Rename spread method to gradient spread so it matches the other gradient attribute names (#4404)

* Rename spread method to gradient spread so it matches the other gradient attribute names

* Keep the legacy gradient struct's spread method field name matching its on-disk key
This commit is contained in:
Keavon Chambers
2026-08-04 05:15:21 -07:00
committed by Dennis Kobert
parent 8d4f1346a1
commit d5e31c23bb
23 changed files with 245 additions and 240 deletions

View File

@@ -8,11 +8,11 @@ use core_types::uuid::generate_uuid;
use glam::{DAffine2, DVec2};
use graphic_types::Graphic;
use graphic_types::vector_types::gradient::GradientType;
use graphic_types::vector_types::markers::{GradientType as GradientTypeAttr, SpreadMethod};
use graphic_types::vector_types::markers::{GradientSpread as GradientSpreadAttr, GradientType as GradientTypeAttr};
use graphic_types::vector_types::vector::style::{PaintOrder, Stroke, StrokeAlign, StrokeCap, StrokeJoin};
use std::fmt::Write;
use vector_types::Gradient;
use vector_types::gradient::GradientSpreadMethod;
use vector_types::gradient::GradientSpread;
#[derive(Copy, Clone, PartialEq)]
pub enum PaintTarget {
@@ -110,7 +110,7 @@ pub fn render_gradient_paint<S: core_types::lane::LaneSource<Element = Gradient>
let Some(stops) = source.element(0) else { return 0 };
let gradient_type: GradientType = source.attr::<GradientTypeAttr>(0);
let local_gradient_transform: DAffine2 = source.attr::<Transform>(0);
let spread_method: GradientSpreadMethod = source.attr::<SpreadMethod>(0);
let gradient_spread: GradientSpread = source.attr::<GradientSpreadAttr>(0);
for (position, color, original_midpoint) in stops.interpolated_samples() {
stop.push_str("<stop");
@@ -149,10 +149,10 @@ pub fn render_gradient_paint<S: core_types::lane::LaneSource<Element = Gradient>
format!(r#" gradientTransform="{gradient_transform}""#)
};
let spread_method = if spread_method == GradientSpreadMethod::Pad {
let gradient_spread = if gradient_spread == GradientSpread::Pad {
String::new()
} else {
format!(r#" spreadMethod="{}""#, spread_method.svg_name())
format!(r#" spreadMethod="{}""#, gradient_spread.svg_name())
};
let gradient_id = generate_uuid();
@@ -161,14 +161,14 @@ pub fn render_gradient_paint<S: core_types::lane::LaneSource<Element = Gradient>
GradientType::Linear => {
let _ = write!(
svg_defs,
r#"<linearGradient id="{}" gradientUnits="userSpaceOnUse" x1="0" y1="0" x2="1" y2="0"{spread_method}{gradient_transform}>{}</linearGradient>"#,
r#"<linearGradient id="{}" gradientUnits="userSpaceOnUse" x1="0" y1="0" x2="1" y2="0"{gradient_spread}{gradient_transform}>{}</linearGradient>"#,
gradient_id, stop
);
}
GradientType::Radial => {
let _ = write!(
svg_defs,
r#"<radialGradient id="{}" gradientUnits="userSpaceOnUse" cx="0" cy="0" r="1"{spread_method}{gradient_transform}>{}</radialGradient>"#,
r#"<radialGradient id="{}" gradientUnits="userSpaceOnUse" cx="0" cy="0" r="1"{gradient_spread}{gradient_transform}>{}</radialGradient>"#,
gradient_id, stop
);
}