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Tree-based message logging and toggleable trace printing (#728)
* Log message tree * Log when message execution deferred * Tree structure in traces * Fix ordering when queue partially consumed * Change some log settings and wording * Revert default max log level to debug * Change messages to On/Names/Contents as log::info, change trace to toggle, rename GlobalMessage to DebugMessage * DebugPrintDocument cleanup Co-authored-by: Keavon Chambers <keavon@keavon.com>
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committed by
Keavon Chambers
co-authored by
Keavon Chambers
parent
a0c22d20b6
commit
db82cf69a4
@@ -322,7 +322,6 @@ fn path_intersections(a: &SubCurve, b: &SubCurve, intersections: &mut Vec<Inters
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cross.t_a = a.start_t + cross.t_a * recursion;
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cross.quality = guess_quality(a.curve, b.curve, &cross);
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// log::debug!("checking: {:?}", cross.quality);
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if cross.quality <= F64LOOSE {
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// Invalid intersections should still be rejected
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// Rejects "valid" intersections on the non-inclusive end of a `PathSeg`
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@@ -336,7 +335,7 @@ fn path_intersections(a: &SubCurve, b: &SubCurve, intersections: &mut Vec<Inters
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// Return the best estimate of intersection regardless of quality
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// Also provides a base case and prevents infinite recursion
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if a.available_precision() <= F64PRECISE || b.available_precision() <= F64PRECISE {
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log::debug!("precision reached");
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log::trace!("Precision reached");
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intersections.push(cross);
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return;
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}
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@@ -344,7 +343,7 @@ fn path_intersections(a: &SubCurve, b: &SubCurve, intersections: &mut Vec<Inters
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// Alternate base case
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// Note: may occur for the less forgiving side of a `PathSeg` endpoint intersect
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if a.available_precision() <= F64PRECISE || b.available_precision() <= F64PRECISE {
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log::debug!("precision reached without finding intersect");
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log::trace!("Precision reached without finding intersect");
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return;
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}
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}
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@@ -658,9 +657,6 @@ pub fn point_t_value(a: &PathSeg, p: &Point) -> Option<f64> {
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}
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pub fn intersections(a: &BezPath, b: &BezPath) -> Vec<Intersect> {
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// log::info!("{:?}", a.to_svg());
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// log::info!("{:?}", b.to_svg());
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let mut intersections: Vec<Intersect> = Vec::new();
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// There is some duplicate computation of b_extrema here, but I doubt it's significant
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a.segments().enumerate().for_each(|(a_index, a_seg)| {
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@@ -676,8 +672,6 @@ pub fn intersections(a: &BezPath, b: &BezPath) -> Vec<Intersect> {
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})
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});
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// log::info!("{:?}", intersections);
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intersections
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}
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