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https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-15 22:28:10 +08:00
Look up paint through the paint markers instead of string keys
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@@ -17,7 +17,7 @@ use core_types::transform::Transform;
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use core_types::uuid::NodeId;
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use core_types::{ATTR_BLEND_MODE, ATTR_CLIPPING_MASK, ATTR_EDITOR_LAYER_PATH, ATTR_OPACITY, ATTR_OPACITY_FILL, ATTR_TRANSFORM, CacheHash, Color, Ctx, DeriveCtx, ExtractIndex, InjectIndex};
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use glam::{DAffine2, DMat2, DVec2};
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use graphic_types::graphic::{bake_paint_transforms, graphic_list_at, has_paint_at, is_paint_present, set_paint_attribute_at};
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use graphic_types::graphic::{bake_paint_transforms, has_paint, is_paint_present, paint_graphics, set_paint_attribute_at};
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use graphic_types::markers::{EditorMergedLayers, Fill, Stroke as StrokeAttr};
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use graphic_types::raster_types::{CPU, GPU, Raster};
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use graphic_types::{ATTR_EDITOR_MERGED_LAYERS, ATTR_FILL, ATTR_STROKE, Graphic, IntoGraphicList};
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@@ -1367,7 +1367,7 @@ fn solidify_stroke_core(graphic_list: List<Graphic>) -> List<Vector> {
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let flattened: List<Vector> = graphic_list.clone().into_flattened_list();
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// A fill exists when the canonical attribute carries paint
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let has_fills: Vec<bool> = (0..flattened.len()).map(|index| has_paint_at(&flattened, index, ATTR_FILL)).collect();
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let has_fills: Vec<bool> = (0..flattened.len()).map(|index| has_paint::<Fill, _>(&flattened, index)).collect();
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let mut output: List<Vector> = flattened
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.into_iter()
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@@ -3038,13 +3038,13 @@ fn morph_core(content: List<Graphic>, progression: f64, reverse: bool, distribut
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let mut vector = Vector { stroke, ..Default::default() };
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let fill_paint = {
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let source = graphic_list_at(&content, source_index, ATTR_FILL);
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let target = graphic_list_at(&content, target_index, ATTR_FILL);
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let source = paint_graphics::<Fill, _>(&content, source_index);
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let target = paint_graphics::<Fill, _>(&content, target_index);
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lerp_graphic(source.as_deref(), target.as_deref(), time)
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};
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let stroke_paint = {
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let source = graphic_list_at(&content, source_index, ATTR_STROKE);
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let target = graphic_list_at(&content, target_index, ATTR_STROKE);
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let source = paint_graphics::<StrokeAttr, _>(&content, source_index);
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let target = paint_graphics::<StrokeAttr, _>(&content, target_index);
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lerp_graphic(source.as_deref(), target.as_deref(), time)
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};
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@@ -3912,7 +3912,7 @@ mod test {
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let morphed = super::morph_core(content.into_graphic_list(), 0.5, false, InterpolationDistribution::default(), List::default());
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let fill = graphic_list_at(&morphed, 0, ATTR_FILL).expect("Morph should keep the fill paint at the midpoint");
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let fill = paint_graphics::<Fill, _>(&morphed, 0).expect("Morph should keep the fill paint at the midpoint");
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// Interpolated color between red and blue should have >0 value on both R and B
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let Some(Graphic::Color(colors)) = fill.element(0) else {
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