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Fix click targets (in, e.g., the boolean node) by resolving footprints from render output (#1946)
* add NodeId (u64) and Footprint to Graphic Group * Render Output footprints * Small bug fixes * Commented out render output click targets/footprints * Run graph when deleting * Switch to node path * Add upstream clicktargets for boolean operation * Fix boolean operations * Fix grouped layers * Add click targets to vello render * Add cache to artwork * Fix demo artwork * Improve recursion * Code review --------- Co-authored-by: Dennis Kobert <dennis@kobert.dev> Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
co-authored by
Dennis Kobert
Keavon Chambers
parent
ef007736f5
commit
ca0d102296
@@ -1,3 +1,8 @@
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pub use uuid_generation::*;
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use dyn_any::DynAny;
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use dyn_any::StaticType;
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#[derive(Clone, Copy, serde::Serialize, serde::Deserialize, specta::Type)]
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pub struct Uuid(
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#[serde(with = "u64_string")]
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@@ -66,4 +71,19 @@ mod uuid_generation {
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}
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}
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pub use uuid_generation::*;
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#[repr(transparent)]
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#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, PartialOrd, Ord, serde::Serialize, serde::Deserialize, specta::Type, DynAny)]
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pub struct NodeId(pub u64);
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// TODO: Find and replace all `NodeId(generate_uuid())` with `NodeId::new()`.
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impl NodeId {
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pub fn new() -> Self {
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Self(generate_uuid())
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}
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}
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impl core::fmt::Display for NodeId {
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fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
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write!(f, "{}", self.0)
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}
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}
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