Merge branch 'master' into grid_shape

This commit is contained in:
0SlowPoke0
2025-07-24 03:31:35 +05:30
committed by GitHub
96 changed files with 4672 additions and 4234 deletions

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@@ -835,6 +835,20 @@ impl Color {
[(gamma.red * 255.) as u8, (gamma.green * 255.) as u8, (gamma.blue * 255.) as u8, (gamma.alpha * 255.) as u8]
}
/// Return the all RGB components as a u8 slice, first component is red, followed by green, followed by blue. Use this if the [`Color`] is in linear space.
///
/// # Examples
/// ```
/// use graphene_core::color::Color;
/// let color = Color::from_rgbaf32(0.114, 0.103, 0.98, 0.97).unwrap();
/// // TODO: Add test
/// ```
#[inline(always)]
pub fn to_rgb8_srgb(&self) -> [u8; 3] {
let gamma = self.to_gamma_srgb();
[(gamma.red * 255.) as u8, (gamma.green * 255.) as u8, (gamma.blue * 255.) as u8]
}
// https://www.niwa.nu/2013/05/math-behind-colorspace-conversions-rgb-hsl/
/// Convert a [Color] to a hue, saturation, lightness and alpha (all between 0 and 1)
///

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@@ -27,6 +27,24 @@ impl<T> Instances<T> {
}
}
pub fn new_instance(instance: Instance<T>) -> Self {
Self {
instance: vec![instance.instance],
transform: vec![instance.transform],
alpha_blending: vec![instance.alpha_blending],
source_node_id: vec![instance.source_node_id],
}
}
pub fn with_capacity(capacity: usize) -> Self {
Self {
instance: Vec::with_capacity(capacity),
transform: Vec::with_capacity(capacity),
alpha_blending: Vec::with_capacity(capacity),
source_node_id: Vec::with_capacity(capacity),
}
}
pub fn push(&mut self, instance: Instance<T>) {
self.instance.push(instance.instance);
self.transform.push(instance.transform);
@@ -161,6 +179,18 @@ unsafe impl<T: StaticType + 'static> StaticType for Instances<T> {
type Static = Instances<T>;
}
impl<T> FromIterator<Instance<T>> for Instances<T> {
fn from_iter<I: IntoIterator<Item = Instance<T>>>(iter: I) -> Self {
let iter = iter.into_iter();
let (lower, _) = iter.size_hint();
let mut instances = Self::with_capacity(lower);
for instance in iter {
instances.push(instance);
}
instances
}
}
fn one_daffine2_default() -> Vec<DAffine2> {
vec![DAffine2::IDENTITY]
}

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@@ -10,10 +10,18 @@ use crate::{Context, Ctx};
use glam::{DAffine2, DVec2};
#[node_macro::node(category("Text"))]
fn to_string<T: std::fmt::Debug>(_: impl Ctx, #[implementations(String, bool, f64, u32, u64, DVec2, VectorDataTable, DAffine2)] value: T) -> String {
fn to_string<T: std::fmt::Debug>(_: impl Ctx, #[implementations(String, bool, f64, u32, u64, DVec2, DAffine2, VectorDataTable)] value: T) -> String {
format!("{:?}", value)
}
#[node_macro::node(category("Text"))]
fn serialize<T: serde::Serialize>(
_: impl Ctx,
#[implementations(String, bool, f64, u32, u64, DVec2, DAffine2, Color, Option<Color>, GraphicGroupTable, VectorDataTable, RasterDataTable<CPU>)] value: T,
) -> String {
serde_json::to_string(&value).unwrap_or_else(|_| "Serialization Error".to_string())
}
#[node_macro::node(category("Text"))]
fn string_concatenate(_: impl Ctx, #[implementations(String)] first: String, second: TextArea) -> String {
first.clone() + &second

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@@ -50,16 +50,14 @@ impl PathBuilder {
}
if per_glyph_instances {
if !self.glyph_subpaths.is_empty() {
self.vector_table.push(Instance {
instance: VectorData::from_subpaths(core::mem::take(&mut self.glyph_subpaths), false),
transform: DAffine2::from_translation(glyph_offset),
..Default::default()
})
}
} else if !self.glyph_subpaths.is_empty() {
for subpath in self.glyph_subpaths.iter() {
// Unwrapping here is ok, since the check above guarantees there is at least one `VectorData`
self.vector_table.push(Instance {
instance: VectorData::from_subpaths(core::mem::take(&mut self.glyph_subpaths), false),
transform: DAffine2::from_translation(glyph_offset),
..Default::default()
});
} else {
for subpath in self.glyph_subpaths.drain(..) {
// Unwrapping here is ok because `self.vector_table` is initialized with a single `VectorData`
self.vector_table.get_mut(0).unwrap().instance.append_subpath(subpath, false);
}
}
@@ -128,18 +126,26 @@ fn render_glyph_run(glyph_run: &GlyphRun<'_, ()>, path_builder: &mut PathBuilder
// User-requested tilt applied around baseline to avoid vertical displacement
// Translation ensures rotation point is at the baseline, not origin
let skew = DAffine2::from_translation(DVec2::new(0., run_y as f64))
* DAffine2::from_cols_array(&[1., 0., -tilt.to_radians().tan(), 1., 0., 0.])
* DAffine2::from_translation(DVec2::new(0., -run_y as f64));
let skew = if per_glyph_instances {
DAffine2::from_cols_array(&[1., 0., -tilt.to_radians().tan(), 1., 0., 0.])
} else {
DAffine2::from_translation(DVec2::new(0., run_y as f64))
* DAffine2::from_cols_array(&[1., 0., -tilt.to_radians().tan(), 1., 0., 0.])
* DAffine2::from_translation(DVec2::new(0., -run_y as f64))
};
let synthesis = run.synthesis();
// Font synthesis (e.g., synthetic italic) applied separately from user transforms
// This preserves the distinction between font styling and user transformations
let style_skew = synthesis.skew().map(|angle| {
DAffine2::from_translation(DVec2::new(0., run_y as f64))
* DAffine2::from_cols_array(&[1., 0., -angle.to_radians().tan() as f64, 1., 0., 0.])
* DAffine2::from_translation(DVec2::new(0., -run_y as f64))
if per_glyph_instances {
DAffine2::from_cols_array(&[1., 0., -angle.to_radians().tan() as f64, 1., 0., 0.])
} else {
DAffine2::from_translation(DVec2::new(0., run_y as f64))
* DAffine2::from_cols_array(&[1., 0., -angle.to_radians().tan() as f64, 1., 0., 0.])
* DAffine2::from_translation(DVec2::new(0., -run_y as f64))
}
});
let font = run.font();

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@@ -182,7 +182,7 @@ where
A::Item: Clone,
B::Item: Clone,
{
a.flat_map(move |i| (b.clone().map(move |j| (i.clone(), j))))
a.flat_map(move |i| b.clone().map(move |j| (i.clone(), j)))
}
/// A square (represented by its top left corner position and width/height of `square_size`) that is currently a candidate for targetting by the dart throwing process.

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@@ -1,7 +1,9 @@
use bezier_rs::BezierHandles;
use bezier_rs::{BezierHandles, ManipulatorGroup, Subpath};
use dyn_any::DynAny;
use glam::DVec2;
use kurbo::{CubicBez, Line, PathSeg, Point, QuadBez};
use kurbo::{BezPath, CubicBez, Line, PathSeg, Point, QuadBez};
use super::PointId;
/// Represents different ways of calculating the centroid.
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, serde::Serialize, serde::Deserialize, Hash, DynAny, specta::Type, node_macro::ChoiceType)]
@@ -138,3 +140,39 @@ pub fn handles_to_segment(start: DVec2, handles: BezierHandles, end: DVec2) -> P
}
}
}
pub fn subpath_to_kurbo_bezpath(subpath: Subpath<PointId>) -> BezPath {
let maniputor_groups = subpath.manipulator_groups();
let closed = subpath.closed();
bezpath_from_manipulator_groups(maniputor_groups, closed)
}
pub fn bezpath_from_manipulator_groups(manipulator_groups: &[ManipulatorGroup<PointId>], closed: bool) -> BezPath {
let mut bezpath = kurbo::BezPath::new();
let mut out_handle;
let Some(first) = manipulator_groups.first() else { return bezpath };
bezpath.move_to(dvec2_to_point(first.anchor));
out_handle = first.out_handle;
for manipulator in manipulator_groups.iter().skip(1) {
match (out_handle, manipulator.in_handle) {
(Some(handle_start), Some(handle_end)) => bezpath.curve_to(dvec2_to_point(handle_start), dvec2_to_point(handle_end), dvec2_to_point(manipulator.anchor)),
(None, None) => bezpath.line_to(dvec2_to_point(manipulator.anchor)),
(None, Some(handle)) => bezpath.quad_to(dvec2_to_point(handle), dvec2_to_point(manipulator.anchor)),
(Some(handle), None) => bezpath.quad_to(dvec2_to_point(handle), dvec2_to_point(manipulator.anchor)),
}
out_handle = manipulator.out_handle;
}
if closed {
match (out_handle, first.in_handle) {
(Some(handle_start), Some(handle_end)) => bezpath.curve_to(dvec2_to_point(handle_start), dvec2_to_point(handle_end), dvec2_to_point(first.anchor)),
(None, None) => bezpath.line_to(dvec2_to_point(first.anchor)),
(None, Some(handle)) => bezpath.quad_to(dvec2_to_point(handle), dvec2_to_point(first.anchor)),
(Some(handle), None) => bezpath.quad_to(dvec2_to_point(handle), dvec2_to_point(first.anchor)),
}
bezpath.close_path();
}
bezpath
}

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@@ -337,7 +337,7 @@ impl VectorData {
/// Returns the number of linear segments connected to the given point.
pub fn connected_linear_segments(&self, point_id: PointId) -> usize {
self.segment_bezier_iter()
.filter(|(_, bez, start, end)| ((*start == point_id || *end == point_id) && matches!(bez.handles, BezierHandles::Linear)))
.filter(|(_, bez, start, end)| (*start == point_id || *end == point_id) && matches!(bez.handles, BezierHandles::Linear))
.count()
}

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