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Polish and add aborting to several input widgets: no Esc closing parent menus; color picker axis align; repeat on arrow buttons (#2276)
* Remove color input outline; reduce antialiasing compositing artifacts in color widgets * Rename ColorButton to ColorInput * Add features and aborting to several other widgets - Prevent Esc from closing parent floating menus when aborting - Fix missing icon regression - Gutter resizing abort - Color picker aborts, Shift axis alignment, improve click/drag behavior for gradient spectrum - Scrollbar abort, repeat when held, fix directional arrows when viewport is zoomed - Number input abort, repeat when held * Move ColorInput into the inputs folder * Fix tiny logo
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@@ -229,7 +229,7 @@ pub fn overlay_options(grid: &GridSnapping) -> Vec<LayoutGroup> {
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})
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};
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let update_color = |grid, update: fn(&mut GridSnapping) -> Option<&mut Color>| {
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update_val::<ColorButton>(grid, move |grid, color| {
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update_val::<ColorInput>(grid, move |grid, color| {
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if let FillChoice::Solid(color) = color.value {
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if let Some(update_color) = update(grid) {
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*update_color = color;
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@@ -280,7 +280,7 @@ pub fn overlay_options(grid: &GridSnapping) -> Vec<LayoutGroup> {
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Separator::new(SeparatorType::Related).widget_holder(),
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]);
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color_widgets.push(
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ColorButton::new(FillChoice::Solid(grid.grid_color))
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ColorInput::new(FillChoice::Solid(grid.grid_color))
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.tooltip("Grid display color")
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.allow_none(false)
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.on_update(update_color(grid, |grid| Some(&mut grid.grid_color)))
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