mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-19 02:48:12 +08:00
Desktop: Mac fix keyboard input (#3371)
* add browser debug port env
* mac use option as alt
* fix cef texture double sRGB conversion by using cef-rs fork with fix
* fix keyboard input on mac
* add missing frontend messages
* fixup
* fix keyboard input mac
* dbg
* re implement keyboard mapping
Co-authored-by: csmoe <csmoe@msn.com>
* Fix double arrow keys
* try fix for non mac
* test
* Revert "test"
This reverts commit c7cde9c597.
* fix mac
* some cleanup
* fix zoom in shortcut on mac introduced in #3377
* disable menu shortcut display
* fixup
This commit is contained in:
@@ -1,23 +1,44 @@
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pub trait ToNativeKeycode {
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use winit::keyboard::{Key, NamedKey, PhysicalKey};
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pub(crate) trait ToCharRepresentation {
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fn to_char_representation(&self) -> char;
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}
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impl ToCharRepresentation for Key {
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fn to_char_representation(&self) -> char {
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match self {
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Key::Named(named) => match named {
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NamedKey::Tab => '\t',
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NamedKey::Enter => '\r',
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NamedKey::Backspace => '\x08',
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NamedKey::Escape => '\x1b',
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_ => '\0',
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},
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Key::Character(char) => char.chars().next().unwrap_or_default(),
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_ => '\0',
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}
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}
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}
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pub(crate) trait ToNativeKeycode {
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fn to_native_keycode(&self) -> i32;
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}
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impl ToNativeKeycode for winit::keyboard::PhysicalKey {
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impl ToNativeKeycode for PhysicalKey {
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fn to_native_keycode(&self) -> i32 {
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use winit::platform::scancode::PhysicalKeyExtScancode;
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#[cfg(target_os = "linux")]
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{
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self.to_scancode().map(|evdev| (evdev + 8) as i32).unwrap_or(0)
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self.to_scancode().map(|evdev| (evdev + 8) as i32).unwrap_or_default()
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}
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#[cfg(any(target_os = "macos", target_os = "windows"))]
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{
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self.to_scancode().map(|c| c as i32).unwrap_or(0)
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self.to_scancode().map(|c| c as i32).unwrap_or_default()
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}
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}
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}
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// Windows Virtual keyboard binary representation
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pub(crate) trait ToVKBits {
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fn to_vk_bits(&self) -> i32;
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}
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@@ -32,10 +53,8 @@ macro_rules! map_enum {
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}
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};
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}
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impl ToVKBits for winit::keyboard::NamedKey {
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fn to_vk_bits(&self) -> i32 {
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use winit::keyboard::NamedKey;
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map_enum!(
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self,
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NamedKey,
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@@ -49,10 +68,10 @@ impl ToVKBits for winit::keyboard::NamedKey {
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(0x5B, Meta),
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(0x0D, Enter),
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(0x09, Tab),
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(0x28, ArrowDown),
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(0x25, ArrowLeft),
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(0x27, ArrowRight),
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(0x26, ArrowUp),
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(0x27, ArrowRight),
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(0x28, ArrowDown),
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(0x23, End),
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(0x24, Home),
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(0x22, PageDown),
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@@ -152,7 +171,6 @@ macro_rules! map {
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}
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};
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}
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impl ToVKBits for char {
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fn to_vk_bits(&self) -> i32 {
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map!(
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242
desktop/src/cef/input/state.rs
Normal file
242
desktop/src/cef/input/state.rs
Normal file
@@ -0,0 +1,242 @@
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use cef::MouseEvent;
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use std::time::Instant;
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use winit::dpi::PhysicalPosition;
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use winit::event::{ElementState, MouseButton};
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use crate::cef::consts::{MULTICLICK_ALLOWED_TRAVEL, MULTICLICK_TIMEOUT};
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#[derive(Default)]
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pub(crate) struct InputState {
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modifiers: winit::keyboard::ModifiersState,
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mouse_position: MousePosition,
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mouse_state: MouseState,
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mouse_click_tracker: ClickTracker,
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}
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impl InputState {
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pub(crate) fn modifiers_changed(&mut self, modifiers: &winit::keyboard::ModifiersState) {
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self.modifiers = *modifiers;
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}
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pub(crate) fn cursor_move(&mut self, position: &PhysicalPosition<f64>) {
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self.mouse_position = position.into();
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}
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pub(crate) fn mouse_input(&mut self, button: &MouseButton, state: &ElementState) -> ClickCount {
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self.mouse_state.update(button, state);
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self.mouse_click_tracker.input(button, state, self.mouse_position)
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}
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pub(crate) fn cef_modifiers(&self, location: &winit::keyboard::KeyLocation, is_repeat: bool) -> CefModifiers {
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CefModifiers::new(self, location, is_repeat)
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}
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pub(crate) fn cef_mouse_modifiers(&self) -> CefModifiers {
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self.cef_modifiers(&winit::keyboard::KeyLocation::Standard, false)
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}
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}
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impl From<InputState> for CefModifiers {
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fn from(val: InputState) -> Self {
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CefModifiers::new(&val, &winit::keyboard::KeyLocation::Standard, false)
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}
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}
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impl From<&InputState> for MouseEvent {
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fn from(val: &InputState) -> Self {
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MouseEvent {
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x: val.mouse_position.x as i32,
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y: val.mouse_position.y as i32,
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modifiers: val.cef_mouse_modifiers().raw(),
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}
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}
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}
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impl From<&mut InputState> for MouseEvent {
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fn from(val: &mut InputState) -> Self {
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MouseEvent {
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x: val.mouse_position.x as i32,
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y: val.mouse_position.y as i32,
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modifiers: val.cef_mouse_modifiers().raw(),
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}
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}
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}
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#[derive(Default, Clone, Copy)]
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pub(crate) struct MousePosition {
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x: usize,
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y: usize,
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}
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impl From<&PhysicalPosition<f64>> for MousePosition {
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fn from(position: &PhysicalPosition<f64>) -> Self {
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Self {
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x: position.x as usize,
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y: position.y as usize,
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}
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}
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}
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#[derive(Default, Clone)]
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pub(crate) struct MouseState {
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left: bool,
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right: bool,
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middle: bool,
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}
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impl MouseState {
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pub(crate) fn update(&mut self, button: &MouseButton, state: &ElementState) {
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match state {
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ElementState::Pressed => match button {
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MouseButton::Left => self.left = true,
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MouseButton::Right => self.right = true,
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MouseButton::Middle => self.middle = true,
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_ => {}
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},
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ElementState::Released => match button {
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MouseButton::Left => self.left = false,
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MouseButton::Right => self.right = false,
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MouseButton::Middle => self.middle = false,
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_ => {}
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},
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}
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}
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}
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#[derive(Default)]
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struct ClickTracker {
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left: Option<ClickRecord>,
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middle: Option<ClickRecord>,
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right: Option<ClickRecord>,
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}
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impl ClickTracker {
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fn input(&mut self, button: &MouseButton, state: &ElementState, position: MousePosition) -> ClickCount {
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let record = match button {
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MouseButton::Left => &mut self.left,
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MouseButton::Right => &mut self.right,
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MouseButton::Middle => &mut self.middle,
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_ => return ClickCount::Single,
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};
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let Some(record) = record else {
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*record = Some(ClickRecord { position, ..Default::default() });
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return ClickCount::Single;
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};
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let prev_time = record.time;
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let prev_position = record.position;
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let now = Instant::now();
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record.time = now;
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record.position = position;
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match state {
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ElementState::Pressed if record.down_count == ClickCount::Double => {
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*record = ClickRecord {
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down_count: ClickCount::Single,
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..*record
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};
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return ClickCount::Single;
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}
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ElementState::Released if record.up_count == ClickCount::Double => {
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*record = ClickRecord {
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up_count: ClickCount::Single,
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..*record
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};
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return ClickCount::Single;
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}
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_ => {}
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}
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let dx = position.x.abs_diff(prev_position.x);
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let dy = position.y.abs_diff(prev_position.y);
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let within_dist = dx <= MULTICLICK_ALLOWED_TRAVEL && dy <= MULTICLICK_ALLOWED_TRAVEL;
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let within_time = now.saturating_duration_since(prev_time) <= MULTICLICK_TIMEOUT;
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let count = if within_time && within_dist { ClickCount::Double } else { ClickCount::Single };
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*record = match state {
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ElementState::Pressed => ClickRecord { down_count: count, ..*record },
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ElementState::Released => ClickRecord { up_count: count, ..*record },
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};
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count
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}
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}
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#[derive(Clone, Copy, PartialEq, Default)]
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pub(crate) enum ClickCount {
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#[default]
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Single,
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Double,
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}
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impl From<ClickCount> for i32 {
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fn from(count: ClickCount) -> i32 {
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match count {
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ClickCount::Single => 1,
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ClickCount::Double => 2,
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}
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}
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}
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#[derive(Clone, Copy)]
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struct ClickRecord {
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time: Instant,
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position: MousePosition,
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down_count: ClickCount,
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up_count: ClickCount,
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}
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impl Default for ClickRecord {
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fn default() -> Self {
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Self {
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time: Instant::now(),
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position: Default::default(),
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down_count: Default::default(),
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up_count: Default::default(),
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}
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}
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}
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pub(crate) struct CefModifiers(u32);
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impl CefModifiers {
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fn new(input_state: &InputState, location: &winit::keyboard::KeyLocation, is_repeat: bool) -> Self {
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use cef::sys::cef_event_flags_t;
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let mut inner = 0;
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if input_state.modifiers.shift_key() {
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inner |= cef_event_flags_t::EVENTFLAG_SHIFT_DOWN as u32;
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}
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if input_state.modifiers.control_key() {
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inner |= cef_event_flags_t::EVENTFLAG_CONTROL_DOWN as u32;
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}
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if input_state.modifiers.alt_key() {
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inner |= cef_event_flags_t::EVENTFLAG_ALT_DOWN as u32;
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}
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if input_state.modifiers.meta_key() {
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inner |= cef_event_flags_t::EVENTFLAG_COMMAND_DOWN as u32;
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}
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if input_state.mouse_state.left {
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inner |= cef_event_flags_t::EVENTFLAG_LEFT_MOUSE_BUTTON as u32;
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}
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if input_state.mouse_state.right {
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inner |= cef_event_flags_t::EVENTFLAG_RIGHT_MOUSE_BUTTON as u32;
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}
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if input_state.mouse_state.middle {
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inner |= cef_event_flags_t::EVENTFLAG_MIDDLE_MOUSE_BUTTON as u32;
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}
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if is_repeat {
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inner |= cef_event_flags_t::EVENTFLAG_IS_REPEAT as u32;
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}
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inner |= match location {
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winit::keyboard::KeyLocation::Left => cef_event_flags_t::EVENTFLAG_IS_LEFT as u32,
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winit::keyboard::KeyLocation::Right => cef_event_flags_t::EVENTFLAG_IS_RIGHT as u32,
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winit::keyboard::KeyLocation::Numpad => cef_event_flags_t::EVENTFLAG_IS_KEY_PAD as u32,
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winit::keyboard::KeyLocation::Standard => 0,
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};
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Self(inner)
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}
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pub(crate) fn raw(&self) -> u32 {
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self.0
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}
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}
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