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Update Imaginate to output bitmap data to the graph via Image Frame node (#1001)
* Multiple node outputs * Add new nodes * gcore use std by default to allow for testing * Allow multiple node outputs * Multiple outputs to frontend * Add ImageFrameNode to node registry * Minor cleanup * Basic transform implementation * Add some logging to image encoding * Fix ImageFrameNode * Add transform input to Imaginate node (#1014) * Add transform input to imaginate node * Force the resolution to be edited with no transform * Add transform to imaginate generation * Fix compilation --------- Co-authored-by: Keavon Chambers <keavon@keavon.com> * Add labels to node outputs * Fix seed; disable mask when transform is disconnected; add Imaginate tooltips * Rename 'Input Multiple' node to 'Input' * Code review * Replicate to Svelte * Show only the primary input chain in the Properties panel --------- Co-authored-by: Dennis Kobert <dennis@kobert.dev> Co-authored-by: Keavon Chambers <keavon@keavon.com>
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co-authored by
Keavon Chambers
Dennis Kobert
parent
70f4d60e66
commit
e14618b234
@@ -94,7 +94,7 @@ pub struct ProtoNetwork {
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pub nodes: Vec<(NodeId, ProtoNode)>,
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}
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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pub enum ConstructionArgs {
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Value(value::TaggedValue),
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Nodes(Vec<NodeId>),
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@@ -133,7 +133,7 @@ impl ConstructionArgs {
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}
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}
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#[derive(Debug, PartialEq)]
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#[derive(Debug, PartialEq, Clone)]
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pub struct ProtoNode {
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pub construction_args: ConstructionArgs,
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pub input: ProtoNodeInput,
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