Reduce window size for native applications to 800x600

This commit is contained in:
Dennis Kobert
2023-06-17 07:29:58 -07:00
committed by Keavon Chambers
parent d0722f6985
commit e03da35a83
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -109,7 +109,7 @@ impl ApplicationIo for WasmApplicationIo {
let event_loop = winit::event_loop::EventLoop::new(); let event_loop = winit::event_loop::EventLoop::new();
let window = winit::window::WindowBuilder::new() let window = winit::window::WindowBuilder::new()
.with_title("Graphite") .with_title("Graphite")
.with_inner_size(winit::dpi::PhysicalSize::new(1920, 1080)) .with_inner_size(winit::dpi::PhysicalSize::new(800, 600))
.build(&event_loop) .build(&event_loop)
.unwrap(); .unwrap();
let window = Arc::new(window); let window = Arc::new(window);
+1 -1
View File
@@ -456,7 +456,7 @@ impl gpu_executor::GpuExecutor for WgpuExecutor {
view_formats: vec![], view_formats: vec![],
}; };
surface.configure(&self.context.device, &config); surface.configure(&self.context.device, &config);
self.surface_config.set(Some(config.clone())); self.surface_config.set(Some(config));
let surface_id = window.surface_id; let surface_id = window.surface_id;
Ok(SurfaceHandle { surface_id, surface }) Ok(SurfaceHandle { surface_id, surface })