Properly track the Text node's text frame via the attribute system to fix misalignment (#4097)

* Compensate for upstream row-0 transform absorption in viewport-space 'TransformSet'

* Add 'editor:text_frame' row attribute so the Text tool's drag cage tracks multi-row text

* "Separate Glyph Elements" -> "Separate Glyphs"

* Improve artboard migration robustness from older documents

* Code review

* Make the tools visualize the text frame based on attribute not upstream node
This commit is contained in:
Keavon Chambers
2026-05-02 21:04:30 -07:00
committed by GitHub
parent de2ae29edd
commit ebdb835890
17 changed files with 169 additions and 59 deletions

View File

@@ -92,7 +92,23 @@ impl TextContext {
return Table::new_from_element(Vector::default());
};
let mut path_builder = PathBuilder::new(per_glyph_items, layout.scale() as f64);
let text_frame_size = DVec2::new(
typesetting.max_width.unwrap_or_else(|| layout.full_width() as f64),
typesetting.max_height.unwrap_or_else(|| layout.height() as f64),
);
// First glyph offset (pre-height-filter) so the empty placeholder item in `per_glyph_items`
// mode keeps the same item 0's transform, preventing `local_transforms` from jumping mid-drag
let first_glyph_offset = layout
.lines()
.flat_map(|line| line.items())
.find_map(|item| match item {
PositionedLayoutItem::GlyphRun(run) => run.glyphs().next().map(|glyph| DVec2::new((run.offset() + glyph.x) as f64, (run.baseline() - glyph.y) as f64)),
_ => None,
})
.unwrap_or_default();
let mut path_builder = PathBuilder::new(per_glyph_items, layout.scale() as f64, text_frame_size, first_glyph_offset);
for line in layout.lines() {
for item in line.items() {