Shaders: graster-nodes no-std prep (#2924)

* raster-nodes: remove commented out index node

* raster-nodes: move `CubicSplines` to separate mod

* raster-nodes: create `mod blending_nodes` and move assoc nodes

* raster-nodes: move node `gradient_map` to its own mod
This commit is contained in:
Firestar99
2025-07-24 13:32:10 +00:00
committed by GitHub
parent 59f3835c5d
commit e7b8b5a3b6
9 changed files with 426 additions and 421 deletions
+1 -1
View File
@@ -14,7 +14,7 @@ use graphene_core::registry::FutureWrapperNode;
use graphene_core::transform::Transform;
use graphene_core::value::ClonedNode;
use graphene_core::{Ctx, Node};
use graphene_raster_nodes::adjustments::blend_colors;
use graphene_raster_nodes::blending_nodes::blend_colors;
use graphene_raster_nodes::std_nodes::{empty_image, extend_image_to_bounds};
#[derive(Clone, Copy, Debug, PartialEq)]