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https://github.com/GraphiteEditor/Graphite.git
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Refactor Graphite dependency management (#1455)
* Refactor Graphite dependency management * Remove deprecated future executor * Code review nits * Remove unused dependencies * Update dependencies and make compile with all features * Replace use of future_executor with wasm-bindgen-futures --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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@@ -17,7 +17,7 @@ gpu = [
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"gpu-executor",
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]
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vulkan = ["gpu", "vulkan-executor"]
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wgpu = ["gpu", "wgpu-executor"]
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wgpu = ["gpu", "wgpu-executor", "dep:wgpu"]
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quantization = ["autoquant"]
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wasm = ["wasm-bindgen", "web-sys", "js-sys"]
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imaginate = ["image/png", "base64", "js-sys", "web-sys", "wasm-bindgen-futures"]
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@@ -27,16 +27,15 @@ resvg = ["dep:resvg"]
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wayland = []
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[dependencies]
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rand = { version = "0.8.5", features = [
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rand = { workspace = true, features = [
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"alloc",
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"small_rng",
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], default-features = false }
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rand_chacha = { version = "0.3.1", default-features = false }
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rand_chacha = { workspace = true }
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autoquant = { git = "https://github.com/truedoctor/autoquant", optional = true, features = [
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"fitting",
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] }
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graphene-core = { path = "../gcore", features = [
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"async",
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"std",
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"serde",
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"alloc",
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@@ -44,48 +43,44 @@ graphene-core = { path = "../gcore", features = [
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dyn-any = { path = "../../libraries/dyn-any", features = ["derive"] }
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graph-craft = { path = "../graph-craft", features = ["serde"] }
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vulkan-executor = { path = "../vulkan-executor", optional = true }
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wgpu-executor = { path = "../wgpu-executor", optional = true, version = "0.1" }
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wgpu-executor = { path = "../wgpu-executor", optional = true }
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gpu-executor = { path = "../gpu-executor", optional = true }
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gpu-compiler-bin-wrapper = { path = "../gpu-compiler/gpu-compiler-bin-wrapper", optional = true }
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compilation-client = { path = "../compilation-client", optional = true }
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bytemuck = { version = "1.13" }
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tempfile = "3"
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image = { version = "0.24", default-features = false, features = [
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bytemuck = { workspace = true }
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image = { workspace = true, default-features = false, features = [
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"png",
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"jpeg",
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] }
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base64 = { version = "0.21", optional = true }
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dyn-clone = "1.0"
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log = "0.4"
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bezier-rs = { path = "../../libraries/bezier-rs", features = ["serde"] }
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glam = { version = "0.24", features = ["serde"] }
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node-macro = { path = "../node-macro" }
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base64 = { workspace = true, optional = true }
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wgpu = { workspace = true, optional = true }
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log = { workspace = true }
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bezier-rs = { workspace = true, features = ["serde"] }
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glam = { workspace = true, features = ["serde"] }
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node-macro = { workspace = true }
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rustc-hash = { workspace = true }
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serde_json = "1.0.96"
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reqwest = { version = "0.11.18", features = ["rustls", "rustls-tls", "json"] }
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futures = "0.3.28"
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serde_json = { workspace = true }
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reqwest = { workspace = true }
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futures = { workspace = true }
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wasm-bindgen = { workspace = true, optional = true }
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js-sys = { version = "0.3.63", optional = true }
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wgpu-types = "0.17"
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wgpu = "0.17"
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wasm-bindgen-futures = { version = "0.4.36", optional = true }
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winit = "0.28.6"
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url = "2.4.0"
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tokio = { version = "1.29.0", optional = true, features = ["fs", "io-std"] }
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js-sys = { workspace = true, optional = true }
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wgpu-types = { workspace = true }
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wasm-bindgen-futures = { workspace = true, optional = true }
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winit = { workspace = true }
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url = { workspace = true }
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tokio = { workspace = true, optional = true, features = ["fs", "io-std"] }
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image-compare = { version = "0.3.0", optional = true }
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vello = { git = "https://github.com/linebender/vello", version = "0.0.1", optional = true }
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vello_svg = { git = "https://github.com/linebender/vello", version = "0.0.1", optional = true }
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resvg = { version = "0.35.0", optional = true }
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vello = { workspace = true, optional = true }
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vello_svg = { workspace = true, optional = true }
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resvg = { workspace = true, optional = true }
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[dependencies.serde]
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version = "1.0"
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workspace = true
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optional = true
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features = ["derive"]
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[dependencies.web-sys]
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version = "0.3.63"
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workspace = true
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optional = true
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features = [
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"Window",
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@@ -344,7 +344,7 @@ fn render_canvas(
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*/
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let frame = SurfaceHandleFrame {
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surface_handle,
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transform: DAffine2::IDENTITY,
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transform: glam::DAffine2::IDENTITY,
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};
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RenderOutput::CanvasFrame(frame.into())
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}
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