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Remove additional boolean for mirroring distance (#965)
Removed the additional boolean for mirroring distance
This commit is contained in:
committed by
Keavon Chambers
parent
cc7ec9409d
commit
e849993f27
@@ -1113,42 +1113,32 @@ impl Document {
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}
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Some(responses)
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}
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Operation::MoveSelectedManipulatorPoints { layer_path, delta } => {
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Operation::MoveSelectedManipulatorPoints { layer_path, delta, mirror_distance } => {
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if let Ok(viewspace) = self.generate_transform_relative_to_viewport(&layer_path) {
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let objectspace = &viewspace.inverse();
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let delta = objectspace.transform_vector2(DVec2::new(delta.0, delta.1));
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let layer = self.layer_mut(&layer_path)?;
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if let Some(shape) = layer.as_subpath_mut() {
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shape.move_selected(delta);
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shape.move_selected(delta, mirror_distance);
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}
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}
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self.mark_as_dirty(&layer_path)?;
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Some([vec![DocumentChanged, LayerChanged { path: layer_path.clone() }], update_thumbnails_upstream(&layer_path)].concat())
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}
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Operation::SetManipulatorHandleMirroring {
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layer_path,
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id,
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mirror_distance,
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mirror_angle,
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} => {
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Operation::SetManipulatorHandleMirroring { layer_path, id, mirror_angle } => {
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if let Ok(Some(shape)) = self.layer_mut(&layer_path).map(|layer| layer.as_subpath_mut()) {
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if let Some(manipulator_group) = shape.manipulator_groups_mut().by_id_mut(id) {
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manipulator_group.editor_state.mirror_distance_between_handles = mirror_distance;
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manipulator_group.editor_state.mirror_angle_between_handles = mirror_angle;
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self.mark_as_dirty(&layer_path)?;
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}
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}
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Some([update_thumbnails_upstream(&layer_path), vec![DocumentChanged, LayerChanged { path: layer_path }]].concat())
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}
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Operation::SetSelectedHandleMirroring {
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layer_path,
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toggle_distance,
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toggle_angle,
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} => {
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Operation::SetSelectedHandleMirroring { layer_path, toggle_angle } => {
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let layer = self.layer_mut(&layer_path)?;
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if let Some(shape) = layer.as_subpath_mut() {
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for manipulator_group in shape.selected_manipulator_groups_any_points_mut() {
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manipulator_group.toggle_mirroring(toggle_distance, toggle_angle);
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manipulator_group.toggle_mirroring(toggle_angle);
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}
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}
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// This does nothing visually so we don't need to send any messages
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@@ -144,6 +144,7 @@ pub enum Operation {
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MoveSelectedManipulatorPoints {
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layer_path: Vec<LayerId>,
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delta: (f64, f64),
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mirror_distance: bool,
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},
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MoveManipulatorPoint {
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layer_path: Vec<LayerId>,
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@@ -272,12 +273,10 @@ pub enum Operation {
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SetManipulatorHandleMirroring {
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layer_path: Vec<LayerId>,
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id: u64,
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mirror_distance: bool,
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mirror_angle: bool,
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},
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SetSelectedHandleMirroring {
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layer_path: Vec<LayerId>,
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toggle_distance: bool,
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toggle_angle: bool,
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},
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}
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