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Desktop: Use multithreaded CEF event loop on Windows and Linux (#3076)
* Prototype multi threaded event loop * Fix input event dispatch * Remove dead code * Reenable do_message_loop_work for macos targets * Cleanup * Review cleanup * Remove outdated comment * Attempt to fix texture import errors --------- Co-authored-by: Timon Schelling <me@timon.zip>
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Timon Schelling
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0e467907e2
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e4dd3ce806
@@ -11,8 +11,7 @@ use cef::{
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};
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use include_dir::{Dir, include_dir};
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pub(crate) const GRAPHITE_SCHEME: &str = "graphite-static";
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pub(crate) const FRONTEND_DOMAIN: &str = "frontend";
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use super::consts::{FRONTEND_DOMAIN, GRAPHITE_SCHEME};
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pub(crate) struct GraphiteSchemeHandlerFactory {
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object: *mut RcImpl<_cef_scheme_handler_factory_t, Self>,
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