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Lay groundwork for adaptive resolution system (#1395)
* Make transform node accept footprint as input and pass it along to its input use f32 instead of f64 and add default to document node definition * Add cull node * Fix types for Transform and Cull Nodes * Add render config struct * Add Render Node skeleton * Add Render Node to node_registry * Make types macro use macro hygiene * Place Render Node as output * Start making DownresNode footprint aware * Correctly calculate footprint in Transform Node * Add cropping and resizing to downres node * Fix Output node declaration * Fix image transform * Fix Vector Data rendering * Add concept of ImageRenderMode * Take base image size into account when calculating the final image size * Supply viewport transform to the node graph * Start adapting document graph to resolution agnosticism * Make document node short circuting not shift the input index * Apply clippy lints
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committed by
Keavon Chambers
parent
239ca698e5
commit
d82f133514
@@ -241,6 +241,9 @@ impl ComposeTypeErased {
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}
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pub fn input_node<O: StaticType>(n: SharedNodeContainer) -> DowncastBothNode<(), O> {
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downcast_node(n)
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}
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pub fn downcast_node<I: StaticType, O: StaticType>(n: SharedNodeContainer) -> DowncastBothNode<I, O> {
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DowncastBothNode::new(n)
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}
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