mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-16 23:08:05 +08:00
Adopt serving lifetimes and the safe record surfaces in the node crates
This commit is contained in:
@@ -106,7 +106,7 @@ fn assign_colors<'e>(
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return Err(GraphError::past_end().into());
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}
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let element = content.element_ref(lane).clone();
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let park_existing = |paint: Option<&List<Graphic>>| -> Result<Option<&'e List<Graphic>>, Interrupt> { paint.map(|paint| park_paint(ctx.arena(), paint.clone())).transpose() };
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let park_existing = |paint: Option<&List<Graphic<'static>>>| -> Result<Option<&'e List<Graphic>>, Interrupt> { paint.map(|paint| park_paint(ctx.arena(), paint.clone())).transpose() };
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let existing_fill = park_existing(content.lane(lane).attr::<Fill>())?;
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let existing_stroke = park_existing(content.lane(lane).attr::<StrokeAttr>())?;
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let carried = carried_lane_attrs(ctx.arena(), *content.lane(lane))?;
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@@ -164,7 +164,7 @@ fn assign_colors_extent(
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#[node_macro::node(category(""), extent(assign_colors_graphic_extent))]
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fn assign_colors_graphic<'e>(
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ctx: impl Ctx + CacheHash + ExtractArena<'e> + ExtractIndex + InjectIndex + Copy,
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content: IList<Graphic>,
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content: IList<Graphic<'static>>,
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#[data] lane_offsets: std::sync::Arc<std::sync::Mutex<Option<LaneOffsets>>>,
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#[default(true)] fill: bool,
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stroke: bool,
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@@ -173,7 +173,7 @@ fn assign_colors_graphic<'e>(
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randomize: bool,
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seed: SeedValue,
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repeat_every: u32,
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) -> Result<IList<(Graphic, Attr<'e, TransformAttr>, Attr<'e, EditorLayerPath>)>, Interrupt> {
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) -> Result<IList<(Graphic<'e>, Attr<'e, TransformAttr>, Attr<'e, EditorLayerPath>)>, Interrupt> {
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let lane = ctx.index() as usize;
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if lane >= content.len() {
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return Err(GraphError::past_end().into());
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@@ -276,7 +276,7 @@ fn assign_colors_graphic_extent(
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pub use _assign_colors_graphic_mod::assign_colors_graphic_entries;
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fn park_paint(arena: &core_types::arena::Arena, paint: List<Graphic>) -> Result<&List<Graphic>, Interrupt> {
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fn park_paint<'e>(arena: &'e core_types::arena::Arena, paint: List<Graphic<'static>>) -> Result<&'e List<Graphic<'static>>, Interrupt> {
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let (parked, _) = arena.alloc(paint).ok_or(GraphError {
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kind: core_types::gpoll::ErrorKind::ArenaExhausted,
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trace: Vec::new(),
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@@ -319,9 +319,8 @@ fn default_gradient_paint(paint: &mut List<Graphic>, bounds: Option<[DVec2; 2]>,
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/// The materialized paint level as the canonical owned paint list, content
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/// kept in its native form.
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fn paint_table(paint: core_types::node::List<'_, Graphic>) -> List<Graphic> {
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// SAFETY: a materialized input's frames are arena-resident.
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let item = unsafe { core_types::record::GroupItem::from_resident(paint.batch()) };
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fn paint_table(paint: core_types::node::List<'_, Graphic<'_>>) -> List<Graphic<'static>> {
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let item = paint.as_group_item();
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graphic_types::graphic::run_to_list::<Graphic>(&item).expect("a paint level holds graphic lanes")
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}
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@@ -331,10 +330,10 @@ fn paint_table(paint: core_types::node::List<'_, Graphic>) -> List<Graphic> {
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fn fill<'e>(
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ctx: impl Ctx + ExtractArena<'e> + ExtractIndex + InjectIndex + Copy,
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/// The content with vector paths to apply the fill style to.
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(element, _content_fill): (Vector, Attr<'e, Fill>),
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(element, _content_fill): (Vector, Attr<Fill>),
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/// The fill to paint the path with.
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#[default(Color::BLACK)]
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fill: IList<Graphic>,
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fill: IList<Graphic<'static>>,
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_backup_color: IList<Color>,
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_backup_gradient: IList<GradientStops>,
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_gradient_type: GradientType,
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@@ -353,14 +352,14 @@ fn fill<'e>(
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#[node_macro::node(category(""))]
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fn fill_graphic_leveled<'e>(
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ctx: impl Ctx + ExtractArena<'e> + ExtractIndex + InjectIndex + Copy,
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(element, _content_fill): (Graphic, Attr<'e, Fill>),
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#[default(Color::BLACK)] fill: IList<Graphic>,
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(element, _content_fill): (Graphic<'static>, Attr<Fill>),
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#[default(Color::BLACK)] fill: IList<Graphic<'static>>,
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_backup_color: IList<Color>,
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_backup_gradient: IList<GradientStops>,
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_gradient_type: GradientType,
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_spread_method: GradientSpreadMethod,
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_transform: Option<DAffine2>,
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) -> Result<(Graphic, Attr<'e, Fill>), Interrupt> {
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) -> Result<(Graphic<'static>, Attr<'e, Fill>), Interrupt> {
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let bounds = match BoundingBox::bounding_box(&element, DAffine2::IDENTITY, false) {
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RenderBoundingBox::Rectangle(bounds) => Some(bounds),
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_ => None,
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@@ -379,7 +378,7 @@ fn stroke<'e>(
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(element, content_transform): (Vector, Attr<TransformAttr>),
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/// The stroke paint.
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#[default(Color::BLACK)]
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paint: IList<Graphic>,
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paint: IList<Graphic<'static>>,
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/// The stroke thickness.
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#[unit(" px")]
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#[default(2.)]
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@@ -446,8 +445,8 @@ fn for_each_interior_vector_mut(element: &mut Graphic, mut f: impl FnMut(&mut Ve
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#[node_macro::node(category(""))]
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fn stroke_graphic_leveled<'e>(
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ctx: impl Ctx + ExtractArena<'e> + ExtractIndex + InjectIndex + Copy,
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(element, content_transform): (Graphic, Attr<TransformAttr>),
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#[default(Color::BLACK)] paint: IList<Graphic>,
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(element, content_transform): (Graphic<'static>, Attr<TransformAttr>),
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#[default(Color::BLACK)] paint: IList<Graphic<'static>>,
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#[unit(" px")]
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#[default(2.)]
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weight: f64,
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@@ -458,7 +457,7 @@ fn stroke_graphic_leveled<'e>(
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paint_order: PaintOrder,
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dash_lengths: IList<f64>,
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#[unit(" px")] dash_offset: f64,
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) -> Result<(Graphic, Attr<TransformAttr>, Attr<'e, StrokeAttr>), Interrupt> {
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) -> Result<(Graphic<'static>, Attr<TransformAttr>, Attr<'e, StrokeAttr>), Interrupt> {
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let dash_lengths = (0..dash_lengths.len()).map(|index| dash_lengths.get(index).max(0.)).collect();
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let stroke = Stroke {
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weight,
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@@ -1453,7 +1452,7 @@ fn solidify_rows(flattened: List<Vector>) -> List<Vector> {
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fn solidify_native_lane<'e>(
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arena: &'e core_types::arena::Arena,
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level: graphic_types::graphic::GraphicLevel<'_>,
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snapshot: impl FnOnce() -> List<Graphic>,
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snapshot: impl FnOnce() -> List<Graphic<'static>>,
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lane: usize,
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) -> Result<
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(
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@@ -1575,9 +1574,8 @@ fn emit_legacy_lane<'e>(
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/// The wrap the legacy list collapse applied to a vector level: the run as
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/// one group lane, lane 0's layer path stamped on the wrapper.
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fn wrap_vector_level(content: core_types::node::List<'_, Vector>) -> List<Graphic> {
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// SAFETY: a materialized input's frames are arena-resident.
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let item = unsafe { core_types::record::GroupItem::from_resident(content.batch()) };
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fn wrap_vector_level(content: core_types::node::List<'_, Vector>) -> List<Graphic<'_>> {
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let item = content.as_group_item();
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let layer_path: Vec<NodeId> = match content.len() > 0 {
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true => content.lane(0).attr::<EditorLayerPath>().to_vec(),
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false => Vec::new(),
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@@ -1591,13 +1589,13 @@ fn wrap_vector_level(content: core_types::node::List<'_, Vector>) -> List<Graphi
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/// The materialized level as the legacy graphic list the editor-facing
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/// merged-layers snapshots carry.
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fn legacy_graphic_list_of<T: Clone + Send + Sync + 'static>(content: core_types::node::List<'_, T>) -> List<Graphic>
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fn legacy_graphic_list_of<T: dyn_any::StaticTypeSized>(content: core_types::node::List<'_, T>) -> List<Graphic<'static>>
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where
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List<T>: IntoGraphicList,
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T::Static: Clone + Send + Sync + dyn_any::StaticTypeSized,
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List<T::Static>: IntoGraphicList,
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{
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// SAFETY: a materialized input's frames are arena-resident.
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let item = unsafe { core_types::record::GroupItem::from_resident(content.batch()) };
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graphic_types::graphic::run_to_list::<T>(&item)
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let item = content.as_group_item();
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graphic_types::graphic::run_to_list::<T::Static>(&item)
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.expect("the run holds the row's element type")
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.into_graphic_list()
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}
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@@ -1605,7 +1603,7 @@ where
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#[node_macro::node(category("Vector: Modifier"), path(core_types::vector), extent(solidify_stroke_extent))]
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fn solidify_stroke<'e>(
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ctx: impl Ctx + ExtractArena<'e> + ExtractIndex + InjectIndex + Copy,
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content: IList<Graphic>,
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content: IList<Graphic<'static>>,
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) -> Result<
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IList<(
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Vector,
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@@ -1621,8 +1619,7 @@ fn solidify_stroke<'e>(
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)>,
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Interrupt,
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> {
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// SAFETY: a materialized input's frames are arena-resident.
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let item = unsafe { core_types::record::GroupItem::from_resident(content.batch()) };
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let item = content.as_group_item();
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solidify_native_lane(ctx.arena(), graphic_types::graphic::GraphicLevel::Run(&item), || legacy_graphic_list_of(content), ctx.index() as usize)
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}
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@@ -1812,7 +1809,7 @@ fn map_points_extent(content: ListIn<'_, Vector>, _mapped: ExtentIn<'_>, level:
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fn flatten_path_core<'e>(
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arena: &'e core_types::arena::Arena,
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flattened: List<Vector>,
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snapshot: List<Graphic>,
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snapshot: List<Graphic<'static>>,
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) -> Result<
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(
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Vector,
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@@ -1891,7 +1888,7 @@ fn flatten_path_core<'e>(
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#[node_macro::node(category("Vector"), path(graphene_core::vector))]
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pub fn flatten_path<'e>(
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ctx: impl Ctx + ExtractArena<'e> + ExtractIndex + InjectIndex + Copy,
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content: IList<Graphic>,
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content: IList<Graphic<'static>>,
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) -> Result<
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(
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Vector,
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@@ -1903,8 +1900,7 @@ pub fn flatten_path<'e>(
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),
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Interrupt,
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> {
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// SAFETY: a materialized input's frames are arena-resident.
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let item = unsafe { core_types::record::GroupItem::from_resident(content.batch()) };
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let item = content.as_group_item();
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let flattened = graphic_types::graphic::flatten_vector_rows(graphic_types::graphic::GraphicLevel::Run(&item));
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let snapshot = graphic_types::graphic::run_to_list::<Graphic>(&item).expect("the run holds the row's element type");
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flatten_path_core(ctx.arena(), flattened, snapshot)
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@@ -2176,8 +2172,7 @@ fn decimate(
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/// The materialized vector level as the owned rows the cross-lane cores walk,
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/// content kept native.
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fn vector_rows_of(content: core_types::node::List<'_, Vector>) -> List<Vector> {
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// SAFETY: a materialized input's frames are arena-resident.
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let item = unsafe { core_types::record::GroupItem::from_resident(content.batch()) };
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let item = content.as_group_item();
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graphic_types::graphic::run_to_list::<Vector>(&item).expect("the run holds vector lanes")
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}
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@@ -2625,7 +2620,8 @@ fn offset_points(
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/// Interpolates the geometry, appearance, and transform between multiple vector layers, producing a single morphed vector shape.
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///
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/// *Progression* morphs through all objects. Interpolation is linear unless *Path* geometry is provided to control the trajectory between key objects. The **Origins to Polyline** node may be used to create a path with anchor points corresponding to each object. Other nodes can modify its path segments.
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fn morph_core(flattened: List<Vector>, snapshot: List<Graphic>, progression: f64, reverse: bool, distribution: InterpolationDistribution, path: List<Vector>) -> List<Vector> {
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fn morph_core(flattened: List<Vector>, snapshot: List<Graphic<'static>>, progression: f64, reverse: bool, distribution: InterpolationDistribution, path: List<Vector>) -> List<Vector> {
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use core_types::lane::LaneSource;
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/// Promotes a segment's handle pair to cubic-equivalent Bézier control points.
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/// For linear segments (both None), handles are placed at their respective anchors (zero-length)
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/// so that interpolation against another zero-length cubic doesn't introduce unwanted curvature.
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@@ -2740,7 +2736,7 @@ fn morph_core(flattened: List<Vector>, snapshot: List<Graphic>, progression: f64
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}
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// Lerp between two graphics. Solid color and gradient pairings interpolate; all other pairings step at the midpoint.
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fn lerp_graphic(a: Option<&List<Graphic>>, b: Option<&List<Graphic>>, time: f64) -> Option<List<Graphic>> {
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fn lerp_graphic(a: Option<&List<Graphic<'static>>>, b: Option<&List<Graphic<'static>>>, time: f64) -> Option<List<Graphic<'static>>> {
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let transparent = List::new_from_element(Color::TRANSPARENT).into_graphic_list();
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let a = a.filter(|graphic_list| is_paint_present(graphic_list));
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@@ -3064,13 +3060,13 @@ fn morph_core(flattened: List<Vector>, snapshot: List<Graphic>, progression: f64
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let mut vector = Vector { stroke, ..Default::default() };
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let fill_paint = {
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let source = paint_graphics::<Fill, _>(&content, source_index);
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let target = paint_graphics::<Fill, _>(&content, target_index);
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let source = content.attr::<Fill>(source_index).filter(|paint| is_paint_present(paint));
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let target = content.attr::<Fill>(target_index).filter(|paint| is_paint_present(paint));
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lerp_graphic(source, target, time)
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};
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let stroke_paint = {
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let source = paint_graphics::<StrokeAttr, _>(&content, source_index);
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let target = paint_graphics::<StrokeAttr, _>(&content, target_index);
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let source = content.attr::<StrokeAttr>(source_index).filter(|paint| is_paint_present(paint));
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let target = content.attr::<StrokeAttr>(target_index).filter(|paint| is_paint_present(paint));
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lerp_graphic(source, target, time)
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};
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@@ -3247,7 +3243,7 @@ fn morph_core(flattened: List<Vector>, snapshot: List<Graphic>, progression: f64
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fn morph_lane<'e>(
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arena: &'e core_types::arena::Arena,
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flattened: List<Vector>,
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snapshot: List<Graphic>,
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snapshot: List<Graphic<'static>>,
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progression: f64,
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reverse: bool,
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distribution: InterpolationDistribution,
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@@ -3281,7 +3277,7 @@ fn morph_lane<'e>(
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fn morph<'e>(
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ctx: impl Ctx + ExtractArena<'e> + ExtractIndex + InjectIndex + Copy,
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/// The vector objects to interpolate between. Mixed graphic content is deeply flattened to keep only vector elements.
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content: IList<Graphic>,
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content: IList<Graphic<'static>>,
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/// The fractional part `[0, 1)` traverses the morph uniformly along the path. If the control path has multiple subpaths, each added integer selects the next subpath.
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progression: Progression,
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/// Swap the direction of the progression between objects or along the control path.
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@@ -3307,11 +3303,9 @@ fn morph<'e>(
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),
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Interrupt,
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> {
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// SAFETY: a materialized input's frames are arena-resident.
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let path_item = unsafe { core_types::record::GroupItem::from_resident(path.batch()) };
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let path_item = path.as_group_item();
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let path = graphic_types::graphic::run_to_list::<Vector>(&path_item).expect("the run holds vector lanes");
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// SAFETY: a materialized input's frames are arena-resident.
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let item = unsafe { core_types::record::GroupItem::from_resident(content.batch()) };
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let item = content.as_group_item();
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let flattened = graphic_types::graphic::flatten_vector_rows(graphic_types::graphic::GraphicLevel::Run(&item));
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morph_lane(ctx.arena(), flattened, legacy_graphic_list_of(content), progression, reverse, distribution, path)
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}
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@@ -3341,8 +3335,7 @@ fn morph_vector<'e>(
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),
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Interrupt,
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> {
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// SAFETY: a materialized input's frames are arena-resident.
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let path_item = unsafe { core_types::record::GroupItem::from_resident(path.batch()) };
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let path_item = path.as_group_item();
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let path = graphic_types::graphic::run_to_list::<Vector>(&path_item).expect("the run holds vector lanes");
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let wrapper = wrap_vector_level(content);
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let flattened = graphic_types::graphic::flatten_vector_rows(graphic_types::graphic::GraphicLevel::Legacy(&wrapper));
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