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Upgrade WGPU and Linebender dependencies (#4154)
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@@ -113,10 +113,10 @@ impl PerPixelAdjustGraphicsPipeline {
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};
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let pipeline_layout = device.create_pipeline_layout(&PipelineLayoutDescriptor {
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label: Some(&format!("PerPixelAdjust {name} PipelineLayout")),
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bind_group_layouts: &[&device.create_bind_group_layout(&BindGroupLayoutDescriptor {
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bind_group_layouts: &[Some(&device.create_bind_group_layout(&BindGroupLayoutDescriptor {
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label: Some(&format!("PerPixelAdjust {name} BindGroupLayout 0")),
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entries,
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})],
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}))],
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..Default::default()
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});
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