Implement proper fill rendering for vector meshes (#3474)

* Implement branching mesh rendering for SVG

* Patch mesh fill for Vello renderer

* Patch tangent_at_start and tangent_at_end

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
Nicholas Liu
2025-12-20 18:59:37 -08:00
committed by GitHub
parent c21ccf5284
commit e73e524f3d
5 changed files with 328 additions and 11 deletions

1
Cargo.lock generated
View File

@@ -6716,6 +6716,7 @@ dependencies = [
"bytemuck",
"core-types",
"dyn-any",
"fixedbitset",
"glam",
"kurbo 0.12.0",
"log",