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Fix click targets (in, e.g., the boolean node) by resolving footprints from render output (#1946)
* add NodeId (u64) and Footprint to Graphic Group * Render Output footprints * Small bug fixes * Commented out render output click targets/footprints * Run graph when deleting * Switch to node path * Add upstream clicktargets for boolean operation * Fix boolean operations * Fix grouped layers * Add click targets to vello render * Add cache to artwork * Fix demo artwork * Improve recursion * Code review --------- Co-authored-by: Dennis Kobert <dennis@kobert.dev> Co-authored-by: Keavon Chambers <keavon@keavon.com>
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co-authored by
Dennis Kobert
Keavon Chambers
parent
ef007736f5
commit
ca0d102296
@@ -499,8 +499,8 @@
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// Dimming
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&.selected {
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// Halfway between 3-darkgray and 4-dimgray (this interpolation approach only works on grayscale values)
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--component: calc((Max(var(--color-3-darkgray-rgb)) + Max(var(--color-4-dimgray-rgb))) / 2);
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// 1/3 between 3-darkgray and 4-dimgray (this interpolation approach only works on grayscale values)
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--component: calc((Max(var(--color-3-darkgray-rgb)) * 2 + Max(var(--color-4-dimgray-rgb))) / 3);
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background: rgb(var(--component), var(--component), var(--component));
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&.full-highlight {
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