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Update Imaginate to output bitmap data to the graph via Image Frame node (#1001)
* Multiple node outputs * Add new nodes * gcore use std by default to allow for testing * Allow multiple node outputs * Multiple outputs to frontend * Add ImageFrameNode to node registry * Minor cleanup * Basic transform implementation * Add some logging to image encoding * Fix ImageFrameNode * Add transform input to Imaginate node (#1014) * Add transform input to imaginate node * Force the resolution to be edited with no transform * Add transform to imaginate generation * Fix compilation --------- Co-authored-by: Keavon Chambers <keavon@keavon.com> * Add labels to node outputs * Fix seed; disable mask when transform is disconnected; add Imaginate tooltips * Rename 'Input Multiple' node to 'Input' * Code review * Replicate to Svelte * Show only the primary input chain in the Properties panel --------- Co-authored-by: Dennis Kobert <dennis@kobert.dev> Co-authored-by: Keavon Chambers <keavon@keavon.com>
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@@ -275,7 +275,6 @@ mod test {
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pub fn map_result() {
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let value: ClonedNode<Result<&u32, ()>> = ClonedNode(Ok(&4u32));
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assert_eq!(value.eval(()), Ok(&4u32));
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static clone: &CloneNode<u32> = &CloneNode::new();
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//let type_erased_clone = clone as &dyn for<'a> Node<'a, &'a u32, Output = u32>;
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let map_result = MapResultNode::new(ValueNode::new(FnNode::new(|x: &u32| x.clone())));
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//et type_erased = &map_result as &dyn for<'a> Node<'a, Result<&'a u32, ()>, Output = Result<u32, ()>>;
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