Refactor the node macro and simply most of the node implementations (#1942)

* Add support structure for new node macro to gcore

* Fix compile issues and code generation

* Implement new node_fn macro

* Implement property translation

* Fix NodeIO type generation

* Start translating math nodes

* Move node implementation to outer scope to allow usage of local imports

* Add expose attribute to allow controlling the parameter exposure

* Add rust analyzer support for #[implementations] attribute

* Migrate logic nodes

* Handle where clause properly

* Implement argument ident pattern preservation

* Implement adjustment layer mapping

* Fix node registry types

* Fix module paths

* Improve demo artwork comptibility

* Improve macro error reporting

* Fix handling of impl node implementations

* Fix nodeio type computation

* Fix opacity node and graph type resolution

* Fix loading of demo artworks

* Fix eslint

* Fix typo in macro test

* Remove node definitions for Adjustment Nodes

* Fix type alias property generation and make adjustments footprint aware

* Convert vector nodes

* Implement path overrides

* Fix stroke node

* Fix painted dreams

* Implement experimental type level specialization

* Fix poisson disk sampling -> all demo artworks should work again

* Port text node + make node macro more robust by implementing lifetime substitution

* Fix vector node tests

* Fix red dress demo + ci

* Fix clippy warnings

* Code review

* Fix primary input issues

* Improve math nodes and audit others

* Set no_properties when no automatic properties are derived

* Port vector generator nodes (could not derive all definitions yet)

* Various QA changes and add min/max/mode_range to number parameters

* Add min and max for f64 and u32

* Convert gpu nodes and clean up unused nodes

* Partially port transform node

* Allow implementations on call arg

* Port path modify node

* Start porting graphic element nodes

* Transform nodes in graphic_element.rs

* Port brush node

* Port nodes in wasm_executior

* Rename node macro

* Fix formatting

* Fix Mandelbrot node

* Formatting

* Fix Load Image and Load Resource nodes, add scope input to node macro

* Remove unnecessary underscores

* Begin attemping to make nodes resolution-aware

* Infer a generic manual compositon type on generic call arg

* Various fixes and work towards merging

* Final changes for merge!

* Fix tests, probably

* More free line removals!

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
Dennis Kobert
2024-09-20 03:50:30 -07:00
committed by GitHub
co-authored by Keavon Chambers
parent ca0d102296
commit e352c7fa71
92 changed files with 4250 additions and 7270 deletions
@@ -62,6 +62,8 @@
height: 0;
margin: 0;
opacity: 0;
// Firefox weirdly applies a 2px border which causes this element to take up a 4x4 square of space, so this removes it from the flow to prevent it from offsetting the label
position: absolute;
}
// Unchecked
@@ -116,16 +116,19 @@
<style lang="scss" global>
.ruler-input {
flex: 1 1 100%;
background: var(--color-4-dimgray);
background: var(--color-2-mildblack);
overflow: hidden;
position: relative;
box-sizing: border-box;
&.horizontal {
height: 16px;
border-bottom: 1px solid var(--color-5-dullgray);
}
&.vertical {
width: 16px;
border-right: 1px solid var(--color-5-dullgray);
svg text {
text-anchor: end;
@@ -137,7 +140,7 @@
path {
stroke-width: 1px;
stroke: var(--color-6-lowergray);
stroke: var(--color-5-dullgray);
}
text {