Desktop: Mac fix keyboard input (#3371)

* add browser debug port env

* mac use option as alt

* fix cef texture double sRGB conversion by using cef-rs fork with fix

* fix keyboard input on mac

* add missing frontend messages

* fixup

* fix keyboard input mac

* dbg

* re implement keyboard mapping

Co-authored-by: csmoe <csmoe@msn.com>

* Fix double arrow keys

* try fix for non mac

* test

* Revert "test"

This reverts commit c7cde9c597.

* fix mac

* some cleanup

* fix zoom in shortcut on mac introduced in #3377

* disable menu shortcut display

* fixup
This commit is contained in:
Timon
2025-11-17 11:51:59 +00:00
committed by GitHub
parent 181c30bc0a
commit e751979e5c
14 changed files with 365 additions and 383 deletions

View File

@@ -1,29 +1,30 @@
use cef::sys::{cef_event_flags_t, cef_key_event_type_t, cef_mouse_button_type_t};
use cef::{Browser, ImplBrowser, ImplBrowserHost, KeyEvent, KeyEventType, MouseEvent};
use std::time::Instant;
use winit::dpi::PhysicalPosition;
use cef::{Browser, ImplBrowser, ImplBrowserHost, KeyEvent, MouseEvent};
use winit::event::{ButtonSource, ElementState, MouseButton, MouseScrollDelta, WindowEvent};
mod keymap;
use keymap::{ToNativeKeycode, ToVKBits};
use keymap::{ToCharRepresentation, ToNativeKeycode, ToVKBits};
use super::consts::{MULTICLICK_ALLOWED_TRAVEL, MULTICLICK_TIMEOUT, PINCH_ZOOM_SPEED, SCROLL_LINE_HEIGHT, SCROLL_LINE_WIDTH, SCROLL_SPEED_X, SCROLL_SPEED_Y};
mod state;
pub(crate) use state::InputState;
use super::consts::{PINCH_ZOOM_SPEED, SCROLL_LINE_HEIGHT, SCROLL_LINE_WIDTH, SCROLL_SPEED_X, SCROLL_SPEED_Y};
pub(crate) fn handle_window_event(browser: &Browser, input_state: &mut InputState, event: &WindowEvent) {
match event {
WindowEvent::PointerMoved { position, .. } | WindowEvent::PointerEntered { position, .. } => {
input_state.cursor_move(&position);
input_state.cursor_move(position);
let Some(host) = browser.host() else { return };
host.send_mouse_move_event(Some(&input_state.into()), 0);
}
WindowEvent::PointerLeft { position, .. } => {
if let Some(position) = position {
input_state.cursor_move(&position);
input_state.cursor_move(position);
}
let Some(host) = browser.host() else { return };
host.send_mouse_move_event(Some(&input_state.into()), 1);
host.send_mouse_move_event(Some(&(input_state.into())), 1);
}
WindowEvent::PointerButton { state, button, .. } => {
let mouse_button = match button {
@@ -64,70 +65,45 @@ pub(crate) fn handle_window_event(browser: &Browser, input_state: &mut InputStat
input_state.modifiers_changed(&modifiers.state());
}
WindowEvent::KeyboardInput { device_id: _, event, is_synthetic: _ } => {
let (named_key, character) = match &event.logical_key {
winit::keyboard::Key::Named(named_key) => (
Some(named_key),
match named_key {
winit::keyboard::NamedKey::Enter => Some('\u{000d}'),
_ => None,
},
),
winit::keyboard::Key::Character(str) => {
let char = str.chars().next().unwrap_or('\0');
(None, Some(char))
}
_ => return,
};
let native_key_code = event.physical_key.to_native_keycode();
let modifiers = input_state.cef_modifiers(&event.location, event.repeat).raw();
let Some(host) = browser.host() else { return };
let mut key_event = KeyEvent {
size: size_of::<KeyEvent>(),
modifiers,
type_: match (event.state, &event.logical_key) {
(ElementState::Pressed, winit::keyboard::Key::Character(_)) => cef_key_event_type_t::KEYEVENT_CHAR,
(ElementState::Pressed, _) => cef_key_event_type_t::KEYEVENT_RAWKEYDOWN,
(ElementState::Released, _) => cef_key_event_type_t::KEYEVENT_KEYUP,
}
.into(),
..Default::default()
};
if let Some(named_key) = named_key {
key_event.windows_key_code = named_key.to_vk_bits();
} else if let Some(char) = character {
key_event.windows_key_code = char.to_vk_bits();
key_event.modifiers = input_state.cef_modifiers(&event.location, event.repeat).raw();
key_event.windows_key_code = match &event.logical_key {
winit::keyboard::Key::Named(named) => named.to_vk_bits(),
winit::keyboard::Key::Character(char) => char.chars().next().unwrap_or_default().to_vk_bits(),
_ => 0,
};
key_event.native_key_code = event.physical_key.to_native_keycode();
key_event.character = event.logical_key.to_char_representation() as u16;
key_event.unmodified_character = event.key_without_modifiers.to_char_representation() as u16;
#[cfg(target_os = "macos")] // See https://www.magpcss.org/ceforum/viewtopic.php?start=10&t=11650
if key_event.character == 0 && key_event.unmodified_character == 0 && event.text_with_all_modifiers.is_some() {
key_event.unmodified_character = 1;
}
key_event.native_key_code = native_key_code;
if key_event.type_ == cef_key_event_type_t::KEYEVENT_CHAR.into() {
let mut key_down_event = key_event.clone();
key_down_event.type_ = cef_key_event_type_t::KEYEVENT_RAWKEYDOWN.into();
host.send_key_event(Some(&key_down_event));
let Some(host) = browser.host() else { return };
match event.state {
ElementState::Pressed => {
key_event.type_ = KeyEventType::from(cef_key_event_type_t::KEYEVENT_RAWKEYDOWN);
host.send_key_event(Some(&key_event));
if let Some(char) = character {
let mut char_key_event = KeyEvent {
size: size_of::<KeyEvent>(),
modifiers,
is_system_key: 0,
..Default::default()
};
let mut buf = [0; 2];
char.encode_utf16(&mut buf);
char_key_event.windows_key_code = buf[0] as i32;
char_key_event.character = buf[0];
char_key_event.native_key_code = native_key_code;
let mut buf = [0; 2];
char.to_lowercase().next().unwrap().encode_utf16(&mut buf);
char_key_event.unmodified_character = buf[0];
char_key_event.type_ = KeyEventType::from(cef_key_event_type_t::KEYEVENT_CHAR);
host.send_key_event(Some(&char_key_event));
}
}
ElementState::Released => {
key_event.type_ = KeyEventType::from(cef_key_event_type_t::KEYEVENT_KEYUP);
host.send_key_event(Some(&key_event));
}
key_event.windows_key_code = event.logical_key.to_char_representation() as i32;
}
host.send_key_event(Some(&key_event));
}
WindowEvent::PinchGesture { delta, .. } => {
if !delta.is_normal() {
@@ -146,237 +122,3 @@ pub(crate) fn handle_window_event(browser: &Browser, input_state: &mut InputStat
_ => {}
}
}
#[derive(Default)]
pub(crate) struct InputState {
modifiers: winit::keyboard::ModifiersState,
mouse_position: MousePosition,
mouse_state: MouseState,
mouse_click_tracker: ClickTracker,
}
impl InputState {
fn modifiers_changed(&mut self, modifiers: &winit::keyboard::ModifiersState) {
self.modifiers = *modifiers;
}
fn cursor_move(&mut self, position: &PhysicalPosition<f64>) {
self.mouse_position = position.into();
}
fn mouse_input(&mut self, button: &MouseButton, state: &ElementState) -> ClickCount {
self.mouse_state.update(button, state);
self.mouse_click_tracker.input(button, state, self.mouse_position)
}
fn cef_modifiers(&self, location: &winit::keyboard::KeyLocation, is_repeat: bool) -> CefModifiers {
CefModifiers::new(self, location, is_repeat)
}
fn cef_modifiers_mouse_event(&self) -> CefModifiers {
self.cef_modifiers(&winit::keyboard::KeyLocation::Standard, false)
}
}
impl From<InputState> for CefModifiers {
fn from(val: InputState) -> Self {
CefModifiers::new(&val, &winit::keyboard::KeyLocation::Standard, false)
}
}
impl From<&InputState> for MouseEvent {
fn from(val: &InputState) -> Self {
MouseEvent {
x: val.mouse_position.x as i32,
y: val.mouse_position.y as i32,
modifiers: val.cef_modifiers_mouse_event().raw(),
}
}
}
impl From<&mut InputState> for MouseEvent {
fn from(val: &mut InputState) -> Self {
MouseEvent {
x: val.mouse_position.x as i32,
y: val.mouse_position.y as i32,
modifiers: val.cef_modifiers_mouse_event().raw(),
}
}
}
#[derive(Default, Clone, Copy)]
pub(crate) struct MousePosition {
x: usize,
y: usize,
}
impl From<&PhysicalPosition<f64>> for MousePosition {
fn from(position: &PhysicalPosition<f64>) -> Self {
Self {
x: position.x as usize,
y: position.y as usize,
}
}
}
#[derive(Default, Clone)]
pub(crate) struct MouseState {
left: bool,
right: bool,
middle: bool,
}
impl MouseState {
pub(crate) fn update(&mut self, button: &MouseButton, state: &ElementState) {
match state {
ElementState::Pressed => match button {
MouseButton::Left => self.left = true,
MouseButton::Right => self.right = true,
MouseButton::Middle => self.middle = true,
_ => {}
},
ElementState::Released => match button {
MouseButton::Left => self.left = false,
MouseButton::Right => self.right = false,
MouseButton::Middle => self.middle = false,
_ => {}
},
}
}
}
#[derive(Default)]
struct ClickTracker {
left: Option<ClickRecord>,
middle: Option<ClickRecord>,
right: Option<ClickRecord>,
}
impl ClickTracker {
fn input(&mut self, button: &MouseButton, state: &ElementState, position: MousePosition) -> ClickCount {
let record = match button {
MouseButton::Left => &mut self.left,
MouseButton::Right => &mut self.right,
MouseButton::Middle => &mut self.middle,
_ => return ClickCount::Single,
};
let Some(record) = record else {
*record = Some(ClickRecord { position, ..Default::default() });
return ClickCount::Single;
};
let prev_time = record.time;
let prev_position = record.position;
let now = Instant::now();
record.time = now;
record.position = position;
match state {
ElementState::Pressed if record.down_count == ClickCount::Double => {
*record = ClickRecord {
down_count: ClickCount::Single,
..*record
};
return ClickCount::Single;
}
ElementState::Released if record.up_count == ClickCount::Double => {
*record = ClickRecord {
up_count: ClickCount::Single,
..*record
};
return ClickCount::Single;
}
_ => {}
}
let dx = position.x.abs_diff(prev_position.x);
let dy = position.y.abs_diff(prev_position.y);
let within_dist = dx <= MULTICLICK_ALLOWED_TRAVEL && dy <= MULTICLICK_ALLOWED_TRAVEL;
let within_time = now.saturating_duration_since(prev_time) <= MULTICLICK_TIMEOUT;
let count = if within_time && within_dist { ClickCount::Double } else { ClickCount::Single };
*record = match state {
ElementState::Pressed => ClickRecord { down_count: count, ..*record },
ElementState::Released => ClickRecord { up_count: count, ..*record },
};
count
}
}
#[derive(Clone, Copy, PartialEq, Default)]
enum ClickCount {
#[default]
Single,
Double,
}
impl From<ClickCount> for i32 {
fn from(count: ClickCount) -> i32 {
match count {
ClickCount::Single => 1,
ClickCount::Double => 2,
}
}
}
#[derive(Clone, Copy)]
struct ClickRecord {
time: Instant,
position: MousePosition,
down_count: ClickCount,
up_count: ClickCount,
}
impl Default for ClickRecord {
fn default() -> Self {
Self {
time: Instant::now(),
position: Default::default(),
down_count: Default::default(),
up_count: Default::default(),
}
}
}
struct CefModifiers(u32);
impl CefModifiers {
fn new(input_state: &InputState, location: &winit::keyboard::KeyLocation, is_repeat: bool) -> Self {
let mut inner = 0;
if input_state.modifiers.shift_key() {
inner |= cef_event_flags_t::EVENTFLAG_SHIFT_DOWN as u32;
}
if input_state.modifiers.control_key() {
inner |= cef_event_flags_t::EVENTFLAG_CONTROL_DOWN as u32;
}
if input_state.modifiers.alt_key() {
inner |= cef_event_flags_t::EVENTFLAG_ALT_DOWN as u32;
}
if input_state.modifiers.meta_key() {
inner |= cef_event_flags_t::EVENTFLAG_COMMAND_DOWN as u32;
}
if input_state.mouse_state.left {
inner |= cef_event_flags_t::EVENTFLAG_LEFT_MOUSE_BUTTON as u32;
}
if input_state.mouse_state.right {
inner |= cef_event_flags_t::EVENTFLAG_RIGHT_MOUSE_BUTTON as u32;
}
if input_state.mouse_state.middle {
inner |= cef_event_flags_t::EVENTFLAG_MIDDLE_MOUSE_BUTTON as u32;
}
if is_repeat {
inner |= cef_event_flags_t::EVENTFLAG_IS_REPEAT as u32;
}
inner |= match location {
winit::keyboard::KeyLocation::Left => cef_event_flags_t::EVENTFLAG_IS_LEFT as u32,
winit::keyboard::KeyLocation::Right => cef_event_flags_t::EVENTFLAG_IS_RIGHT as u32,
winit::keyboard::KeyLocation::Numpad => cef_event_flags_t::EVENTFLAG_IS_KEY_PAD as u32,
winit::keyboard::KeyLocation::Standard => 0,
};
Self(inner)
}
fn raw(&self) -> u32 {
self.0
}
}

View File

@@ -1,23 +1,44 @@
pub trait ToNativeKeycode {
use winit::keyboard::{Key, NamedKey, PhysicalKey};
pub(crate) trait ToCharRepresentation {
fn to_char_representation(&self) -> char;
}
impl ToCharRepresentation for Key {
fn to_char_representation(&self) -> char {
match self {
Key::Named(named) => match named {
NamedKey::Tab => '\t',
NamedKey::Enter => '\r',
NamedKey::Backspace => '\x08',
NamedKey::Escape => '\x1b',
_ => '\0',
},
Key::Character(char) => char.chars().next().unwrap_or_default(),
_ => '\0',
}
}
}
pub(crate) trait ToNativeKeycode {
fn to_native_keycode(&self) -> i32;
}
impl ToNativeKeycode for winit::keyboard::PhysicalKey {
impl ToNativeKeycode for PhysicalKey {
fn to_native_keycode(&self) -> i32 {
use winit::platform::scancode::PhysicalKeyExtScancode;
#[cfg(target_os = "linux")]
{
self.to_scancode().map(|evdev| (evdev + 8) as i32).unwrap_or(0)
self.to_scancode().map(|evdev| (evdev + 8) as i32).unwrap_or_default()
}
#[cfg(any(target_os = "macos", target_os = "windows"))]
{
self.to_scancode().map(|c| c as i32).unwrap_or(0)
self.to_scancode().map(|c| c as i32).unwrap_or_default()
}
}
}
// Windows Virtual keyboard binary representation
pub(crate) trait ToVKBits {
fn to_vk_bits(&self) -> i32;
}
@@ -32,10 +53,8 @@ macro_rules! map_enum {
}
};
}
impl ToVKBits for winit::keyboard::NamedKey {
fn to_vk_bits(&self) -> i32 {
use winit::keyboard::NamedKey;
map_enum!(
self,
NamedKey,
@@ -49,10 +68,10 @@ impl ToVKBits for winit::keyboard::NamedKey {
(0x5B, Meta),
(0x0D, Enter),
(0x09, Tab),
(0x28, ArrowDown),
(0x25, ArrowLeft),
(0x27, ArrowRight),
(0x26, ArrowUp),
(0x27, ArrowRight),
(0x28, ArrowDown),
(0x23, End),
(0x24, Home),
(0x22, PageDown),
@@ -152,7 +171,6 @@ macro_rules! map {
}
};
}
impl ToVKBits for char {
fn to_vk_bits(&self) -> i32 {
map!(

View File

@@ -0,0 +1,242 @@
use cef::MouseEvent;
use std::time::Instant;
use winit::dpi::PhysicalPosition;
use winit::event::{ElementState, MouseButton};
use crate::cef::consts::{MULTICLICK_ALLOWED_TRAVEL, MULTICLICK_TIMEOUT};
#[derive(Default)]
pub(crate) struct InputState {
modifiers: winit::keyboard::ModifiersState,
mouse_position: MousePosition,
mouse_state: MouseState,
mouse_click_tracker: ClickTracker,
}
impl InputState {
pub(crate) fn modifiers_changed(&mut self, modifiers: &winit::keyboard::ModifiersState) {
self.modifiers = *modifiers;
}
pub(crate) fn cursor_move(&mut self, position: &PhysicalPosition<f64>) {
self.mouse_position = position.into();
}
pub(crate) fn mouse_input(&mut self, button: &MouseButton, state: &ElementState) -> ClickCount {
self.mouse_state.update(button, state);
self.mouse_click_tracker.input(button, state, self.mouse_position)
}
pub(crate) fn cef_modifiers(&self, location: &winit::keyboard::KeyLocation, is_repeat: bool) -> CefModifiers {
CefModifiers::new(self, location, is_repeat)
}
pub(crate) fn cef_mouse_modifiers(&self) -> CefModifiers {
self.cef_modifiers(&winit::keyboard::KeyLocation::Standard, false)
}
}
impl From<InputState> for CefModifiers {
fn from(val: InputState) -> Self {
CefModifiers::new(&val, &winit::keyboard::KeyLocation::Standard, false)
}
}
impl From<&InputState> for MouseEvent {
fn from(val: &InputState) -> Self {
MouseEvent {
x: val.mouse_position.x as i32,
y: val.mouse_position.y as i32,
modifiers: val.cef_mouse_modifiers().raw(),
}
}
}
impl From<&mut InputState> for MouseEvent {
fn from(val: &mut InputState) -> Self {
MouseEvent {
x: val.mouse_position.x as i32,
y: val.mouse_position.y as i32,
modifiers: val.cef_mouse_modifiers().raw(),
}
}
}
#[derive(Default, Clone, Copy)]
pub(crate) struct MousePosition {
x: usize,
y: usize,
}
impl From<&PhysicalPosition<f64>> for MousePosition {
fn from(position: &PhysicalPosition<f64>) -> Self {
Self {
x: position.x as usize,
y: position.y as usize,
}
}
}
#[derive(Default, Clone)]
pub(crate) struct MouseState {
left: bool,
right: bool,
middle: bool,
}
impl MouseState {
pub(crate) fn update(&mut self, button: &MouseButton, state: &ElementState) {
match state {
ElementState::Pressed => match button {
MouseButton::Left => self.left = true,
MouseButton::Right => self.right = true,
MouseButton::Middle => self.middle = true,
_ => {}
},
ElementState::Released => match button {
MouseButton::Left => self.left = false,
MouseButton::Right => self.right = false,
MouseButton::Middle => self.middle = false,
_ => {}
},
}
}
}
#[derive(Default)]
struct ClickTracker {
left: Option<ClickRecord>,
middle: Option<ClickRecord>,
right: Option<ClickRecord>,
}
impl ClickTracker {
fn input(&mut self, button: &MouseButton, state: &ElementState, position: MousePosition) -> ClickCount {
let record = match button {
MouseButton::Left => &mut self.left,
MouseButton::Right => &mut self.right,
MouseButton::Middle => &mut self.middle,
_ => return ClickCount::Single,
};
let Some(record) = record else {
*record = Some(ClickRecord { position, ..Default::default() });
return ClickCount::Single;
};
let prev_time = record.time;
let prev_position = record.position;
let now = Instant::now();
record.time = now;
record.position = position;
match state {
ElementState::Pressed if record.down_count == ClickCount::Double => {
*record = ClickRecord {
down_count: ClickCount::Single,
..*record
};
return ClickCount::Single;
}
ElementState::Released if record.up_count == ClickCount::Double => {
*record = ClickRecord {
up_count: ClickCount::Single,
..*record
};
return ClickCount::Single;
}
_ => {}
}
let dx = position.x.abs_diff(prev_position.x);
let dy = position.y.abs_diff(prev_position.y);
let within_dist = dx <= MULTICLICK_ALLOWED_TRAVEL && dy <= MULTICLICK_ALLOWED_TRAVEL;
let within_time = now.saturating_duration_since(prev_time) <= MULTICLICK_TIMEOUT;
let count = if within_time && within_dist { ClickCount::Double } else { ClickCount::Single };
*record = match state {
ElementState::Pressed => ClickRecord { down_count: count, ..*record },
ElementState::Released => ClickRecord { up_count: count, ..*record },
};
count
}
}
#[derive(Clone, Copy, PartialEq, Default)]
pub(crate) enum ClickCount {
#[default]
Single,
Double,
}
impl From<ClickCount> for i32 {
fn from(count: ClickCount) -> i32 {
match count {
ClickCount::Single => 1,
ClickCount::Double => 2,
}
}
}
#[derive(Clone, Copy)]
struct ClickRecord {
time: Instant,
position: MousePosition,
down_count: ClickCount,
up_count: ClickCount,
}
impl Default for ClickRecord {
fn default() -> Self {
Self {
time: Instant::now(),
position: Default::default(),
down_count: Default::default(),
up_count: Default::default(),
}
}
}
pub(crate) struct CefModifiers(u32);
impl CefModifiers {
fn new(input_state: &InputState, location: &winit::keyboard::KeyLocation, is_repeat: bool) -> Self {
use cef::sys::cef_event_flags_t;
let mut inner = 0;
if input_state.modifiers.shift_key() {
inner |= cef_event_flags_t::EVENTFLAG_SHIFT_DOWN as u32;
}
if input_state.modifiers.control_key() {
inner |= cef_event_flags_t::EVENTFLAG_CONTROL_DOWN as u32;
}
if input_state.modifiers.alt_key() {
inner |= cef_event_flags_t::EVENTFLAG_ALT_DOWN as u32;
}
if input_state.modifiers.meta_key() {
inner |= cef_event_flags_t::EVENTFLAG_COMMAND_DOWN as u32;
}
if input_state.mouse_state.left {
inner |= cef_event_flags_t::EVENTFLAG_LEFT_MOUSE_BUTTON as u32;
}
if input_state.mouse_state.right {
inner |= cef_event_flags_t::EVENTFLAG_RIGHT_MOUSE_BUTTON as u32;
}
if input_state.mouse_state.middle {
inner |= cef_event_flags_t::EVENTFLAG_MIDDLE_MOUSE_BUTTON as u32;
}
if is_repeat {
inner |= cef_event_flags_t::EVENTFLAG_IS_REPEAT as u32;
}
inner |= match location {
winit::keyboard::KeyLocation::Left => cef_event_flags_t::EVENTFLAG_IS_LEFT as u32,
winit::keyboard::KeyLocation::Right => cef_event_flags_t::EVENTFLAG_IS_RIGHT as u32,
winit::keyboard::KeyLocation::Numpad => cef_event_flags_t::EVENTFLAG_IS_KEY_PAD as u32,
winit::keyboard::KeyLocation::Standard => 0,
};
Self(inner)
}
pub(crate) fn raw(&self) -> u32 {
self.0
}
}

View File

@@ -72,6 +72,14 @@ impl<H: CefEventHandler> ImplApp for BrowserProcessAppImpl<H> {
// Hide user prompt asking for keychain access
cmd.append_switch(Some(&CefString::from("use-mock-keychain")));
}
// Enable browser debugging via environment variable
if let Some(env) = std::env::var("GRAPHITE_BROWSER_DEBUG_PORT").ok()
&& let Some(port) = env.parse::<u16>().ok()
{
cmd.append_switch_with_value(Some(&CefString::from("remote-debugging-port")), Some(&CefString::from(port.to_string().as_str())));
cmd.append_switch_with_value(Some(&CefString::from("remote-allow-origins")), Some(&CefString::from("*")));
}
}
}

View File

@@ -1,4 +1,5 @@
use winit::event_loop::ActiveEventLoop;
use winit::platform::macos::WindowAttributesMacOS;
use winit::window::{Window, WindowAttributes};
use crate::consts::APP_NAME;
@@ -11,7 +12,7 @@ pub(super) struct NativeWindowImpl {
impl super::NativeWindow for NativeWindowImpl {
fn configure(attributes: WindowAttributes, _event_loop: &dyn ActiveEventLoop) -> WindowAttributes {
let mac_window = winit::platform::macos::WindowAttributesMacOS::default()
let mac_window = WindowAttributesMacOS::default()
.with_titlebar_transparent(true)
.with_fullsize_content_view(true)
.with_title_hidden(true);

View File

@@ -1,4 +1,6 @@
use winit::event_loop::ActiveEventLoop;
use winit::icon::Icon;
use winit::platform::windows::WinIcon;
use winit::window::{Window, WindowAttributes};
use crate::event::AppEventScheduler;
@@ -9,8 +11,8 @@ pub(super) struct NativeWindowImpl {
impl super::NativeWindow for NativeWindowImpl {
fn configure(attributes: WindowAttributes, _event_loop: &dyn ActiveEventLoop) -> WindowAttributes {
if let Ok(win_icon) = winit::platform::windows::WinIcon::from_resource(1, None) {
let icon = winit::icon::Icon(std::sync::Arc::new(win_icon));
if let Ok(win_icon) = WinIcon::from_resource(1, None) {
let icon = Icon(std::sync::Arc::new(win_icon));
attributes.with_window_icon(Some(icon))
} else {
attributes