Refactor naming to deprecate "node graph frame" terminology (#1187)

This commit is contained in:
Keavon Chambers
2023-04-28 01:30:47 -07:00
parent 3f17207a32
commit dcabd6c0b4
35 changed files with 286 additions and 313 deletions
@@ -353,16 +353,15 @@
on:dragstart={(e) => draggable && dragStart(e, listing)}
on:click={(e) => selectLayerWithModifiers(e, listing)}
>
{@const layerType = layerTypeData(listing.entry.layerType)}
<LayoutRow class="layer-type-icon">
<IconLabel icon={layerType.icon} />
<IconLabel icon={listing.entry.layerType || "Info"} />
</LayoutRow>
<LayoutRow class="layer-name" on:dblclick={() => onEditLayerName(listing)}>
<input
data-text-input
type="text"
value={listing.entry.name}
placeholder={`Untitled ${layerType.name}`}
placeholder={`Untitled ${listing.entry.layerType || "[Unknown Layer Type]"}`}
disabled={!listing.editingName}
on:blur={() => onEditLayerNameDeselect(listing)}
on:keydown={(e) => e.key === "Escape" && onEditLayerNameDeselect(listing)}