Port all remaining Subpath producers to BezPath and delete the legacy subpath module (#4457)

* Port all remaining Subpath producers to BezPath and delete the legacy subpath module

* Reset contour state at each MoveTo so an open contour's segments don't leak into the next region

* Give the polygon and star constructors a true center and radius instead of compensated arguments
This commit is contained in:
Keavon Chambers
2026-08-18 15:28:58 -07:00
committed by GitHub
parent 8f1b2bed5f
commit e3b968f7e2
43 changed files with 961 additions and 1291 deletions

View File

@@ -1,47 +1,35 @@
use glam::DVec2;
use vector_types::subpath::{ManipulatorGroup, Subpath};
use vector_types::vector::PointId;
use kurbo::{BezPath, Point};
pub fn convert_usvg_path(path: &usvg::Path) -> Vec<Subpath<PointId>> {
let mut subpaths = Vec::new();
let mut manipulators_list = Vec::new();
pub fn convert_usvg_path(path: &usvg::Path) -> BezPath {
let mut bezpath = BezPath::new();
let mut points = path.data().points().iter();
let to_vec = |p: &usvg::tiny_skia_path::Point| DVec2::new(p.x as f64, p.y as f64);
let to_point = |p: &usvg::tiny_skia_path::Point| Point::new(p.x as f64, p.y as f64);
for verb in path.data().verbs() {
match verb {
usvg::tiny_skia_path::PathVerb::Move => {
subpaths.push(Subpath::new(std::mem::take(&mut manipulators_list), false));
let Some(start) = points.next().map(to_vec) else { continue };
manipulators_list.push(ManipulatorGroup::new(start, Some(start), Some(start)));
let Some(start) = points.next().map(to_point) else { continue };
bezpath.move_to(start);
}
usvg::tiny_skia_path::PathVerb::Line => {
let Some(end) = points.next().map(to_vec) else { continue };
manipulators_list.push(ManipulatorGroup::new(end, Some(end), Some(end)));
let Some(end) = points.next().map(to_point) else { continue };
bezpath.line_to(end);
}
usvg::tiny_skia_path::PathVerb::Quad => {
let Some(handle) = points.next().map(to_vec) else { continue };
let Some(end) = points.next().map(to_vec) else { continue };
if let Some(last) = manipulators_list.last_mut() {
last.out_handle = Some(last.anchor + (2. / 3.) * (handle - last.anchor));
}
manipulators_list.push(ManipulatorGroup::new(end, Some(end + (2. / 3.) * (handle - end)), Some(end)));
let Some(handle) = points.next().map(to_point) else { continue };
let Some(end) = points.next().map(to_point) else { continue };
bezpath.quad_to(handle, end);
}
usvg::tiny_skia_path::PathVerb::Cubic => {
let Some(first_handle) = points.next().map(to_vec) else { continue };
let Some(second_handle) = points.next().map(to_vec) else { continue };
let Some(end) = points.next().map(to_vec) else { continue };
if let Some(last) = manipulators_list.last_mut() {
last.out_handle = Some(first_handle);
}
manipulators_list.push(ManipulatorGroup::new(end, Some(second_handle), Some(end)));
}
usvg::tiny_skia_path::PathVerb::Close => {
subpaths.push(Subpath::new(std::mem::take(&mut manipulators_list), true));
let Some(first_handle) = points.next().map(to_point) else { continue };
let Some(second_handle) = points.next().map(to_point) else { continue };
let Some(end) = points.next().map(to_point) else { continue };
bezpath.curve_to(first_handle, second_handle, end);
}
usvg::tiny_skia_path::PathVerb::Close => bezpath.close_path(),
}
}
subpaths.push(Subpath::new(manipulators_list, false));
subpaths
bezpath
}