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https://github.com/GraphiteEditor/Graphite.git
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Refactor the node macro and simply most of the node implementations (#1942)
* Add support structure for new node macro to gcore * Fix compile issues and code generation * Implement new node_fn macro * Implement property translation * Fix NodeIO type generation * Start translating math nodes * Move node implementation to outer scope to allow usage of local imports * Add expose attribute to allow controlling the parameter exposure * Add rust analyzer support for #[implementations] attribute * Migrate logic nodes * Handle where clause properly * Implement argument ident pattern preservation * Implement adjustment layer mapping * Fix node registry types * Fix module paths * Improve demo artwork comptibility * Improve macro error reporting * Fix handling of impl node implementations * Fix nodeio type computation * Fix opacity node and graph type resolution * Fix loading of demo artworks * Fix eslint * Fix typo in macro test * Remove node definitions for Adjustment Nodes * Fix type alias property generation and make adjustments footprint aware * Convert vector nodes * Implement path overrides * Fix stroke node * Fix painted dreams * Implement experimental type level specialization * Fix poisson disk sampling -> all demo artworks should work again * Port text node + make node macro more robust by implementing lifetime substitution * Fix vector node tests * Fix red dress demo + ci * Fix clippy warnings * Code review * Fix primary input issues * Improve math nodes and audit others * Set no_properties when no automatic properties are derived * Port vector generator nodes (could not derive all definitions yet) * Various QA changes and add min/max/mode_range to number parameters * Add min and max for f64 and u32 * Convert gpu nodes and clean up unused nodes * Partially port transform node * Allow implementations on call arg * Port path modify node * Start porting graphic element nodes * Transform nodes in graphic_element.rs * Port brush node * Port nodes in wasm_executior * Rename node macro * Fix formatting * Fix Mandelbrot node * Formatting * Fix Load Image and Load Resource nodes, add scope input to node macro * Remove unnecessary underscores * Begin attemping to make nodes resolution-aware * Infer a generic manual compositon type on generic call arg * Various fixes and work towards merging * Final changes for merge! * Fix tests, probably * More free line removals! --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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@@ -15,6 +15,7 @@ pub use glam::{DAffine2, DVec2, IVec2, UVec2};
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use std::fmt::Display;
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use std::hash::Hash;
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use std::marker::PhantomData;
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use std::str::FromStr;
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pub use std::sync::Arc;
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/// Macro to generate the tagged value enum.
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@@ -82,32 +83,31 @@ macro_rules! tagged_value {
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_ => Err(format!("Cannot convert {:?} to TaggedValue", DynAny::type_name(input.as_ref()))),
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}
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}
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pub fn from_type(input: &Type) -> Self {
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pub fn from_type(input: &Type) -> Option<Self> {
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match input {
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Type::Generic(_) => {
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log::warn!("Generic type should be resolved");
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TaggedValue::None
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None
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}
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Type::Concrete(concrete_type) => {
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let Some(internal_id) = concrete_type.id else {
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return TaggedValue::None;
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};
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let internal_id = concrete_type.id?;
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use std::any::TypeId;
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// TODO: Add default implementations for types such as TaggedValue::Subpaths, and use the defaults here and in document_node_types
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// Tries using the default for the tagged value type. If it not implemented, then uses the default used in document_node_types. If it is not used there, then TaggedValue::None is returned.
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match internal_id {
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Some(match internal_id {
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x if x == TypeId::of::<()>() => TaggedValue::None,
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$( x if x == TypeId::of::<$ty>() => TaggedValue::$identifier(Default::default()), )*
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_ => TaggedValue::None,
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}
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_ => return None,
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})
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}
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Type::Fn(_, output) => TaggedValue::from_type(output),
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Type::Future(_) => {
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log::warn!("Future type not used");
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TaggedValue::None
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None
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}
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}
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}
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pub fn from_type_or_none(input: &Type) -> Self {
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Self::from_type(input).unwrap_or(TaggedValue::None)
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}
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}
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};
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}
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@@ -160,7 +160,6 @@ tagged_value! {
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GradientType(graphene_core::vector::style::GradientType),
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#[serde(alias = "GradientPositions")] // TODO: Eventually remove this alias (probably starting late 2024)
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GradientStops(graphene_core::vector::style::GradientStops),
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Quantization(graphene_core::quantization::QuantizationChannels),
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OptionalColor(Option<graphene_core::raster::color::Color>),
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#[serde(alias = "ManipulatorGroupIds")] // TODO: Eventually remove this alias (probably starting late 2024)
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PointIds(Vec<graphene_core::vector::PointId>),
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@@ -196,6 +195,31 @@ impl TaggedValue {
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}
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}
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pub fn from_primitive_string(string: &str, ty: &Type) -> Option<Self> {
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match ty {
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Type::Generic(_) => None,
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Type::Concrete(concrete_type) => {
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let internal_id = concrete_type.id?;
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use std::any::TypeId;
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// TODO: Add default implementations for types such as TaggedValue::Subpaths, and use the defaults here and in document_node_types
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// Tries using the default for the tagged value type. If it not implemented, then uses the default used in document_node_types. If it is not used there, then TaggedValue::None is returned.
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let ty = match internal_id {
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x if x == TypeId::of::<()>() => TaggedValue::None,
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x if x == TypeId::of::<String>() => TaggedValue::String(string.into()),
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x if x == TypeId::of::<f64>() => FromStr::from_str(string).map(TaggedValue::F64).ok()?,
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x if x == TypeId::of::<u64>() => FromStr::from_str(string).map(TaggedValue::U64).ok()?,
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x if x == TypeId::of::<u32>() => FromStr::from_str(string).map(TaggedValue::U32).ok()?,
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x if x == TypeId::of::<bool>() => FromStr::from_str(string).map(TaggedValue::Bool).ok()?,
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x if x == TypeId::of::<Color>() => Color::from_rgba_str(string).map(TaggedValue::Color)?,
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_ => return None,
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};
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Some(ty)
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}
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Type::Fn(_, output) => TaggedValue::from_primitive_string(string, output),
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Type::Future(_) => None,
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}
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}
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pub fn to_u32(&self) -> u32 {
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match self {
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TaggedValue::U32(x) => *x,
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