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https://github.com/GraphiteEditor/Graphite.git
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Refactor the node macro and simply most of the node implementations (#1942)
* Add support structure for new node macro to gcore * Fix compile issues and code generation * Implement new node_fn macro * Implement property translation * Fix NodeIO type generation * Start translating math nodes * Move node implementation to outer scope to allow usage of local imports * Add expose attribute to allow controlling the parameter exposure * Add rust analyzer support for #[implementations] attribute * Migrate logic nodes * Handle where clause properly * Implement argument ident pattern preservation * Implement adjustment layer mapping * Fix node registry types * Fix module paths * Improve demo artwork comptibility * Improve macro error reporting * Fix handling of impl node implementations * Fix nodeio type computation * Fix opacity node and graph type resolution * Fix loading of demo artworks * Fix eslint * Fix typo in macro test * Remove node definitions for Adjustment Nodes * Fix type alias property generation and make adjustments footprint aware * Convert vector nodes * Implement path overrides * Fix stroke node * Fix painted dreams * Implement experimental type level specialization * Fix poisson disk sampling -> all demo artworks should work again * Port text node + make node macro more robust by implementing lifetime substitution * Fix vector node tests * Fix red dress demo + ci * Fix clippy warnings * Code review * Fix primary input issues * Improve math nodes and audit others * Set no_properties when no automatic properties are derived * Port vector generator nodes (could not derive all definitions yet) * Various QA changes and add min/max/mode_range to number parameters * Add min and max for f64 and u32 * Convert gpu nodes and clean up unused nodes * Partially port transform node * Allow implementations on call arg * Port path modify node * Start porting graphic element nodes * Transform nodes in graphic_element.rs * Port brush node * Port nodes in wasm_executior * Rename node macro * Fix formatting * Fix Mandelbrot node * Formatting * Fix Load Image and Load Resource nodes, add scope input to node macro * Remove unnecessary underscores * Begin attemping to make nodes resolution-aware * Infer a generic manual compositon type on generic call arg * Various fixes and work towards merging * Final changes for merge! * Fix tests, probably * More free line removals! --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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@@ -1,6 +1,6 @@
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use super::discrete_srgb::float_to_srgb_u8;
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use super::{Color, ImageSlice};
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use crate::{AlphaBlending, Node};
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use super::Color;
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use crate::AlphaBlending;
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use alloc::vec::Vec;
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use core::hash::{Hash, Hasher};
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use dyn_any::StaticType;
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@@ -65,7 +65,7 @@ impl<P: Pixel + Debug> Debug for Image<P> {
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}
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}
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unsafe impl<P: StaticTypeSized + Pixel> StaticType for Image<P>
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unsafe impl<P: dyn_any::StaticTypeSized + Pixel> StaticType for Image<P>
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where
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P::Static: Pixel,
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{
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@@ -126,14 +126,6 @@ impl<P: Pixel> Image<P> {
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base64_string: None,
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}
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}
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pub fn as_slice(&self) -> ImageSlice<P> {
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ImageSlice {
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width: self.width,
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height: self.height,
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data: self.data.as_slice(),
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}
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}
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}
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impl Image<Color> {
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@@ -224,42 +216,6 @@ impl<P: Pixel> IntoIterator for Image<P> {
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}
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}
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#[derive(Debug, Clone, Copy, Default)]
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pub struct ImageRefNode<P> {
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_p: PhantomData<P>,
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}
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#[node_macro::node_fn(ImageRefNode<_P>)]
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fn image_ref_node<_P: Pixel>(image: &'input Image<_P>) -> ImageSlice<'input, _P> {
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image.as_slice()
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}
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#[derive(Debug, Clone)]
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pub struct CollectNode {}
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#[node_macro::node_fn(CollectNode)]
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fn collect_node<_Iter>(input: _Iter) -> Vec<_Iter::Item>
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where
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_Iter: Iterator,
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{
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input.collect()
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}
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#[derive(Debug)]
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pub struct MapImageSliceNode<Data> {
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data: Data,
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}
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#[node_macro::node_fn(MapImageSliceNode)]
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fn map_node<P: Pixel>(input: (u32, u32), data: Vec<P>) -> Image<P> {
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Image {
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width: input.0,
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height: input.1,
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data,
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base64_string: None,
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}
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}
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#[derive(Clone, Debug, PartialEq, Default, specta::Type)]
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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pub struct ImageFrame<P: Pixel> {
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@@ -314,7 +270,7 @@ impl<P: Copy + Pixel> BitmapMut for ImageFrame<P> {
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}
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}
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unsafe impl<P: StaticTypeSized + Pixel> StaticType for ImageFrame<P>
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unsafe impl<P: dyn_any::StaticTypeSized + Pixel> StaticType for ImageFrame<P>
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where
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P::Static: Pixel,
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{
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