Merge branch 'master' into grid_shape

This commit is contained in:
0SlowPoke0
2025-07-24 03:31:35 +05:30
committed by GitHub
96 changed files with 4672 additions and 4234 deletions

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@@ -835,6 +835,20 @@ impl Color {
[(gamma.red * 255.) as u8, (gamma.green * 255.) as u8, (gamma.blue * 255.) as u8, (gamma.alpha * 255.) as u8]
}
/// Return the all RGB components as a u8 slice, first component is red, followed by green, followed by blue. Use this if the [`Color`] is in linear space.
///
/// # Examples
/// ```
/// use graphene_core::color::Color;
/// let color = Color::from_rgbaf32(0.114, 0.103, 0.98, 0.97).unwrap();
/// // TODO: Add test
/// ```
#[inline(always)]
pub fn to_rgb8_srgb(&self) -> [u8; 3] {
let gamma = self.to_gamma_srgb();
[(gamma.red * 255.) as u8, (gamma.green * 255.) as u8, (gamma.blue * 255.) as u8]
}
// https://www.niwa.nu/2013/05/math-behind-colorspace-conversions-rgb-hsl/
/// Convert a [Color] to a hue, saturation, lightness and alpha (all between 0 and 1)
///

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@@ -27,6 +27,24 @@ impl<T> Instances<T> {
}
}
pub fn new_instance(instance: Instance<T>) -> Self {
Self {
instance: vec![instance.instance],
transform: vec![instance.transform],
alpha_blending: vec![instance.alpha_blending],
source_node_id: vec![instance.source_node_id],
}
}
pub fn with_capacity(capacity: usize) -> Self {
Self {
instance: Vec::with_capacity(capacity),
transform: Vec::with_capacity(capacity),
alpha_blending: Vec::with_capacity(capacity),
source_node_id: Vec::with_capacity(capacity),
}
}
pub fn push(&mut self, instance: Instance<T>) {
self.instance.push(instance.instance);
self.transform.push(instance.transform);
@@ -161,6 +179,18 @@ unsafe impl<T: StaticType + 'static> StaticType for Instances<T> {
type Static = Instances<T>;
}
impl<T> FromIterator<Instance<T>> for Instances<T> {
fn from_iter<I: IntoIterator<Item = Instance<T>>>(iter: I) -> Self {
let iter = iter.into_iter();
let (lower, _) = iter.size_hint();
let mut instances = Self::with_capacity(lower);
for instance in iter {
instances.push(instance);
}
instances
}
}
fn one_daffine2_default() -> Vec<DAffine2> {
vec![DAffine2::IDENTITY]
}

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@@ -10,10 +10,18 @@ use crate::{Context, Ctx};
use glam::{DAffine2, DVec2};
#[node_macro::node(category("Text"))]
fn to_string<T: std::fmt::Debug>(_: impl Ctx, #[implementations(String, bool, f64, u32, u64, DVec2, VectorDataTable, DAffine2)] value: T) -> String {
fn to_string<T: std::fmt::Debug>(_: impl Ctx, #[implementations(String, bool, f64, u32, u64, DVec2, DAffine2, VectorDataTable)] value: T) -> String {
format!("{:?}", value)
}
#[node_macro::node(category("Text"))]
fn serialize<T: serde::Serialize>(
_: impl Ctx,
#[implementations(String, bool, f64, u32, u64, DVec2, DAffine2, Color, Option<Color>, GraphicGroupTable, VectorDataTable, RasterDataTable<CPU>)] value: T,
) -> String {
serde_json::to_string(&value).unwrap_or_else(|_| "Serialization Error".to_string())
}
#[node_macro::node(category("Text"))]
fn string_concatenate(_: impl Ctx, #[implementations(String)] first: String, second: TextArea) -> String {
first.clone() + &second

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@@ -50,16 +50,14 @@ impl PathBuilder {
}
if per_glyph_instances {
if !self.glyph_subpaths.is_empty() {
self.vector_table.push(Instance {
instance: VectorData::from_subpaths(core::mem::take(&mut self.glyph_subpaths), false),
transform: DAffine2::from_translation(glyph_offset),
..Default::default()
})
}
} else if !self.glyph_subpaths.is_empty() {
for subpath in self.glyph_subpaths.iter() {
// Unwrapping here is ok, since the check above guarantees there is at least one `VectorData`
self.vector_table.push(Instance {
instance: VectorData::from_subpaths(core::mem::take(&mut self.glyph_subpaths), false),
transform: DAffine2::from_translation(glyph_offset),
..Default::default()
});
} else {
for subpath in self.glyph_subpaths.drain(..) {
// Unwrapping here is ok because `self.vector_table` is initialized with a single `VectorData`
self.vector_table.get_mut(0).unwrap().instance.append_subpath(subpath, false);
}
}
@@ -128,18 +126,26 @@ fn render_glyph_run(glyph_run: &GlyphRun<'_, ()>, path_builder: &mut PathBuilder
// User-requested tilt applied around baseline to avoid vertical displacement
// Translation ensures rotation point is at the baseline, not origin
let skew = DAffine2::from_translation(DVec2::new(0., run_y as f64))
* DAffine2::from_cols_array(&[1., 0., -tilt.to_radians().tan(), 1., 0., 0.])
* DAffine2::from_translation(DVec2::new(0., -run_y as f64));
let skew = if per_glyph_instances {
DAffine2::from_cols_array(&[1., 0., -tilt.to_radians().tan(), 1., 0., 0.])
} else {
DAffine2::from_translation(DVec2::new(0., run_y as f64))
* DAffine2::from_cols_array(&[1., 0., -tilt.to_radians().tan(), 1., 0., 0.])
* DAffine2::from_translation(DVec2::new(0., -run_y as f64))
};
let synthesis = run.synthesis();
// Font synthesis (e.g., synthetic italic) applied separately from user transforms
// This preserves the distinction between font styling and user transformations
let style_skew = synthesis.skew().map(|angle| {
DAffine2::from_translation(DVec2::new(0., run_y as f64))
* DAffine2::from_cols_array(&[1., 0., -angle.to_radians().tan() as f64, 1., 0., 0.])
* DAffine2::from_translation(DVec2::new(0., -run_y as f64))
if per_glyph_instances {
DAffine2::from_cols_array(&[1., 0., -angle.to_radians().tan() as f64, 1., 0., 0.])
} else {
DAffine2::from_translation(DVec2::new(0., run_y as f64))
* DAffine2::from_cols_array(&[1., 0., -angle.to_radians().tan() as f64, 1., 0., 0.])
* DAffine2::from_translation(DVec2::new(0., -run_y as f64))
}
});
let font = run.font();

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@@ -182,7 +182,7 @@ where
A::Item: Clone,
B::Item: Clone,
{
a.flat_map(move |i| (b.clone().map(move |j| (i.clone(), j))))
a.flat_map(move |i| b.clone().map(move |j| (i.clone(), j)))
}
/// A square (represented by its top left corner position and width/height of `square_size`) that is currently a candidate for targetting by the dart throwing process.

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@@ -1,7 +1,9 @@
use bezier_rs::BezierHandles;
use bezier_rs::{BezierHandles, ManipulatorGroup, Subpath};
use dyn_any::DynAny;
use glam::DVec2;
use kurbo::{CubicBez, Line, PathSeg, Point, QuadBez};
use kurbo::{BezPath, CubicBez, Line, PathSeg, Point, QuadBez};
use super::PointId;
/// Represents different ways of calculating the centroid.
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, serde::Serialize, serde::Deserialize, Hash, DynAny, specta::Type, node_macro::ChoiceType)]
@@ -138,3 +140,39 @@ pub fn handles_to_segment(start: DVec2, handles: BezierHandles, end: DVec2) -> P
}
}
}
pub fn subpath_to_kurbo_bezpath(subpath: Subpath<PointId>) -> BezPath {
let maniputor_groups = subpath.manipulator_groups();
let closed = subpath.closed();
bezpath_from_manipulator_groups(maniputor_groups, closed)
}
pub fn bezpath_from_manipulator_groups(manipulator_groups: &[ManipulatorGroup<PointId>], closed: bool) -> BezPath {
let mut bezpath = kurbo::BezPath::new();
let mut out_handle;
let Some(first) = manipulator_groups.first() else { return bezpath };
bezpath.move_to(dvec2_to_point(first.anchor));
out_handle = first.out_handle;
for manipulator in manipulator_groups.iter().skip(1) {
match (out_handle, manipulator.in_handle) {
(Some(handle_start), Some(handle_end)) => bezpath.curve_to(dvec2_to_point(handle_start), dvec2_to_point(handle_end), dvec2_to_point(manipulator.anchor)),
(None, None) => bezpath.line_to(dvec2_to_point(manipulator.anchor)),
(None, Some(handle)) => bezpath.quad_to(dvec2_to_point(handle), dvec2_to_point(manipulator.anchor)),
(Some(handle), None) => bezpath.quad_to(dvec2_to_point(handle), dvec2_to_point(manipulator.anchor)),
}
out_handle = manipulator.out_handle;
}
if closed {
match (out_handle, first.in_handle) {
(Some(handle_start), Some(handle_end)) => bezpath.curve_to(dvec2_to_point(handle_start), dvec2_to_point(handle_end), dvec2_to_point(first.anchor)),
(None, None) => bezpath.line_to(dvec2_to_point(first.anchor)),
(None, Some(handle)) => bezpath.quad_to(dvec2_to_point(handle), dvec2_to_point(first.anchor)),
(Some(handle), None) => bezpath.quad_to(dvec2_to_point(handle), dvec2_to_point(first.anchor)),
}
bezpath.close_path();
}
bezpath
}

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@@ -337,7 +337,7 @@ impl VectorData {
/// Returns the number of linear segments connected to the given point.
pub fn connected_linear_segments(&self, point_id: PointId) -> usize {
self.segment_bezier_iter()
.filter(|(_, bez, start, end)| ((*start == point_id || *end == point_id) && matches!(bez.handles, BezierHandles::Linear)))
.filter(|(_, bez, start, end)| (*start == point_id || *end == point_id) && matches!(bez.handles, BezierHandles::Linear))
.count()
}

File diff suppressed because it is too large Load Diff

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@@ -80,8 +80,7 @@ fn union<'a>(vector_data: impl DoubleEndedIterator<Item = InstanceRef<'a, Vector
// Reverse vector data so that the result style is the style of the first vector data
let mut vector_data_reversed = vector_data.rev();
let mut result_vector_data_table = VectorDataTable::default();
result_vector_data_table.push(vector_data_reversed.next().map(|x| x.to_instance_cloned()).unwrap_or_default());
let mut result_vector_data_table = VectorDataTable::new_instance(vector_data_reversed.next().map(|x| x.to_instance_cloned()).unwrap_or_default());
let mut first_instance = result_vector_data_table.instance_mut_iter().next().expect("Expected the one instance we just pushed");
// Loop over all vector data and union it with the result
@@ -113,8 +112,7 @@ fn union<'a>(vector_data: impl DoubleEndedIterator<Item = InstanceRef<'a, Vector
fn subtract<'a>(vector_data: impl Iterator<Item = InstanceRef<'a, VectorData>>) -> VectorDataTable {
let mut vector_data = vector_data.into_iter();
let mut result_vector_data_table = VectorDataTable::default();
result_vector_data_table.push(vector_data.next().map(|x| x.to_instance_cloned()).unwrap_or_default());
let mut result_vector_data_table = VectorDataTable::new_instance(vector_data.next().map(|x| x.to_instance_cloned()).unwrap_or_default());
let mut first_instance = result_vector_data_table.instance_mut_iter().next().expect("Expected the one instance we just pushed");
let mut next_vector_data = vector_data.next();
@@ -145,8 +143,7 @@ fn subtract<'a>(vector_data: impl Iterator<Item = InstanceRef<'a, VectorData>>)
fn intersect<'a>(vector_data: impl DoubleEndedIterator<Item = InstanceRef<'a, VectorData>>) -> VectorDataTable {
let mut vector_data = vector_data.rev();
let mut result_vector_data_table = VectorDataTable::default();
result_vector_data_table.push(vector_data.next().map(|x| x.to_instance_cloned()).unwrap_or_default());
let mut result_vector_data_table = VectorDataTable::new_instance(vector_data.next().map(|x| x.to_instance_cloned()).unwrap_or_default());
let mut first_instance = result_vector_data_table.instance_mut_iter().next().expect("Expected the one instance we just pushed");
let default = Instance::default();
@@ -225,71 +222,67 @@ fn difference<'a>(vector_data: impl DoubleEndedIterator<Item = InstanceRef<'a, V
}
fn flatten_vector_data(graphic_group_table: &GraphicGroupTable) -> VectorDataTable {
let mut result_table = VectorDataTable::default();
graphic_group_table
.instance_ref_iter()
.flat_map(|element| {
match element.instance.clone() {
GraphicElement::VectorData(vector_data) => {
// Apply the parent group's transform to each element of vector data
vector_data
.instance_iter()
.map(|mut sub_vector_data| {
sub_vector_data.transform = *element.transform * sub_vector_data.transform;
for element in graphic_group_table.instance_ref_iter() {
match element.instance.clone() {
GraphicElement::VectorData(vector_data) => {
// Apply the parent group's transform to each element of vector data
for mut sub_vector_data in vector_data.instance_iter() {
sub_vector_data.transform = *element.transform * sub_vector_data.transform;
sub_vector_data
})
.collect::<Vec<_>>()
}
GraphicElement::RasterDataCPU(image) => {
let make_instance = |transform| {
// Convert the image frame into a rectangular subpath with the image's transform
let mut subpath = Subpath::new_rect(DVec2::ZERO, DVec2::ONE);
subpath.apply_transform(transform);
result_table.push(sub_vector_data);
// Create a vector data table row from the rectangular subpath, with a default black fill
let mut instance = VectorData::from_subpath(subpath);
instance.style.set_fill(Fill::Solid(Color::BLACK));
Instance { instance, ..Default::default() }
};
// Apply the parent group's transform to each element of raster data
image.instance_ref_iter().map(|instance| make_instance(*element.transform * *instance.transform)).collect::<Vec<_>>()
}
GraphicElement::RasterDataGPU(image) => {
let make_instance = |transform| {
// Convert the image frame into a rectangular subpath with the image's transform
let mut subpath = Subpath::new_rect(DVec2::ZERO, DVec2::ONE);
subpath.apply_transform(transform);
// Create a vector data table row from the rectangular subpath, with a default black fill
let mut instance = VectorData::from_subpath(subpath);
instance.style.set_fill(Fill::Solid(Color::BLACK));
Instance { instance, ..Default::default() }
};
// Apply the parent group's transform to each element of raster data
image.instance_ref_iter().map(|instance| make_instance(*element.transform * *instance.transform)).collect::<Vec<_>>()
}
GraphicElement::GraphicGroup(mut graphic_group) => {
// Apply the parent group's transform to each element of inner group
for sub_element in graphic_group.instance_mut_iter() {
*sub_element.transform = *element.transform * *sub_element.transform;
}
// Recursively flatten the inner group into vector data
let unioned = boolean_operation_on_vector_data_table(flatten_vector_data(&graphic_group).instance_ref_iter(), BooleanOperation::Union);
unioned.instance_iter().collect::<Vec<_>>()
}
}
GraphicElement::RasterDataCPU(image) => {
let make_instance = |transform| {
// Convert the image frame into a rectangular subpath with the image's transform
let mut subpath = Subpath::new_rect(DVec2::ZERO, DVec2::ONE);
subpath.apply_transform(transform);
// Create a vector data table row from the rectangular subpath, with a default black fill
let mut instance = VectorData::from_subpath(subpath);
instance.style.set_fill(Fill::Solid(Color::BLACK));
Instance { instance, ..Default::default() }
};
// Apply the parent group's transform to each element of raster data
for instance in image.instance_ref_iter() {
result_table.push(make_instance(*element.transform * *instance.transform));
}
}
GraphicElement::RasterDataGPU(image) => {
let make_instance = |transform| {
// Convert the image frame into a rectangular subpath with the image's transform
let mut subpath = Subpath::new_rect(DVec2::ZERO, DVec2::ONE);
subpath.apply_transform(transform);
// Create a vector data table row from the rectangular subpath, with a default black fill
let mut instance = VectorData::from_subpath(subpath);
instance.style.set_fill(Fill::Solid(Color::BLACK));
Instance { instance, ..Default::default() }
};
// Apply the parent group's transform to each element of raster data
for instance in image.instance_ref_iter() {
result_table.push(make_instance(*element.transform * *instance.transform));
}
}
GraphicElement::GraphicGroup(mut graphic_group) => {
// Apply the parent group's transform to each element of inner group
for sub_element in graphic_group.instance_mut_iter() {
*sub_element.transform = *element.transform * *sub_element.transform;
}
// Recursively flatten the inner group into vector data
let unioned = boolean_operation_on_vector_data_table(flatten_vector_data(&graphic_group).instance_ref_iter(), BooleanOperation::Union);
for element in unioned.instance_iter() {
result_table.push(element);
}
}
}
}
result_table
})
.collect()
}
fn to_path(vector: &VectorData, transform: DAffine2) -> Vec<path_bool::PathSegment> {

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@@ -217,26 +217,30 @@ impl ApplicationIo for WasmApplicationIo {
}
#[cfg(not(target_arch = "wasm32"))]
fn create_window(&self) -> SurfaceHandle<Self::Surface> {
log::trace!("Spawning window");
todo!("winit api changed, calling create_window on EventLoop is deprecated");
#[cfg(all(not(test), target_os = "linux", feature = "wayland"))]
use winit::platform::wayland::EventLoopBuilderExtWayland;
// log::trace!("Spawning window");
#[cfg(all(not(test), target_os = "linux", feature = "wayland"))]
let event_loop = winit::event_loop::EventLoopBuilder::new().with_any_thread(true).build().unwrap();
#[cfg(not(all(not(test), target_os = "linux", feature = "wayland")))]
let event_loop = winit::event_loop::EventLoop::new().unwrap();
// #[cfg(all(not(test), target_os = "linux", feature = "wayland"))]
// use winit::platform::wayland::EventLoopBuilderExtWayland;
let window = winit::window::WindowBuilder::new()
.with_title("Graphite")
.with_inner_size(winit::dpi::PhysicalSize::new(800, 600))
.build(&event_loop)
.unwrap();
// #[cfg(all(not(test), target_os = "linux", feature = "wayland"))]
// let event_loop = winit::event_loop::EventLoopBuilder::new().with_any_thread(true).build().unwrap();
// #[cfg(not(all(not(test), target_os = "linux", feature = "wayland")))]
// let event_loop = winit::event_loop::EventLoop::new().unwrap();
SurfaceHandle {
window_id: SurfaceId(window.id().into()),
surface: Arc::new(window),
}
// let window = event_loop
// .create_window(
// winit::window::WindowAttributes::default()
// .with_title("Graphite")
// .with_inner_size(winit::dpi::PhysicalSize::new(800, 600)),
// )
// .unwrap();
// SurfaceHandle {
// window_id: SurfaceId(window.id().into()),
// surface: Arc::new(window),
// }
}
#[cfg(target_arch = "wasm32")]

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@@ -111,7 +111,7 @@ async fn main() -> Result<(), Box<dyn Error>> {
std::thread::spawn(move || {
loop {
std::thread::sleep(std::time::Duration::from_nanos(10));
device.poll(wgpu::Maintain::Poll);
device.poll(wgpu::PollType::Poll).unwrap();
}
});
let executor = create_executor(proto_graph)?;
@@ -123,7 +123,7 @@ async fn main() -> Result<(), Box<dyn Error>> {
println!("{:?}", result);
break;
}
std::thread::sleep(std::time::Duration::from_millis(16));
tokio::time::sleep(std::time::Duration::from_millis(16)).await;
}
}
}

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@@ -65,6 +65,26 @@ fn luminance<T: Adjust<Color>>(
input
}
#[node_macro::node(category("Raster"))]
fn gamma_correction<T: Adjust<Color>>(
_: impl Ctx,
#[implementations(
Color,
RasterDataTable<CPU>,
GradientStops,
)]
mut input: T,
#[default(2.2)]
#[range((0.01, 10.))]
#[hard_min(0.0001)]
gamma: f64,
inverse: bool,
) -> T {
let exponent = if inverse { 1. / gamma } else { gamma };
input.adjust(|color| color.gamma(exponent as f32));
input
}
#[node_macro::node(category("Raster: Channels"))]
fn extract_channel<T: Adjust<Color>>(
_: impl Ctx,

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@@ -8,34 +8,33 @@ use std::cmp::{max, min};
#[node_macro::node(category("Raster: Filter"))]
async fn dehaze(_: impl Ctx, image_frame: RasterDataTable<CPU>, strength: Percentage) -> RasterDataTable<CPU> {
let mut result_table = RasterDataTable::default();
image_frame
.instance_iter()
.map(|mut image_frame_instance| {
let image = image_frame_instance.instance;
// Prepare the image data for processing
let image_data = bytemuck::cast_vec(image.data.clone());
let image_buffer = image::Rgba32FImage::from_raw(image.width, image.height, image_data).expect("Failed to convert internal image format into image-rs data type.");
let dynamic_image: DynamicImage = image_buffer.into();
for mut image_frame_instance in image_frame.instance_iter() {
let image = image_frame_instance.instance;
// Prepare the image data for processing
let image_data = bytemuck::cast_vec(image.data.clone());
let image_buffer = image::Rgba32FImage::from_raw(image.width, image.height, image_data).expect("Failed to convert internal image format into image-rs data type.");
let dynamic_image: DynamicImage = image_buffer.into();
// Run the dehaze algorithm
let dehazed_dynamic_image = dehaze_image(dynamic_image, strength / 100.);
// Run the dehaze algorithm
let dehazed_dynamic_image = dehaze_image(dynamic_image, strength / 100.);
// Prepare the image data for returning
let buffer = dehazed_dynamic_image.to_rgba32f().into_raw();
let color_vec = bytemuck::cast_vec(buffer);
let dehazed_image = Image {
width: image.width,
height: image.height,
data: color_vec,
base64_string: None,
};
// Prepare the image data for returning
let buffer = dehazed_dynamic_image.to_rgba32f().into_raw();
let color_vec = bytemuck::cast_vec(buffer);
let dehazed_image = Image {
width: image.width,
height: image.height,
data: color_vec,
base64_string: None,
};
image_frame_instance.instance = Raster::new_cpu(dehazed_image);
image_frame_instance.source_node_id = None;
result_table.push(image_frame_instance);
}
result_table
image_frame_instance.instance = Raster::new_cpu(dehazed_image);
image_frame_instance.source_node_id = None;
image_frame_instance
})
.collect()
}
// There is no real point in modifying these values because they do not change the final result all that much.

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@@ -20,27 +20,26 @@ async fn blur(
/// Opt to incorrectly apply the filter with color calculations in gamma space for compatibility with the results from other software.
gamma: bool,
) -> RasterDataTable<CPU> {
let mut result_table = RasterDataTable::default();
image_frame
.instance_iter()
.map(|mut image_instance| {
let image = image_instance.instance.clone();
for mut image_instance in image_frame.instance_iter() {
let image = image_instance.instance.clone();
// Run blur algorithm
let blurred_image = if radius < 0.1 {
// Minimum blur radius
image.clone()
} else if box_blur {
Raster::new_cpu(box_blur_algorithm(image.into_data(), radius, gamma))
} else {
Raster::new_cpu(gaussian_blur_algorithm(image.into_data(), radius, gamma))
};
// Run blur algorithm
let blurred_image = if radius < 0.1 {
// Minimum blur radius
image.clone()
} else if box_blur {
Raster::new_cpu(box_blur_algorithm(image.into_data(), radius, gamma))
} else {
Raster::new_cpu(gaussian_blur_algorithm(image.into_data(), radius, gamma))
};
image_instance.instance = blurred_image;
image_instance.source_node_id = None;
result_table.push(image_instance);
}
result_table
image_instance.instance = blurred_image;
image_instance.source_node_id = None;
image_instance
})
.collect()
}
// 1D gaussian kernel

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@@ -31,69 +31,68 @@ impl From<std::io::Error> for Error {
#[node_macro::node(category("Debug: Raster"))]
pub fn sample_image(ctx: impl ExtractFootprint + Clone + Send, image_frame: RasterDataTable<CPU>) -> RasterDataTable<CPU> {
let mut result_table = RasterDataTable::default();
image_frame
.instance_iter()
.filter_map(|mut image_frame_instance| {
let image_frame_transform = image_frame_instance.transform;
let image = image_frame_instance.instance;
for mut image_frame_instance in image_frame.instance_iter() {
let image_frame_transform = image_frame_instance.transform;
let image = image_frame_instance.instance;
// Resize the image using the image crate
let data = bytemuck::cast_vec(image.data.clone());
// Resize the image using the image crate
let data = bytemuck::cast_vec(image.data.clone());
let footprint = ctx.footprint();
let viewport_bounds = footprint.viewport_bounds_in_local_space();
let image_bounds = Bbox::from_transform(image_frame_transform).to_axis_aligned_bbox();
let intersection = viewport_bounds.intersect(&image_bounds);
let image_size = DAffine2::from_scale(DVec2::new(image.width as f64, image.height as f64));
let size = intersection.size();
let size_px = image_size.transform_vector2(size).as_uvec2();
let footprint = ctx.footprint();
let viewport_bounds = footprint.viewport_bounds_in_local_space();
let image_bounds = Bbox::from_transform(image_frame_transform).to_axis_aligned_bbox();
let intersection = viewport_bounds.intersect(&image_bounds);
let image_size = DAffine2::from_scale(DVec2::new(image.width as f64, image.height as f64));
let size = intersection.size();
let size_px = image_size.transform_vector2(size).as_uvec2();
// If the image would not be visible, add nothing.
if size.x <= 0. || size.y <= 0. {
return None;
}
// If the image would not be visible, add nothing.
if size.x <= 0. || size.y <= 0. {
continue;
}
let image_buffer = ::image::Rgba32FImage::from_raw(image.width, image.height, data).expect("Failed to convert internal image format into image-rs data type.");
let image_buffer = ::image::Rgba32FImage::from_raw(image.width, image.height, data).expect("Failed to convert internal image format into image-rs data type.");
let dynamic_image: ::image::DynamicImage = image_buffer.into();
let offset = (intersection.start - image_bounds.start).max(DVec2::ZERO);
let offset_px = image_size.transform_vector2(offset).as_uvec2();
let cropped = dynamic_image.crop_imm(offset_px.x, offset_px.y, size_px.x, size_px.y);
let dynamic_image: ::image::DynamicImage = image_buffer.into();
let offset = (intersection.start - image_bounds.start).max(DVec2::ZERO);
let offset_px = image_size.transform_vector2(offset).as_uvec2();
let cropped = dynamic_image.crop_imm(offset_px.x, offset_px.y, size_px.x, size_px.y);
let viewport_resolution_x = footprint.transform.transform_vector2(DVec2::X * size.x).length();
let viewport_resolution_y = footprint.transform.transform_vector2(DVec2::Y * size.y).length();
let mut new_width = size_px.x;
let mut new_height = size_px.y;
let viewport_resolution_x = footprint.transform.transform_vector2(DVec2::X * size.x).length();
let viewport_resolution_y = footprint.transform.transform_vector2(DVec2::Y * size.y).length();
let mut new_width = size_px.x;
let mut new_height = size_px.y;
// Only downscale the image for now
let resized = if new_width < image.width || new_height < image.height {
new_width = viewport_resolution_x as u32;
new_height = viewport_resolution_y as u32;
// TODO: choose filter based on quality requirements
cropped.resize_exact(new_width, new_height, ::image::imageops::Triangle)
} else {
cropped
};
let buffer = resized.to_rgba32f();
let buffer = buffer.into_raw();
let vec = bytemuck::cast_vec(buffer);
let image = Image {
width: new_width,
height: new_height,
data: vec,
base64_string: None,
};
// we need to adjust the offset if we truncate the offset calculation
// Only downscale the image for now
let resized = if new_width < image.width || new_height < image.height {
new_width = viewport_resolution_x as u32;
new_height = viewport_resolution_y as u32;
// TODO: choose filter based on quality requirements
cropped.resize_exact(new_width, new_height, ::image::imageops::Triangle)
} else {
cropped
};
let buffer = resized.to_rgba32f();
let buffer = buffer.into_raw();
let vec = bytemuck::cast_vec(buffer);
let image = Image {
width: new_width,
height: new_height,
data: vec,
base64_string: None,
};
// we need to adjust the offset if we truncate the offset calculation
let new_transform = image_frame_transform * DAffine2::from_translation(offset) * DAffine2::from_scale(size);
let new_transform = image_frame_transform * DAffine2::from_translation(offset) * DAffine2::from_scale(size);
image_frame_instance.transform = new_transform;
image_frame_instance.source_node_id = None;
image_frame_instance.instance = Raster::new_cpu(image);
result_table.push(image_frame_instance)
}
result_table
image_frame_instance.transform = new_transform;
image_frame_instance.source_node_id = None;
image_frame_instance.instance = Raster::new_cpu(image);
Some(image_frame_instance)
})
.collect()
}
#[node_macro::node(category("Raster: Channels"))]
@@ -105,84 +104,85 @@ pub fn combine_channels(
#[expose] blue: RasterDataTable<CPU>,
#[expose] alpha: RasterDataTable<CPU>,
) -> RasterDataTable<CPU> {
let mut result_table = RasterDataTable::default();
let max_len = red.len().max(green.len()).max(blue.len()).max(alpha.len());
let red = red.instance_iter().map(Some).chain(std::iter::repeat(None)).take(max_len);
let green = green.instance_iter().map(Some).chain(std::iter::repeat(None)).take(max_len);
let blue = blue.instance_iter().map(Some).chain(std::iter::repeat(None)).take(max_len);
let alpha = alpha.instance_iter().map(Some).chain(std::iter::repeat(None)).take(max_len);
for (((red, green), blue), alpha) in red.zip(green).zip(blue).zip(alpha) {
// Turn any default zero-sized image instances into None
let red = red.filter(|i| i.instance.width > 0 && i.instance.height > 0);
let green = green.filter(|i| i.instance.width > 0 && i.instance.height > 0);
let blue = blue.filter(|i| i.instance.width > 0 && i.instance.height > 0);
let alpha = alpha.filter(|i| i.instance.width > 0 && i.instance.height > 0);
red.zip(green)
.zip(blue)
.zip(alpha)
.filter_map(|(((red, green), blue), alpha)| {
// Turn any default zero-sized image instances into None
let red = red.filter(|i| i.instance.width > 0 && i.instance.height > 0);
let green = green.filter(|i| i.instance.width > 0 && i.instance.height > 0);
let blue = blue.filter(|i| i.instance.width > 0 && i.instance.height > 0);
let alpha = alpha.filter(|i| i.instance.width > 0 && i.instance.height > 0);
// Get this instance's transform and alpha blending mode from the first non-empty channel
let Some((transform, alpha_blending)) = [&red, &green, &blue, &alpha].iter().find_map(|i| i.as_ref()).map(|i| (i.transform, i.alpha_blending)) else {
continue;
};
// Get this instance's transform and alpha blending mode from the first non-empty channel
let Some((transform, alpha_blending)) = [&red, &green, &blue, &alpha].iter().find_map(|i| i.as_ref()).map(|i| (i.transform, i.alpha_blending)) else {
return None;
};
// Get the common width and height of the channels, which must have equal dimensions
let channel_dimensions = [
red.as_ref().map(|r| (r.instance.width, r.instance.height)),
green.as_ref().map(|g| (g.instance.width, g.instance.height)),
blue.as_ref().map(|b| (b.instance.width, b.instance.height)),
alpha.as_ref().map(|a| (a.instance.width, a.instance.height)),
];
if channel_dimensions.iter().all(Option::is_none)
|| channel_dimensions
.iter()
.flatten()
.any(|&(x, y)| channel_dimensions.iter().flatten().any(|&(other_x, other_y)| x != other_x || y != other_y))
{
continue;
}
let Some(&(width, height)) = channel_dimensions.iter().flatten().next() else { continue };
// Get the common width and height of the channels, which must have equal dimensions
let channel_dimensions = [
red.as_ref().map(|r| (r.instance.width, r.instance.height)),
green.as_ref().map(|g| (g.instance.width, g.instance.height)),
blue.as_ref().map(|b| (b.instance.width, b.instance.height)),
alpha.as_ref().map(|a| (a.instance.width, a.instance.height)),
];
if channel_dimensions.iter().all(Option::is_none)
|| channel_dimensions
.iter()
.flatten()
.any(|&(x, y)| channel_dimensions.iter().flatten().any(|&(other_x, other_y)| x != other_x || y != other_y))
{
return None;
}
let Some(&(width, height)) = channel_dimensions.iter().flatten().next() else {
return None;
};
// Create a new image for this instance output
let mut image = Image::new(width, height, Color::TRANSPARENT);
// Create a new image for this instance output
let mut image = Image::new(width, height, Color::TRANSPARENT);
// Iterate over all pixels in the image and set the color channels
for y in 0..image.height() {
for x in 0..image.width() {
let image_pixel = image.get_pixel_mut(x, y).unwrap();
// Iterate over all pixels in the image and set the color channels
for y in 0..image.height() {
for x in 0..image.width() {
let image_pixel = image.get_pixel_mut(x, y).unwrap();
if let Some(r) = red.as_ref().and_then(|r| r.instance.get_pixel(x, y)) {
image_pixel.set_red(r.l().cast_linear_channel());
} else {
image_pixel.set_red(Channel::from_linear(0.));
}
if let Some(g) = green.as_ref().and_then(|g| g.instance.get_pixel(x, y)) {
image_pixel.set_green(g.l().cast_linear_channel());
} else {
image_pixel.set_green(Channel::from_linear(0.));
}
if let Some(b) = blue.as_ref().and_then(|b| b.instance.get_pixel(x, y)) {
image_pixel.set_blue(b.l().cast_linear_channel());
} else {
image_pixel.set_blue(Channel::from_linear(0.));
}
if let Some(a) = alpha.as_ref().and_then(|a| a.instance.get_pixel(x, y)) {
image_pixel.set_alpha(a.l().cast_linear_channel());
} else {
image_pixel.set_alpha(Channel::from_linear(1.));
if let Some(r) = red.as_ref().and_then(|r| r.instance.get_pixel(x, y)) {
image_pixel.set_red(r.l().cast_linear_channel());
} else {
image_pixel.set_red(Channel::from_linear(0.));
}
if let Some(g) = green.as_ref().and_then(|g| g.instance.get_pixel(x, y)) {
image_pixel.set_green(g.l().cast_linear_channel());
} else {
image_pixel.set_green(Channel::from_linear(0.));
}
if let Some(b) = blue.as_ref().and_then(|b| b.instance.get_pixel(x, y)) {
image_pixel.set_blue(b.l().cast_linear_channel());
} else {
image_pixel.set_blue(Channel::from_linear(0.));
}
if let Some(a) = alpha.as_ref().and_then(|a| a.instance.get_pixel(x, y)) {
image_pixel.set_alpha(a.l().cast_linear_channel());
} else {
image_pixel.set_alpha(Channel::from_linear(1.));
}
}
}
}
// Add this instance to the result table
result_table.push(Instance {
instance: Raster::new_cpu(image),
transform,
alpha_blending,
source_node_id: None,
});
}
result_table
Some(Instance {
instance: Raster::new_cpu(image),
transform,
alpha_blending,
source_node_id: None,
})
})
.collect()
}
#[node_macro::node(category("Raster"))]
@@ -201,91 +201,85 @@ pub fn mask(
};
let stencil_size = DVec2::new(stencil_instance.instance.width as f64, stencil_instance.instance.height as f64);
let mut result_table = RasterDataTable::default();
image
.instance_iter()
.filter_map(|mut image_instance| {
let image_size = DVec2::new(image_instance.instance.width as f64, image_instance.instance.height as f64);
let mask_size = stencil_instance.transform.decompose_scale();
for mut image_instance in image.instance_iter() {
let image_size = DVec2::new(image_instance.instance.width as f64, image_instance.instance.height as f64);
let mask_size = stencil_instance.transform.decompose_scale();
if mask_size == DVec2::ZERO {
continue;
}
// Transforms a point from the background image to the foreground image
let bg_to_fg = image_instance.transform * DAffine2::from_scale(1. / image_size);
let stencil_transform_inverse = stencil_instance.transform.inverse();
for y in 0..image_instance.instance.height {
for x in 0..image_instance.instance.width {
let image_point = DVec2::new(x as f64, y as f64);
let mask_point = bg_to_fg.transform_point2(image_point);
let local_mask_point = stencil_transform_inverse.transform_point2(mask_point);
let mask_point = stencil_instance.transform.transform_point2(local_mask_point.clamp(DVec2::ZERO, DVec2::ONE));
let mask_point = (DAffine2::from_scale(stencil_size) * stencil_instance.transform.inverse()).transform_point2(mask_point);
let image_pixel = image_instance.instance.data_mut().get_pixel_mut(x, y).unwrap();
let mask_pixel = stencil_instance.instance.sample(mask_point);
*image_pixel = image_pixel.multiplied_alpha(mask_pixel.l().cast_linear_channel());
if mask_size == DVec2::ZERO {
return None;
}
}
result_table.push(image_instance);
}
// Transforms a point from the background image to the foreground image
let bg_to_fg = image_instance.transform * DAffine2::from_scale(1. / image_size);
let stencil_transform_inverse = stencil_instance.transform.inverse();
result_table
for y in 0..image_instance.instance.height {
for x in 0..image_instance.instance.width {
let image_point = DVec2::new(x as f64, y as f64);
let mask_point = bg_to_fg.transform_point2(image_point);
let local_mask_point = stencil_transform_inverse.transform_point2(mask_point);
let mask_point = stencil_instance.transform.transform_point2(local_mask_point.clamp(DVec2::ZERO, DVec2::ONE));
let mask_point = (DAffine2::from_scale(stencil_size) * stencil_instance.transform.inverse()).transform_point2(mask_point);
let image_pixel = image_instance.instance.data_mut().get_pixel_mut(x, y).unwrap();
let mask_pixel = stencil_instance.instance.sample(mask_point);
*image_pixel = image_pixel.multiplied_alpha(mask_pixel.l().cast_linear_channel());
}
}
Some(image_instance)
})
.collect()
}
#[node_macro::node(category(""))]
pub fn extend_image_to_bounds(_: impl Ctx, image: RasterDataTable<CPU>, bounds: DAffine2) -> RasterDataTable<CPU> {
let mut result_table = RasterDataTable::default();
for mut image_instance in image.instance_iter() {
let image_aabb = Bbox::unit().affine_transform(image_instance.transform).to_axis_aligned_bbox();
let bounds_aabb = Bbox::unit().affine_transform(bounds.transform()).to_axis_aligned_bbox();
if image_aabb.contains(bounds_aabb.start) && image_aabb.contains(bounds_aabb.end) {
result_table.push(image_instance);
continue;
}
let image_data = &image_instance.instance.data;
let (image_width, image_height) = (image_instance.instance.width, image_instance.instance.height);
if image_width == 0 || image_height == 0 {
for image_instance in empty_image((), bounds, Color::TRANSPARENT).instance_iter() {
result_table.push(image_instance);
image
.instance_iter()
.map(|mut image_instance| {
let image_aabb = Bbox::unit().affine_transform(image_instance.transform).to_axis_aligned_bbox();
let bounds_aabb = Bbox::unit().affine_transform(bounds.transform()).to_axis_aligned_bbox();
if image_aabb.contains(bounds_aabb.start) && image_aabb.contains(bounds_aabb.end) {
return image_instance;
}
continue;
}
let orig_image_scale = DVec2::new(image_width as f64, image_height as f64);
let layer_to_image_space = DAffine2::from_scale(orig_image_scale) * image_instance.transform.inverse();
let bounds_in_image_space = Bbox::unit().affine_transform(layer_to_image_space * bounds).to_axis_aligned_bbox();
let image_data = &image_instance.instance.data;
let (image_width, image_height) = (image_instance.instance.width, image_instance.instance.height);
if image_width == 0 || image_height == 0 {
return empty_image((), bounds, Color::TRANSPARENT).instance_iter().next().unwrap();
}
let new_start = bounds_in_image_space.start.floor().min(DVec2::ZERO);
let new_end = bounds_in_image_space.end.ceil().max(orig_image_scale);
let new_scale = new_end - new_start;
let orig_image_scale = DVec2::new(image_width as f64, image_height as f64);
let layer_to_image_space = DAffine2::from_scale(orig_image_scale) * image_instance.transform.inverse();
let bounds_in_image_space = Bbox::unit().affine_transform(layer_to_image_space * bounds).to_axis_aligned_bbox();
// Copy over original image into enlarged image.
let mut new_image = Image::new(new_scale.x as u32, new_scale.y as u32, Color::TRANSPARENT);
let offset_in_new_image = (-new_start).as_uvec2();
for y in 0..image_height {
let old_start = y * image_width;
let new_start = (y + offset_in_new_image.y) * new_image.width + offset_in_new_image.x;
let old_row = &image_data[old_start as usize..(old_start + image_width) as usize];
let new_row = &mut new_image.data[new_start as usize..(new_start + image_width) as usize];
new_row.copy_from_slice(old_row);
}
let new_start = bounds_in_image_space.start.floor().min(DVec2::ZERO);
let new_end = bounds_in_image_space.end.ceil().max(orig_image_scale);
let new_scale = new_end - new_start;
// Compute new transform.
// let layer_to_new_texture_space = (DAffine2::from_scale(1. / new_scale) * DAffine2::from_translation(new_start) * layer_to_image_space).inverse();
let new_texture_to_layer_space = image_instance.transform * DAffine2::from_scale(1. / orig_image_scale) * DAffine2::from_translation(new_start) * DAffine2::from_scale(new_scale);
// Copy over original image into enlarged image.
let mut new_image = Image::new(new_scale.x as u32, new_scale.y as u32, Color::TRANSPARENT);
let offset_in_new_image = (-new_start).as_uvec2();
for y in 0..image_height {
let old_start = y * image_width;
let new_start = (y + offset_in_new_image.y) * new_image.width + offset_in_new_image.x;
let old_row = &image_data[old_start as usize..(old_start + image_width) as usize];
let new_row = &mut new_image.data[new_start as usize..(new_start + image_width) as usize];
new_row.copy_from_slice(old_row);
}
image_instance.instance = Raster::new_cpu(new_image);
image_instance.transform = new_texture_to_layer_space;
image_instance.source_node_id = None;
result_table.push(image_instance);
}
// Compute new transform.
// let layer_to_new_texture_space = (DAffine2::from_scale(1. / new_scale) * DAffine2::from_translation(new_start) * layer_to_image_space).inverse();
let new_texture_to_layer_space = image_instance.transform * DAffine2::from_scale(1. / orig_image_scale) * DAffine2::from_translation(new_start) * DAffine2::from_scale(new_scale);
result_table
image_instance.instance = Raster::new_cpu(new_image);
image_instance.transform = new_texture_to_layer_space;
image_instance.source_node_id = None;
image_instance
})
.collect()
}
#[node_macro::node(category("Debug: Raster"))]
@@ -392,14 +386,11 @@ pub fn noise_pattern(
}
}
let mut result = RasterDataTable::default();
result.push(Instance {
return RasterDataTable::new_instance(Instance {
instance: Raster::new_cpu(image),
transform: DAffine2::from_translation(offset) * DAffine2::from_scale(size),
..Default::default()
});
return result;
}
};
noise.set_noise_type(Some(noise_type));
@@ -457,14 +448,11 @@ pub fn noise_pattern(
}
}
let mut result = RasterDataTable::default();
result.push(Instance {
RasterDataTable::new_instance(Instance {
instance: Raster::new_cpu(image),
transform: DAffine2::from_translation(offset) * DAffine2::from_scale(size),
..Default::default()
});
result
})
}
#[node_macro::node(category("Raster: Pattern"))]
@@ -502,20 +490,16 @@ pub fn mandelbrot(ctx: impl ExtractFootprint + Send) -> RasterDataTable<CPU> {
}
}
let image = Image {
width,
height,
data,
..Default::default()
};
let mut result = RasterDataTable::default();
result.push(Instance {
instance: Raster::new_cpu(image),
RasterDataTable::new_instance(Instance {
instance: Raster::new_cpu(Image {
width,
height,
data,
..Default::default()
}),
transform: DAffine2::from_translation(offset) * DAffine2::from_scale(size),
..Default::default()
});
result
})
}
#[inline(always)]

View File

@@ -1,11 +0,0 @@
use graphene_core::Ctx;
#[node_macro::node(category("Web Request"))]
async fn get_request(_: impl Ctx, url: String) -> reqwest::Response {
reqwest::get(url).await.unwrap()
}
#[node_macro::node(category("Web Request"))]
async fn post_request(_: impl Ctx, url: String, body: String) -> reqwest::Response {
reqwest::Client::new().post(url).body(body).send().await.unwrap()
}

View File

@@ -1,5 +1,4 @@
pub mod any;
pub mod http;
pub mod text;
#[cfg(feature = "wasm")]
pub mod wasm_application_io;

View File

@@ -59,6 +59,81 @@ async fn create_surface<'a: 'n>(_: impl Ctx, editor: &'a WasmEditorApi) -> Arc<W
// }
// }
#[node_macro::node(category("Web Request"))]
async fn get_request(_: impl Ctx, _primary: (), #[name("URL")] url: String, discard_result: bool) -> String {
#[cfg(target_arch = "wasm32")]
{
if discard_result {
wasm_bindgen_futures::spawn_local(async move {
let _ = reqwest::get(url).await;
});
return String::new();
}
}
#[cfg(not(target_arch = "wasm32"))]
{
#[cfg(feature = "tokio")]
if discard_result {
tokio::spawn(async move {
let _ = reqwest::get(url).await;
});
return String::new();
}
#[cfg(not(feature = "tokio"))]
if discard_result {
return String::new();
}
}
let Ok(response) = reqwest::get(url).await else { return String::new() };
response.text().await.ok().unwrap_or_default()
}
#[node_macro::node(category("Web Request"))]
async fn post_request(_: impl Ctx, _primary: (), #[name("URL")] url: String, body: Vec<u8>, discard_result: bool) -> String {
#[cfg(target_arch = "wasm32")]
{
if discard_result {
wasm_bindgen_futures::spawn_local(async move {
let _ = reqwest::Client::new().post(url).body(body).header("Content-Type", "application/octet-stream").send().await;
});
return String::new();
}
}
#[cfg(not(target_arch = "wasm32"))]
{
#[cfg(feature = "tokio")]
if discard_result {
let url = url.clone();
let body = body.clone();
tokio::spawn(async move {
let _ = reqwest::Client::new().post(url).body(body).header("Content-Type", "application/octet-stream").send().await;
});
return String::new();
}
#[cfg(not(feature = "tokio"))]
if discard_result {
return String::new();
}
}
let Ok(response) = reqwest::Client::new().post(url).body(body).header("Content-Type", "application/octet-stream").send().await else {
return String::new();
};
response.text().await.ok().unwrap_or_default()
}
#[node_macro::node(category("Web Request"), name("String to Bytes"))]
fn string_to_bytes(_: impl Ctx, string: String) -> Vec<u8> {
string.into_bytes()
}
#[node_macro::node(category("Web Request"), name("Image to Bytes"))]
fn image_to_bytes(_: impl Ctx, image: RasterDataTable<CPU>) -> Vec<u8> {
let Some(image) = image.instance_ref_iter().next() else { return vec![] };
image.instance.data.iter().flat_map(|color| color.to_rgb8_srgb().into_iter()).collect::<Vec<u8>>()
}
#[node_macro::node(category("Web Request"))]
async fn load_resource<'a: 'n>(_: impl Ctx, _primary: (), #[scope("editor-api")] editor: &'a WasmEditorApi, #[name("URL")] url: String) -> Arc<[u8]> {
let Some(api) = editor.application_io.as_ref() else {
@@ -145,7 +220,7 @@ async fn render_canvas(
if !data.contains_artboard() && !render_config.hide_artboards {
background = Color::WHITE;
}
exec.render_vello_scene(&scene, &surface_handle, footprint.resolution.x, footprint.resolution.y, &context, background)
exec.render_vello_scene(&scene, &surface_handle, footprint.resolution, &context, background)
.await
.expect("Failed to render Vello scene");
@@ -217,15 +292,12 @@ where
let rasterized = context.get_image_data(0., 0., resolution.x as f64, resolution.y as f64).unwrap();
let mut result = RasterDataTable::default();
let image = Image::from_image_data(&rasterized.data().0, resolution.x as u32, resolution.y as u32);
result.push(Instance {
RasterDataTable::new_instance(Instance {
instance: Raster::new_cpu(image),
transform: footprint.transform,
..Default::default()
});
result
})
}
#[node_macro::node(category(""))]

View File

@@ -38,10 +38,10 @@ impl MaskType {
}
fn write_to_defs(self, svg_defs: &mut String, uuid: u64, svg_string: String) {
let id = format!("mask-{}", uuid);
let id = format!("mask-{uuid}");
match self {
Self::Clip => write!(svg_defs, r##"<clipPath id="{id}">{}</clipPath>"##, svg_string).unwrap(),
Self::Mask => write!(svg_defs, r##"<mask id="{id}" mask-type="alpha">{}</mask>"##, svg_string).unwrap(),
Self::Clip => write!(svg_defs, r##"<clipPath id="{id}">{svg_string}</clipPath>"##).unwrap(),
Self::Mask => write!(svg_defs, r##"<mask id="{id}" mask-type="alpha">{svg_string}</mask>"##).unwrap(),
}
}
}
@@ -89,9 +89,9 @@ impl SvgRender {
.unwrap_or_default();
let matrix = format_transform_matrix(transform);
let transform = if matrix.is_empty() { String::new() } else { format!(r#" transform="{}""#, matrix) };
let transform = if matrix.is_empty() { String::new() } else { format!(r#" transform="{matrix}""#) };
let svg_header = format!(r#"<svg xmlns="http://www.w3.org/2000/svg" {}><defs>{defs}</defs><g{transform}>"#, view_box);
let svg_header = format!(r#"<svg xmlns="http://www.w3.org/2000/svg" {view_box}><defs>{defs}</defs><g{transform}>"#);
self.svg.insert(0, svg_header.into());
self.svg.push("</g></svg>".into());
}
@@ -145,7 +145,7 @@ impl Default for SvgRender {
#[derive(Clone, Debug, Default)]
pub struct RenderContext {
#[cfg(feature = "vello")]
pub resource_overrides: HashMap<u64, std::sync::Arc<wgpu::Texture>>,
pub resource_overrides: HashMap<u64, wgpu::Texture>,
}
/// Static state used whilst rendering
@@ -267,7 +267,7 @@ impl GraphicElementRendered for GraphicGroupTable {
mask_state = None;
}
let id = format!("mask-{}", uuid);
let id = format!("mask-{uuid}");
let selector = format!("url(#{id})");
attributes.push(mask_type.to_attribute(), selector);
@@ -444,18 +444,18 @@ impl GraphicElementRendered for VectorDataTable {
let can_use_order = !instance.instance.style.fill().is_none() && mask_type == MaskType::Mask;
if !can_use_order {
let id = format!("alignment-{}", generate_uuid());
let mut vector_row = VectorDataTable::default();
let mut fill_instance = instance.instance.clone();
let mut fill_instance = instance.instance.clone();
fill_instance.style.clear_stroke();
fill_instance.style.set_fill(Fill::solid(Color::BLACK));
vector_row.push(Instance {
let vector_row = VectorDataTable::new_instance(Instance {
instance: fill_instance,
alpha_blending: *instance.alpha_blending,
transform: *instance.transform,
source_node_id: None,
});
push_id = Some((id, mask_type, vector_row));
}
}
@@ -477,7 +477,7 @@ impl GraphicElementRendered for VectorDataTable {
let (x, y) = quad.top_left().into();
let (width, height) = (quad.bottom_right() - quad.top_left()).into();
write!(defs, r##"{}"##, svg.svg_defs).unwrap();
let rect = format!(r##"<rect x="{}" y="{}" width="{width}" height="{height}" fill="white" />"##, x, y);
let rect = format!(r##"<rect x="{x}" y="{y}" width="{width}" height="{height}" fill="white" />"##);
match mask_type {
MaskType::Clip => write!(defs, r##"<clipPath id="{id}">{}</clipPath>"##, svg.svg.to_svg_string()).unwrap(),
MaskType::Mask => write!(defs, r##"<mask id="{id}">{}{}</mask>"##, rect, svg.svg.to_svg_string()).unwrap(),
@@ -564,13 +564,11 @@ impl GraphicElementRendered for VectorDataTable {
.stroke()
.is_some_and(|stroke| stroke.align == StrokeAlign::Outside && !instance.instance.style.fill().is_none());
if can_draw_aligned_stroke && !reorder_for_outside {
let mut vector_data = VectorDataTable::default();
let mut fill_instance = instance.instance.clone();
fill_instance.style.clear_stroke();
fill_instance.style.set_fill(Fill::solid(Color::BLACK));
vector_data.push(Instance {
let vector_data = VectorDataTable::new_instance(Instance {
instance: fill_instance,
alpha_blending: *instance.alpha_blending,
transform: *instance.transform,
@@ -639,7 +637,11 @@ impl GraphicElementRendered for VectorDataTable {
let bounds = instance.instance.nonzero_bounding_box();
let bound_transform = DAffine2::from_scale_angle_translation(bounds[1] - bounds[0], 0., bounds[0]);
let inverse_parent_transform = (parent_transform.matrix2.determinant() != 0.).then(|| parent_transform.inverse()).unwrap_or_default();
let inverse_parent_transform = if parent_transform.matrix2.determinant() != 0. {
parent_transform.inverse()
} else {
Default::default()
};
let mod_points = inverse_parent_transform * multiplied_transform * bound_transform;
let start = mod_points.transform_point2(gradient.start);
@@ -666,7 +668,11 @@ impl GraphicElementRendered for VectorDataTable {
});
// Vello does `element_transform * brush_transform` internally. We don't want element_transform to have any impact so we need to left multiply by the inverse.
// This makes the final internal brush transform equal to `parent_transform`, allowing you to stretch a gradient by transforming the parent folder.
let inverse_element_transform = (element_transform.matrix2.determinant() != 0.).then(|| element_transform.inverse()).unwrap_or_default();
let inverse_element_transform = if element_transform.matrix2.determinant() != 0. {
element_transform.inverse()
} else {
Default::default()
};
let brush_transform = kurbo::Affine::new((inverse_element_transform * parent_transform).to_cols_array());
scene.fill(peniko::Fill::NonZero, kurbo::Affine::new(element_transform.to_cols_array()), &fill, Some(brush_transform), &path);
}
@@ -983,7 +989,7 @@ impl GraphicElementRendered for RasterDataTable<CPU> {
if image.data.is_empty() {
return;
}
let image = peniko::Image::new(image.to_flat_u8().0.into(), peniko::Format::Rgba8, image.width, image.height).with_extend(peniko::Extend::Repeat);
let image = peniko::Image::new(image.to_flat_u8().0.into(), peniko::ImageFormat::Rgba8, image.width, image.height).with_extend(peniko::Extend::Repeat);
let transform = transform * *instance.transform * DAffine2::from_scale(1. / DVec2::new(image.width as f64, image.height as f64));
scene.draw_image(&image, kurbo::Affine::new(transform.to_cols_array()));
@@ -1035,10 +1041,10 @@ impl GraphicElementRendered for RasterDataTable<GPU> {
};
for instance in self.instance_ref_iter() {
let image = peniko::Image::new(vec![].into(), peniko::Format::Rgba8, instance.instance.data().width(), instance.instance.data().height()).with_extend(peniko::Extend::Repeat);
let image = peniko::Image::new(vec![].into(), peniko::ImageFormat::Rgba8, instance.instance.data().width(), instance.instance.data().height()).with_extend(peniko::Extend::Repeat);
let id = image.data.id();
context.resource_overrides.insert(id, instance.instance.data_owned());
context.resource_overrides.insert(id, instance.instance.data().clone());
render_stuff(image, *instance.transform, *instance.alpha_blending);
}

View File

@@ -2,7 +2,7 @@
name = "node-macro"
publish = false
version = "0.0.0"
rust-version = "1.85"
rust-version = "1.88"
authors = ["Graphite Authors <contact@graphite.rs>"]
edition = "2024"
readme = "../../README.md"
@@ -26,4 +26,3 @@ proc-macro-error2 = "2"
[dev-dependencies]
graphene-core = { workspace = true }

View File

@@ -16,7 +16,7 @@ impl Context {
backends: wgpu::Backends::all(),
..Default::default()
};
let instance = Instance::new(instance_descriptor);
let instance = Instance::new(&instance_descriptor);
let adapter_options = wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::HighPerformance,
@@ -24,26 +24,24 @@ impl Context {
force_fallback_adapter: false,
};
// `request_adapter` instantiates the general connection to the GPU
let adapter = instance.request_adapter(&adapter_options).await?;
let adapter = instance.request_adapter(&adapter_options).await.ok()?;
let required_limits = adapter.limits();
// `request_device` instantiates the feature specific connection to the GPU, defining some parameters,
// `features` being the available features.
let (device, queue) = adapter
.request_device(
&wgpu::DeviceDescriptor {
label: None,
// #[cfg(not(feature = "passthrough"))]
required_features: wgpu::Features::empty(),
// Currently disabled because not all backend support passthrough.
// TODO: reenable only when vulkan adapter is available
// #[cfg(feature = "passthrough")]
// required_features: wgpu::Features::SPIRV_SHADER_PASSTHROUGH,
required_limits,
memory_hints: Default::default(),
},
None,
)
.request_device(&wgpu::DeviceDescriptor {
label: None,
// #[cfg(not(feature = "passthrough"))]
required_features: wgpu::Features::empty(),
// Currently disabled because not all backend support passthrough.
// TODO: reenable only when vulkan adapter is available
// #[cfg(feature = "passthrough")]
// required_features: wgpu::Features::SPIRV_SHADER_PASSTHROUGH,
required_limits,
memory_hints: Default::default(),
trace: wgpu::Trace::Off,
})
.await
.unwrap();

View File

@@ -3,18 +3,20 @@ mod context;
use anyhow::Result;
pub use context::Context;
use dyn_any::StaticType;
use futures::lock::Mutex;
use glam::UVec2;
use graphene_application_io::{ApplicationIo, EditorApi, SurfaceHandle};
use graphene_application_io::{ApplicationIo, EditorApi, SurfaceHandle, SurfaceId};
use graphene_core::{Color, Ctx};
pub use graphene_svg_renderer::RenderContext;
use std::sync::Arc;
use vello::{AaConfig, AaSupport, RenderParams, Renderer, RendererOptions, Scene};
use wgpu::util::TextureBlitter;
use wgpu::{Origin3d, SurfaceConfiguration, TextureAspect};
#[derive(dyn_any::DynAny)]
pub struct WgpuExecutor {
pub context: Context,
vello_renderer: futures::lock::Mutex<Renderer>,
vello_renderer: Mutex<Renderer>,
}
impl std::fmt::Debug for WgpuExecutor {
@@ -32,16 +34,17 @@ impl<'a, T: ApplicationIo<Executor = WgpuExecutor>> From<&'a EditorApi<T>> for &
pub type WgpuSurface = Arc<SurfaceHandle<Surface>>;
pub type WgpuWindow = Arc<SurfaceHandle<WindowHandle>>;
impl graphene_application_io::Size for Surface {
fn size(&self) -> UVec2 {
self.resolution
}
}
pub struct Surface {
pub inner: wgpu::Surface<'static>,
resolution: UVec2,
pub target_texture: Mutex<Option<TargetTexture>>,
pub blitter: TextureBlitter,
}
pub struct TargetTexture {
view: wgpu::TextureView,
size: UVec2,
}
#[cfg(target_arch = "wasm32")]
pub type Window = web_sys::HtmlCanvasElement;
#[cfg(not(target_arch = "wasm32"))]
@@ -51,52 +54,88 @@ unsafe impl StaticType for Surface {
type Static = Surface;
}
const VELLO_SURFACE_FORMAT: wgpu::TextureFormat = wgpu::TextureFormat::Rgba8Unorm;
impl WgpuExecutor {
pub async fn render_vello_scene(&self, scene: &Scene, surface: &WgpuSurface, width: u32, height: u32, context: &RenderContext, background: Color) -> Result<()> {
let surface = &surface.surface.inner;
let surface_caps = surface.get_capabilities(&self.context.adapter);
surface.configure(
pub async fn render_vello_scene(&self, scene: &Scene, surface: &WgpuSurface, size: UVec2, context: &RenderContext, background: Color) -> Result<()> {
let mut guard = surface.surface.target_texture.lock().await;
let target_texture = if let Some(target_texture) = &*guard
&& target_texture.size == size
{
target_texture
} else {
let texture = self.context.device.create_texture(&wgpu::TextureDescriptor {
label: None,
size: wgpu::Extent3d {
width: size.x,
height: size.y,
depth_or_array_layers: 1,
},
mip_level_count: 1,
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
usage: wgpu::TextureUsages::STORAGE_BINDING | wgpu::TextureUsages::TEXTURE_BINDING,
format: VELLO_SURFACE_FORMAT,
view_formats: &[],
});
let view = texture.create_view(&wgpu::TextureViewDescriptor::default());
*guard = Some(TargetTexture { size, view });
guard.as_ref().unwrap()
};
let surface_inner = &surface.surface.inner;
let surface_caps = surface_inner.get_capabilities(&self.context.adapter);
surface_inner.configure(
&self.context.device,
&SurfaceConfiguration {
usage: wgpu::TextureUsages::RENDER_ATTACHMENT | wgpu::TextureUsages::STORAGE_BINDING,
format: wgpu::TextureFormat::Rgba8Unorm,
width,
height,
format: VELLO_SURFACE_FORMAT,
width: size.x,
height: size.y,
present_mode: surface_caps.present_modes[0],
alpha_mode: wgpu::CompositeAlphaMode::Opaque,
view_formats: vec![],
desired_maximum_frame_latency: 2,
},
);
let surface_texture = surface.get_current_texture()?;
let [r, g, b, _] = background.to_rgba8_srgb();
let render_params = RenderParams {
// We are using an explicit opaque color here to eliminate the alpha premultiplication step
// which would be required to support a transparent webgpu canvas
base_color: vello::peniko::Color::from_rgba8(r, g, b, 0xff),
width,
height,
width: size.x,
height: size.y,
antialiasing_method: AaConfig::Msaa16,
};
{
let mut renderer = self.vello_renderer.lock().await;
for (id, texture) in context.resource_overrides.iter() {
let texture_view = wgpu::ImageCopyTextureBase {
texture: texture.clone(),
let texture = texture.clone();
let texture_view = wgpu::TexelCopyTextureInfoBase {
texture,
mip_level: 0,
origin: Origin3d::ZERO,
aspect: TextureAspect::All,
};
renderer.override_image(
&vello::peniko::Image::new(vello::peniko::Blob::from_raw_parts(Arc::new(vec![]), *id), vello::peniko::Format::Rgba8, 0, 0),
&vello::peniko::Image::new(vello::peniko::Blob::from_raw_parts(Arc::new(vec![]), *id), vello::peniko::ImageFormat::Rgba8, 0, 0),
Some(texture_view),
);
}
renderer.render_to_surface(&self.context.device, &self.context.queue, scene, &surface_texture, &render_params).unwrap();
renderer.render_to_texture(&self.context.device, &self.context.queue, scene, &target_texture.view, &render_params)?;
}
let surface_texture = surface_inner.get_current_texture()?;
let mut encoder = self.context.device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: Some("Surface Blit") });
surface.surface.blitter.copy(
&self.context.device,
&mut encoder,
&target_texture.view,
&surface_texture.texture.create_view(&wgpu::TextureViewDescriptor::default()),
);
self.context.queue.submit([encoder.finish()]);
surface_texture.present();
Ok(())
@@ -105,24 +144,23 @@ impl WgpuExecutor {
#[cfg(target_arch = "wasm32")]
pub fn create_surface(&self, canvas: graphene_application_io::WasmSurfaceHandle) -> Result<SurfaceHandle<Surface>> {
let surface = self.context.instance.create_surface(wgpu::SurfaceTarget::Canvas(canvas.surface))?;
Ok(SurfaceHandle {
window_id: canvas.window_id,
surface: Surface {
inner: surface,
resolution: UVec2::ZERO,
},
})
self.create_surface_inner(surface, canvas.window_id)
}
#[cfg(not(target_arch = "wasm32"))]
pub fn create_surface(&self, window: SurfaceHandle<Window>) -> Result<SurfaceHandle<Surface>> {
let size = window.surface.inner_size();
let resolution = UVec2::new(size.width, size.height);
let surface = self.context.instance.create_surface(wgpu::SurfaceTarget::Window(Box::new(window.surface)))?;
self.create_surface_inner(surface, window.window_id)
}
pub fn create_surface_inner(&self, surface: wgpu::Surface<'static>, window_id: SurfaceId) -> Result<SurfaceHandle<Surface>> {
let blitter = TextureBlitter::new(&self.context.device, VELLO_SURFACE_FORMAT);
Ok(SurfaceHandle {
window_id: window.window_id,
surface: Surface { inner: surface, resolution },
window_id,
surface: Surface {
inner: surface,
target_texture: Mutex::new(None),
blitter,
},
})
}
}
@@ -134,7 +172,8 @@ impl WgpuExecutor {
let vello_renderer = Renderer::new(
&context.device,
RendererOptions {
surface_format: Some(wgpu::TextureFormat::Rgba8Unorm),
// surface_format: Some(wgpu::TextureFormat::Rgba8Unorm),
pipeline_cache: None,
use_cpu: false,
antialiasing_support: AaSupport::all(),
num_init_threads: std::num::NonZeroUsize::new(1),