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Refactor the node macro and simply most of the node implementations (#1942)
* Add support structure for new node macro to gcore * Fix compile issues and code generation * Implement new node_fn macro * Implement property translation * Fix NodeIO type generation * Start translating math nodes * Move node implementation to outer scope to allow usage of local imports * Add expose attribute to allow controlling the parameter exposure * Add rust analyzer support for #[implementations] attribute * Migrate logic nodes * Handle where clause properly * Implement argument ident pattern preservation * Implement adjustment layer mapping * Fix node registry types * Fix module paths * Improve demo artwork comptibility * Improve macro error reporting * Fix handling of impl node implementations * Fix nodeio type computation * Fix opacity node and graph type resolution * Fix loading of demo artworks * Fix eslint * Fix typo in macro test * Remove node definitions for Adjustment Nodes * Fix type alias property generation and make adjustments footprint aware * Convert vector nodes * Implement path overrides * Fix stroke node * Fix painted dreams * Implement experimental type level specialization * Fix poisson disk sampling -> all demo artworks should work again * Port text node + make node macro more robust by implementing lifetime substitution * Fix vector node tests * Fix red dress demo + ci * Fix clippy warnings * Code review * Fix primary input issues * Improve math nodes and audit others * Set no_properties when no automatic properties are derived * Port vector generator nodes (could not derive all definitions yet) * Various QA changes and add min/max/mode_range to number parameters * Add min and max for f64 and u32 * Convert gpu nodes and clean up unused nodes * Partially port transform node * Allow implementations on call arg * Port path modify node * Start porting graphic element nodes * Transform nodes in graphic_element.rs * Port brush node * Port nodes in wasm_executior * Rename node macro * Fix formatting * Fix Mandelbrot node * Formatting * Fix Load Image and Load Resource nodes, add scope input to node macro * Remove unnecessary underscores * Begin attemping to make nodes resolution-aware * Infer a generic manual compositon type on generic call arg * Various fixes and work towards merging * Final changes for merge! * Fix tests, probably * More free line removals! --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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@@ -15,7 +15,6 @@ gpu = [
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"gpu-executor",
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]
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wgpu = ["gpu", "dep:wgpu", "graph-craft/wgpu"]
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quantization = ["autoquant"]
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wasm = ["wasm-bindgen", "web-sys", "js-sys"]
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imaginate = ["image/png", "base64", "js-sys", "web-sys", "wasm-bindgen-futures"]
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image-compare = ["dep:image-compare"]
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@@ -25,7 +24,7 @@ wayland = ["graph-craft/wayland"]
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[dependencies]
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# Local dependencies
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dyn-any = { path = "../../libraries/dyn-any", features = ["derive"] }
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dyn-any = { path = "../../libraries/dyn-any", features = ["derive", "reqwest"] }
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graph-craft = { path = "../graph-craft", features = ["serde"] }
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wgpu-executor = { path = "../wgpu-executor" }
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graphene-core = { path = "../gcore", default-features = false, features = [
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@@ -85,9 +84,6 @@ web-sys = { workspace = true, optional = true, features = [
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"HtmlImageElement",
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"ImageBitmapRenderingContext",
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] }
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autoquant = { git = "https://github.com/truedoctor/autoquant", optional = true, features = [
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"fitting",
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] }
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# Optional dependencies
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image-compare = { version = "0.4.1", optional = true }
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