Shaders: add BufferStruct to support bool and enums (#3109)

* node-macro: modernize `node` macro

* node-macro: add `CrateIdent` struct containing resolved crate paths

* shaders: add trait `BufferStruct` and derive macro

* shaders: `gamma_correction` and `channel_mixer` gpu nodes

* shaders: `selective_color` gpu node

* shaders: `brightness_contrast_classic` gpu node

* shaders: append GPU to display name

* node-macro: fixup doc links

* shaders: consistently append " GPU" to all shader node names
This commit is contained in:
Firestar99
2025-09-05 18:32:41 +02:00
committed by GitHub
parent acd7ba38cc
commit f12b4da549
22 changed files with 788 additions and 118 deletions

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@@ -0,0 +1,263 @@
use crate::crate_ident::CrateIdent;
use proc_macro2::{Ident, Span, TokenStream};
use quote::{ToTokens, format_ident, quote};
use std::collections::HashSet;
use syn::punctuated::Punctuated;
use syn::visit_mut::VisitMut;
use syn::{Fields, GenericParam, Generics, Item, ItemEnum, ItemStruct, Meta, MetaList, Path, PathSegment, Result, Token, TypeParam, TypeParamBound, visit_mut};
pub fn derive_buffer_struct(crate_ident: &CrateIdent, content: proc_macro::TokenStream) -> Result<TokenStream> {
let item = syn::parse::<Item>(content)?;
match &item {
Item::Enum(item) => derive_buffer_struct_enum(crate_ident, item),
Item::Struct(item) => derive_buffer_struct_struct(crate_ident, item),
_ => Err(syn::Error::new_spanned(&item, "Expected a struct or an enum")),
}
}
pub fn derive_buffer_struct_enum(crate_ident: &CrateIdent, item: &ItemEnum) -> Result<TokenStream> {
let gcore_shaders = crate_ident.gcore_shaders()?;
let mod_buffer_struct = quote!(#gcore_shaders::shaders::buffer_struct);
let reexport = quote!(#gcore_shaders::shaders::__private);
if !item.generics.params.is_empty() {
return Err(syn::Error::new_spanned(&item.generics, "enum must not have any generics"));
}
let enum_requirements_error = || {
syn::Error::new(
Span::call_site(),
"deriving `BufferStruct` on an enum requires `#[repr(u32)]` and `#[derive(num_enum::FromPrimitive, num_enum::IntoPrimitive)]`",
)
};
let repr_path = Path::from(format_ident!("repr"));
let repr = item
.attrs
.iter()
.filter_map(|a| match &a.meta {
Meta::List(MetaList { path, tokens, .. }) if *path == repr_path => Some(tokens),
_ => None,
})
.next()
.ok_or_else(enum_requirements_error)?;
let ident = &item.ident;
Ok(quote! {
unsafe impl #mod_buffer_struct::BufferStruct for #ident
{
type Buffer = #repr;
fn write(from: Self) -> Self::Buffer {
<#repr as From<Self>>::from(from)
}
fn read(from: Self::Buffer) -> Self {
<Self as #reexport::num_enum::FromPrimitive>::from_primitive(from)
}
}
})
}
/// see [`BufferStruct`] docs
///
/// This is also largely copied from my (@firestar99) project and adjusted
///
/// [`BufferStruct`]: `graphene_core_shaders::shaders::buffer_struct::BufferStruct`
pub fn derive_buffer_struct_struct(crate_ident: &CrateIdent, item: &ItemStruct) -> Result<TokenStream> {
let gcore_shaders = crate_ident.gcore_shaders()?;
let mod_buffer_struct = quote!(#gcore_shaders::shaders::buffer_struct);
let reexport = quote!(#gcore_shaders::shaders::__private);
let generics = item
.generics
.params
.iter()
.filter_map(|g| match g {
GenericParam::Lifetime(_) => None,
GenericParam::Type(t) => Some(t.ident.clone()),
GenericParam::Const(c) => Some(c.ident.clone()),
})
.collect();
let mut members_buffer = Punctuated::<TokenStream, Token![,]>::new();
let mut write = Punctuated::<TokenStream, Token![,]>::new();
let mut read = Punctuated::<TokenStream, Token![,]>::new();
let mut gen_name_gen = GenericNameGen::new();
let mut gen_ref_tys = Vec::new();
let (members_buffer, write, read) = match &item.fields {
Fields::Named(named) => {
for f in &named.named {
let name = f.ident.as_ref().unwrap();
let mut ty = f.ty.clone();
let mut visitor = GenericsVisitor::new(&item.ident, &generics);
visit_mut::visit_type_mut(&mut visitor, &mut ty);
if visitor.found_generics {
gen_ref_tys.push(f.ty.clone());
let gen_ident = gen_name_gen.next();
members_buffer.push(quote!(#name: #gen_ident));
} else {
members_buffer.push(quote! {
#name: <#ty as #mod_buffer_struct::BufferStruct>::Buffer
});
}
write.push(quote! {
#name: <#ty as #mod_buffer_struct::BufferStruct>::write(from.#name)
});
read.push(quote! {
#name: <#ty as #mod_buffer_struct::BufferStruct>::read(from.#name)
});
}
(quote!({#members_buffer}), quote!(Self::Buffer {#write}), quote!(Self {#read}))
}
Fields::Unnamed(unnamed) => {
for (i, f) in unnamed.unnamed.iter().enumerate() {
let mut ty = f.ty.clone();
let mut visitor = GenericsVisitor::new(&item.ident, &generics);
visit_mut::visit_type_mut(&mut visitor, &mut ty);
if visitor.found_generics {
gen_ref_tys.push(f.ty.clone());
members_buffer.push(gen_name_gen.next().into_token_stream());
} else {
members_buffer.push(quote! {
<#ty as #mod_buffer_struct::BufferStruct>::Buffer
});
}
let index = syn::Index::from(i);
write.push(quote! {
<#ty as #mod_buffer_struct::BufferStruct>::write(from.#index)
});
read.push(quote! {
<#ty as #mod_buffer_struct::BufferStruct>::read(from.#index)
});
}
(quote!((#members_buffer);), quote!(Self::Buffer(#write)), quote!(Self(#read)))
}
Fields::Unit => (quote!(;), quote!(let _ = from; Self::Buffer {}), quote!(let _ = from; Self::Shader {})),
};
let generics_decl = &item.generics;
let generics_ref = decl_to_ref(item.generics.params.iter());
let generics_where = gen_ref_tys
.iter()
.map(|ty| quote!(#ty: #mod_buffer_struct::BufferStruct))
.collect::<Punctuated<TokenStream, Token![,]>>()
.into_token_stream();
let generics_decl_any = gen_name_gen.decl(quote! {
#reexport::bytemuck::Pod + Send + Sync
});
let generics_ref_buffer = gen_ref_tys
.iter()
.map(|ty| quote!(<#ty as #mod_buffer_struct::BufferStruct>::Buffer))
.collect::<Punctuated<TokenStream, Token![,]>>()
.into_token_stream();
let vis = &item.vis;
let ident = &item.ident;
let buffer_ident = format_ident!("{}Buffer", ident);
Ok(quote! {
#[repr(C)]
#[derive(Copy, Clone, #reexport::bytemuck::Zeroable, #reexport::bytemuck::Pod)]
#vis struct #buffer_ident #generics_decl_any #members_buffer
unsafe impl #generics_decl #mod_buffer_struct::BufferStruct for #ident #generics_ref
where
#ident #generics_ref: Copy,
#generics_where
{
type Buffer = #buffer_ident <#generics_ref_buffer>;
fn write(from: Self) -> Self::Buffer {
#write
}
fn read(from: Self::Buffer) -> Self {
#read
}
}
})
}
struct GenericsVisitor<'a> {
self_ident: &'a Ident,
generics: &'a HashSet<Ident>,
found_generics: bool,
}
impl<'a> GenericsVisitor<'a> {
pub fn new(self_ident: &'a Ident, generics: &'a HashSet<Ident>) -> Self {
Self {
self_ident,
generics,
found_generics: false,
}
}
}
impl VisitMut for GenericsVisitor<'_> {
fn visit_ident_mut(&mut self, i: &mut Ident) {
if self.generics.contains(i) {
self.found_generics = true;
}
visit_mut::visit_ident_mut(self, i);
}
fn visit_path_segment_mut(&mut self, i: &mut PathSegment) {
if i.ident.to_string() == "Self" {
i.ident = self.self_ident.clone();
}
visit_mut::visit_path_segment_mut(self, i);
}
}
struct GenericNameGen(u32);
impl GenericNameGen {
pub fn new() -> Self {
Self(0)
}
pub fn next(&mut self) -> Ident {
let i = self.0;
self.0 += 1;
format_ident!("T{}", i)
}
pub fn decl(self, ty: TokenStream) -> Generics {
let params: Punctuated<GenericParam, Token![,]> = (0..self.0)
.map(|i| {
GenericParam::Type(TypeParam {
attrs: Vec::new(),
ident: format_ident!("T{}", i),
colon_token: Some(Default::default()),
bounds: Punctuated::from_iter([TypeParamBound::Verbatim(ty.clone())]),
eq_token: None,
default: None,
})
})
.collect();
if !params.is_empty() {
Generics {
lt_token: Some(Default::default()),
params,
gt_token: Some(Default::default()),
where_clause: None,
}
} else {
Generics::default()
}
}
}
fn decl_to_ref<'a>(generics: impl Iterator<Item = &'a GenericParam>) -> TokenStream {
let out = generics
.map(|generic| match generic {
GenericParam::Lifetime(l) => l.lifetime.to_token_stream(),
GenericParam::Type(t) => t.ident.to_token_stream(),
GenericParam::Const(c) => c.ident.to_token_stream(),
})
.collect::<Punctuated<TokenStream, Token![,]>>();
if out.is_empty() { TokenStream::new() } else { quote!(<#out>) }
}

View File

@@ -1,6 +1,5 @@
use crate::parsing::*;
use convert_case::{Case, Casing};
use proc_macro_crate::FoundCrate;
use proc_macro2::TokenStream as TokenStream2;
use quote::{ToTokens, format_ident, quote, quote_spanned};
use std::sync::atomic::AtomicU64;
@@ -10,7 +9,7 @@ use syn::token::Comma;
use syn::{Error, Ident, PatIdent, Token, WhereClause, WherePredicate, parse_quote};
static NODE_ID: AtomicU64 = AtomicU64::new(0);
pub(crate) fn generate_node_code(parsed: &ParsedNodeFn) -> syn::Result<TokenStream2> {
pub(crate) fn generate_node_code(crate_ident: &CrateIdent, parsed: &ParsedNodeFn) -> syn::Result<TokenStream2> {
let ParsedNodeFn {
vis,
attributes,
@@ -24,10 +23,10 @@ pub(crate) fn generate_node_code(parsed: &ParsedNodeFn) -> syn::Result<TokenStre
is_async,
fields,
body,
crate_name: graphene_core_crate,
description,
..
} = parsed;
let graphene_core = crate_ident.gcore()?;
let category = &attributes.category.as_ref().map(|value| quote!(Some(#value))).unwrap_or(quote!(None));
let mod_name = format_ident!("_{}_mod", mod_name);
@@ -62,14 +61,6 @@ pub(crate) fn generate_node_code(parsed: &ParsedNodeFn) -> syn::Result<TokenStre
quote! { pub(super) #name: #r#gen }
});
let graphene_core = match graphene_core_crate {
FoundCrate::Itself => quote!(crate),
FoundCrate::Name(name) => {
let ident = Ident::new(name, proc_macro2::Span::call_site());
quote!( #ident )
}
};
let mut future_idents = Vec::new();
let field_types: Vec<_> = fields
@@ -297,7 +288,7 @@ pub(crate) fn generate_node_code(parsed: &ParsedNodeFn) -> syn::Result<TokenStre
let cfg = crate::shader_nodes::modify_cfg(attributes);
let node_input_accessor = generate_node_input_references(parsed, fn_generics, &field_idents, &graphene_core, &identifier, &cfg);
let ShaderTokens { shader_entry_point, gpu_node } = attributes.shader_node.as_ref().map(|n| n.codegen(parsed)).unwrap_or(Ok(ShaderTokens::default()))?;
let ShaderTokens { shader_entry_point, gpu_node } = attributes.shader_node.as_ref().map(|n| n.codegen(crate_ident, parsed)).unwrap_or(Ok(ShaderTokens::default()))?;
Ok(quote! {
/// Underlying implementation for [#struct_name]
@@ -595,6 +586,7 @@ fn generate_register_node_impl(parsed: &ParsedNodeFn, field_names: &[&Ident], st
})
}
use crate::crate_ident::CrateIdent;
use crate::shader_nodes::{ShaderCodegen, ShaderTokens};
use syn::visit_mut::VisitMut;
use syn::{GenericArgument, Lifetime, Type};

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@@ -0,0 +1,46 @@
use proc_macro_crate::{FoundCrate, crate_name};
use proc_macro2::{Span, TokenStream};
use quote::{format_ident, quote};
pub struct CrateIdent {
gcore: syn::Result<TokenStream>,
gcore_shaders: syn::Result<TokenStream>,
wgpu_executor: syn::Result<TokenStream>,
}
impl CrateIdent {
pub fn gcore(&self) -> syn::Result<&TokenStream> {
self.gcore.as_ref().map_err(Clone::clone)
}
pub fn gcore_shaders(&self) -> syn::Result<&TokenStream> {
self.gcore_shaders.as_ref().map_err(Clone::clone)
}
pub fn wgpu_executor(&self) -> syn::Result<&TokenStream> {
self.wgpu_executor.as_ref().map_err(Clone::clone)
}
}
impl Default for CrateIdent {
fn default() -> Self {
let find_crate = |orig_name| match crate_name(orig_name) {
Ok(FoundCrate::Itself) => Ok(quote!(crate)),
Ok(FoundCrate::Name(name)) => {
let name = format_ident!("{}", name);
Ok(quote!(::#name))
}
Err(e) => Err(syn::Error::new(Span::call_site(), &format!("Could not find dependency on `{orig_name}`:\n{e}"))),
};
let gcore = find_crate("graphene-core");
let gcore_shaders = find_crate("graphene-core-shaders").or_else(|eshaders| {
gcore
.as_ref()
.map(Clone::clone)
.map_err(|ecore| syn::Error::new(Span::call_site(), &format!("{ecore}\n\nFallback: {eshaders}")))
});
let wgpu_executor = find_crate("wgpu-executor");
Self { gcore, gcore_shaders, wgpu_executor }
}
}

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@@ -1,8 +1,11 @@
use crate::crate_ident::CrateIdent;
use proc_macro::TokenStream;
use proc_macro_error2::proc_macro_error;
use syn::GenericParam;
mod buffer_struct;
mod codegen;
mod crate_ident;
mod derive_choice_type;
mod parsing;
mod shader_nodes;
@@ -13,7 +16,7 @@ mod validation;
#[proc_macro_attribute]
pub fn node(attr: TokenStream, item: TokenStream) -> TokenStream {
// Performs the `node_impl` macro's functionality of attaching an `impl Node for TheGivenStruct` block to the node struct
parsing::new_node_fn(attr.into(), item.into()).into()
parsing::new_node_fn(attr.into(), item.into()).unwrap_or_else(|err| err.to_compile_error()).into()
}
/// Generate meta-information for an enum.
@@ -27,5 +30,12 @@ pub fn node(attr: TokenStream, item: TokenStream) -> TokenStream {
/// Doc comments on a variant become tooltip text.
#[proc_macro_derive(ChoiceType, attributes(widget, menu_separator, label, icon))]
pub fn derive_choice_type(input_item: TokenStream) -> TokenStream {
TokenStream::from(derive_choice_type::derive_choice_type_impl(input_item.into()).unwrap_or_else(|err| err.to_compile_error()))
derive_choice_type::derive_choice_type_impl(input_item.into()).unwrap_or_else(|err| err.to_compile_error()).into()
}
/// Derive a struct to implement `ShaderStruct`, see that for docs.
#[proc_macro_derive(BufferStruct)]
pub fn derive_buffer_struct(input_item: TokenStream) -> TokenStream {
let crate_ident = CrateIdent::default();
TokenStream::from(buffer_struct::derive_buffer_struct(&crate_ident, input_item.into()).unwrap_or_else(|err| err.to_compile_error()))
}

View File

@@ -12,6 +12,7 @@ use syn::{
};
use crate::codegen::generate_node_code;
use crate::crate_ident::CrateIdent;
use crate::shader_nodes::ShaderNodeType;
#[derive(Clone, Debug)]
@@ -35,7 +36,6 @@ pub(crate) struct ParsedNodeFn {
pub(crate) is_async: bool,
pub(crate) fields: Vec<ParsedField>,
pub(crate) body: TokenStream2,
pub(crate) crate_name: proc_macro_crate::FoundCrate,
pub(crate) description: String,
}
@@ -314,12 +314,6 @@ fn parse_node_fn(attr: TokenStream2, item: TokenStream2) -> syn::Result<ParsedNo
let output_type = parse_output(&input_fn.sig.output)?;
let where_clause = input_fn.sig.generics.where_clause;
let body = input_fn.block.to_token_stream();
let crate_name = proc_macro_crate::crate_name("graphene-core").map_err(|e| {
Error::new(
proc_macro2::Span::call_site(),
format!("Failed to find location of graphene_core. Make sure it is imported as a dependency: {e}"),
)
})?;
let description = input_fn
.attrs
.iter()
@@ -350,7 +344,6 @@ fn parse_node_fn(attr: TokenStream2, item: TokenStream2) -> syn::Result<ParsedNo
fields,
where_clause,
body,
crate_name,
description,
})
}
@@ -680,24 +673,12 @@ fn extract_attribute<'a>(attrs: &'a [Attribute], name: &str) -> Option<&'a Attri
}
// Modify the new_node_fn function to use the code generation
pub fn new_node_fn(attr: TokenStream2, item: TokenStream2) -> TokenStream2 {
let parse_result = parse_node_fn(attr, item.clone());
let Ok(mut parsed_node) = parse_result else {
let e = parse_result.unwrap_err();
return Error::new(e.span(), format!("Failed to parse node function: {e}")).to_compile_error();
};
pub fn new_node_fn(attr: TokenStream2, item: TokenStream2) -> syn::Result<TokenStream2> {
let crate_ident = CrateIdent::default();
let mut parsed_node = parse_node_fn(attr, item.clone()).map_err(|e| Error::new(e.span(), format!("Failed to parse node function: {e}")))?;
parsed_node.replace_impl_trait_in_input();
if let Err(e) = crate::validation::validate_node_fn(&parsed_node) {
return Error::new(e.span(), format!("Validation Error:\n{e}")).to_compile_error();
}
match generate_node_code(&parsed_node) {
Ok(parsed) => parsed,
Err(e) => {
// Return the error as a compile error
Error::new(e.span(), format!("Failed to parse node function: {e}")).to_compile_error()
}
}
crate::validation::validate_node_fn(&parsed_node).map_err(|e| Error::new(e.span(), format!("Validation Error: {e}")))?;
generate_node_code(&crate_ident, &parsed_node).map_err(|e| Error::new(e.span(), format!("Failed to generate node code: {e}")))
}
impl ParsedNodeFn {
@@ -728,7 +709,6 @@ impl ParsedNodeFn {
#[cfg(test)]
mod tests {
use super::*;
use proc_macro_crate::FoundCrate;
use proc_macro2::Span;
use quote::{quote, quote_spanned};
use syn::parse_quote;
@@ -881,7 +861,6 @@ mod tests {
unit: None,
}],
body: TokenStream2::new(),
crate_name: FoundCrate::Itself,
description: String::from("Multi\nLine\n"),
};
@@ -964,7 +943,6 @@ mod tests {
},
],
body: TokenStream2::new(),
crate_name: FoundCrate::Itself,
description: String::from("Hello\n\t\t\t\tWorld\n"),
};
@@ -1028,7 +1006,6 @@ mod tests {
unit: None,
}],
body: TokenStream2::new(),
crate_name: FoundCrate::Itself,
description: "Test\n".into(),
};
@@ -1096,7 +1073,6 @@ mod tests {
unit: None,
}],
body: TokenStream2::new(),
crate_name: FoundCrate::Itself,
description: String::new(),
};
@@ -1166,7 +1142,6 @@ mod tests {
unit: None,
}],
body: TokenStream2::new(),
crate_name: FoundCrate::Itself,
description: String::new(),
};
@@ -1229,7 +1204,6 @@ mod tests {
unit: None,
}],
body: TokenStream2::new(),
crate_name: FoundCrate::Itself,
description: String::new(),
};
@@ -1272,7 +1246,6 @@ mod tests {
is_async: false,
fields: vec![],
body: TokenStream2::new(),
crate_name: FoundCrate::Itself,
description: String::new(),
};

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@@ -1,3 +1,4 @@
use crate::crate_ident::CrateIdent;
use crate::parsing::{NodeFnAttributes, ParsedNodeFn};
use crate::shader_nodes::per_pixel_adjust::PerPixelAdjust;
use proc_macro2::{Ident, TokenStream};
@@ -50,11 +51,11 @@ impl Parse for ShaderNodeType {
}
pub trait ShaderCodegen {
fn codegen(&self, parsed: &ParsedNodeFn) -> syn::Result<ShaderTokens>;
fn codegen(&self, crate_ident: &CrateIdent, parsed: &ParsedNodeFn) -> syn::Result<ShaderTokens>;
}
impl ShaderCodegen for ShaderNodeType {
fn codegen(&self, parsed: &ParsedNodeFn) -> syn::Result<ShaderTokens> {
fn codegen(&self, crate_ident: &CrateIdent, parsed: &ParsedNodeFn) -> syn::Result<ShaderTokens> {
match self {
ShaderNodeType::None | ShaderNodeType::ShaderNode => (),
_ => {
@@ -66,7 +67,7 @@ impl ShaderCodegen for ShaderNodeType {
match self {
ShaderNodeType::None | ShaderNodeType::ShaderNode => Ok(ShaderTokens::default()),
ShaderNodeType::PerPixelAdjust(x) => x.codegen(parsed),
ShaderNodeType::PerPixelAdjust(x) => x.codegen(crate_ident, parsed),
}
}
}

View File

@@ -1,13 +1,13 @@
use crate::crate_ident::CrateIdent;
use crate::parsing::{Input, NodeFnAttributes, ParsedField, ParsedFieldType, ParsedNodeFn, RegularParsedField};
use crate::shader_nodes::{SHADER_NODES_FEATURE_GATE, ShaderCodegen, ShaderNodeType, ShaderTokens};
use convert_case::{Case, Casing};
use proc_macro_crate::FoundCrate;
use proc_macro2::{Ident, TokenStream};
use proc_macro2::{Ident, Span, TokenStream};
use quote::{ToTokens, format_ident, quote};
use std::borrow::Cow;
use syn::parse::{Parse, ParseStream};
use syn::punctuated::Punctuated;
use syn::{PatIdent, Type, parse_quote};
use syn::{LitStr, PatIdent, Type, parse_quote};
#[derive(Debug, Clone)]
pub struct PerPixelAdjust {}
@@ -19,7 +19,7 @@ impl Parse for PerPixelAdjust {
}
impl ShaderCodegen for PerPixelAdjust {
fn codegen(&self, parsed: &ParsedNodeFn) -> syn::Result<ShaderTokens> {
fn codegen(&self, crate_ident: &CrateIdent, parsed: &ParsedNodeFn) -> syn::Result<ShaderTokens> {
let fn_name = &parsed.fn_name;
let mut params;
@@ -74,6 +74,7 @@ impl ShaderCodegen for PerPixelAdjust {
let shader_node_mod = format_ident!("{}_shader_node", fn_name);
let codegen = PerPixelAdjustCodegen {
crate_ident,
parsed,
params,
has_uniform,
@@ -93,6 +94,7 @@ impl ShaderCodegen for PerPixelAdjust {
}
pub struct PerPixelAdjustCodegen<'a> {
crate_ident: &'a CrateIdent,
parsed: &'a ParsedNodeFn,
params: Vec<Param<'a>>,
has_uniform: bool,
@@ -107,6 +109,9 @@ pub struct PerPixelAdjustCodegen<'a> {
impl PerPixelAdjustCodegen<'_> {
fn codegen_shader_entry_point(&self) -> syn::Result<TokenStream> {
let fn_name = &self.parsed.fn_name;
let gcore_shaders = self.crate_ident.gcore_shaders()?;
let reexport = quote!(#gcore_shaders::shaders::__private);
let uniform_members = self
.params
.iter()
@@ -115,6 +120,16 @@ impl PerPixelAdjustCodegen<'_> {
ParamType::Uniform => Some(quote! {#ident: #ty}),
})
.collect::<Vec<_>>();
let uniform_struct_ident = &self.uniform_struct_ident;
let uniform_struct = parse_quote! {
#[repr(C)]
#[derive(Copy, Clone)]
pub struct #uniform_struct_ident {
#(pub #uniform_members),*
}
};
let uniform_struct_shader_struct_derive = crate::buffer_struct::derive_buffer_struct_struct(&self.crate_ident, &uniform_struct)?;
let image_params = self
.params
.iter()
@@ -135,31 +150,28 @@ impl PerPixelAdjustCodegen<'_> {
let entry_point_mod = &self.entry_point_mod;
let entry_point_name = &self.entry_point_name_ident;
let uniform_struct_ident = &self.uniform_struct_ident;
Ok(quote! {
pub mod #entry_point_mod {
use super::*;
use graphene_core_shaders::color::Color;
use spirv_std::spirv;
use spirv_std::glam::{Vec4, Vec4Swizzles};
use spirv_std::image::{Image2d, ImageWithMethods};
use spirv_std::image::sample_with::lod;
use #gcore_shaders::color::Color;
use #reexport::glam::{Vec4, Vec4Swizzles};
use #reexport::spirv_std::spirv;
use #reexport::spirv_std::image::{Image2d, ImageWithMethods};
use #reexport::spirv_std::image::sample_with::lod;
pub const #entry_point_name: &str = core::concat!(core::module_path!(), "::entry_point");
#[repr(C)]
#[derive(Copy, Clone, bytemuck::NoUninit)]
pub struct #uniform_struct_ident {
#(pub #uniform_members),*
}
#uniform_struct
#uniform_struct_shader_struct_derive
#[spirv(fragment)]
pub fn entry_point(
#[spirv(frag_coord)] frag_coord: Vec4,
color_out: &mut Vec4,
#[spirv(descriptor_set = 0, binding = 0, storage_buffer)] uniform: &Uniform,
#[spirv(descriptor_set = 0, binding = 0, storage_buffer)] uniform: &UniformBuffer,
#(#image_params),*
) {
let uniform = <Uniform as #gcore_shaders::shaders::buffer_struct::BufferStruct>::read(*uniform);
let texel_coord = frag_coord.xy().as_uvec2();
let color: Color = #fn_name(#context, #(#call_args),*);
*color_out = color.to_vec4();
@@ -169,10 +181,8 @@ impl PerPixelAdjustCodegen<'_> {
}
fn codegen_gpu_node(&self) -> syn::Result<TokenStream> {
let gcore = match &self.parsed.crate_name {
FoundCrate::Itself => format_ident!("crate"),
FoundCrate::Name(name) => format_ident!("{name}"),
};
let gcore = self.crate_ident.gcore()?;
let wgpu_executor = self.crate_ident.wgpu_executor()?;
// adapt fields for gpu node
let raster_gpu: Type = parse_quote!(#gcore::table::Table<#gcore::raster_types::Raster<#gcore::raster_types::GPU>>);
@@ -207,13 +217,13 @@ impl PerPixelAdjustCodegen<'_> {
.collect::<syn::Result<Vec<_>>>()?;
// insert wgpu_executor field
let wgpu_executor = format_ident!("__wgpu_executor");
let executor = format_ident!("__wgpu_executor");
fields.push(ParsedField {
pat_ident: PatIdent {
attrs: vec![],
by_ref: None,
mutability: None,
ident: parse_quote!(#wgpu_executor),
ident: parse_quote!(#executor),
subpat: None,
},
name: None,
@@ -271,7 +281,7 @@ impl PerPixelAdjustCodegen<'_> {
let entry_point_name = &self.entry_point_name;
let body = quote! {
{
#wgpu_executor.shader_runtime.run_per_pixel_adjust(&::wgpu_executor::shader_runtime::per_pixel_adjust_runtime::Shaders {
#executor.shader_runtime.run_per_pixel_adjust(&::wgpu_executor::shader_runtime::per_pixel_adjust_runtime::Shaders {
wgsl_shader: crate::WGSL_SHADER,
fragment_shader_name: super::#entry_point_name,
has_uniform: #has_uniform,
@@ -280,9 +290,13 @@ impl PerPixelAdjustCodegen<'_> {
};
// call node codegen
let display_name = self.parsed.attributes.display_name.clone();
let display_name = display_name.unwrap_or_else(|| LitStr::new(&self.shader_node_mod.to_string().strip_suffix("_shader_node").unwrap().to_case(Case::Title), Span::call_site()));
let display_name = LitStr::new(&format!("{} GPU", display_name.value()), display_name.span());
let mut parsed_node_fn = ParsedNodeFn {
vis: self.parsed.vis.clone(),
attributes: NodeFnAttributes {
display_name: Some(display_name),
shader_node: Some(ShaderNodeType::ShaderNode),
..self.parsed.attributes.clone()
},
@@ -301,11 +315,10 @@ impl PerPixelAdjustCodegen<'_> {
is_async: true,
fields,
body,
crate_name: self.parsed.crate_name.clone(),
description: "".to_string(),
description: self.parsed.description.clone(),
};
parsed_node_fn.replace_impl_trait_in_input();
let gpu_node_impl = crate::codegen::generate_node_code(&parsed_node_fn)?;
let gpu_node_impl = crate::codegen::generate_node_code(self.crate_ident, &parsed_node_fn)?;
// wrap node in `mod #gpu_node_mod`
let shader_node_mod = &self.shader_node_mod;
@@ -313,7 +326,7 @@ impl PerPixelAdjustCodegen<'_> {
#[cfg(feature = #SHADER_NODES_FEATURE_GATE)]
mod #shader_node_mod {
use super::*;
use wgpu_executor::WgpuExecutor;
use #wgpu_executor::WgpuExecutor;
#gpu_node_impl
}