mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-18 18:38:05 +08:00
Apply lints and cleanup to Rust code
This commit is contained in:
@@ -58,11 +58,11 @@ pub enum FrontendMessage {
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hostname: String,
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},
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TriggerImaginateGenerate {
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parameters: ImaginateGenerationParameters,
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parameters: Box<ImaginateGenerationParameters>,
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#[serde(rename = "baseImage")]
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base_image: Option<ImaginateBaseImage>,
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base_image: Option<Box<ImaginateBaseImage>>,
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#[serde(rename = "maskImage")]
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mask_image: Option<ImaginateMaskImage>,
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mask_image: Option<Box<ImaginateMaskImage>>,
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#[serde(rename = "maskPaintMode")]
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mask_paint_mode: ImaginateMaskPaintMode,
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#[serde(rename = "maskBlurPx")]
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@@ -467,7 +467,7 @@ impl<'a, const LENGTH: usize> Iterator for BitVectorIter<'a, LENGTH> {
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type Item = usize;
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fn next(&mut self) -> Option<Self::Item> {
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while self.iter_index < (STORAGE_SIZE_BITS as usize) * LENGTH {
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while self.iter_index < STORAGE_SIZE_BITS * LENGTH {
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let bit_value = self.bitvector.get(self.iter_index);
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self.iter_index += 1;
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@@ -164,7 +164,7 @@ impl Layout {
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// Simply diff the internal layout
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(Self::WidgetLayout(current), Self::WidgetLayout(new)) => current.diff(new, widget_path, widget_diffs),
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(current, Self::WidgetLayout(widget_layout)) => {
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// Upate current to the new value
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// Update current to the new value
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*current = Self::WidgetLayout(widget_layout.clone());
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// Push an update sublayout value
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@@ -179,7 +179,7 @@ impl Layout {
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impl Default for Layout {
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fn default() -> Self {
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Layout::WidgetLayout(WidgetLayout::default())
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Self::WidgetLayout(WidgetLayout::default())
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}
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}
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@@ -1661,7 +1661,10 @@ impl DocumentMessageHandler {
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direction: SeparatorDirection::Horizontal,
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})),
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WidgetHolder::new(Widget::RadioInput(RadioInput {
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selected_index: if self.view_mode == ViewMode::Normal { 0 } else { 1 },
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selected_index: match self.view_mode {
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ViewMode::Normal => 0,
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_ => 1,
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},
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entries: vec![
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RadioEntryData {
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value: "normal".into(),
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@@ -141,7 +141,7 @@ impl MessageHandler<NavigationMessage, (&Document, &InputPreprocessorMessageHand
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}
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self.snap_zoom = new_snap;
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let difference = self.mouse_position.y as f64 - ipp.mouse.position.y as f64;
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let difference = self.mouse_position.y - ipp.mouse.position.y;
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let amount = 1. + difference * VIEWPORT_ZOOM_MOUSE_RATE;
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self.zoom *= amount;
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@@ -31,7 +31,7 @@ impl<'a> MessageHandler<TransformLayerMessage, TransformData<'a>> for TransformL
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fn process_message(&mut self, message: TransformLayerMessage, (layer_metadata, document, ipp, font_cache): TransformData, responses: &mut VecDeque<Message>) {
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use TransformLayerMessage::*;
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let selected_layers = layer_metadata.iter().filter_map(|(layer_path, data)| data.selected.then(|| layer_path)).collect::<Vec<_>>();
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let selected_layers = layer_metadata.iter().filter_map(|(layer_path, data)| data.selected.then_some(layer_path)).collect::<Vec<_>>();
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let mut selected = Selected::new(&mut self.original_transforms, &mut self.pivot, &selected_layers, responses, document);
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let mut begin_operation = |operation: TransformOperation, typing: &mut Typing, mouse_position: &mut DVec2, start_mouse: &mut DVec2| {
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@@ -11,19 +11,14 @@ use std::collections::{HashMap, VecDeque};
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pub type OriginalTransforms = HashMap<Vec<LayerId>, DAffine2>;
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#[derive(Debug, Clone, PartialEq, Eq, Copy)]
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#[derive(Default, Debug, Clone, PartialEq, Eq, Copy)]
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pub enum Axis {
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#[default]
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Both,
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X,
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Y,
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}
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impl Default for Axis {
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fn default() -> Self {
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Self::Both
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}
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}
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impl Axis {
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pub fn set_or_toggle(&mut self, target: Axis) {
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// If constrained to an axis and target is requesting the same axis, toggle back to Both
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@@ -137,20 +132,15 @@ impl Scale {
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}
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}
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#[derive(Debug, Clone, PartialEq, Copy)]
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#[derive(Default, Debug, Clone, PartialEq, Copy)]
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pub enum TransformOperation {
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#[default]
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None,
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Grabbing(Translation),
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Rotating(Rotation),
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Scaling(Scale),
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}
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impl Default for TransformOperation {
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fn default() -> Self {
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TransformOperation::None
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}
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}
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impl TransformOperation {
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pub fn apply_transform_operation(&self, selected: &mut Selected, snapping: bool) {
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if self != &TransformOperation::None {
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@@ -256,8 +256,8 @@ impl MessageHandler<PortfolioMessage, (&InputPreprocessorMessageHandler, &Prefer
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PortfolioMessage::DocumentPassMessage {
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document_id,
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message: NodeGraphMessage::SetQualifiedInputValue {
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layer_path: layer_path.clone(),
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node_path: node_path.clone(),
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layer_path,
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node_path,
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input_index: get("Status"),
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value: TaggedValue::ImaginateStatus(status),
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}
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@@ -706,11 +706,10 @@ impl PortfolioMessageHandler {
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// Adjust the output of the graph so we find the relevant output
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'outer: for end in (0..node_path.len()).rev() {
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let mut inner_network = &mut network;
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for index in 0..end {
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let node_id = node_path[index];
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inner_network.output = node_id;
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for node_id in node_path.iter().take(end) {
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inner_network.output = *node_id;
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let Some(new_inner) = inner_network.nodes.get_mut(&node_id).and_then(|node| node.implementation.get_network_mut()) else {
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let Some(new_inner) = inner_network.nodes.get_mut(node_id).and_then(|node| node.implementation.get_network_mut()) else {
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return Err("Failed to find network".to_string());
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};
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inner_network = new_inner;
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@@ -859,9 +858,9 @@ impl PortfolioMessageHandler {
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responses.push_back(
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FrontendMessage::TriggerImaginateGenerate {
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parameters,
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base_image,
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mask_image,
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parameters: Box::new(parameters),
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base_image: base_image.map(Box::new),
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mask_image: mask_image.map(Box::new),
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mask_paint_mode: if Self::compute_input::<bool>(&network, &imaginate_node, get("Inpaint"), Cow::Borrowed(&image))? {
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ImaginateMaskPaintMode::Inpaint
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} else {
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@@ -58,7 +58,7 @@ impl OverlayRenderer {
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// Create, place, and style the manipulator overlays
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for (manipulator_group_id, manipulator_group) in shape.manipulator_groups().enumerate() {
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let manipulator_group_cache = self.manipulator_group_overlay_cache.entry((*layer_id, *manipulator_group_id)).or_insert(Default::default());
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let manipulator_group_cache = self.manipulator_group_overlay_cache.entry((*layer_id, *manipulator_group_id)).or_default();
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// Only view in and out handles if they are not on top of the anchor
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let [in_handle, out_handle] = {
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@@ -29,18 +29,22 @@ pub struct ShapeEditor {
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selected_layers: Vec<Vec<LayerId>>,
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}
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pub struct SelectedPointsInfo<'a> {
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pub points: Vec<ManipulatorPointInfo<'a>>,
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pub offset: DVec2,
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}
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#[derive(Clone, Copy, Eq, PartialEq)]
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pub struct ManipulatorPointInfo<'a> {
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pub shape_layer_path: &'a [LayerId],
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pub manipulator_group_id: u64,
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pub manipulator_type: ManipulatorType,
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}
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// TODO Consider keeping a list of selected manipulators to minimize traversals of the layers
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impl ShapeEditor {
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/// Select the first point within the selection threshold.
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/// Returns a tuple of the points if found and the offset, or None otherwise.
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pub fn select_point(
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&self,
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document: &Document,
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mouse_position: DVec2,
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select_threshold: f64,
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add_to_selection: bool,
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responses: &mut VecDeque<Message>,
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) -> Option<(Vec<(&[LayerId], u64, ManipulatorType)>, DVec2)> {
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/// Returns a tuple of the points if found and the offset, or `None` otherwise.
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pub fn select_point(&self, document: &Document, mouse_position: DVec2, select_threshold: f64, add_to_selection: bool, responses: &mut VecDeque<Message>) -> Option<SelectedPointsInfo> {
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if self.selected_layers.is_empty() {
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return None;
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}
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@@ -73,7 +77,11 @@ impl ShapeEditor {
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.enumerate()
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.filter(|(_id, manipulator_group)| manipulator_group.is_anchor_selected())
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.flat_map(|(id, manipulator_group)| manipulator_group.selected_points().map(move |point| (id, point.manipulator_type)))
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.map(|(anchor, manipulator_point)| (path.as_slice(), *anchor, manipulator_point))
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.map(|(anchor, manipulator_point)| ManipulatorPointInfo {
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shape_layer_path: path.as_slice(),
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manipulator_group_id: *anchor,
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manipulator_type: manipulator_point,
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})
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})
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.collect::<Vec<_>>();
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@@ -82,32 +90,36 @@ impl ShapeEditor {
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// This is selecting the manipulator only for now, next to generalize to points
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if should_select {
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// If we're replacing the selection, clear all points in other selected shapes
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let add = add_to_selection || is_point_selected;
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let point = (manipulator_group_id, ManipulatorType::from_index(manipulator_point_index));
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// Clear all point in other selected shapes
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if !add {
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points.clear();
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responses.push_back(DocumentMessage::DeselectAllManipulatorPoints.into());
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points = vec![(shape_layer_path, point.0, point.1)];
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} else {
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points.push((shape_layer_path, point.0, point.1));
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}
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// Add to the selected points
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let point_info = ManipulatorPointInfo {
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shape_layer_path,
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manipulator_group_id,
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manipulator_type: ManipulatorType::from_index(manipulator_point_index),
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};
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points.push(point_info);
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responses.push_back(
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Operation::SelectManipulatorPoints {
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layer_path: shape_layer_path.to_vec(),
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point_ids: vec![point],
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point_ids: vec![(point_info.manipulator_group_id, point_info.manipulator_type)],
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add,
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}
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.into(),
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);
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// Offset to snap the selected point to the cursor
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let offset = if let Ok(viewspace) = document.generate_transform_relative_to_viewport(shape_layer_path) {
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mouse_position - viewspace.transform_point2(point_position)
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} else {
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DVec2::ZERO
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};
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let offset = document
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.generate_transform_relative_to_viewport(shape_layer_path)
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.map(|viewspace| mouse_position - viewspace.transform_point2(point_position))
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.unwrap_or_default();
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return Some((points, offset));
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return Some(SelectedPointsInfo { points, offset });
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} else {
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responses.push_back(
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Operation::DeselectManipulatorPoints {
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@@ -116,7 +128,13 @@ impl ShapeEditor {
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}
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.into(),
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);
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points.retain(|x| *x != (shape_layer_path, manipulator_group_id, ManipulatorType::from_index(manipulator_point_index)));
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points.retain(|x| {
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*x != ManipulatorPointInfo {
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shape_layer_path,
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manipulator_group_id,
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manipulator_type: ManipulatorType::from_index(manipulator_point_index),
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}
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});
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return None;
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}
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@@ -1,3 +1,4 @@
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use super::shape_editor::ManipulatorPointInfo;
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use crate::application::generate_uuid;
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use crate::consts::{
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COLOR_ACCENT, SNAP_AXIS_OVERLAY_FADE_DISTANCE, SNAP_AXIS_TOLERANCE, SNAP_AXIS_UNSNAPPED_OPACITY, SNAP_POINT_OVERLAY_FADE_FAR, SNAP_POINT_OVERLAY_FADE_NEAR, SNAP_POINT_SIZE, SNAP_POINT_TOLERANCE,
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@@ -257,7 +258,7 @@ impl SnapManager {
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layer: &Layer,
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path: &[LayerId],
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include_handles: bool,
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ignore_points: &[(&[LayerId], u64, ManipulatorType)],
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ignore_points: &[ManipulatorPointInfo],
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) {
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if let LayerDataType::Shape(shape_layer) = &layer.data {
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let transform = document_message_handler.document_legacy.multiply_transforms(path).unwrap();
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@@ -277,7 +278,13 @@ impl SnapManager {
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}
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})
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.filter_map(|(id, point)| point.as_ref().map(|val| (id, val)))
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.filter(|(id, point)| !ignore_points.contains(&(path, *id, point.manipulator_type)))
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.filter(|(id, point)| {
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!ignore_points.contains(&ManipulatorPointInfo {
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shape_layer_path: path,
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manipulator_group_id: *id,
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manipulator_type: point.manipulator_type,
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})
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})
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.map(|(_id, point)| DVec2::new(point.position.x, point.position.y))
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.map(|pos| transform.transform_point2(pos));
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self.add_snap_points(document_message_handler, input, snap_points);
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@@ -291,7 +298,7 @@ impl SnapManager {
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input: &InputPreprocessorMessageHandler,
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include_handles: &[&[LayerId]],
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exclude: &[&[LayerId]],
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ignore_points: &[(&[LayerId], u64, ManipulatorType)],
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ignore_points: &[ManipulatorPointInfo],
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) {
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for path in document_message_handler.all_layers() {
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if !exclude.contains(&path) {
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@@ -4,7 +4,7 @@ use crate::messages::input_mapper::utility_types::input_keyboard::{Key, MouseMot
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use crate::messages::layout::utility_types::layout_widget::PropertyHolder;
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use crate::messages::prelude::*;
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use crate::messages::tool::common_functionality::overlay_renderer::OverlayRenderer;
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use crate::messages::tool::common_functionality::shape_editor::ShapeEditor;
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use crate::messages::tool::common_functionality::shape_editor::{ManipulatorPointInfo, ShapeEditor};
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use crate::messages::tool::common_functionality::snapping::SnapManager;
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use crate::messages::tool::utility_types::{EventToMessageMap, Fsm, ToolActionHandlerData, ToolMetadata, ToolTransition, ToolType};
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use crate::messages::tool::utility_types::{HintData, HintGroup, HintInfo};
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@@ -157,10 +157,9 @@ impl Fsm for PathToolFsmState {
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let toggle_add_to_selection = input.keyboard.get(add_to_selection as usize);
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// Select the first point within the threshold (in pixels)
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if let Some((mut new_selected, offset)) =
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tool_data
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.shape_editor
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.select_point(&document.document_legacy, input.mouse.position, SELECTION_THRESHOLD, toggle_add_to_selection, responses)
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if let Some(mut selected_points) = tool_data
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.shape_editor
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.select_point(&document.document_legacy, input.mouse.position, SELECTION_THRESHOLD, toggle_add_to_selection, responses)
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{
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responses.push_back(DocumentMessage::StartTransaction.into());
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@@ -171,18 +170,24 @@ impl Fsm for PathToolFsmState {
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// Do not snap against handles when anchor is selected
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let mut extension = Vec::new();
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for &(path, id, point_type) in new_selected.iter() {
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if point_type == ManipulatorType::Anchor {
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extension.push((path, id, ManipulatorType::InHandle));
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extension.push((path, id, ManipulatorType::OutHandle));
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for point in selected_points.points.iter() {
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if point.manipulator_type == ManipulatorType::Anchor {
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extension.push(ManipulatorPointInfo {
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manipulator_type: ManipulatorType::InHandle,
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..*point
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});
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extension.push(ManipulatorPointInfo {
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manipulator_type: ManipulatorType::OutHandle,
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..*point
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});
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}
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}
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new_selected.extend(extension);
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selected_points.points.extend(extension);
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let include_handles = tool_data.shape_editor.selected_layers_ref();
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tool_data.snap_manager.add_all_document_handles(document, input, &include_handles, &[], &new_selected);
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tool_data.snap_manager.add_all_document_handles(document, input, &include_handles, &[], &selected_points.points);
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tool_data.drag_start_pos = input.mouse.position - offset;
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tool_data.drag_start_pos = input.mouse.position - selected_points.offset;
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PathToolFsmState::Dragging
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}
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// We didn't find a point nearby, so consider selecting the nearest shape instead
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@@ -287,7 +287,7 @@ pub struct ToolFsmState {
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impl Default for ToolFsmState {
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fn default() -> Self {
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ToolFsmState {
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Self {
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tool_data: ToolData {
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active_tool_type: ToolType::Select,
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tools: list_tools_in_groups()
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