Lay groundwork for adaptive resolution system (#1395)

* Make transform node accept footprint as input and pass it along to its input

use f32 instead of f64 and add default to document node definition

* Add cull node

* Fix types for Transform and Cull Nodes

* Add render config struct

* Add Render Node skeleton

* Add Render Node to node_registry

* Make types macro use macro hygiene

* Place Render Node as output

* Start making DownresNode footprint aware

* Correctly calculate footprint in Transform Node

* Add cropping and resizing to downres node

* Fix Output node declaration

* Fix image transform

* Fix Vector Data rendering

* Add concept of ImageRenderMode

* Take base image size into account when calculating the final image size

* Supply viewport transform to the node graph

* Start adapting document graph to resolution agnosticism

* Make document node short circuting not shift the input index

* Apply clippy lints
This commit is contained in:
Dennis Kobert
2023-10-17 11:02:07 -07:00
committed by Keavon Chambers
parent 239ca698e5
commit d82f133514
33 changed files with 836 additions and 305 deletions
@@ -1,7 +1,9 @@
use crate::raster::{Image, ImageFrame};
use crate::uuid::{generate_uuid, ManipulatorGroupId};
use crate::{vector::VectorData, Artboard, Color, GraphicElementData, GraphicGroup};
use base64::Engine;
use bezier_rs::Subpath;
use image::ImageEncoder;
pub use quad::Quad;
use glam::{DAffine2, DVec2};
@@ -124,16 +126,28 @@ impl Default for SvgRender {
}
}
pub enum ImageRenderMode {
BlobUrl,
Canvas,
Base64,
}
/// Static state used whilst rendering
pub struct RenderParams {
pub view_mode: crate::vector::style::ViewMode,
pub image_render_mode: ImageRenderMode,
pub culling_bounds: Option<[DVec2; 2]>,
pub thumbnail: bool,
}
impl RenderParams {
pub fn new(view_mode: crate::vector::style::ViewMode, culling_bounds: Option<[DVec2; 2]>, thumbnail: bool) -> Self {
Self { view_mode, culling_bounds, thumbnail }
pub fn new(view_mode: crate::vector::style::ViewMode, image_render_mode: ImageRenderMode, culling_bounds: Option<[DVec2; 2]>, thumbnail: bool) -> Self {
Self {
view_mode,
image_render_mode,
culling_bounds,
thumbnail,
}
}
}
@@ -263,17 +277,48 @@ impl GraphicElementRendered for Artboard {
}
impl GraphicElementRendered for ImageFrame<Color> {
fn render_svg(&self, render: &mut SvgRender, _render_params: &RenderParams) {
fn render_svg(&self, render: &mut SvgRender, render_params: &RenderParams) {
let transform: String = format_transform_matrix(self.transform * render.transform);
let uuid = generate_uuid();
render.leaf_tag("image", |attributes| {
attributes.push("width", 1.to_string());
attributes.push("height", 1.to_string());
attributes.push("preserveAspectRatio", "none");
attributes.push("transform", transform);
attributes.push("href", SvgSegment::BlobUrl(uuid))
});
render.image_data.push((uuid, self.image.clone()))
match render_params.image_render_mode {
ImageRenderMode::BlobUrl => {
render.leaf_tag("image", move |attributes| {
attributes.push("width", 1.to_string());
attributes.push("height", 1.to_string());
attributes.push("preserveAspectRatio", "none");
attributes.push("transform", transform);
attributes.push("href", SvgSegment::BlobUrl(uuid))
});
render.image_data.push((uuid, self.image.clone()))
}
ImageRenderMode::Base64 => {
let image = &self.image;
let (flat_data, _, _) = image.clone().into_flat_u8();
let mut output = Vec::new();
let encoder = image::codecs::png::PngEncoder::new(&mut output);
encoder
.write_image(&flat_data, image.width, image.height, image::ColorType::Rgba8)
.expect("failed to encode image as png");
let preamble = "data:image/png;base64,";
let mut base64_string = String::with_capacity(preamble.len() + output.len() * 4);
base64_string.push_str(preamble);
log::debug!("len: {}", image.data.len());
base64::engine::general_purpose::STANDARD.encode_string(output, &mut base64_string);
render.leaf_tag("image", |attributes| {
attributes.push("width", image.width.to_string());
attributes.push("height", image.height.to_string());
attributes.push("preserveAspectRatio", "none");
attributes.push("transform", transform);
attributes.push("href", base64_string)
});
}
ImageRenderMode::Canvas => {
todo!("Canvas rendering is not yet implemented")
}
}
}
fn bounding_box(&self, transform: DAffine2) -> Option<[DVec2; 2]> {
let transform = self.transform * transform;