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Improve rendering efficiency and add caching (#95)
Fixes #84 *Reduce heap allocations * Add caching for rendering svgs * Deduplicate UpdateCanvas Responses
This commit is contained in:
committed by
Keavon Chambers
parent
5f1620b008
commit
cb9d34c84d
@@ -19,24 +19,26 @@ impl PolyLine {
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}
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impl LayerData for PolyLine {
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fn render(&self) -> String {
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fn render(&mut self, svg: &mut String) {
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if self.points.is_empty() {
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return String::new();
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return;
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}
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let points = self.points.iter().fold(String::new(), |mut acc, p| {
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let _ = write!(&mut acc, " {:.3} {:.3}", p.x, p.y);
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acc
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let _ = write!(svg, r#"<polyline points=""#);
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self.points.iter().for_each(|p| {
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let _ = write!(svg, " {:.3} {:.3}", p.x, p.y);
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});
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format!(r#"<polyline points="{}" {}/>"#, &points[1..], self.style.render())
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let _ = write!(svg, r#"" {}/>"#, self.style.render());
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}
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}
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#[test]
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fn polyline_should_render() {
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let polyline = PolyLine {
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let mut polyline = PolyLine {
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points: vec![kurbo::Point::new(3.0, 4.12354), kurbo::Point::new(1.0, 5.54)],
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style: style::PathStyle::new(Some(style::Stroke::new(crate::color::Color::GREEN, 0.4)), None),
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};
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assert_eq!(r#"<polyline points="3.000 4.124 1.000 5.540" style="stroke: #00FF00FF;stroke-width:0.4;"/>"#, polyline.render());
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let mut svg = String::new();
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polyline.render(&mut svg);
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assert_eq!(r#"<polyline points=" 3.000 4.124 1.000 5.540" style="stroke: #00FF00FF;stroke-width:0.4;"/>"#, svg);
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}
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