diff --git a/node-graph/node-macro/src/shader_nodes/per_pixel_adjust.rs b/node-graph/node-macro/src/shader_nodes/per_pixel_adjust.rs index cd0d911694..f01c364223 100644 --- a/node-graph/node-macro/src/shader_nodes/per_pixel_adjust.rs +++ b/node-graph/node-macro/src/shader_nodes/per_pixel_adjust.rs @@ -71,7 +71,7 @@ impl ShaderCodegen for PerPixelAdjust { let entry_point_name = quote!(#entry_point_mod::#entry_point_name_ident); let uniform_struct_ident = format_ident!("Uniform"); let uniform_struct = quote!(#entry_point_mod::#uniform_struct_ident); - let gpu_node_mod = format_ident!("{}_gpu", fn_name); + let shader_node_mod = format_ident!("{}_shader_node", fn_name); let codegen = PerPixelAdjustCodegen { parsed, @@ -82,7 +82,7 @@ impl ShaderCodegen for PerPixelAdjust { entry_point_name, uniform_struct_ident, uniform_struct, - gpu_node_mod, + shader_node_mod, }; Ok(ShaderTokens { @@ -101,7 +101,7 @@ pub struct PerPixelAdjustCodegen<'a> { entry_point_name: TokenStream, uniform_struct_ident: Ident, uniform_struct: TokenStream, - gpu_node_mod: Ident, + shader_node_mod: Ident, } impl PerPixelAdjustCodegen<'_> { @@ -286,9 +286,9 @@ impl PerPixelAdjustCodegen<'_> { shader_node: Some(ShaderNodeType::ShaderNode), ..self.parsed.attributes.clone() }, - fn_name: self.gpu_node_mod.clone(), - struct_name: format_ident!("{}", self.gpu_node_mod.to_string().to_case(Case::Pascal)), - mod_name: self.gpu_node_mod.clone(), + fn_name: self.shader_node_mod.clone(), + struct_name: format_ident!("{}", self.shader_node_mod.to_string().to_case(Case::Pascal)), + mod_name: self.shader_node_mod.clone(), fn_generics: vec![parse_quote!('a: 'n)], where_clause: None, input: Input { @@ -307,10 +307,10 @@ impl PerPixelAdjustCodegen<'_> { let gpu_node_impl = crate::codegen::generate_node_code(&parsed_node_fn)?; // wrap node in `mod #gpu_node_mod` - let gpu_node_mod = &self.gpu_node_mod; + let shader_node_mod = &self.shader_node_mod; Ok(quote! { #[cfg(feature = #SHADER_NODES_FEATURE_GATE)] - mod #gpu_node_mod { + mod #shader_node_mod { use super::*; use wgpu_executor::WgpuExecutor;