Retire the stroke paint order input into fill and stroke node order

The Stroke node no longer takes a paint order value: stroke-below is now
the Stroke node sitting upstream of the Fill node, and the editor's
paint order control rewires the two nodes through set_stroke_paint_order.
Documents with the retired input migrate to the nine-input shape, their
stored order replayed as that topology rewrite. The Stroke struct drops
its paint_order field; renderers read stroke_below from the resolved
appearance alone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Dennis Kobert
2026-09-09 22:44:18 +00:00
parent 46e0a4f2f5
commit f726e712bc
15 changed files with 164 additions and 89 deletions

View File

@@ -38,7 +38,7 @@ use vector_types::vector::misc::{
CentroidType, ExtrudeJoiningAlgorithm, HandleId, InterpolationDistribution, MergeByDistanceAlgorithm, PointSpacingType, RowsOrColumns, bezpath_from_manipulator_groups,
bezpath_to_manipulator_groups, handles_to_segment, is_linear, point_to_dvec2, segment_to_handles,
};
use vector_types::vector::style::{GradientStops, HasTransform, PaintOrder, Stroke, StrokeAlign, StrokeCap, StrokeJoin};
use vector_types::vector::style::{GradientStops, HasTransform, Stroke, StrokeAlign, StrokeCap, StrokeJoin};
use vector_types::vector::{FillId, PointId, RegionId, SegmentDomain, SegmentId, StrokeId, VectorExt};
use vector_types::{ATTR_GRADIENT_TYPE, ATTR_SPREAD_METHOD};
use vector_types::{GradientSpreadMethod, GradientType};
@@ -323,15 +323,6 @@ fn park_paint<'e>(arena: &'e core_types::arena::Arena, paint: List<Graphic<'stat
Ok(parked)
}
/// Parks a row's carried appearance, absent rows staying absent.
fn park_row_appearance<'e>(arena: &'e core_types::arena::Arena, attributes: &ItemAttributeValues) -> Result<Option<&'e Appearance>, Interrupt> {
attributes
.get::<Appearance>(graphic_types::ATTR_APPEARANCE)
.cloned()
.map(|appearance| park_appearance(arena, appearance))
.transpose()
}
/// Keyed, as [`park_paint`] is, so a group-free appearance's promote moves this header.
fn park_appearance<'e>(arena: &'e core_types::arena::Arena, appearance: Appearance) -> Result<&'e Appearance, Interrupt> {
let (parked, _) = arena.alloc_sized_keyed(appearance, 0).ok_or(GraphError {
@@ -464,8 +455,6 @@ fn stroke<'e>(
/// The threshold for when a miter-joined stroke is converted to a bevel-joined stroke when a sharp angle becomes pointier than this ratio.
#[default(4.)]
miter_limit: f64,
/// The order to paint the stroke on top of the fill, or the fill on top of the stroke.
paint_order: PaintOrder,
/// The stroke dash lengths. Each length forms a distance in a pattern where the first length is a dash, the second is a gap, and so on. If the list is an odd length, the pattern repeats with solid-gap roles reversed.
dash_lengths: IList<f64>,
/// The phase offset distance from the starting point of the dash pattern.
@@ -482,7 +471,6 @@ fn stroke<'e>(
join_miter_limit: miter_limit,
align,
transform: DAffine2::IDENTITY,
paint_order,
};
// The coverage records the stroke's authoring space, so the item transform is composed in, translation
@@ -496,12 +484,9 @@ fn stroke<'e>(
element.stroke = Some(stroke);
let paint = paint_table(paint);
// The coverage order carries the paint order: a below stroke lands before the fill in the list
let placement = match paint_order {
PaintOrder::StrokeAbove => CoverPlacement::Above,
PaintOrder::StrokeBelow => CoverPlacement::Below,
};
let appearance = stamped_appearance(*content_appearance, Coverage::new_stroke(&coverage_stroke), &paint, placement);
// The paint order is the coverage row order: appending above follows the painter's algorithm, and a
// below stroke is expressed by the chain running the stroke node before the fill
let appearance = stamped_appearance(*content_appearance, Coverage::new_stroke(&coverage_stroke), &paint, CoverPlacement::Above);
let parked = park_paint(ctx.arena(), paint)?;
let parked_appearance = park_appearance(ctx.arena(), appearance)?;
Ok((element, Attr(*content_transform), Attr(Some(parked)), Attr(Some(parked_appearance))))
@@ -539,7 +524,6 @@ fn stroke_graphic_leveled<'e>(
cap: StrokeCap,
join: StrokeJoin,
#[default(4.)] miter_limit: f64,
paint_order: PaintOrder,
dash_lengths: IList<f64>,
#[unit(" px")] dash_offset: f64,
) -> Result<(Graphic<'static>, Attr<TransformAttr>, Attr<'e, StrokeAttr>, Attr<'e, AppearanceMarker>), Interrupt> {
@@ -553,7 +537,6 @@ fn stroke_graphic_leveled<'e>(
join_miter_limit: miter_limit,
align,
transform: DAffine2::IDENTITY,
paint_order,
};
// The coverage records the stroke's authoring space at the lane, composing the lane transform as in `stroke` above.
@@ -568,12 +551,9 @@ fn stroke_graphic_leveled<'e>(
});
let paint = paint_table(paint);
// The coverage order carries the paint order: a below stroke lands before the fill in the list
let placement = match paint_order {
PaintOrder::StrokeAbove => CoverPlacement::Above,
PaintOrder::StrokeBelow => CoverPlacement::Below,
};
let appearance = stamped_appearance(*content_appearance, Coverage::new_stroke(&coverage_stroke), &paint, placement);
// The paint order is the coverage row order: appending above follows the painter's algorithm, and a
// below stroke is expressed by the chain running the stroke node before the fill
let appearance = stamped_appearance(*content_appearance, Coverage::new_stroke(&coverage_stroke), &paint, CoverPlacement::Above);
let parked = park_paint(ctx.arena(), paint)?;
let parked_appearance = park_appearance(ctx.arena(), appearance)?;
Ok((element, Attr(*content_transform), Attr(Some(parked)), Attr(Some(parked_appearance))))
@@ -1485,7 +1465,11 @@ fn solidify_rows(flattened: List<Vector>) -> List<Vector> {
let dash_offset = stroke.dash_offset;
let dash_pattern = stroke.dash_lengths;
let miter_limit = stroke.join_miter_limit;
let paint_order = stroke.paint_order;
// The paint order rides the row's coverage order
let stroke_below = attributes
.get::<Appearance>(graphic_types::ATTR_APPEARANCE)
.map(Appearance::fill_and_stroke)
.is_some_and(|resolved| resolved.stroke_below);
let stroke_style = kurbo::Stroke::new(stroke.weight)
.with_caps(cap)
@@ -1541,10 +1525,10 @@ fn solidify_rows(flattened: List<Vector>) -> List<Vector> {
let stroke_row = Item::from_parts(solidified_stroke, stroke_attributes);
// Ordering based on the paint order. The first item in the `List` is rendered below the second.
match paint_order {
PaintOrder::StrokeAbove => fill_row.into_iter().chain(std::iter::once(stroke_row)).collect::<Vec<_>>(),
PaintOrder::StrokeBelow => std::iter::once(stroke_row).chain(fill_row).collect::<Vec<_>>(),
// Ordering based on the coverage order. The first item in the `List` is rendered below the second.
match stroke_below {
false => fill_row.into_iter().chain(std::iter::once(stroke_row)).collect::<Vec<_>>(),
true => std::iter::once(stroke_row).chain(fill_row).collect::<Vec<_>>(),
}
})
.collect();