Make the node graph use Table<GradientStops> instead of GradientStops (#3837)

* Switch from GradientStops to Table<GradientStops> in all nodes

* Remove TaggedValue::ColorNotInTable

* Fix bug

Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>

* Add migrations

* Fix default gradient on empty table

* Update demo artwork

---------

Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
This commit is contained in:
Keavon Chambers
2026-02-26 14:07:31 -08:00
committed by GitHub
parent 81c73d11ff
commit f1cbc4b396
26 changed files with 132 additions and 111 deletions

View File

@@ -12,11 +12,8 @@ use core_types::uuid::{NodeId, generate_uuid};
use dyn_any::DynAny;
use glam::{DAffine2, DVec2};
use graphic_types::Vector;
use graphic_types::raster_types::BitmapMut;
use graphic_types::raster_types::Image;
use graphic_types::raster_types::{CPU, GPU, Raster};
use graphic_types::vector_types::gradient::GradientStops;
use graphic_types::vector_types::gradient::GradientType;
use graphic_types::raster_types::{BitmapMut, CPU, GPU, Image, Raster};
use graphic_types::vector_types::gradient::{GradientStops, GradientType};
use graphic_types::vector_types::subpath::Subpath;
use graphic_types::vector_types::vector::click_target::{ClickTarget, FreePoint};
use graphic_types::vector_types::vector::style::{Fill, PaintOrder, RenderMode, Stroke, StrokeAlign};