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Add color choices to the options bar of tools (#1199)
* Generalize PenColorType -> ToolColorType * impl default for ToolColorOptions * Add stroke color option to the freehand tool * Consolidate working color update messages * Update tool working colours when switching tools * Update working colors on tool activation * Add stroke color option to line tool * Add fill color option to freehand tool * Add tool color options to spline tool * Fix freehand tool * Add color options to text * Add tool color/weight options to rectangle * Add tool color/weight options to ellipse * Add tool color/weight options to shape * Fix spline default fill/stroke * Reorder widgets and code cleanup * Add CustomColor icon * Fix warnings * Change color defaults to secondary fill, primary stroke * Fix spacing between brush options number inputs * Add toolbar color option to brush * Implement allowNone on color input widget * Rearrange widget and remove X from brush --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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@@ -443,6 +443,9 @@ impl WidgetHolder {
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pub fn new(widget: Widget) -> Self {
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Self { widget_id: generate_uuid(), widget }
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}
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pub fn section_separator() -> Self {
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Separator::new(SeparatorDirection::Horizontal, SeparatorType::Section).widget_holder()
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}
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pub fn unrelated_separator() -> Self {
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Separator::new(SeparatorDirection::Horizontal, SeparatorType::Unrelated).widget_holder()
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}
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@@ -53,11 +53,9 @@ pub struct ColorInput {
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// #[serde(rename = "allowTransparency")]
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// #[derivative(Default(value = "false"))]
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// pub allow_transparency: bool,
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// TODO: Implement
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// #[serde(rename = "allowNone")]
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// #[derivative(Default(value = "false"))]
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// pub allow_none: bool,
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#[serde(rename = "allowNone")]
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#[derivative(Default(value = "true"))]
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pub allow_none: bool,
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// pub disabled: bool,
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pub tooltip: String,
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