Make Copy to Points and (Circular) Repeat and nodes output group data, and add flattening nodes (#2011)

* Output group from repeat, add flatten vector elements

* Fix tests

* Fix demo artwork

* Output group from copy to points, add repeat for graphic groups, fix editor freeze on render fail

* Restore painted dreams

* WIP: Fix demo artwork

* Fix demo artwork, add ungroup node

* Incorrect scaling

* fix test

* Fix demo art

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
adamgerhant
2024-10-14 12:39:28 -07:00
committed by GitHub
parent b028bbb8cc
commit e09f5ecaec
14 changed files with 346 additions and 158 deletions

View File

@@ -266,7 +266,7 @@ pub fn to_transform(transform: DAffine2) -> usvg::Transform {
// TODO: Click targets can be removed from the render output, since the vector data is available in the vector modify data from Monitor nodes.
// This will require that the transform for child layers into that layer space be calculated, or it could be returned from the RenderOutput instead of click targets.
#[derive(Debug, Clone, PartialEq, DynAny)]
#[derive(Debug, Default, Clone, PartialEq, DynAny)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct RenderMetadata {
pub footprints: HashMap<NodeId, (Footprint, DAffine2)>,
@@ -301,6 +301,12 @@ pub trait GraphicElementRendered {
fn contains_artboard(&self) -> bool {
false
}
fn new_ids_from_hash(&mut self, _reference: Option<NodeId>) {}
fn to_graphic_element(&self) -> GraphicElement {
GraphicElement::default()
}
}
impl GraphicElementRendered for GraphicGroup {
@@ -393,6 +399,16 @@ impl GraphicElementRendered for GraphicGroup {
fn contains_artboard(&self) -> bool {
self.iter().any(|(element, _)| element.contains_artboard())
}
fn new_ids_from_hash(&mut self, _reference: Option<NodeId>) {
for (element, node_id) in self.elements.iter_mut() {
element.new_ids_from_hash(*node_id);
}
}
fn to_graphic_element(&self) -> GraphicElement {
GraphicElement::GraphicGroup(self.clone())
}
}
impl GraphicElementRendered for VectorData {
@@ -582,6 +598,14 @@ impl GraphicElementRendered for VectorData {
scene.pop_layer();
}
}
fn new_ids_from_hash(&mut self, reference: Option<NodeId>) {
self.vector_new_ids_from_hash(reference.map(|id| id.0).unwrap_or_default());
}
fn to_graphic_element(&self) -> GraphicElement {
GraphicElement::VectorData(Box::new(self.clone()))
}
}
impl GraphicElementRendered for Artboard {
@@ -948,6 +972,14 @@ impl GraphicElementRendered for GraphicElement {
GraphicElement::Raster(raster) => raster.contains_artboard(),
}
}
fn new_ids_from_hash(&mut self, reference: Option<NodeId>) {
match self {
GraphicElement::VectorData(vector_data) => vector_data.new_ids_from_hash(reference),
GraphicElement::GraphicGroup(graphic_group) => graphic_group.new_ids_from_hash(reference),
GraphicElement::Raster(_) => (),
}
}
}
/// Used to stop rust complaining about upstream traits adding display implementations to `Option<Color>`. This would not be an issue as we control that crate.