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https://github.com/GraphiteEditor/Graphite.git
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Refactor the node macro and simply most of the node implementations (#1942)
* Add support structure for new node macro to gcore * Fix compile issues and code generation * Implement new node_fn macro * Implement property translation * Fix NodeIO type generation * Start translating math nodes * Move node implementation to outer scope to allow usage of local imports * Add expose attribute to allow controlling the parameter exposure * Add rust analyzer support for #[implementations] attribute * Migrate logic nodes * Handle where clause properly * Implement argument ident pattern preservation * Implement adjustment layer mapping * Fix node registry types * Fix module paths * Improve demo artwork comptibility * Improve macro error reporting * Fix handling of impl node implementations * Fix nodeio type computation * Fix opacity node and graph type resolution * Fix loading of demo artworks * Fix eslint * Fix typo in macro test * Remove node definitions for Adjustment Nodes * Fix type alias property generation and make adjustments footprint aware * Convert vector nodes * Implement path overrides * Fix stroke node * Fix painted dreams * Implement experimental type level specialization * Fix poisson disk sampling -> all demo artworks should work again * Port text node + make node macro more robust by implementing lifetime substitution * Fix vector node tests * Fix red dress demo + ci * Fix clippy warnings * Code review * Fix primary input issues * Improve math nodes and audit others * Set no_properties when no automatic properties are derived * Port vector generator nodes (could not derive all definitions yet) * Various QA changes and add min/max/mode_range to number parameters * Add min and max for f64 and u32 * Convert gpu nodes and clean up unused nodes * Partially port transform node * Allow implementations on call arg * Port path modify node * Start porting graphic element nodes * Transform nodes in graphic_element.rs * Port brush node * Port nodes in wasm_executior * Rename node macro * Fix formatting * Fix Mandelbrot node * Formatting * Fix Load Image and Load Resource nodes, add scope input to node macro * Remove unnecessary underscores * Begin attemping to make nodes resolution-aware * Infer a generic manual compositon type on generic call arg * Various fixes and work towards merging * Final changes for merge! * Fix tests, probably * More free line removals! --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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@@ -1,6 +1,6 @@
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use core::marker::PhantomData;
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use crate::{Node, NodeMut};
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use crate::Node;
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pub struct FnNode<T: Fn(I) -> O, I, O>(T, PhantomData<(I, O)>);
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impl<'i, T: Fn(I) -> O + 'i, O: 'i, I: 'i> Node<'i, I> for FnNode<T, I, O> {
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@@ -15,31 +15,3 @@ impl<T: Fn(I) -> O, I, O> FnNode<T, I, O> {
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FnNode(f, PhantomData)
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}
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}
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pub struct FnMutNode<T: FnMut(I) -> O, I, O>(T, PhantomData<(I, O)>);
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impl<'i, T: FnMut(I) -> O + 'i, O: 'i, I: 'i> NodeMut<'i, I> for FnMutNode<T, I, O> {
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type MutOutput = O;
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fn eval_mut(&'i mut self, input: I) -> Self::MutOutput {
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self.0(input)
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}
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}
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impl<'i, T: FnMut(I) -> O + 'i, I: 'i, O: 'i> FnMutNode<T, I, O> {
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pub fn new(f: T) -> Self {
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FnMutNode(f, PhantomData)
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}
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}
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pub struct FnNodeWithState<'i, T: Fn(I, &'i State) -> O, I, O, State: 'i>(T, State, PhantomData<(&'i O, I)>);
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impl<'i, I: 'i, O: 'i, State, T: Fn(I, &'i State) -> O + 'i> Node<'i, I> for FnNodeWithState<'i, T, I, O, State> {
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type Output = O;
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fn eval(&'i self, input: I) -> Self::Output {
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(self.0)(input, &self.1)
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}
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}
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impl<'i, I, O, State, T: Fn(I, &'i State) -> O> FnNodeWithState<'i, T, I, O, State> {
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pub fn new(f: T, state: State) -> Self {
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FnNodeWithState(f, state, PhantomData)
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}
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}
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