewport_top_left.x.min(bounding_box_top_left.x), viewport_top_left.y.min(bounding_box_top_left.y));
|
let import_top_left = DVec2::new(viewport_top_left.x.min(bounding_box_top_left.x), viewport_top_left.y.min(bounding_box_top_left.y));
|
||||||
let add_import_center = import_top_left + DVec2::new(0., self.number_of_displayed_imports(network_path) as f64 * 24.);
|
let add_import_center = import_top_left + DVec2::new(0., self.number_of_displayed_imports(network_path) as f64 * 24.);
|
||||||
let add_import = ClickTarget::new_with_subpath(
|
|
||||||
Subpath::new_rounded_rect(add_import_center - DVec2::new(12., 12.), add_import_center + DVec2::new(12., 12.), [3.; 4]),
|
let (corner1, corner2, radii) = (add_import_center - DVec2::new(12., 12.), add_import_center + DVec2::new(12., 12.), 3.);
|
||||||
0.,
|
let rounded_rect = Rect::new(corner1.x, corner1.y, corner2.x, corner2.y).to_rounded_rect(radii).to_path(DEFAULT_ACCURACY);
|
||||||
);
|
|
||||||
|
let add_import = ClickTarget::new_with_bezpath(rounded_rect, 0.);
|
||||||
add_import_export.insert_custom_output_port(0, add_import);
|
add_import_export.insert_custom_output_port(0, add_import);
|
||||||
|
|
||||||
let Some(import_exports) = self.import_export_ports(network_path) else {
|
let Some(import_exports) = self.import_export_ports(network_path) else {
|
||||||
@@ -2140,8 +2145,17 @@ impl NodeNetworkInterface {
|
|||||||
let reorder_import_center = (import_bounding_box[0] + import_bounding_box[1]) / 2. + DVec2::new(-12., 0.);
|
let reorder_import_center = (import_bounding_box[0] + import_bounding_box[1]) / 2. + DVec2::new(-12., 0.);
|
||||||
let remove_import_center = reorder_import_center + DVec2::new(-12., 0.);
|
let remove_import_center = reorder_import_center + DVec2::new(-12., 0.);
|
||||||
|
|
||||||
let reorder_import = ClickTarget::new_with_subpath(Subpath::new_rect(reorder_import_center - DVec2::new(3., 4.), reorder_import_center + DVec2::new(3., 4.)), 0.);
|
let corner1 = reorder_import_center - DVec2::new(3., 4.);
|
||||||
let remove_import = ClickTarget::new_with_subpath(Subpath::new_rect(remove_import_center - DVec2::new(8., 8.), remove_import_center + DVec2::new(8., 8.)), 0.);
|
let corner2 = reorder_import_center + DVec2::new(3., 4.);
|
||||||
|
let rect = Rect::new(corner1.x, corner1.y, corner2.x, corner2.y).to_path(DEFAULT_ACCURACY);
|
||||||
|
|
||||||
|
let reorder_import = ClickTarget::new_with_bezpath(rect, 0.);
|
||||||
|
|
||||||
|
let corner1 = remove_import_center - DVec2::new(8., 8.);
|
||||||
|
let corner2 = remove_import_center + DVec2::new(8., 8.);
|
||||||
|
let rect = Rect::new(corner1.x, corner1.y, corner2.x, corner2.y).to_path(DEFAULT_ACCURACY);
|
||||||
|
|
||||||
|
let remove_import = ClickTarget::new_with_bezpath(rect, 0.);
|
||||||
|
|
||||||
reorder_imports_exports.insert_custom_output_port(*import_index, reorder_import);
|
reorder_imports_exports.insert_custom_output_port(*import_index, reorder_import);
|
||||||
remove_imports_exports.insert_custom_output_port(*import_index, remove_import);
|
remove_imports_exports.insert_custom_output_port(*import_index, remove_import);
|
||||||
@@ -2155,8 +2169,17 @@ impl NodeNetworkInterface {
|
|||||||
let reorder_export_center = (export_bounding_box[0] + export_bounding_box[1]) / 2. + DVec2::new(12., 0.);
|
let reorder_export_center = (export_bounding_box[0] + export_bounding_box[1]) / 2. + DVec2::new(12., 0.);
|
||||||
let remove_export_center = reorder_export_center + DVec2::new(12., 0.);
|
let remove_export_center = reorder_export_center + DVec2::new(12., 0.);
|
||||||
|
|
||||||
let reorder_export = ClickTarget::new_with_subpath(Subpath::new_rect(reorder_export_center - DVec2::new(3., 4.), reorder_export_center + DVec2::new(3., 4.)), 0.);
|
let corner1 = reorder_export_center - DVec2::new(3., 4.);
|
||||||
let remove_export = ClickTarget::new_with_subpath(Subpath::new_rect(remove_export_center - DVec2::new(8., 8.), remove_export_center + DVec2::new(8., 8.)), 0.);
|
let corner2 = reorder_export_center + DVec2::new(3., 4.);
|
||||||
|
let reorder_rect = Rect::new(corner1.x, corner1.y, corner2.x, corner2.y).to_path(DEFAULT_ACCURACY);
|
||||||
|
|
||||||
|
let reorder_export = ClickTarget::new_with_bezpath(reorder_rect, 0.);
|
||||||
|
|
||||||
|
let corner1 = remove_export_center - DVec2::new(8., 8.);
|
||||||
|
let corner2 = remove_export_center + DVec2::new(8., 8.);
|
||||||
|
let remove_rect = Rect::new(corner1.x, corner1.y, corner2.x, corner2.y).to_path(DEFAULT_ACCURACY);
|
||||||
|
|
||||||
|
let remove_export = ClickTarget::new_with_bezpath(remove_rect, 0.);
|
||||||
|
|
||||||
reorder_imports_exports.insert_custom_input_port(*export_index, reorder_export);
|
reorder_imports_exports.insert_custom_input_port(*export_index, reorder_export);
|
||||||
remove_imports_exports.insert_custom_input_port(*export_index, remove_export);
|
remove_imports_exports.insert_custom_input_port(*export_index, remove_export);
|
||||||
@@ -2787,6 +2810,7 @@ impl NodeNetworkInterface {
|
|||||||
Some(click_target)
|
Some(click_target)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// REFACTOR
|
||||||
pub fn load_node_click_targets(&mut self, node_id: &NodeId, network_path: &[NodeId]) {
|
pub fn load_node_click_targets(&mut self, node_id: &NodeId, network_path: &[NodeId]) {
|
||||||
let Some(node_position) = self.position_from_downstream_node(node_id, network_path) else {
|
let Some(node_position) = self.position_from_downstream_node(node_id, network_path) else {
|
||||||
log::error!("Could not get node position in load_node_click_targets for node {node_id}");
|
log::error!("Could not get node position in load_node_click_targets for node {node_id}");
|
||||||
@@ -2833,8 +2857,16 @@ impl NodeNetworkInterface {
|
|||||||
let node_click_target_bottom_right = node_click_target_top_left + DVec2::new(width as f64, height as f64);
|
let node_click_target_bottom_right = node_click_target_top_left + DVec2::new(width as f64, height as f64);
|
||||||
|
|
||||||
let radius = 3.;
|
let radius = 3.;
|
||||||
let subpath = bezier_rs::Subpath::new_rounded_rect(node_click_target_top_left, node_click_target_bottom_right, [radius; 4]);
|
let rounded_rect = Rect::new(
|
||||||
let node_click_target = ClickTarget::new_with_subpath(subpath, 0.);
|
node_click_target_top_left.x,
|
||||||
|
node_click_target_top_left.y,
|
||||||
|
node_click_target_bottom_right.x,
|
||||||
|
node_click_target_bottom_right.y,
|
||||||
|
)
|
||||||
|
.to_rounded_rect(radius)
|
||||||
|
.to_path(DEFAULT_ACCURACY);
|
||||||
|
|
||||||
|
let node_click_target = ClickTarget::new_with_bezpath(rounded_rect, 0.);
|
||||||
|
|
||||||
DocumentNodeClickTargets {
|
DocumentNodeClickTargets {
|
||||||
node_click_target,
|
node_click_target,
|
||||||
@@ -2858,13 +2890,21 @@ impl NodeNetworkInterface {
|
|||||||
|
|
||||||
// Update visibility button click target
|
// Update visibility button click target
|
||||||
let visibility_offset = node_top_left + DVec2::new(width as f64, 24.);
|
let visibility_offset = node_top_left + DVec2::new(width as f64, 24.);
|
||||||
let subpath = Subpath::new_rounded_rect(DVec2::new(-12., -12.) + visibility_offset, DVec2::new(12., 12.) + visibility_offset, [3.; 4]);
|
|
||||||
let visibility_click_target = ClickTarget::new_with_subpath(subpath, 0.);
|
let corner1 = DVec2::new(-12., -12.) + visibility_offset;
|
||||||
|
let corner2 = DVec2::new(12., 12.) + visibility_offset;
|
||||||
|
let rounded_rect = Rect::new(corner1.x, corner1.y, corner2.x, corner2.y).to_rounded_rect(3.).to_path(DEFAULT_ACCURACY);
|
||||||
|
|
||||||
|
let visibility_click_target = ClickTarget::new_with_bezpath(rounded_rect, 0.);
|
||||||
|
|
||||||
// Update grip button click target, which is positioned to the left of the left most icon
|
// Update grip button click target, which is positioned to the left of the left most icon
|
||||||
let grip_offset_right_edge = node_top_left + DVec2::new(width as f64 - (GRID_SIZE as f64) / 2., 24.);
|
let grip_offset_right_edge = node_top_left + DVec2::new(width as f64 - (GRID_SIZE as f64) / 2., 24.);
|
||||||
let subpath = Subpath::new_rounded_rect(DVec2::new(-8., -12.) + grip_offset_right_edge, DVec2::new(0., 12.) + grip_offset_right_edge, [0.; 4]);
|
|
||||||
let grip_click_target = ClickTarget::new_with_subpath(subpath, 0.);
|
let corner1 = DVec2::new(-8., -12.) + grip_offset_right_edge;
|
||||||
|
let corner2 = DVec2::new(0., 12.) + grip_offset_right_edge;
|
||||||
|
let rounded_rect = Rect::new(corner1.x, corner1.y, corner2.x, corner2.y).to_rounded_rect(0.).to_path(DEFAULT_ACCURACY);
|
||||||
|
|
||||||
|
let grip_click_target = ClickTarget::new_with_bezpath(rounded_rect, 0.);
|
||||||
|
|
||||||
// Create layer click target, which is contains the layer and the chain background
|
// Create layer click target, which is contains the layer and the chain background
|
||||||
let chain_width_grid_spaces = self.chain_width(node_id, network_path);
|
let chain_width_grid_spaces = self.chain_width(node_id, network_path);
|
||||||
@@ -2872,8 +2912,12 @@ impl NodeNetworkInterface {
|
|||||||
let node_bottom_right = node_top_left + DVec2::new(width as f64, height as f64);
|
let node_bottom_right = node_top_left + DVec2::new(width as f64, height as f64);
|
||||||
let chain_top_left = node_top_left - DVec2::new((chain_width_grid_spaces * crate::consts::GRID_SIZE) as f64, 0.);
|
let chain_top_left = node_top_left - DVec2::new((chain_width_grid_spaces * crate::consts::GRID_SIZE) as f64, 0.);
|
||||||
let radius = 10.;
|
let radius = 10.;
|
||||||
let subpath = bezier_rs::Subpath::new_rounded_rect(chain_top_left, node_bottom_right, [radius; 4]);
|
|
||||||
let node_click_target = ClickTarget::new_with_subpath(subpath, 0.);
|
let rounded_rect = Rect::new(chain_top_left.x, chain_top_left.y, node_bottom_right.x, node_bottom_right.y)
|
||||||
|
.to_rounded_rect(radius)
|
||||||
|
.to_path(DEFAULT_ACCURACY);
|
||||||
|
|
||||||
|
let node_click_target = ClickTarget::new_with_bezpath(rounded_rect, 0.);
|
||||||
|
|
||||||
DocumentNodeClickTargets {
|
DocumentNodeClickTargets {
|
||||||
node_click_target,
|
node_click_target,
|
||||||
@@ -3059,28 +3103,22 @@ impl NodeNetworkInterface {
|
|||||||
if let (Some(import_export_click_targets), Some(node_click_targets)) = (self.import_export_ports(network_path).cloned(), self.node_click_targets(&node_id, network_path)) {
|
if let (Some(import_export_click_targets), Some(node_click_targets)) = (self.import_export_ports(network_path).cloned(), self.node_click_targets(&node_id, network_path)) {
|
||||||
let mut node_path = String::new();
|
let mut node_path = String::new();
|
||||||
|
|
||||||
if let ClickTargetType::Subpath(subpath) = node_click_targets.node_click_target.target_type() {
|
if let ClickTargetType::BezPath(subpath) = node_click_targets.node_click_target.target_type() {
|
||||||
let _ = subpath.subpath_to_svg(&mut node_path, DAffine2::IDENTITY);
|
node_path.push_str(&subpath.to_svg());
|
||||||
}
|
}
|
||||||
all_node_click_targets.push((node_id, node_path));
|
all_node_click_targets.push((node_id, node_path));
|
||||||
for port in node_click_targets.port_click_targets.click_targets().chain(import_export_click_targets.click_targets()) {
|
for port in node_click_targets.port_click_targets.click_targets().chain(import_export_click_targets.click_targets()) {
|
||||||
if let ClickTargetType::Subpath(subpath) = port.target_type() {
|
if let ClickTargetType::BezPath(subpath) = port.target_type() {
|
||||||
let mut port_path = String::new();
|
port_click_targets.push(subpath.to_svg());
|
||||||
let _ = subpath.subpath_to_svg(&mut port_path, DAffine2::IDENTITY);
|
|
||||||
port_click_targets.push(port_path);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if let NodeTypeClickTargets::Layer(layer_metadata) = &node_click_targets.node_type_metadata {
|
if let NodeTypeClickTargets::Layer(layer_metadata) = &node_click_targets.node_type_metadata {
|
||||||
if let ClickTargetType::Subpath(subpath) = layer_metadata.visibility_click_target.target_type() {
|
if let ClickTargetType::BezPath(subpath) = layer_metadata.visibility_click_target.target_type() {
|
||||||
let mut port_path = String::new();
|
icon_click_targets.push(subpath.to_svg());
|
||||||
let _ = subpath.subpath_to_svg(&mut port_path, DAffine2::IDENTITY);
|
|
||||||
icon_click_targets.push(port_path);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if let ClickTargetType::Subpath(subpath) = layer_metadata.grip_click_target.target_type() {
|
if let ClickTargetType::BezPath(subpath) = layer_metadata.grip_click_target.target_type() {
|
||||||
let mut port_path = String::new();
|
icon_click_targets.push(subpath.to_svg());
|
||||||
let _ = subpath.subpath_to_svg(&mut port_path, DAffine2::IDENTITY);
|
|
||||||
icon_click_targets.push(port_path);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -3136,10 +3174,8 @@ impl NodeNetworkInterface {
|
|||||||
.chain(modify_import_export_click_targets.remove_imports_exports.click_targets())
|
.chain(modify_import_export_click_targets.remove_imports_exports.click_targets())
|
||||||
.chain(modify_import_export_click_targets.reorder_imports_exports.click_targets())
|
.chain(modify_import_export_click_targets.reorder_imports_exports.click_targets())
|
||||||
{
|
{
|
||||||
if let ClickTargetType::Subpath(subpath) = click_target.target_type() {
|
if let ClickTargetType::BezPath(bezpath) = click_target.target_type() {
|
||||||
let mut remove_string = String::new();
|
modify_import_export.push(bezpath.to_svg());
|
||||||
let _ = subpath.subpath_to_svg(&mut remove_string, DAffine2::IDENTITY);
|
|
||||||
modify_import_export.push(remove_string);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -6217,8 +6253,10 @@ impl Ports {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fn insert_input_port_at_center(&mut self, input_index: usize, center: DVec2) {
|
fn insert_input_port_at_center(&mut self, input_index: usize, center: DVec2) {
|
||||||
let subpath = Subpath::new_ellipse(center - DVec2::new(8., 8.), center + DVec2::new(8., 8.));
|
let corner1 = center - DVec2::new(8., 8.);
|
||||||
self.insert_custom_input_port(input_index, ClickTarget::new_with_subpath(subpath, 0.));
|
let corner2 = center + DVec2::new(8., 8.);
|
||||||
|
let bezpath = Ellipse::from_rect(Rect::new(corner1.x, corner1.y, corner2.x, corner2.y)).to_path(DEFAULT_ACCURACY);
|
||||||
|
self.insert_custom_input_port(input_index, ClickTarget::new_with_bezpath(bezpath, 0.));
|
||||||
}
|
}
|
||||||
|
|
||||||
fn insert_custom_input_port(&mut self, input_index: usize, click_target: ClickTarget) {
|
fn insert_custom_input_port(&mut self, input_index: usize, click_target: ClickTarget) {
|
||||||
@@ -6226,8 +6264,10 @@ impl Ports {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fn insert_output_port_at_center(&mut self, output_index: usize, center: DVec2) {
|
fn insert_output_port_at_center(&mut self, output_index: usize, center: DVec2) {
|
||||||
let subpath = Subpath::new_ellipse(center - DVec2::new(8., 8.), center + DVec2::new(8., 8.));
|
let corner1 = center - DVec2::new(8., 8.);
|
||||||
self.insert_custom_output_port(output_index, ClickTarget::new_with_subpath(subpath, 0.));
|
let corner2 = center + DVec2::new(8., 8.);
|
||||||
|
let bezpath = Ellipse::from_rect(Rect::new(corner1.x, corner1.y, corner2.x, corner2.y)).to_path(DEFAULT_ACCURACY);
|
||||||
|
self.insert_custom_output_port(output_index, ClickTarget::new_with_bezpath(bezpath, 0.));
|
||||||
}
|
}
|
||||||
|
|
||||||
fn insert_custom_output_port(&mut self, output_index: usize, click_target: ClickTarget) {
|
fn insert_custom_output_port(&mut self, output_index: usize, click_target: ClickTarget) {
|
||||||
|
|||||||
@@ -8,8 +8,9 @@ use crate::messages::tool::common_functionality::shape_editor::ShapeState;
|
|||||||
use crate::messages::tool::utility_types::ToolType;
|
use crate::messages::tool::utility_types::ToolType;
|
||||||
use glam::{DAffine2, DMat2, DVec2};
|
use glam::{DAffine2, DMat2, DVec2};
|
||||||
use graphene_std::renderer::Quad;
|
use graphene_std::renderer::Quad;
|
||||||
use graphene_std::vector::misc::{HandleId, ManipulatorPointId};
|
use graphene_std::vector::misc::{HandleId, ManipulatorPointId, combine_rect, point_to_dvec2, transform_rect};
|
||||||
use graphene_std::vector::{HandleExt, PointId, VectorModificationType};
|
use graphene_std::vector::{HandleExt, PointId, VectorModificationType};
|
||||||
|
use kurbo::Rect;
|
||||||
use std::collections::{HashMap, VecDeque};
|
use std::collections::{HashMap, VecDeque};
|
||||||
use std::f64::consts::PI;
|
use std::f64::consts::PI;
|
||||||
|
|
||||||
|
|||||||
@@ -13,8 +13,9 @@ use crate::messages::tool::common_functionality::utility_functions::{is_intersec
|
|||||||
use crate::messages::tool::tool_messages::path_tool::{PathOverlayMode, PointSelectState};
|
use crate::messages::tool::tool_messages::path_tool::{PathOverlayMode, PointSelectState};
|
||||||
use bezier_rs::{Bezier, BezierHandles, Subpath, TValue};
|
use bezier_rs::{Bezier, BezierHandles, Subpath, TValue};
|
||||||
use glam::{DAffine2, DVec2};
|
use glam::{DAffine2, DVec2};
|
||||||
use graphene_std::vector::misc::{HandleId, ManipulatorPointId};
|
use graphene_std::vector::misc::{HandleId, ManipulatorPointId, handles_to_segment};
|
||||||
use graphene_std::vector::{HandleExt, PointId, SegmentId, Vector, VectorModificationType};
|
use graphene_std::vector::{HandleExt, PointId, SegmentId, Vector, VectorModificationType};
|
||||||
|
use kurbo::PathSeg;
|
||||||
use std::f64::consts::TAU;
|
use std::f64::consts::TAU;
|
||||||
|
|
||||||
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
|
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
|
||||||
@@ -209,6 +210,10 @@ impl ClosestSegment {
|
|||||||
self.bezier
|
self.bezier
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn to_pathseg(&self) -> PathSeg {
|
||||||
|
handles_to_segment(self.bezier.start, self.bezier.handles, self.bezier.end)
|
||||||
|
}
|
||||||
|
|
||||||
pub fn closest_point_document(&self) -> DVec2 {
|
pub fn closest_point_document(&self) -> DVec2 {
|
||||||
self.bezier.evaluate(TValue::Parametric(self.t))
|
self.bezier.evaluate(TValue::Parametric(self.t))
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -328,7 +328,7 @@ pub fn star_outline(layer: Option<LayerNodeIdentifier>, document: &DocumentMessa
|
|||||||
let diameter: f64 = radius1 * 2.;
|
let diameter: f64 = radius1 * 2.;
|
||||||
let inner_diameter = radius2 * 2.;
|
let inner_diameter = radius2 * 2.;
|
||||||
|
|
||||||
let subpath: Vec<ClickTargetType> = vec![ClickTargetType::Subpath(Subpath::new_star_polygon(DVec2::splat(-diameter), points, diameter, inner_diameter))];
|
let subpath: Vec<ClickTargetType> = vec![ClickTargetType::BezPath(Subpath::new_star_polygon(DVec2::splat(-diameter), points, diameter, inner_diameter))];
|
||||||
|
|
||||||
overlay_context.outline(subpath.iter(), viewport, None);
|
overlay_context.outline(subpath.iter(), viewport, None);
|
||||||
}
|
}
|
||||||
@@ -345,7 +345,7 @@ pub fn polygon_outline(layer: Option<LayerNodeIdentifier>, document: &DocumentMe
|
|||||||
let points = sides as u64;
|
let points = sides as u64;
|
||||||
let radius: f64 = radius * 2.;
|
let radius: f64 = radius * 2.;
|
||||||
|
|
||||||
let subpath: Vec<ClickTargetType> = vec![ClickTargetType::Subpath(Subpath::new_regular_polygon(DVec2::splat(-radius), points, radius))];
|
let subpath: Vec<ClickTargetType> = vec![ClickTargetType::BezPath(Subpath::new_regular_polygon(DVec2::splat(-radius), points, radius))];
|
||||||
|
|
||||||
overlay_context.outline(subpath.iter(), viewport, None);
|
overlay_context.outline(subpath.iter(), viewport, None);
|
||||||
}
|
}
|
||||||
@@ -358,7 +358,7 @@ pub fn arc_outline(layer: Option<LayerNodeIdentifier>, document: &DocumentMessag
|
|||||||
return;
|
return;
|
||||||
};
|
};
|
||||||
|
|
||||||
let subpath: Vec<ClickTargetType> = vec![ClickTargetType::Subpath(Subpath::new_arc(
|
let subpath: Vec<ClickTargetType> = vec![ClickTargetType::BezPath(Subpath::new_arc(
|
||||||
radius,
|
radius,
|
||||||
start_angle / 360. * std::f64::consts::TAU,
|
start_angle / 360. * std::f64::consts::TAU,
|
||||||
sweep_angle / 360. * std::f64::consts::TAU,
|
sweep_angle / 360. * std::f64::consts::TAU,
|
||||||
|
|||||||
@@ -48,6 +48,7 @@ impl LayerSnapper {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
///////// Find why
|
||||||
pub fn collect_paths(&mut self, snap_data: &mut SnapData, first_point: bool) {
|
pub fn collect_paths(&mut self, snap_data: &mut SnapData, first_point: bool) {
|
||||||
if !first_point {
|
if !first_point {
|
||||||
return;
|
return;
|
||||||
@@ -69,9 +70,9 @@ impl LayerSnapper {
|
|||||||
|
|
||||||
if document.snapping_state.target_enabled(SnapTarget::Path(PathSnapTarget::IntersectionPoint)) || document.snapping_state.target_enabled(SnapTarget::Path(PathSnapTarget::AlongPath)) {
|
if document.snapping_state.target_enabled(SnapTarget::Path(PathSnapTarget::IntersectionPoint)) || document.snapping_state.target_enabled(SnapTarget::Path(PathSnapTarget::AlongPath)) {
|
||||||
for subpath in document.metadata().layer_outline(layer) {
|
for subpath in document.metadata().layer_outline(layer) {
|
||||||
for (start_index, curve) in subpath.iter().enumerate() {
|
for (start_index, curve) in subpath.segments().enumerate() {
|
||||||
let document_curve = curve.apply_transformation(|p| transform.transform_point2(p));
|
let document_curve = curve.app(|p| transform.transform_point2(p));
|
||||||
let start = subpath.manipulator_groups()[start_index].id;
|
let start = 0;
|
||||||
if snap_data.ignore_manipulator(layer, start) || snap_data.ignore_manipulator(layer, subpath.manipulator_groups()[(start_index + 1) % subpath.len()].id) {
|
if snap_data.ignore_manipulator(layer, start) || snap_data.ignore_manipulator(layer, subpath.manipulator_groups()[(start_index + 1) % subpath.len()].id) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1737,7 +1737,7 @@ impl Fsm for PathToolFsmState {
|
|||||||
if tool_options.path_editing_mode.segment_editing_mode && !tool_data.segment_editing_modifier {
|
if tool_options.path_editing_mode.segment_editing_mode && !tool_data.segment_editing_modifier {
|
||||||
let transform = document.metadata().transform_to_viewport_if_feeds(closest_segment.layer(), &document.network_interface);
|
let transform = document.metadata().transform_to_viewport_if_feeds(closest_segment.layer(), &document.network_interface);
|
||||||
|
|
||||||
overlay_context.outline_overlay_bezier(closest_segment.bezier(), transform);
|
overlay_context.outline_overlay_bezier(closest_segment.to_pathseg(), transform);
|
||||||
|
|
||||||
// Draw the anchors again
|
// Draw the anchors again
|
||||||
let display_anchors = overlay_context.visibility_settings.anchors();
|
let display_anchors = overlay_context.visibility_settings.anchors();
|
||||||
@@ -1865,9 +1865,9 @@ impl Fsm for PathToolFsmState {
|
|||||||
|
|
||||||
let transform = document.metadata().transform_to_viewport_if_feeds(layer, &document.network_interface);
|
let transform = document.metadata().transform_to_viewport_if_feeds(layer, &document.network_interface);
|
||||||
|
|
||||||
for (segment, bezier, _, _) in vector.segment_bezier_iter() {
|
for (segment_id, segment, _, _) in vector.segment_iter() {
|
||||||
if segments.contains(&segment) {
|
if segments.contains(&segment_id) {
|
||||||
overlay_context.outline_overlay_bezier(bezier, transform);
|
overlay_context.outline_overlay_bezier(segment, transform);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ use crate::messages::tool::common_functionality::utility_functions::{calculate_s
|
|||||||
use bezier_rs::{Bezier, BezierHandles};
|
use bezier_rs::{Bezier, BezierHandles};
|
||||||
use graph_craft::document::NodeId;
|
use graph_craft::document::NodeId;
|
||||||
use graphene_std::Color;
|
use graphene_std::Color;
|
||||||
use graphene_std::vector::misc::{HandleId, ManipulatorPointId};
|
use graphene_std::vector::misc::{HandleId, ManipulatorPointId, bezpath_from_manipulator_groups, handles_to_segment};
|
||||||
use graphene_std::vector::{NoHashBuilder, PointId, SegmentId, StrokeId, Vector, VectorModificationType};
|
use graphene_std::vector::{NoHashBuilder, PointId, SegmentId, StrokeId, Vector, VectorModificationType};
|
||||||
|
|
||||||
#[derive(Default, ExtractField)]
|
#[derive(Default, ExtractField)]
|
||||||
@@ -1603,7 +1603,7 @@ impl Fsm for PenToolFsmState {
|
|||||||
let bezier = Bezier { start, handles, end };
|
let bezier = Bezier { start, handles, end };
|
||||||
if (end - start).length_squared() > f64::EPSILON {
|
if (end - start).length_squared() > f64::EPSILON {
|
||||||
// Draw the curve for the currently-being-placed segment
|
// Draw the curve for the currently-being-placed segment
|
||||||
overlay_context.outline_bezier(bezier, transform);
|
overlay_context.outline_bezier(handles_to_segment(start, handles, end), transform);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1738,6 +1738,7 @@ impl Fsm for PenToolFsmState {
|
|||||||
});
|
});
|
||||||
vector.subpath_from_segments_ignore_discontinuities(segments)
|
vector.subpath_from_segments_ignore_discontinuities(segments)
|
||||||
})
|
})
|
||||||
|
.map(|subpath| bezpath_from_manipulator_groups(subpath.manipulator_groups(), subpath.closed))
|
||||||
.collect();
|
.collect();
|
||||||
|
|
||||||
let mut fill_color = graphene_std::Color::from_rgb_str(COLOR_OVERLAY_BLUE.strip_prefix('#').unwrap())
|
let mut fill_color = graphene_std::Color::from_rgb_str(COLOR_OVERLAY_BLUE.strip_prefix('#').unwrap())
|
||||||
|
|||||||
@@ -27,6 +27,7 @@ use graphene_std::path_bool::BooleanOperation;
|
|||||||
use graphene_std::renderer::Quad;
|
use graphene_std::renderer::Quad;
|
||||||
use graphene_std::renderer::Rect;
|
use graphene_std::renderer::Rect;
|
||||||
use graphene_std::transform::ReferencePoint;
|
use graphene_std::transform::ReferencePoint;
|
||||||
|
use graphene_std::vector::misc::bezpath_from_manipulator_groups;
|
||||||
use std::fmt;
|
use std::fmt;
|
||||||
|
|
||||||
#[derive(Default, ExtractField)]
|
#[derive(Default, ExtractField)]
|
||||||
@@ -463,6 +464,7 @@ impl SelectToolData {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
let polygon = Subpath::from_anchors_linear(self.lasso_polygon.clone(), true);
|
let polygon = Subpath::from_anchors_linear(self.lasso_polygon.clone(), true);
|
||||||
|
let polygon = bezpath_from_manipulator_groups(polygon.manipulator_groups(), polygon.closed);
|
||||||
document.is_layer_fully_inside_polygon(layer, input, polygon)
|
document.is_layer_fully_inside_polygon(layer, input, polygon)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,8 +1,10 @@
|
|||||||
use crate::math::math_ext::QuadExt;
|
|
||||||
use crate::math::quad::Quad;
|
|
||||||
use crate::vector::PointId;
|
use crate::vector::PointId;
|
||||||
use bezier_rs::Subpath;
|
use crate::vector::misc::rect_with_size;
|
||||||
use glam::{DAffine2, DMat2, DVec2};
|
use glam::{DAffine2, DMat2, DVec2};
|
||||||
|
use kurbo::{Affine, BezPath, DEFAULT_ACCURACY, PathSeg, Rect, Shape};
|
||||||
|
|
||||||
|
use super::algorithms::intersection::bezpath_and_segment_intersections;
|
||||||
|
use super::misc::{bezpath_loose_bounding_box, dvec2_to_point, is_bezpath_closed, pathseg_to_points, point_to_dvec2, rect_to_minmax, transform_rect};
|
||||||
|
|
||||||
#[derive(Copy, Clone, Debug, PartialEq, serde::Serialize, serde::Deserialize)]
|
#[derive(Copy, Clone, Debug, PartialEq, serde::Serialize, serde::Deserialize)]
|
||||||
pub struct FreePoint {
|
pub struct FreePoint {
|
||||||
@@ -22,7 +24,7 @@ impl FreePoint {
|
|||||||
|
|
||||||
#[derive(Clone, Debug, PartialEq, serde::Serialize, serde::Deserialize)]
|
#[derive(Clone, Debug, PartialEq, serde::Serialize, serde::Deserialize)]
|
||||||
pub enum ClickTargetType {
|
pub enum ClickTargetType {
|
||||||
Subpath(Subpath<PointId>),
|
BezPath(BezPath),
|
||||||
FreePoint(FreePoint),
|
FreePoint(FreePoint),
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -31,14 +33,14 @@ pub enum ClickTargetType {
|
|||||||
pub struct ClickTarget {
|
pub struct ClickTarget {
|
||||||
target_type: ClickTargetType,
|
target_type: ClickTargetType,
|
||||||
stroke_width: f64,
|
stroke_width: f64,
|
||||||
bounding_box: Option<[DVec2; 2]>,
|
bounding_box: Option<Rect>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl ClickTarget {
|
impl ClickTarget {
|
||||||
pub fn new_with_subpath(subpath: Subpath<PointId>, stroke_width: f64) -> Self {
|
pub fn new_with_bezpath(bezpath: BezPath, stroke_width: f64) -> Self {
|
||||||
let bounding_box = subpath.loose_bounding_box();
|
let bounding_box = bezpath_loose_bounding_box(&bezpath);
|
||||||
Self {
|
Self {
|
||||||
target_type: ClickTargetType::Subpath(subpath),
|
target_type: ClickTargetType::BezPath(bezpath),
|
||||||
stroke_width,
|
stroke_width,
|
||||||
bounding_box,
|
bounding_box,
|
||||||
}
|
}
|
||||||
@@ -47,10 +49,8 @@ impl ClickTarget {
|
|||||||
pub fn new_with_free_point(point: FreePoint) -> Self {
|
pub fn new_with_free_point(point: FreePoint) -> Self {
|
||||||
const MAX_LENGTH_FOR_NO_WIDTH_OR_HEIGHT: f64 = 1e-4 / 2.;
|
const MAX_LENGTH_FOR_NO_WIDTH_OR_HEIGHT: f64 = 1e-4 / 2.;
|
||||||
let stroke_width = 10.;
|
let stroke_width = 10.;
|
||||||
let bounding_box = Some([
|
|
||||||
point.position - DVec2::splat(MAX_LENGTH_FOR_NO_WIDTH_OR_HEIGHT),
|
let bounding_box = Some(rect_with_size(point.position, MAX_LENGTH_FOR_NO_WIDTH_OR_HEIGHT));
|
||||||
point.position + DVec2::splat(MAX_LENGTH_FOR_NO_WIDTH_OR_HEIGHT),
|
|
||||||
]);
|
|
||||||
|
|
||||||
Self {
|
Self {
|
||||||
target_type: ClickTargetType::FreePoint(point),
|
target_type: ClickTargetType::FreePoint(point),
|
||||||
@@ -64,21 +64,26 @@ impl ClickTarget {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn bounding_box(&self) -> Option<[DVec2; 2]> {
|
pub fn bounding_box(&self) -> Option<[DVec2; 2]> {
|
||||||
self.bounding_box
|
self.bounding_box.map(|bbox| rect_to_minmax(bbox))
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn bounding_box_center(&self) -> Option<DVec2> {
|
pub fn bounding_box_center(&self) -> Option<DVec2> {
|
||||||
self.bounding_box.map(|bbox| bbox[0] + (bbox[1] - bbox[0]) / 2.)
|
self.bounding_box.map(|bbox| point_to_dvec2(bbox.center()))
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn bounding_box_with_transform(&self, transform: DAffine2) -> Option<[DVec2; 2]> {
|
pub fn bounding_box_with_transform(&self, transform: DAffine2) -> Option<[DVec2; 2]> {
|
||||||
self.bounding_box.map(|[a, b]| [transform.transform_point2(a), transform.transform_point2(b)])
|
self.bounding_box.map(|bbox| {
|
||||||
|
[
|
||||||
|
transform.transform_point2(DVec2::new(bbox.min_x(), bbox.min_y())),
|
||||||
|
transform.transform_point2(DVec2::new(bbox.max_x(), bbox.max_y())),
|
||||||
|
]
|
||||||
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn apply_transform(&mut self, affine_transform: DAffine2) {
|
pub fn apply_transform(&mut self, affine_transform: DAffine2) {
|
||||||
match self.target_type {
|
match self.target_type {
|
||||||
ClickTargetType::Subpath(ref mut subpath) => {
|
ClickTargetType::BezPath(ref mut subpath) => {
|
||||||
subpath.apply_transform(affine_transform);
|
subpath.apply_affine(Affine::new(affine_transform.to_cols_array()));
|
||||||
}
|
}
|
||||||
ClickTargetType::FreePoint(ref mut point) => {
|
ClickTargetType::FreePoint(ref mut point) => {
|
||||||
point.apply_transform(affine_transform);
|
point.apply_transform(affine_transform);
|
||||||
@@ -89,17 +94,17 @@ impl ClickTarget {
|
|||||||
|
|
||||||
fn update_bbox(&mut self) {
|
fn update_bbox(&mut self) {
|
||||||
match self.target_type {
|
match self.target_type {
|
||||||
ClickTargetType::Subpath(ref subpath) => {
|
ClickTargetType::BezPath(ref subpath) => {
|
||||||
self.bounding_box = subpath.bounding_box();
|
self.bounding_box = Some(subpath.bounding_box());
|
||||||
}
|
}
|
||||||
ClickTargetType::FreePoint(ref point) => {
|
ClickTargetType::FreePoint(ref point) => {
|
||||||
self.bounding_box = Some([point.position - DVec2::splat(self.stroke_width / 2.), point.position + DVec2::splat(self.stroke_width / 2.)]);
|
self.bounding_box = Some(rect_with_size(point.position, self.stroke_width));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Does the click target intersect the path
|
/// Does the click target intersect the path
|
||||||
pub fn intersect_path<It: Iterator<Item = bezier_rs::Bezier>>(&self, mut bezier_iter: impl FnMut() -> It, layer_transform: DAffine2) -> bool {
|
pub fn intersect_path(&self, mut selection_bezpath: BezPath, layer_transform: DAffine2) -> bool {
|
||||||
// Check if the matrix is not invertible
|
// Check if the matrix is not invertible
|
||||||
let mut layer_transform = layer_transform;
|
let mut layer_transform = layer_transform;
|
||||||
if layer_transform.matrix2.determinant().abs() <= f64::EPSILON {
|
if layer_transform.matrix2.determinant().abs() <= f64::EPSILON {
|
||||||
@@ -107,56 +112,39 @@ impl ClickTarget {
|
|||||||
}
|
}
|
||||||
|
|
||||||
let inverse = layer_transform.inverse();
|
let inverse = layer_transform.inverse();
|
||||||
let mut bezier_iter = || bezier_iter().map(|bezier| bezier.apply_transformation(|point| inverse.transform_point2(point)));
|
selection_bezpath.apply_affine(Affine::new(inverse.to_cols_array()));
|
||||||
|
|
||||||
match self.target_type() {
|
match self.target_type() {
|
||||||
ClickTargetType::Subpath(subpath) => {
|
ClickTargetType::BezPath(click_target_bezpath) => {
|
||||||
// Check if outlines intersect
|
let inside = |segment: PathSeg| pathseg_to_points(segment).iter().filter_map(|point| *point).all(|point| selection_bezpath.contains(point));
|
||||||
let outline_intersects = |path_segment: bezier_rs::Bezier| bezier_iter().any(|line| !path_segment.intersections(&line, None, None).is_empty());
|
let intersects = |segment: PathSeg| !bezpath_and_segment_intersections(&selection_bezpath, segment, None, None).is_empty();
|
||||||
if subpath.iter().any(outline_intersects) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
// Check if selection is entirely within the shape
|
|
||||||
if subpath.closed() && bezier_iter().next().is_some_and(|bezier| subpath.contains_point(bezier.start)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Check if shape is entirely within selection
|
click_target_bezpath.segments().any(|target_segment| inside(target_segment)) || click_target_bezpath.segments().any(|target_segment| intersects(target_segment))
|
||||||
let any_point_from_subpath = subpath.manipulator_groups().first().map(|group| group.anchor);
|
|
||||||
any_point_from_subpath.is_some_and(|shape_point| bezier_iter().map(|bezier| bezier.winding(shape_point)).sum::<i32>() != 0)
|
|
||||||
}
|
}
|
||||||
ClickTargetType::FreePoint(point) => bezier_iter().map(|bezier: bezier_rs::Bezier| bezier.winding(point.position)).sum::<i32>() != 0,
|
ClickTargetType::FreePoint(point) => selection_bezpath.contains(dvec2_to_point(point.position)),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Does the click target intersect the point (accounting for stroke size)
|
/// Does the click target intersect the point (accounting for stroke size)
|
||||||
pub fn intersect_point(&self, point: DVec2, layer_transform: DAffine2) -> bool {
|
pub fn intersect_point(&self, point: DVec2, layer_transform: DAffine2) -> bool {
|
||||||
let target_bounds = [point - DVec2::splat(self.stroke_width / 2.), point + DVec2::splat(self.stroke_width / 2.)];
|
let target_bounds = rect_with_size(point, self.stroke_width);
|
||||||
let intersects = |a: [DVec2; 2], b: [DVec2; 2]| a[0].x <= b[1].x && a[1].x >= b[0].x && a[0].y <= b[1].y && a[1].y >= b[0].y;
|
|
||||||
// This bounding box is not very accurate as it is the axis aligned version of the transformed bounding box. However it is fast.
|
// This bounding box is not very accurate as it is the axis aligned version of the transformed bounding box. However it is fast.
|
||||||
if !self
|
if !self.bounding_box.is_some_and(|bbox| (transform_rect(bbox, layer_transform)).overlaps(target_bounds)) {
|
||||||
.bounding_box
|
|
||||||
.is_some_and(|loose| (loose[0] - loose[1]).abs().cmpgt(DVec2::splat(1e-4)).any() && intersects((layer_transform * Quad::from_box(loose)).bounding_box(), target_bounds))
|
|
||||||
{
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Allows for selecting lines
|
// Allows for selecting lines
|
||||||
// TODO: actual intersection of stroke
|
// TODO: actual intersection of stroke
|
||||||
let inflated_quad = Quad::from_box(target_bounds);
|
self.intersect_path(target_bounds.to_path(DEFAULT_ACCURACY), layer_transform)
|
||||||
self.intersect_path(|| inflated_quad.bezier_lines(), layer_transform)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Does the click target intersect the point (not accounting for stroke size)
|
/// Does the click target intersect the point (not accounting for stroke size)
|
||||||
pub fn intersect_point_no_stroke(&self, point: DVec2) -> bool {
|
pub fn intersect_point_no_stroke(&self, point: DVec2) -> bool {
|
||||||
// Check if the point is within the bounding box
|
// Check if the point is within the bounding box
|
||||||
if self
|
if self.bounding_box.is_some_and(|bbox| bbox.contains(dvec2_to_point(point))) {
|
||||||
.bounding_box
|
|
||||||
.is_some_and(|bbox| bbox[0].x <= point.x && point.x <= bbox[1].x && bbox[0].y <= point.y && point.y <= bbox[1].y)
|
|
||||||
{
|
|
||||||
// Check if the point is within the shape
|
// Check if the point is within the shape
|
||||||
match self.target_type() {
|
match self.target_type() {
|
||||||
ClickTargetType::Subpath(subpath) => subpath.closed() && subpath.contains_point(point),
|
ClickTargetType::BezPath(bezpath) => is_bezpath_closed(bezpath) && bezpath.contains(dvec2_to_point(point)),
|
||||||
ClickTargetType::FreePoint(free_point) => free_point.position == point,
|
ClickTargetType::FreePoint(free_point) => free_point.position == point,
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -3,8 +3,8 @@ use super::algorithms::offset_subpath::MAX_ABSOLUTE_DIFFERENCE;
|
|||||||
use crate::vector::{SegmentId, Vector};
|
use crate::vector::{SegmentId, Vector};
|
||||||
use bezier_rs::{BezierHandles, ManipulatorGroup, Subpath};
|
use bezier_rs::{BezierHandles, ManipulatorGroup, Subpath};
|
||||||
use dyn_any::DynAny;
|
use dyn_any::DynAny;
|
||||||
use glam::DVec2;
|
use glam::{DAffine2, DVec2};
|
||||||
use kurbo::{BezPath, CubicBez, Line, ParamCurve, PathSeg, Point, QuadBez, Rect};
|
use kurbo::{BezPath, CubicBez, Line, ParamCurve, PathEl, PathSeg, Point, QuadBez, Rect};
|
||||||
use std::ops::Sub;
|
use std::ops::Sub;
|
||||||
|
|
||||||
/// Represents different ways of calculating the centroid.
|
/// Represents different ways of calculating the centroid.
|
||||||
@@ -204,7 +204,7 @@ pub fn bezpath_to_manipulator_groups(bezpath: &BezPath) -> (Vec<ManipulatorGroup
|
|||||||
(manipulator_groups, is_closed)
|
(manipulator_groups, is_closed)
|
||||||
}
|
}
|
||||||
|
|
||||||
fn pathseg_to_points(segment: PathSeg) -> [Option<Point>; 4] {
|
pub fn pathseg_to_points(segment: PathSeg) -> [Option<Point>; 4] {
|
||||||
match segment {
|
match segment {
|
||||||
PathSeg::Line(line) => [Some(line.p0), None, None, Some(line.p1)],
|
PathSeg::Line(line) => [Some(line.p0), None, None, Some(line.p1)],
|
||||||
PathSeg::Quad(quad_bez) => [Some(quad_bez.p0), None, Some(quad_bez.p1), Some(quad_bez.p2)],
|
PathSeg::Quad(quad_bez) => [Some(quad_bez.p0), None, Some(quad_bez.p1), Some(quad_bez.p2)],
|
||||||
@@ -224,6 +224,32 @@ pub fn bezpath_loose_bounding_box(bezpath: &BezPath) -> Option<Rect> {
|
|||||||
.reduce(|bbox1, bbox2| combine(bbox1, bbox2))
|
.reduce(|bbox1, bbox2| combine(bbox1, bbox2))
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn is_bezpath_closed(bezpath: &BezPath) -> bool {
|
||||||
|
bezpath.elements().last().is_some_and(|el| *el == PathEl::ClosePath)
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn combine_rect(r1: Rect, r2: Rect) -> Rect {
|
||||||
|
Rect::new(r1.x0.min(r2.x0), r1.y0.min(r2.y0), r1.x1.max(r2.x1), r1.y1.max(r2.y1))
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn rect_from_minmax(minmax: [DVec2; 2]) -> Rect {
|
||||||
|
Rect::new(minmax[0].x, minmax[0].y, minmax[1].x, minmax[1].y)
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn rect_to_minmax(rect: Rect) -> [DVec2; 2] {
|
||||||
|
[DVec2::new(rect.min_x(), rect.min_y()), DVec2::new(rect.max_x(), rect.max_y())]
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn transform_rect(rect: Rect, transform: DAffine2) -> Rect {
|
||||||
|
let min = transform.transform_point2(DVec2::new(rect.x0, rect.y0));
|
||||||
|
let max = transform.transform_point2(DVec2::new(rect.x1, rect.y1));
|
||||||
|
Rect::new(min.x, min.y, max.x, max.y)
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn rect_with_size(point: DVec2, size: f64) -> Rect {
|
||||||
|
Rect::new(point.x - size / 2., point.y - size / 2., point.x + size / 2., point.y + size / 2.)
|
||||||
|
}
|
||||||
|
|
||||||
/// Returns true if the [`PathSeg`] is equivalent to a line.
|
/// Returns true if the [`PathSeg`] is equivalent to a line.
|
||||||
///
|
///
|
||||||
/// This is different from simply checking if the segment is [`PathSeg::Line`] or [`PathSeg::Quad`] or [`PathSeg::Cubic`]. Bezier curve can also be a line if the control points are colinear to the start and end points. Therefore if the handles exceed the start and end point, it will still be considered as a line.
|
/// This is different from simply checking if the segment is [`PathSeg::Line`] or [`PathSeg::Quad`] or [`PathSeg::Cubic`]. Bezier curve can also be a line if the control points are colinear to the start and end points. Therefore if the handles exceed the start and end point, it will still be considered as a line.
|
||||||
|
|||||||
@@ -157,7 +157,7 @@ impl Vector {
|
|||||||
|
|
||||||
for target_type in target_types.into_iter() {
|
for target_type in target_types.into_iter() {
|
||||||
match target_type.borrow() {
|
match target_type.borrow() {
|
||||||
ClickTargetType::Subpath(subpath) => vector.append_subpath(subpath, preserve_id),
|
ClickTargetType::BezPath(bezpath) => vector.append_bezpath(bezpath.clone()),
|
||||||
ClickTargetType::FreePoint(point) => vector.append_free_point(point, preserve_id),
|
ClickTargetType::FreePoint(point) => vector.append_free_point(point, preserve_id),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
use crate::render_ext::RenderExt;
|
use crate::render_ext::RenderExt;
|
||||||
use crate::to_peniko::BlendModeExt;
|
use crate::to_peniko::BlendModeExt;
|
||||||
use bezier_rs::Subpath;
|
|
||||||
use dyn_any::DynAny;
|
use dyn_any::DynAny;
|
||||||
use glam::{DAffine2, DVec2};
|
use glam::{DAffine2, DVec2};
|
||||||
use graphene_core::blending::BlendMode;
|
use graphene_core::blending::BlendMode;
|
||||||
@@ -15,6 +14,7 @@ use graphene_core::transform::{Footprint, Transform};
|
|||||||
use graphene_core::uuid::{NodeId, generate_uuid};
|
use graphene_core::uuid::{NodeId, generate_uuid};
|
||||||
use graphene_core::vector::Vector;
|
use graphene_core::vector::Vector;
|
||||||
use graphene_core::vector::click_target::{ClickTarget, FreePoint};
|
use graphene_core::vector::click_target::{ClickTarget, FreePoint};
|
||||||
|
use graphene_core::vector::misc::is_bezpath_closed;
|
||||||
use graphene_core::vector::style::{Fill, Stroke, StrokeAlign, ViewMode};
|
use graphene_core::vector::style::{Fill, Stroke, StrokeAlign, ViewMode};
|
||||||
use graphene_core::{Artboard, Graphic};
|
use graphene_core::{Artboard, Graphic};
|
||||||
use num_traits::Zero;
|
use num_traits::Zero;
|
||||||
@@ -23,6 +23,7 @@ use std::fmt::Write;
|
|||||||
use std::hash::{DefaultHasher, Hash, Hasher};
|
use std::hash::{DefaultHasher, Hash, Hasher};
|
||||||
use std::ops::Deref;
|
use std::ops::Deref;
|
||||||
use std::sync::{Arc, LazyLock};
|
use std::sync::{Arc, LazyLock};
|
||||||
|
use vello::kurbo::{BezPath, DEFAULT_ACCURACY, Rect, Shape};
|
||||||
#[cfg(feature = "vello")]
|
#[cfg(feature = "vello")]
|
||||||
use vello::*;
|
use vello::*;
|
||||||
|
|
||||||
@@ -735,11 +736,11 @@ impl Render for Table<Vector> {
|
|||||||
if let Some(element_id) = element_id {
|
if let Some(element_id) = element_id {
|
||||||
let stroke_width = vector.style.stroke().as_ref().map_or(0., Stroke::weight);
|
let stroke_width = vector.style.stroke().as_ref().map_or(0., Stroke::weight);
|
||||||
let filled = vector.style.fill() != &Fill::None;
|
let filled = vector.style.fill() != &Fill::None;
|
||||||
let fill = |mut subpath: Subpath<_>| {
|
let fill = |mut bezpath: BezPath| {
|
||||||
if filled {
|
if filled && !is_bezpath_closed(&bezpath) {
|
||||||
subpath.set_closed(true);
|
bezpath.close_path();
|
||||||
}
|
}
|
||||||
subpath
|
bezpath
|
||||||
};
|
};
|
||||||
|
|
||||||
// For free-floating anchors, we need to add a click target for each
|
// For free-floating anchors, we need to add a click target for each
|
||||||
@@ -755,9 +756,9 @@ impl Render for Table<Vector> {
|
|||||||
});
|
});
|
||||||
|
|
||||||
let click_targets = vector
|
let click_targets = vector
|
||||||
.stroke_bezier_paths()
|
.stroke_bezpath_iter()
|
||||||
.map(fill)
|
.map(fill)
|
||||||
.map(|subpath| ClickTarget::new_with_subpath(subpath, stroke_width))
|
.map(|bezpath| ClickTarget::new_with_bezpath(bezpath, stroke_width))
|
||||||
.chain(single_anchors_targets.into_iter())
|
.chain(single_anchors_targets.into_iter())
|
||||||
.collect::<Vec<ClickTarget>>();
|
.collect::<Vec<ClickTarget>>();
|
||||||
|
|
||||||
@@ -775,14 +776,14 @@ impl Render for Table<Vector> {
|
|||||||
for row in self.iter() {
|
for row in self.iter() {
|
||||||
let stroke_width = row.element.style.stroke().as_ref().map_or(0., Stroke::weight);
|
let stroke_width = row.element.style.stroke().as_ref().map_or(0., Stroke::weight);
|
||||||
let filled = row.element.style.fill() != &Fill::None;
|
let filled = row.element.style.fill() != &Fill::None;
|
||||||
let fill = |mut subpath: Subpath<_>| {
|
let fill = |mut bezpath: BezPath| {
|
||||||
if filled {
|
if filled && !is_bezpath_closed(&bezpath) {
|
||||||
subpath.set_closed(true);
|
bezpath.close_path();
|
||||||
}
|
}
|
||||||
subpath
|
bezpath
|
||||||
};
|
};
|
||||||
click_targets.extend(row.element.stroke_bezier_paths().map(fill).map(|subpath| {
|
click_targets.extend(row.element.stroke_bezpath_iter().map(fill).map(|subpath| {
|
||||||
let mut click_target = ClickTarget::new_with_subpath(subpath, stroke_width);
|
let mut click_target = ClickTarget::new_with_bezpath(subpath, stroke_width);
|
||||||
click_target.apply_transform(*row.transform);
|
click_target.apply_transform(*row.transform);
|
||||||
click_target
|
click_target
|
||||||
}));
|
}));
|
||||||
@@ -885,8 +886,8 @@ impl Render for Artboard {
|
|||||||
|
|
||||||
fn collect_metadata(&self, metadata: &mut RenderMetadata, mut footprint: Footprint, element_id: Option<NodeId>) {
|
fn collect_metadata(&self, metadata: &mut RenderMetadata, mut footprint: Footprint, element_id: Option<NodeId>) {
|
||||||
if let Some(element_id) = element_id {
|
if let Some(element_id) = element_id {
|
||||||
let subpath = Subpath::new_rect(DVec2::ZERO, self.dimensions.as_dvec2());
|
let bezpath = Rect::new(0., 0., self.dimensions.x as f64, self.dimensions.y as f64).to_path(DEFAULT_ACCURACY);
|
||||||
metadata.click_targets.insert(element_id, vec![ClickTarget::new_with_subpath(subpath, 0.)]);
|
metadata.click_targets.insert(element_id, vec![ClickTarget::new_with_bezpath(bezpath, 0.)]);
|
||||||
metadata.upstream_footprints.insert(element_id, footprint);
|
metadata.upstream_footprints.insert(element_id, footprint);
|
||||||
metadata.local_transforms.insert(element_id, DAffine2::from_translation(self.location.as_dvec2()));
|
metadata.local_transforms.insert(element_id, DAffine2::from_translation(self.location.as_dvec2()));
|
||||||
if self.clip {
|
if self.clip {
|
||||||
@@ -898,8 +899,8 @@ impl Render for Artboard {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fn add_upstream_click_targets(&self, click_targets: &mut Vec<ClickTarget>) {
|
fn add_upstream_click_targets(&self, click_targets: &mut Vec<ClickTarget>) {
|
||||||
let subpath_rectangle = Subpath::new_rect(DVec2::ZERO, self.dimensions.as_dvec2());
|
let bezpath_rectangle = Rect::new(0., 0., self.dimensions.x as f64, self.dimensions.y as f64).to_path(DEFAULT_ACCURACY);
|
||||||
click_targets.push(ClickTarget::new_with_subpath(subpath_rectangle, 0.));
|
click_targets.push(ClickTarget::new_with_bezpath(bezpath_rectangle, 0.));
|
||||||
}
|
}
|
||||||
|
|
||||||
fn contains_artboard(&self) -> bool {
|
fn contains_artboard(&self) -> bool {
|
||||||
@@ -1063,9 +1064,9 @@ impl Render for Table<Raster<CPU>> {
|
|||||||
|
|
||||||
fn collect_metadata(&self, metadata: &mut RenderMetadata, footprint: Footprint, element_id: Option<NodeId>) {
|
fn collect_metadata(&self, metadata: &mut RenderMetadata, footprint: Footprint, element_id: Option<NodeId>) {
|
||||||
let Some(element_id) = element_id else { return };
|
let Some(element_id) = element_id else { return };
|
||||||
let subpath = Subpath::new_rect(DVec2::ZERO, DVec2::ONE);
|
let bezpath = Rect::new(0., 0., 1., 1.).to_path(DEFAULT_ACCURACY);
|
||||||
|
|
||||||
metadata.click_targets.insert(element_id, vec![ClickTarget::new_with_subpath(subpath, 0.)]);
|
metadata.click_targets.insert(element_id, vec![ClickTarget::new_with_bezpath(bezpath, 0.)]);
|
||||||
metadata.upstream_footprints.insert(element_id, footprint);
|
metadata.upstream_footprints.insert(element_id, footprint);
|
||||||
// TODO: Find a way to handle more than one row of the graphical data table
|
// TODO: Find a way to handle more than one row of the graphical data table
|
||||||
if let Some(image) = self.iter().next() {
|
if let Some(image) = self.iter().next() {
|
||||||
@@ -1074,8 +1075,8 @@ impl Render for Table<Raster<CPU>> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fn add_upstream_click_targets(&self, click_targets: &mut Vec<ClickTarget>) {
|
fn add_upstream_click_targets(&self, click_targets: &mut Vec<ClickTarget>) {
|
||||||
let subpath = Subpath::new_rect(DVec2::ZERO, DVec2::ONE);
|
let bezpath = Rect::new(0., 0., 1., 1.).to_path(DEFAULT_ACCURACY);
|
||||||
click_targets.push(ClickTarget::new_with_subpath(subpath, 0.));
|
click_targets.push(ClickTarget::new_with_bezpath(bezpath, 0.));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1121,9 +1122,9 @@ impl Render for Table<Raster<GPU>> {
|
|||||||
|
|
||||||
fn collect_metadata(&self, metadata: &mut RenderMetadata, footprint: Footprint, element_id: Option<NodeId>) {
|
fn collect_metadata(&self, metadata: &mut RenderMetadata, footprint: Footprint, element_id: Option<NodeId>) {
|
||||||
let Some(element_id) = element_id else { return };
|
let Some(element_id) = element_id else { return };
|
||||||
let subpath = Subpath::new_rect(DVec2::ZERO, DVec2::ONE);
|
let bezpath = Rect::new(0., 0., 1., 1.).to_path(DEFAULT_ACCURACY);
|
||||||
|
|
||||||
metadata.click_targets.insert(element_id, vec![ClickTarget::new_with_subpath(subpath, 0.)]);
|
metadata.click_targets.insert(element_id, vec![ClickTarget::new_with_bezpath(bezpath, 0.)]);
|
||||||
metadata.upstream_footprints.insert(element_id, footprint);
|
metadata.upstream_footprints.insert(element_id, footprint);
|
||||||
// TODO: Find a way to handle more than one row of the graphical data table
|
// TODO: Find a way to handle more than one row of the graphical data table
|
||||||
if let Some(image) = self.iter().next() {
|
if let Some(image) = self.iter().next() {
|
||||||
@@ -1132,8 +1133,8 @@ impl Render for Table<Raster<GPU>> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fn add_upstream_click_targets(&self, click_targets: &mut Vec<ClickTarget>) {
|
fn add_upstream_click_targets(&self, click_targets: &mut Vec<ClickTarget>) {
|
||||||
let subpath = Subpath::new_rect(DVec2::ZERO, DVec2::ONE);
|
let bezpath = Rect::new(0., 0., 1., 1.).to_path(DEFAULT_ACCURACY);
|
||||||
click_targets.push(ClickTarget::new_with_subpath(subpath, 0.));
|
click_targets.push(ClickTarget::new_with_bezpath(bezpath, 0.));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user