mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-19 19:08:05 +08:00
Transform API (#301)
* Enforce cache dirtification * Turn all shapes into one struct * Remove working folder * Remove old shapes * Major restructuring * Refactor Ellipse, Rectangle and ShapeTool * Simplify bounding box calculation for folder * Fix panic in select tool * Refactorselect tool * Refactor Align * Refactor flipping layers * Zoom to fit all * Refactor tools to avoid state keeping * Refactor more tools to use state that is passed along * Fix whitespace + change selection box style * Set viewbox of svg export based on the contents
This commit is contained in:
@@ -11,6 +11,6 @@ license = "Apache-2.0"
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[dependencies]
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log = "0.4"
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kurbo = {version="0.8", features = ["serde"]}
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kurbo = {git="https://github.com/linebender/kurbo", features = ["serde"]}
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serde = { version = "1.0", features = ["derive"] }
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glam = { version = "0.16", features = ["serde"] }
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glam = { version = "0.17", features = ["serde"] }
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@@ -1,27 +1,26 @@
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use std::{
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collections::hash_map::DefaultHasher,
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hash::{Hash, Hasher},
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};
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use glam::{DAffine2, DVec2};
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use crate::{
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layers::{self, style::PathStyle, Folder, Layer, LayerDataTypes, Line, PolyLine, Rect, Shape},
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DocumentError, DocumentResponse, LayerId, Operation,
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layers::{self, Folder, Layer, LayerData, LayerDataType, Shape},
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DocumentError, DocumentResponse, LayerId, Operation, Quad,
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};
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#[derive(Debug, Clone, PartialEq)]
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#[derive(Debug, Clone)]
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pub struct Document {
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pub root: Layer,
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pub work: Layer,
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pub work_mount_path: Vec<LayerId>,
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pub work_operations: Vec<Operation>,
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pub work_mounted: bool,
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pub hasher: DefaultHasher,
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}
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impl Default for Document {
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fn default() -> Self {
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Self {
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root: Layer::new(LayerDataTypes::Folder(Folder::default()), DAffine2::IDENTITY.to_cols_array(), PathStyle::default()),
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work: Layer::new(LayerDataTypes::Folder(Folder::default()), DAffine2::IDENTITY.to_cols_array(), PathStyle::default()),
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work_mount_path: Vec::new(),
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work_operations: Vec::new(),
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work_mounted: false,
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root: Layer::new(LayerDataType::Folder(Folder::default()), DAffine2::IDENTITY.to_cols_array()),
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hasher: DefaultHasher::new(),
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}
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}
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}
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@@ -32,146 +31,71 @@ fn split_path(path: &[LayerId]) -> Result<(&[LayerId], LayerId), DocumentError>
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}
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impl Document {
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/// Renders the layer graph with the root `path` as an SVG string.
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/// This operation merges currently mounted folder and document_folder
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/// contents together.
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pub fn render(&mut self, path: &mut Vec<LayerId>, svg: &mut String) {
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if !self.work_mount_path.as_slice().starts_with(path) {
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self.layer_mut(path).unwrap().render();
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path.pop();
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return;
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}
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if path.as_slice() == self.work_mount_path {
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// TODO: Handle if mounted in nested folders
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let transform = self.document_folder(path).unwrap().transform;
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self.document_folder_mut(path).unwrap().render_as_folder(svg);
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self.work.transform = transform;
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self.work.render_as_folder(svg);
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path.pop();
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}
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let ids = self.folder(path).unwrap().layer_ids.clone();
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for element in ids {
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path.push(element);
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self.render(path, svg);
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}
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}
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/// Wrapper around render, that returns the whole document as a Response.
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pub fn render_root(&mut self) -> String {
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let mut svg = String::new();
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self.render(&mut vec![], &mut svg);
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svg
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self.root.render(&mut vec![]);
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self.root.cache.clone()
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}
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pub fn hash(&self) -> u64 {
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self.hasher.finish()
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}
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/// Checks whether each layer under `path` intersects with the provided `quad` and adds all intersection layers as paths to `intersections`.
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pub fn intersects_quad(&self, quad: [DVec2; 4], path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>) {
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self.document_folder(path).unwrap().intersects_quad(quad, path, intersections);
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pub fn intersects_quad(&self, quad: Quad, path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>) {
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self.layer(path).unwrap().intersects_quad(quad, path, intersections);
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}
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/// Checks whether each layer under the root path intersects with the provided `quad` and returns the paths to all intersecting layers.
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pub fn intersects_quad_root(&self, quad: [DVec2; 4]) -> Vec<Vec<LayerId>> {
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pub fn intersects_quad_root(&self, quad: Quad) -> Vec<Vec<LayerId>> {
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let mut intersections = Vec::new();
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self.intersects_quad(quad, &mut vec![], &mut intersections);
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intersections
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}
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fn is_mounted(&self, mount_path: &[LayerId], path: &[LayerId]) -> bool {
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path.starts_with(mount_path) && self.work_mounted
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}
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/// Returns a reference to the requested folder. Fails if the path does not exist,
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/// or if the requested layer is not of type folder.
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/// This function respects mounted folders and will thus not contain the layers already
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/// present in the document if a temporary folder is mounted on top.
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pub fn folder(&self, mut path: &[LayerId]) -> Result<&Folder, DocumentError> {
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let mut root = self.root.as_folder()?;
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if self.is_mounted(self.work_mount_path.as_slice(), path) {
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path = &path[self.work_mount_path.len()..];
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root = self.work.as_folder()?;
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}
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for id in path {
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root = root.folder(*id).ok_or(DocumentError::LayerNotFound)?;
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}
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Ok(root)
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}
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/// Returns a mutable reference to the requested folder. Fails if the path does not exist,
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/// or if the requested layer is not of type folder.
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/// This function respects mounted folders and will thus not contain the layers already
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/// present in the document if a temporary folder is mounted on top.
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/// If you manually edit the folder you have to set the cache_dirty flag yourself.
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pub fn folder_mut(&mut self, mut path: &[LayerId]) -> Result<&mut Folder, DocumentError> {
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let mut root = if self.is_mounted(self.work_mount_path.as_slice(), path) {
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path = &path[self.work_mount_path.len()..];
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self.work.as_folder_mut()?
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} else {
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self.root.as_folder_mut()?
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};
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for id in path {
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root = root.folder_mut(*id).ok_or(DocumentError::LayerNotFound)?;
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}
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Ok(root)
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}
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/// Returns a reference to the requested folder. Fails if the path does not exist,
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/// or if the requested layer is not of type folder.
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/// This function does **not** respect mounted folders and will always return the current
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/// state of the document, disregarding any temporary modifications.
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pub fn document_folder(&self, path: &[LayerId]) -> Result<&Layer, DocumentError> {
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pub fn folder(&self, path: &[LayerId]) -> Result<&Folder, DocumentError> {
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let mut root = &self.root;
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for id in path {
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root = root.as_folder()?.layer(*id).ok_or(DocumentError::LayerNotFound)?;
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}
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Ok(root)
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root.as_folder()
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}
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/// Returns a mutable reference to the requested folder. Fails if the path does not exist,
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/// or if the requested layer is not of type folder.
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/// This function does **not** respect mounted folders and will always return the current
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/// state of the document, disregarding any temporary modifications.
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/// If you manually edit the folder you have to set the cache_dirty flag yourself.
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pub fn document_folder_mut(&mut self, path: &[LayerId]) -> Result<&mut Layer, DocumentError> {
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pub fn folder_mut(&mut self, path: &[LayerId]) -> Result<&mut Folder, DocumentError> {
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let mut root = &mut self.root;
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for id in path {
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root = root.as_folder_mut()?.layer_mut(*id).ok_or(DocumentError::LayerNotFound)?;
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}
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Ok(root)
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root.as_folder_mut()
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}
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/// Returns a reference to the layer or folder at the path. Does not return an error for root
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pub fn document_layer(&self, path: &[LayerId]) -> Result<&Layer, DocumentError> {
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/// Returns a reference to the layer or folder at the path.
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pub fn layer(&self, path: &[LayerId]) -> Result<&Layer, DocumentError> {
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if path.is_empty() {
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return Ok(&self.root);
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}
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let (path, id) = split_path(path)?;
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self.document_folder(path)?.as_folder()?.layer(id).ok_or(DocumentError::LayerNotFound)
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self.folder(path)?.layer(id).ok_or(DocumentError::LayerNotFound)
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}
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/// Returns a mutable reference to the layer or folder at the path. Does not return an error for root
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pub fn document_layer_mut(&mut self, path: &[LayerId]) -> Result<&mut Layer, DocumentError> {
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/// Returns a mutable reference to the layer or folder at the path.
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pub fn layer_mut(&mut self, path: &[LayerId]) -> Result<&mut Layer, DocumentError> {
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if path.is_empty() {
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return Ok(&mut self.root);
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}
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let (path, id) = split_path(path)?;
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self.document_folder_mut(path)?.as_folder_mut()?.layer_mut(id).ok_or(DocumentError::LayerNotFound)
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}
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/// Returns a reference to the layer struct at the specified `path`.
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pub fn layer(&self, path: &[LayerId]) -> Result<&Layer, DocumentError> {
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let (path, id) = split_path(path)?;
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self.folder(path)?.layer(id).ok_or(DocumentError::LayerNotFound)
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self.folder_mut(path)?.layer_mut(id).ok_or(DocumentError::LayerNotFound)
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}
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/// Given a path to a layer, returns a vector of the indices in the layer tree
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/// These indices can be used to order a list of layers
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pub fn indices_for_path(&self, mut path: &[LayerId]) -> Result<Vec<usize>, DocumentError> {
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let mut root = if self.is_mounted(self.work_mount_path.as_slice(), path) {
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path = &path[self.work_mount_path.len()..];
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&self.work
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} else {
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&self.root
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}
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.as_folder()?;
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pub fn indices_for_path(&self, path: &[LayerId]) -> Result<Vec<usize>, DocumentError> {
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let mut root = self.root.as_folder()?;
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let mut indices = vec![];
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let (path, layer_id) = split_path(path)?;
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@@ -186,62 +110,72 @@ impl Document {
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Ok(indices)
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}
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/// Returns a mutable reference to the layer struct at the specified `path`.
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/// If you manually edit the layer you have to set the cache_dirty flag yourself.
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pub fn layer_mut(&mut self, path: &[LayerId]) -> Result<&mut Layer, DocumentError> {
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let (path, id) = split_path(path)?;
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self.folder_mut(path)?.layer_mut(id).ok_or(DocumentError::LayerNotFound)
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}
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/// Replaces the layer at the specified `path` with `layer`.
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pub fn set_layer(&mut self, path: &[LayerId], layer: Layer) -> Result<(), DocumentError> {
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pub fn set_layer(&mut self, path: &[LayerId], layer: Layer, insert_index: isize) -> Result<(), DocumentError> {
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let mut folder = self.root.as_folder_mut()?;
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let mut layer_id = None;
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if let Ok((path, id)) = split_path(path) {
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self.layer_mut(path)?.cache_dirty = true;
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layer_id = Some(id);
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self.mark_as_dirty(path)?;
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folder = self.folder_mut(path)?;
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if let Some(folder_layer) = folder.layer_mut(id) {
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*folder_layer = layer;
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return Ok(());
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}
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}
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folder.add_layer(layer, -1).ok_or(DocumentError::IndexOutOfBounds)?;
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folder.add_layer(layer, layer_id, insert_index).ok_or(DocumentError::IndexOutOfBounds)?;
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Ok(())
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}
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/// Adds a new layer to the folder specified by `path`.
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/// Passing a negative `insert_index` indexes relative to the end.
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/// -1 is equivalent to adding the layer to the top.
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pub fn add_layer(&mut self, path: &[LayerId], mut layer: Layer, insert_index: isize) -> Result<LayerId, DocumentError> {
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layer.render();
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pub fn add_layer(&mut self, path: &[LayerId], layer: Layer, insert_index: isize) -> Result<LayerId, DocumentError> {
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let folder = self.folder_mut(path)?;
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folder.add_layer(layer, insert_index).ok_or(DocumentError::IndexOutOfBounds)
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folder.add_layer(layer, None, insert_index).ok_or(DocumentError::IndexOutOfBounds)
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}
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/// Deletes the layer specified by `path`.
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pub fn delete(&mut self, path: &[LayerId]) -> Result<(), DocumentError> {
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let (path, id) = split_path(path)?;
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let _ = self.layer_mut(path).map(|x| x.cache_dirty = true);
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self.document_folder_mut(path)?.as_folder_mut()?.remove_layer(id)
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self.mark_as_dirty(path)?;
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self.folder_mut(path)?.remove_layer(id)
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}
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pub fn layer_axis_aligned_bounding_box(&self, path: &[LayerId]) -> Result<Option<[DVec2; 2]>, DocumentError> {
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// TODO: Replace with functions of the transform api
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if path.is_empty() {
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// Special case for root. Root's local is the documents global, so we avoid transforming its transform by itself.
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self.layer_local_bounding_box(path)
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} else {
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let layer = self.document_layer(path)?;
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Ok(layer.bounding_box(self.root.transform * layer.transform, layer.style))
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pub fn visible_layers(&self, path: &mut Vec<LayerId>, paths: &mut Vec<Vec<LayerId>>) -> Result<(), DocumentError> {
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if !self.layer(path)?.visible {
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return Ok(());
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}
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if let Ok(folder) = self.folder(path) {
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for layer in folder.layer_ids.iter() {
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path.push(*layer);
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self.visible_layers(path, paths)?;
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path.pop();
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}
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} else {
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paths.push(path.clone());
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}
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Ok(())
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}
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pub fn layer_local_bounding_box(&self, path: &[LayerId]) -> Result<Option<[DVec2; 2]>, DocumentError> {
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// TODO: Replace with functions of the transform api
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let layer = self.document_layer(path)?;
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Ok(layer.bounding_box(layer.transform, layer.style))
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pub fn viewport_bounding_box(&self, path: &[LayerId]) -> Result<Option<[DVec2; 2]>, DocumentError> {
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let layer = self.layer(path)?;
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let transform = self.multiply_transforms(path)?;
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Ok(layer.data.bounding_box(transform))
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}
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fn mark_as_dirty(&mut self, path: &[LayerId]) -> Result<(), DocumentError> {
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pub fn visible_layers_bounding_box(&self) -> Option<[DVec2; 2]> {
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let mut paths = vec![];
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self.visible_layers(&mut vec![], &mut paths).ok()?;
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self.combined_viewport_bounding_box(paths.iter().map(|x| x.as_slice()))
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}
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pub fn combined_viewport_bounding_box<'a>(&self, paths: impl Iterator<Item = &'a [LayerId]>) -> Option<[DVec2; 2]> {
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let boxes = paths.filter_map(|path| self.viewport_bounding_box(path).ok()?);
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boxes.reduce(|a, b| [a[0].min(b[0]), a[1].max(b[1])])
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}
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pub fn mark_upstream_as_dirty(&mut self, path: &[LayerId]) -> Result<(), DocumentError> {
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let mut root = &mut self.root;
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root.cache_dirty = true;
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for id in path {
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@@ -251,37 +185,114 @@ impl Document {
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Ok(())
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}
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fn working_paths(&mut self) -> Vec<Vec<LayerId>> {
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self.work
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.as_folder()
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.unwrap()
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.layer_ids
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.iter()
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.map(|id| self.work_mount_path.iter().chain([*id].iter()).cloned().collect())
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.collect()
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pub fn mark_downstream_as_dirty(&mut self, path: &[LayerId]) -> Result<(), DocumentError> {
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let mut layer = self.layer_mut(path)?;
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layer.cache_dirty = true;
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let mut path = path.to_vec();
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let len = path.len();
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path.push(0);
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if let Some(ids) = layer.as_folder().ok().map(|f| f.layer_ids.clone()) {
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for id in ids {
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path[len] = id;
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self.mark_downstream_as_dirty(&path)?
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}
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}
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Ok(())
|
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}
|
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|
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pub fn mark_as_dirty(&mut self, path: &[LayerId]) -> Result<(), DocumentError> {
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self.mark_downstream_as_dirty(path)?;
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self.mark_upstream_as_dirty(path)?;
|
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Ok(())
|
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}
|
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|
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pub fn transforms(&self, path: &[LayerId]) -> Result<Vec<DAffine2>, DocumentError> {
|
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let mut root = &self.root;
|
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let mut transforms = vec![self.root.transform];
|
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for id in path {
|
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if let Ok(folder) = root.as_folder() {
|
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root = folder.layer(*id).ok_or(DocumentError::LayerNotFound)?;
|
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}
|
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transforms.push(root.transform);
|
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}
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Ok(transforms)
|
||||
}
|
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|
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pub fn multiply_transforms(&self, path: &[LayerId]) -> Result<DAffine2, DocumentError> {
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let mut root = &self.root;
|
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let mut trans = self.root.transform;
|
||||
for id in path {
|
||||
if let Ok(folder) = root.as_folder() {
|
||||
root = folder.layer(*id).ok_or(DocumentError::LayerNotFound)?;
|
||||
}
|
||||
trans = trans * root.transform;
|
||||
}
|
||||
Ok(trans)
|
||||
}
|
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|
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pub fn generate_transform_across_scope(&self, from: &[LayerId], to: Option<DAffine2>) -> Result<DAffine2, DocumentError> {
|
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let from_rev = self.multiply_transforms(from)?;
|
||||
let scope = to.unwrap_or(DAffine2::IDENTITY);
|
||||
Ok(scope * from_rev)
|
||||
}
|
||||
|
||||
pub fn transform_relative_to_scope(&mut self, layer: &[LayerId], scope: Option<DAffine2>, transform: DAffine2) -> Result<(), DocumentError> {
|
||||
let to = self.generate_transform_across_scope(&layer[..layer.len() - 1], scope)?;
|
||||
let layer = self.layer_mut(layer)?;
|
||||
layer.transform = to.inverse() * transform * to * layer.transform;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn set_transform_relative_to_scope(&mut self, layer: &[LayerId], scope: Option<DAffine2>, transform: DAffine2) -> Result<(), DocumentError> {
|
||||
let to = self.generate_transform_across_scope(&layer[..layer.len() - 1], scope)?;
|
||||
let layer = self.layer_mut(layer)?;
|
||||
layer.transform = to.inverse() * transform;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn apply_transform_relative_to_viewport(&mut self, layer: &[LayerId], transform: DAffine2) -> Result<(), DocumentError> {
|
||||
self.transform_relative_to_scope(layer, None, transform)
|
||||
}
|
||||
|
||||
pub fn set_transform_relative_to_viewport(&mut self, layer: &[LayerId], transform: DAffine2) -> Result<(), DocumentError> {
|
||||
self.set_transform_relative_to_scope(layer, None, transform)
|
||||
}
|
||||
|
||||
/// Mutate the document by applying the `operation` to it. If the operation necessitates a
|
||||
/// reaction from the frontend, responses may be returned.
|
||||
pub fn handle_operation(&mut self, operation: Operation) -> Result<Option<Vec<DocumentResponse>>, DocumentError> {
|
||||
pub fn handle_operation(&mut self, operation: &Operation) -> Result<Option<Vec<DocumentResponse>>, DocumentError> {
|
||||
operation.pseudo_hash().hash(&mut self.hasher);
|
||||
|
||||
let responses = match &operation {
|
||||
Operation::AddEllipse { path, insert_index, transform, style } => {
|
||||
let id = self.add_layer(&path, Layer::new(LayerDataTypes::Ellipse(layers::Ellipse::new()), *transform, *style), *insert_index)?;
|
||||
let path = [path.clone(), vec![id]].concat();
|
||||
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::CreatedLayer { path }])
|
||||
self.set_layer(path, Layer::new(LayerDataType::Shape(Shape::ellipse(*style)), *transform), *insert_index)?;
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::CreatedLayer { path: path.clone() }])
|
||||
}
|
||||
Operation::AddRect { path, insert_index, transform, style } => {
|
||||
let id = self.add_layer(&path, Layer::new(LayerDataTypes::Rect(Rect), *transform, *style), *insert_index)?;
|
||||
let path = [path.clone(), vec![id]].concat();
|
||||
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::CreatedLayer { path }])
|
||||
self.set_layer(path, Layer::new(LayerDataType::Shape(Shape::rectangle(*style)), *transform), *insert_index)?;
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::CreatedLayer { path: path.clone() }])
|
||||
}
|
||||
Operation::AddBoundingBox { path, transform, style } => {
|
||||
let mut rect = Shape::rectangle(*style);
|
||||
rect.render_index = -1;
|
||||
self.set_layer(path, Layer::new(LayerDataType::Shape(rect), *transform), -1)?;
|
||||
Some(vec![DocumentResponse::DocumentChanged])
|
||||
}
|
||||
Operation::AddShape {
|
||||
path,
|
||||
insert_index,
|
||||
transform,
|
||||
style,
|
||||
sides,
|
||||
} => {
|
||||
self.set_layer(path, Layer::new(LayerDataType::Shape(Shape::shape(*sides, *style)), *transform), *insert_index)?;
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::CreatedLayer { path: path.clone() }])
|
||||
}
|
||||
Operation::AddLine { path, insert_index, transform, style } => {
|
||||
let id = self.add_layer(&path, Layer::new(LayerDataTypes::Line(Line), *transform, *style), *insert_index)?;
|
||||
let path = [path.clone(), vec![id]].concat();
|
||||
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::CreatedLayer { path }])
|
||||
self.set_layer(path, Layer::new(LayerDataType::Shape(Shape::line(*style)), *transform), *insert_index)?;
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::CreatedLayer { path: path.clone() }])
|
||||
}
|
||||
Operation::AddPen {
|
||||
path,
|
||||
@@ -291,27 +302,11 @@ impl Document {
|
||||
style,
|
||||
} => {
|
||||
let points: Vec<glam::DVec2> = points.iter().map(|&it| it.into()).collect();
|
||||
let polyline = PolyLine::new(points);
|
||||
let id = self.add_layer(&path, Layer::new(LayerDataTypes::PolyLine(polyline), *transform, *style), *insert_index)?;
|
||||
let path = [path.clone(), vec![id]].concat();
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::CreatedLayer { path }])
|
||||
}
|
||||
Operation::AddShape {
|
||||
path,
|
||||
insert_index,
|
||||
transform,
|
||||
equal_sides,
|
||||
sides,
|
||||
style,
|
||||
} => {
|
||||
let s = Shape::new(*equal_sides, *sides);
|
||||
let id = self.add_layer(&path, Layer::new(LayerDataTypes::Shape(s), *transform, *style), *insert_index)?;
|
||||
let path = [path.clone(), vec![id]].concat();
|
||||
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::CreatedLayer { path }])
|
||||
self.set_layer(path, Layer::new(LayerDataType::Shape(Shape::poly_line(points, *style)), *transform), *insert_index)?;
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::CreatedLayer { path: path.clone() }])
|
||||
}
|
||||
Operation::DeleteLayer { path } => {
|
||||
self.delete(&path)?;
|
||||
self.delete(path)?;
|
||||
|
||||
let (folder, _) = split_path(path.as_slice()).unwrap_or_else(|_| (&[], 0));
|
||||
Some(vec![
|
||||
@@ -322,9 +317,9 @@ impl Document {
|
||||
}
|
||||
Operation::PasteLayer { path, layer, insert_index } => {
|
||||
let folder = self.folder_mut(path)?;
|
||||
//FIXME: This clone of layer should be avoided somehow
|
||||
let id = folder.add_layer(layer.clone(), *insert_index).ok_or(DocumentError::IndexOutOfBounds)?;
|
||||
let id = folder.add_layer(layer.clone(), None, *insert_index).ok_or(DocumentError::IndexOutOfBounds)?;
|
||||
let full_path = [path.clone(), vec![id]].concat();
|
||||
self.mark_as_dirty(&full_path)?;
|
||||
|
||||
Some(vec![
|
||||
DocumentResponse::DocumentChanged,
|
||||
@@ -333,111 +328,91 @@ impl Document {
|
||||
])
|
||||
}
|
||||
Operation::DuplicateLayer { path } => {
|
||||
let layer = self.layer(&path)?.clone();
|
||||
let layer = self.layer(path)?.clone();
|
||||
let (folder_path, _) = split_path(path.as_slice()).unwrap_or_else(|_| (&[], 0));
|
||||
let folder = self.folder_mut(folder_path)?;
|
||||
folder.add_layer(layer, -1).ok_or(DocumentError::IndexOutOfBounds)?;
|
||||
folder.add_layer(layer, None, -1).ok_or(DocumentError::IndexOutOfBounds)?;
|
||||
self.mark_as_dirty(&path[..path.len() - 1])?;
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::FolderChanged { path: folder_path.to_vec() }])
|
||||
}
|
||||
Operation::RenameLayer { path, name } => {
|
||||
self.layer_mut(path)?.name = Some(name.clone());
|
||||
Some(vec![DocumentResponse::LayerChanged { path: path.clone() }])
|
||||
}
|
||||
Operation::AddFolder { path } => {
|
||||
self.set_layer(&path, Layer::new(LayerDataTypes::Folder(Folder::default()), DAffine2::IDENTITY.to_cols_array(), PathStyle::default()))?;
|
||||
self.set_layer(path, Layer::new(LayerDataType::Folder(Folder::default()), DAffine2::IDENTITY.to_cols_array()), -1)?;
|
||||
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::FolderChanged { path: path.clone() }])
|
||||
}
|
||||
Operation::MountWorkingFolder { path } => {
|
||||
let mut responses: Vec<_> = self.working_paths().into_iter().map(|path| DocumentResponse::DeletedLayer { path }).collect();
|
||||
self.work_mount_path = path.clone();
|
||||
self.work_operations.clear();
|
||||
self.work = Layer::new(LayerDataTypes::Folder(Folder::default()), DAffine2::IDENTITY.to_cols_array(), PathStyle::default());
|
||||
self.work_mounted = true;
|
||||
responses.push(DocumentResponse::DocumentChanged);
|
||||
Some(responses)
|
||||
}
|
||||
Operation::TransformLayer { path, transform } => {
|
||||
let layer = self.document_layer_mut(path).unwrap();
|
||||
let transform = DAffine2::from_cols_array(&transform) * layer.transform;
|
||||
let layer = self.layer_mut(path).unwrap();
|
||||
let transform = DAffine2::from_cols_array(transform) * layer.transform;
|
||||
layer.transform = transform;
|
||||
layer.cache_dirty = true;
|
||||
self.root.cache_dirty = true;
|
||||
self.mark_as_dirty(path)?;
|
||||
Some(vec![DocumentResponse::DocumentChanged])
|
||||
}
|
||||
Operation::TransformLayerInViewport { path, transform } => {
|
||||
let transform = DAffine2::from_cols_array(transform);
|
||||
self.apply_transform_relative_to_viewport(path, transform)?;
|
||||
self.mark_as_dirty(path)?;
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::LayerChanged { path: path.clone() }])
|
||||
}
|
||||
Operation::SetLayerTransformInViewport { path, transform } => {
|
||||
let transform = DAffine2::from_cols_array(transform);
|
||||
self.set_transform_relative_to_viewport(path, transform)?;
|
||||
self.mark_as_dirty(path)?;
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::LayerChanged { path: path.clone() }])
|
||||
}
|
||||
Operation::TransformLayerInScope { path, transform, scope } => {
|
||||
let transform = DAffine2::from_cols_array(transform);
|
||||
let scope = DAffine2::from_cols_array(scope);
|
||||
self.transform_relative_to_scope(path, Some(scope), transform)?;
|
||||
self.mark_as_dirty(path)?;
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::LayerChanged { path: path.clone() }])
|
||||
}
|
||||
Operation::SetLayerTransformInScope { path, transform, scope } => {
|
||||
let transform = DAffine2::from_cols_array(transform);
|
||||
let scope = DAffine2::from_cols_array(scope);
|
||||
self.set_transform_relative_to_scope(path, Some(scope), transform)?;
|
||||
self.mark_as_dirty(path)?;
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::LayerChanged { path: path.clone() }])
|
||||
}
|
||||
Operation::SetLayerTransform { path, transform } => {
|
||||
let transform = DAffine2::from_cols_array(&transform);
|
||||
let layer = self.document_layer_mut(path).unwrap();
|
||||
let transform = DAffine2::from_cols_array(transform);
|
||||
let layer = self.layer_mut(path)?;
|
||||
layer.transform = transform;
|
||||
layer.cache_dirty = true;
|
||||
Some(vec![DocumentResponse::DocumentChanged])
|
||||
}
|
||||
Operation::DiscardWorkingFolder => {
|
||||
let mut responses: Vec<_> = self.working_paths().into_iter().map(|path| DocumentResponse::DeletedLayer { path }).collect();
|
||||
self.work_operations.clear();
|
||||
self.work_mount_path = vec![];
|
||||
self.work = Layer::new(LayerDataTypes::Folder(Folder::default()), DAffine2::IDENTITY.to_cols_array(), PathStyle::default());
|
||||
self.work_mounted = false;
|
||||
responses.push(DocumentResponse::DocumentChanged);
|
||||
Some(responses)
|
||||
}
|
||||
Operation::ClearWorkingFolder => {
|
||||
let mut responses: Vec<_> = self.working_paths().into_iter().map(|path| DocumentResponse::DeletedLayer { path }).collect();
|
||||
self.work_operations.clear();
|
||||
self.work = Layer::new(LayerDataTypes::Folder(Folder::default()), DAffine2::IDENTITY.to_cols_array(), PathStyle::default());
|
||||
responses.push(DocumentResponse::DocumentChanged);
|
||||
Some(responses)
|
||||
}
|
||||
Operation::CommitTransaction => {
|
||||
let mut responses: Vec<_> = self.working_paths().into_iter().map(|path| DocumentResponse::DeletedLayer { path }).collect();
|
||||
let mut ops = Vec::new();
|
||||
let mut path: Vec<LayerId> = vec![];
|
||||
std::mem::swap(&mut path, &mut self.work_mount_path);
|
||||
std::mem::swap(&mut ops, &mut self.work_operations);
|
||||
self.work_mounted = false;
|
||||
self.work_mount_path = vec![];
|
||||
self.work = Layer::new(LayerDataTypes::Folder(Folder::default()), DAffine2::IDENTITY.to_cols_array(), PathStyle::default());
|
||||
for operation in ops.into_iter() {
|
||||
if let Some(mut op_responses) = self.handle_operation(operation)? {
|
||||
responses.append(&mut op_responses);
|
||||
}
|
||||
}
|
||||
responses.extend(vec![DocumentResponse::DocumentChanged, DocumentResponse::FolderChanged { path }]);
|
||||
|
||||
Some(responses)
|
||||
self.mark_as_dirty(path)?;
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::LayerChanged { path: path.clone() }])
|
||||
}
|
||||
Operation::ToggleVisibility { path } => {
|
||||
if let Ok(layer) = self.layer_mut(&path) {
|
||||
self.mark_as_dirty(path)?;
|
||||
if let Ok(layer) = self.layer_mut(path) {
|
||||
layer.visible = !layer.visible;
|
||||
layer.cache_dirty = true;
|
||||
}
|
||||
let path = path.as_slice()[..path.len() - 1].to_vec();
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::FolderChanged { path }])
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::LayerChanged { path: path.clone() }])
|
||||
}
|
||||
Operation::SetLayerBlendMode { path, blend_mode } => {
|
||||
self.mark_as_dirty(path)?;
|
||||
self.layer_mut(path)?.blend_mode = *blend_mode;
|
||||
|
||||
let path = path.as_slice()[..path.len() - 1].to_vec();
|
||||
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::FolderChanged { path }])
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::LayerChanged { path: path.clone() }])
|
||||
}
|
||||
Operation::SetLayerOpacity { path, opacity } => {
|
||||
self.mark_as_dirty(path)?;
|
||||
self.layer_mut(path)?.opacity = *opacity;
|
||||
|
||||
let path = path.as_slice()[..path.len() - 1].to_vec();
|
||||
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::FolderChanged { path }])
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::LayerChanged { path: path.clone() }])
|
||||
}
|
||||
Operation::FillLayer { path, color } => {
|
||||
self.layer_mut(path)?.style.set_fill(layers::style::Fill::new(*color));
|
||||
let layer = self.layer_mut(path)?;
|
||||
match &mut layer.data {
|
||||
LayerDataType::Shape(s) => s.style.set_fill(layers::style::Fill::new(*color)),
|
||||
_ => return Err(DocumentError::NotAShape),
|
||||
}
|
||||
self.mark_as_dirty(path)?;
|
||||
Some(vec![DocumentResponse::DocumentChanged])
|
||||
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::LayerChanged { path: path.clone() }])
|
||||
}
|
||||
};
|
||||
if !matches!(
|
||||
operation,
|
||||
Operation::CommitTransaction | Operation::MountWorkingFolder { .. } | Operation::DiscardWorkingFolder | Operation::ClearWorkingFolder
|
||||
) {
|
||||
self.work_operations.push(operation);
|
||||
}
|
||||
Ok(responses)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,34 +1,57 @@
|
||||
use glam::DVec2;
|
||||
use std::ops::Mul;
|
||||
|
||||
use glam::{DAffine2, DVec2};
|
||||
use kurbo::{BezPath, Line, PathSeg, Point, Shape, Vec2};
|
||||
|
||||
#[derive(Debug, Clone, Default, Copy)]
|
||||
pub struct Quad([DVec2; 4]);
|
||||
|
||||
impl Quad {
|
||||
pub fn from_box(bbox: [DVec2; 2]) -> Self {
|
||||
let size = bbox[1] - bbox[0];
|
||||
Self([bbox[0], bbox[0] + size * DVec2::X, bbox[0] + size * DVec2::Y, bbox[1]])
|
||||
}
|
||||
|
||||
pub fn lines(&self) -> [Line; 4] {
|
||||
[
|
||||
Line::new(to_point(self.0[0]), to_point(self.0[1])),
|
||||
Line::new(to_point(self.0[1]), to_point(self.0[2])),
|
||||
Line::new(to_point(self.0[2]), to_point(self.0[3])),
|
||||
Line::new(to_point(self.0[3]), to_point(self.0[0])),
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
impl Mul<Quad> for DAffine2 {
|
||||
type Output = Quad;
|
||||
|
||||
fn mul(self, rhs: Quad) -> Self::Output {
|
||||
let mut output = Quad::default();
|
||||
for (i, point) in rhs.0.iter().enumerate() {
|
||||
output.0[i] = self.transform_point2(*point);
|
||||
}
|
||||
output
|
||||
}
|
||||
}
|
||||
|
||||
fn to_point(vec: DVec2) -> Point {
|
||||
Point::new(vec.x, vec.y)
|
||||
}
|
||||
|
||||
pub fn intersect_quad_bez_path(quad: [DVec2; 4], shape: &BezPath, closed: bool) -> bool {
|
||||
let lines = vec![
|
||||
Line::new(to_point(quad[0]), to_point(quad[1])),
|
||||
Line::new(to_point(quad[1]), to_point(quad[2])),
|
||||
Line::new(to_point(quad[2]), to_point(quad[3])),
|
||||
Line::new(to_point(quad[3]), to_point(quad[0])),
|
||||
];
|
||||
pub fn intersect_quad_bez_path(quad: Quad, shape: &BezPath, closed: bool) -> bool {
|
||||
// check if outlines intersect
|
||||
for path_segment in shape.segments() {
|
||||
for line in &lines {
|
||||
if !path_segment.intersect_line(*line).is_empty() {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if shape.segments().any(|path_segment| quad.lines().iter().any(|line| !path_segment.intersect_line(*line).is_empty())) {
|
||||
return true;
|
||||
}
|
||||
// check if selection is entirely within the shape
|
||||
if closed && shape.contains(to_point(quad[0])) {
|
||||
if closed && quad.0.iter().any(|q| shape.contains(to_point(*q))) {
|
||||
return true;
|
||||
}
|
||||
// check if shape is entirely within the selection
|
||||
if let Some(shape_point) = get_arbitrary_point_on_path(shape) {
|
||||
let mut pos = 0;
|
||||
let mut neg = 0;
|
||||
for line in lines {
|
||||
for line in quad.lines() {
|
||||
if line.p0 == shape_point {
|
||||
return true;
|
||||
};
|
||||
|
||||
44
core/document/src/layers/blend_mode.rs
Normal file
44
core/document/src/layers/blend_mode.rs
Normal file
@@ -0,0 +1,44 @@
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(PartialEq, Copy, Clone, Debug, Serialize, Deserialize)]
|
||||
pub enum BlendMode {
|
||||
Normal,
|
||||
Multiply,
|
||||
Darken,
|
||||
ColorBurn,
|
||||
Screen,
|
||||
Lighten,
|
||||
ColorDodge,
|
||||
Overlay,
|
||||
SoftLight,
|
||||
HardLight,
|
||||
Difference,
|
||||
Exclusion,
|
||||
Hue,
|
||||
Saturation,
|
||||
Color,
|
||||
Luminosity,
|
||||
}
|
||||
|
||||
impl BlendMode {
|
||||
pub fn to_svg_style_name(&self) -> &str {
|
||||
match self {
|
||||
BlendMode::Normal => "normal",
|
||||
BlendMode::Multiply => "multiply",
|
||||
BlendMode::Darken => "darken",
|
||||
BlendMode::ColorBurn => "color-burn",
|
||||
BlendMode::Screen => "screen",
|
||||
BlendMode::Lighten => "lighten",
|
||||
BlendMode::ColorDodge => "color-dodge",
|
||||
BlendMode::Overlay => "overlay",
|
||||
BlendMode::SoftLight => "soft-light",
|
||||
BlendMode::HardLight => "hard-light",
|
||||
BlendMode::Difference => "difference",
|
||||
BlendMode::Exclusion => "exclusion",
|
||||
BlendMode::Hue => "hue",
|
||||
BlendMode::Saturation => "saturation",
|
||||
BlendMode::Color => "color",
|
||||
BlendMode::Luminosity => "luminosity",
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
use glam::DAffine2;
|
||||
use glam::DVec2;
|
||||
use kurbo::Shape;
|
||||
|
||||
use crate::intersection::intersect_quad_bez_path;
|
||||
use crate::LayerId;
|
||||
|
||||
use super::style;
|
||||
use super::LayerData;
|
||||
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::fmt::Write;
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Default, Deserialize, Serialize)]
|
||||
pub struct Ellipse {}
|
||||
|
||||
impl Ellipse {
|
||||
pub fn new() -> Ellipse {
|
||||
Ellipse {}
|
||||
}
|
||||
}
|
||||
|
||||
impl LayerData for Ellipse {
|
||||
fn to_kurbo_path(&self, transform: glam::DAffine2, _style: style::PathStyle) -> kurbo::BezPath {
|
||||
kurbo::Ellipse::from_affine(kurbo::Affine::new(transform.to_cols_array())).to_path(0.01)
|
||||
}
|
||||
|
||||
fn render(&mut self, svg: &mut String, transform: glam::DAffine2, style: style::PathStyle) {
|
||||
let _ = write!(svg, r#"<path d="{}" {} />"#, self.to_kurbo_path(transform, style).to_svg(), style.render());
|
||||
}
|
||||
|
||||
fn intersects_quad(&self, quad: [DVec2; 4], path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>, style: style::PathStyle) {
|
||||
if intersect_quad_bez_path(quad, &self.to_kurbo_path(DAffine2::IDENTITY, style), true) {
|
||||
intersections.push(path.clone());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,13 +1,13 @@
|
||||
use glam::DVec2;
|
||||
|
||||
use crate::{DocumentError, LayerId};
|
||||
use crate::{DocumentError, LayerId, Quad};
|
||||
|
||||
use super::{style, Layer, LayerData, LayerDataTypes};
|
||||
use super::{Layer, LayerData, LayerDataType};
|
||||
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::fmt::Write;
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Deserialize, Serialize)]
|
||||
#[derive(Debug, Clone, PartialEq, Deserialize, Serialize, Default)]
|
||||
pub struct Folder {
|
||||
next_assignment_id: LayerId,
|
||||
pub layer_ids: Vec<LayerId>,
|
||||
@@ -15,44 +15,53 @@ pub struct Folder {
|
||||
}
|
||||
|
||||
impl LayerData for Folder {
|
||||
fn to_kurbo_path(&self, _: glam::DAffine2, _: style::PathStyle) -> kurbo::BezPath {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
fn render(&mut self, svg: &mut String, transform: glam::DAffine2, _style: style::PathStyle) {
|
||||
let _ = writeln!(svg, r#"<g transform="matrix("#);
|
||||
transform.to_cols_array().iter().enumerate().for_each(|(i, f)| {
|
||||
let _ = svg.write_str(&(f.to_string() + if i != 5 { "," } else { "" }));
|
||||
});
|
||||
let _ = svg.write_str(r#")">"#);
|
||||
|
||||
fn render(&mut self, svg: &mut String, transforms: &mut Vec<glam::DAffine2>) {
|
||||
for layer in &mut self.layers {
|
||||
let _ = writeln!(svg, "{}", layer.render());
|
||||
let _ = writeln!(svg, "{}", layer.render(transforms));
|
||||
}
|
||||
let _ = writeln!(svg, "</g>");
|
||||
}
|
||||
|
||||
fn intersects_quad(&self, quad: [DVec2; 4], path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>, _style: style::PathStyle) {
|
||||
fn intersects_quad(&self, quad: Quad, path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>) {
|
||||
for (layer, layer_id) in self.layers().iter().zip(&self.layer_ids) {
|
||||
path.push(*layer_id);
|
||||
layer.intersects_quad(quad, path, intersections);
|
||||
path.pop();
|
||||
}
|
||||
}
|
||||
|
||||
fn bounding_box(&self, transform: glam::DAffine2) -> Option<[DVec2; 2]> {
|
||||
self.layers
|
||||
.iter()
|
||||
.filter_map(|layer| layer.data.bounding_box(transform * layer.transform))
|
||||
.reduce(|a, b| [a[0].min(b[0]), a[1].max(b[1])])
|
||||
}
|
||||
}
|
||||
|
||||
impl Folder {
|
||||
pub fn add_layer(&mut self, layer: Layer, insert_index: isize) -> Option<LayerId> {
|
||||
/// When a insertion id is provided, try to insert the layer with the given id.
|
||||
/// If that id is already used, return None.
|
||||
/// When no insertion id is provided, search for the next free id and insert it with that.
|
||||
pub fn add_layer(&mut self, layer: Layer, id: Option<LayerId>, insert_index: isize) -> Option<LayerId> {
|
||||
let mut insert_index = insert_index as i128;
|
||||
if insert_index < 0 {
|
||||
insert_index = self.layers.len() as i128 + insert_index as i128 + 1;
|
||||
}
|
||||
|
||||
if insert_index <= self.layers.len() as i128 && insert_index >= 0 {
|
||||
if let Some(id) = id {
|
||||
self.next_assignment_id = id;
|
||||
}
|
||||
if self.layer_ids.contains(&self.next_assignment_id) {
|
||||
return None;
|
||||
}
|
||||
let id = self.next_assignment_id;
|
||||
self.layers.insert(insert_index as usize, layer);
|
||||
self.layer_ids.insert(insert_index as usize, self.next_assignment_id);
|
||||
self.next_assignment_id += 1;
|
||||
Some(self.next_assignment_id - 1)
|
||||
self.layer_ids.insert(insert_index as usize, id);
|
||||
// Linear probing for collision avoidance
|
||||
while self.layer_ids.contains(&self.next_assignment_id) {
|
||||
self.next_assignment_id += 1;
|
||||
}
|
||||
Some(id)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
@@ -95,8 +104,8 @@ impl Folder {
|
||||
pub fn folder(&self, id: LayerId) -> Option<&Folder> {
|
||||
match self.layer(id) {
|
||||
Some(Layer {
|
||||
data: LayerDataTypes::Folder(folder), ..
|
||||
}) => Some(&folder),
|
||||
data: LayerDataType::Folder(folder), ..
|
||||
}) => Some(folder),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
@@ -104,46 +113,9 @@ impl Folder {
|
||||
pub fn folder_mut(&mut self, id: LayerId) -> Option<&mut Folder> {
|
||||
match self.layer_mut(id) {
|
||||
Some(Layer {
|
||||
data: LayerDataTypes::Folder(folder), ..
|
||||
data: LayerDataType::Folder(folder), ..
|
||||
}) => Some(folder),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn bounding_box(&self, transform: glam::DAffine2) -> Option<[DVec2; 2]> {
|
||||
let mut layers_non_empty_bounding_boxes = self.layers.iter().filter_map(|layer| layer.bounding_box(transform * layer.transform, layer.style)).peekable();
|
||||
|
||||
layers_non_empty_bounding_boxes.peek()?;
|
||||
|
||||
let mut x_min = f64::MAX;
|
||||
let mut y_min = f64::MAX;
|
||||
let mut x_max = f64::MIN;
|
||||
let mut y_max = f64::MIN;
|
||||
|
||||
for [bounding_box_min, bounding_box_max] in layers_non_empty_bounding_boxes {
|
||||
if bounding_box_min.x < x_min {
|
||||
x_min = bounding_box_min.x
|
||||
}
|
||||
if bounding_box_min.y < y_min {
|
||||
y_min = bounding_box_min.y
|
||||
}
|
||||
if bounding_box_max.x > x_max {
|
||||
x_max = bounding_box_max.x
|
||||
}
|
||||
if bounding_box_max.y > y_max {
|
||||
y_max = bounding_box_max.y
|
||||
}
|
||||
}
|
||||
Some([DVec2::new(x_min, y_min), DVec2::new(x_max, y_max)])
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Folder {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
layer_ids: vec![],
|
||||
layers: vec![],
|
||||
next_assignment_id: 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,40 +0,0 @@
|
||||
use glam::DAffine2;
|
||||
use glam::DVec2;
|
||||
use kurbo::Point;
|
||||
|
||||
use crate::intersection::intersect_quad_bez_path;
|
||||
use crate::LayerId;
|
||||
|
||||
use super::style;
|
||||
use super::LayerData;
|
||||
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::fmt::Write;
|
||||
|
||||
#[derive(Debug, Default, Clone, Copy, PartialEq, Deserialize, Serialize)]
|
||||
pub struct Line;
|
||||
|
||||
impl LayerData for Line {
|
||||
fn to_kurbo_path(&self, transform: glam::DAffine2, _style: style::PathStyle) -> kurbo::BezPath {
|
||||
fn new_point(a: DVec2) -> Point {
|
||||
Point::new(a.x, a.y)
|
||||
}
|
||||
let mut path = kurbo::BezPath::new();
|
||||
path.move_to(new_point(transform.translation));
|
||||
path.line_to(new_point(transform.transform_point2(DVec2::ONE)));
|
||||
path
|
||||
}
|
||||
|
||||
fn render(&mut self, svg: &mut String, transform: glam::DAffine2, style: style::PathStyle) {
|
||||
let [x1, y1] = transform.translation.to_array();
|
||||
let [x2, y2] = transform.transform_point2(DVec2::ONE).to_array();
|
||||
|
||||
let _ = write!(svg, r#"<line x1="{}" y1="{}" x2="{}" y2="{}"{} />"#, x1, y1, x2, y2, style.render(),);
|
||||
}
|
||||
|
||||
fn intersects_quad(&self, quad: [DVec2; 4], path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>, style: style::PathStyle) {
|
||||
if intersect_quad_bez_path(quad, &self.to_kurbo_path(DAffine2::IDENTITY, style), false) {
|
||||
intersections.push(path.clone());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,159 +1,60 @@
|
||||
pub mod style;
|
||||
|
||||
pub mod ellipse;
|
||||
pub use ellipse::Ellipse;
|
||||
|
||||
pub mod line;
|
||||
use glam::DAffine2;
|
||||
use glam::{DMat2, DVec2};
|
||||
use kurbo::BezPath;
|
||||
use kurbo::Shape as KurboShape;
|
||||
pub use line::Line;
|
||||
|
||||
pub mod rect;
|
||||
pub use rect::Rect;
|
||||
pub mod blend_mode;
|
||||
pub use blend_mode::BlendMode;
|
||||
|
||||
pub mod polyline;
|
||||
pub use polyline::PolyLine;
|
||||
|
||||
pub mod shape;
|
||||
pub use shape::Shape;
|
||||
pub mod simple_shape;
|
||||
pub use simple_shape::Shape;
|
||||
|
||||
pub mod folder;
|
||||
use crate::DocumentError;
|
||||
use crate::LayerId;
|
||||
use crate::{DocumentError, Quad};
|
||||
pub use folder::Folder;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use std::fmt::Write;
|
||||
|
||||
pub trait LayerData {
|
||||
fn render(&mut self, svg: &mut String, transform: glam::DAffine2, style: style::PathStyle);
|
||||
fn to_kurbo_path(&self, transform: glam::DAffine2, style: style::PathStyle) -> BezPath;
|
||||
fn intersects_quad(&self, quad: [DVec2; 4], path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>, style: style::PathStyle);
|
||||
fn render(&mut self, svg: &mut String, transforms: &mut Vec<glam::DAffine2>);
|
||||
fn intersects_quad(&self, quad: Quad, path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>);
|
||||
fn bounding_box(&self, transform: glam::DAffine2) -> Option<[DVec2; 2]>;
|
||||
}
|
||||
|
||||
// TODO: Rename this `LayerDataType` to not be plural in a separate commit (together with `enum ToolOptions`)
|
||||
#[derive(Debug, Clone, PartialEq, Deserialize, Serialize)]
|
||||
pub enum LayerDataTypes {
|
||||
pub enum LayerDataType {
|
||||
Folder(Folder),
|
||||
Ellipse(Ellipse),
|
||||
Rect(Rect),
|
||||
Line(Line),
|
||||
PolyLine(PolyLine),
|
||||
Shape(Shape),
|
||||
}
|
||||
|
||||
macro_rules! call_render {
|
||||
($self:ident.render($svg:ident, $transform:ident, $style:ident) { $($variant:ident),* }) => {
|
||||
match $self {
|
||||
$(Self::$variant(x) => x.render($svg, $transform, $style)),*
|
||||
}
|
||||
};
|
||||
}
|
||||
macro_rules! call_kurbo_path {
|
||||
($self:ident.to_kurbo_path($transform:ident, $style:ident) { $($variant:ident),* }) => {
|
||||
match $self {
|
||||
$(Self::$variant(x) => x.to_kurbo_path($transform, $style)),*
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
macro_rules! call_intersects_quad {
|
||||
($self:ident.intersects_quad($quad:ident, $path:ident, $intersections:ident, $style:ident) { $($variant:ident),* }) => {
|
||||
match $self {
|
||||
$(Self::$variant(x) => x.intersects_quad($quad, $path, $intersections, $style)),*
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
impl LayerDataTypes {
|
||||
pub fn render(&mut self, svg: &mut String, transform: glam::DAffine2, style: style::PathStyle) {
|
||||
call_render! {
|
||||
self.render(svg, transform, style) {
|
||||
Folder,
|
||||
Ellipse,
|
||||
Rect,
|
||||
Line,
|
||||
PolyLine,
|
||||
Shape
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_kurbo_path(&self, transform: glam::DAffine2, style: style::PathStyle) -> BezPath {
|
||||
call_kurbo_path! {
|
||||
self.to_kurbo_path(transform, style) {
|
||||
Folder,
|
||||
Ellipse,
|
||||
Rect,
|
||||
Line,
|
||||
PolyLine,
|
||||
Shape
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn intersects_quad(&self, quad: [DVec2; 4], path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>, style: style::PathStyle) {
|
||||
call_intersects_quad! {
|
||||
self.intersects_quad(quad, path, intersections, style) {
|
||||
Folder,
|
||||
Ellipse,
|
||||
Rect,
|
||||
Line,
|
||||
PolyLine,
|
||||
Shape
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn bounding_box(&self, transform: glam::DAffine2, style: style::PathStyle) -> [DVec2; 2] {
|
||||
let bez_path = self.to_kurbo_path(transform, style);
|
||||
let bbox = bez_path.bounding_box();
|
||||
[DVec2::new(bbox.x0, bbox.y0), DVec2::new(bbox.x1, bbox.y1)]
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(PartialEq, Copy, Clone, Debug, Serialize, Deserialize)]
|
||||
pub enum BlendMode {
|
||||
Normal,
|
||||
Multiply,
|
||||
Darken,
|
||||
ColorBurn,
|
||||
Screen,
|
||||
Lighten,
|
||||
ColorDodge,
|
||||
Overlay,
|
||||
SoftLight,
|
||||
HardLight,
|
||||
Difference,
|
||||
Exclusion,
|
||||
Hue,
|
||||
Saturation,
|
||||
Color,
|
||||
Luminosity,
|
||||
}
|
||||
|
||||
impl BlendMode {
|
||||
fn to_svg_style_name(&self) -> &str {
|
||||
impl LayerDataType {
|
||||
pub fn inner(&self) -> &dyn LayerData {
|
||||
match self {
|
||||
BlendMode::Normal => "normal",
|
||||
BlendMode::Multiply => "multiply",
|
||||
BlendMode::Darken => "darken",
|
||||
BlendMode::ColorBurn => "color-burn",
|
||||
BlendMode::Screen => "screen",
|
||||
BlendMode::Lighten => "lighten",
|
||||
BlendMode::ColorDodge => "color-dodge",
|
||||
BlendMode::Overlay => "overlay",
|
||||
BlendMode::SoftLight => "soft-light",
|
||||
BlendMode::HardLight => "hard-light",
|
||||
BlendMode::Difference => "difference",
|
||||
BlendMode::Exclusion => "exclusion",
|
||||
BlendMode::Hue => "hue",
|
||||
BlendMode::Saturation => "saturation",
|
||||
BlendMode::Color => "color",
|
||||
BlendMode::Luminosity => "luminosity",
|
||||
LayerDataType::Shape(s) => s,
|
||||
LayerDataType::Folder(f) => f,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn inner_mut(&mut self) -> &mut dyn LayerData {
|
||||
match self {
|
||||
LayerDataType::Shape(s) => s,
|
||||
LayerDataType::Folder(f) => f,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl LayerData for LayerDataType {
|
||||
fn render(&mut self, svg: &mut String, transforms: &mut Vec<glam::DAffine2>) {
|
||||
self.inner_mut().render(svg, transforms)
|
||||
}
|
||||
fn intersects_quad(&self, quad: Quad, path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>) {
|
||||
self.inner().intersects_quad(quad, path, intersections)
|
||||
}
|
||||
fn bounding_box(&self, transform: glam::DAffine2) -> Option<[DVec2; 2]> {
|
||||
self.inner().bounding_box(transform)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
@@ -163,14 +64,13 @@ struct DAffine2Ref {
|
||||
pub translation: DVec2,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Deserialize, Serialize)]
|
||||
#[derive(Debug, PartialEq, Deserialize, Serialize)]
|
||||
pub struct Layer {
|
||||
pub visible: bool,
|
||||
pub name: Option<String>,
|
||||
pub data: LayerDataTypes,
|
||||
pub data: LayerDataType,
|
||||
#[serde(with = "DAffine2Ref")]
|
||||
pub transform: glam::DAffine2,
|
||||
pub style: style::PathStyle,
|
||||
pub cache: String,
|
||||
pub thumbnail_cache: String,
|
||||
pub cache_dirty: bool,
|
||||
@@ -179,13 +79,12 @@ pub struct Layer {
|
||||
}
|
||||
|
||||
impl Layer {
|
||||
pub fn new(data: LayerDataTypes, transform: [f64; 6], style: style::PathStyle) -> Self {
|
||||
pub fn new(data: LayerDataType, transform: [f64; 6]) -> Self {
|
||||
Self {
|
||||
visible: true,
|
||||
name: None,
|
||||
data,
|
||||
transform: glam::DAffine2::from_cols_array(&transform),
|
||||
style,
|
||||
cache: String::new(),
|
||||
thumbnail_cache: String::new(),
|
||||
cache_dirty: true,
|
||||
@@ -194,79 +93,72 @@ impl Layer {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render(&mut self) -> &str {
|
||||
pub fn render(&mut self, transforms: &mut Vec<DAffine2>) -> &str {
|
||||
if !self.visible {
|
||||
return "";
|
||||
}
|
||||
if self.cache_dirty {
|
||||
transforms.push(self.transform);
|
||||
self.thumbnail_cache.clear();
|
||||
self.data.render(&mut self.thumbnail_cache, self.transform, self.style);
|
||||
self.data.render(&mut self.thumbnail_cache, transforms);
|
||||
|
||||
self.cache.clear();
|
||||
let _ = writeln!(self.cache, r#"<g transform="matrix("#);
|
||||
self.transform.to_cols_array().iter().enumerate().for_each(|(i, f)| {
|
||||
let _ = self.cache.write_str(&(f.to_string() + if i != 5 { "," } else { "" }));
|
||||
});
|
||||
let _ = write!(
|
||||
self.cache,
|
||||
r#"<g style="mix-blend-mode: {}; opacity: {}">{}</g>"#,
|
||||
r#")" style="mix-blend-mode: {}; opacity: {}">{}</g>"#,
|
||||
self.blend_mode.to_svg_style_name(),
|
||||
self.opacity,
|
||||
self.thumbnail_cache.as_str()
|
||||
);
|
||||
|
||||
transforms.pop();
|
||||
self.cache_dirty = false;
|
||||
}
|
||||
self.cache.as_str()
|
||||
}
|
||||
|
||||
pub fn intersects_quad(&self, quad: [DVec2; 4], path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>) {
|
||||
let inv_transform = self.transform.inverse();
|
||||
let transformed_quad = [
|
||||
inv_transform.transform_point2(quad[0]),
|
||||
inv_transform.transform_point2(quad[1]),
|
||||
inv_transform.transform_point2(quad[2]),
|
||||
inv_transform.transform_point2(quad[3]),
|
||||
];
|
||||
pub fn intersects_quad(&self, quad: Quad, path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>) {
|
||||
if !self.visible {
|
||||
return;
|
||||
}
|
||||
self.data.intersects_quad(transformed_quad, path, intersections, self.style)
|
||||
}
|
||||
|
||||
pub fn render_on(&mut self, svg: &mut String) {
|
||||
*svg += self.render();
|
||||
}
|
||||
|
||||
pub fn to_kurbo_path(&self) -> BezPath {
|
||||
self.data.to_kurbo_path(self.transform, self.style)
|
||||
let transformed_quad = self.transform.inverse() * quad;
|
||||
self.data.intersects_quad(transformed_quad, path, intersections)
|
||||
}
|
||||
|
||||
pub fn current_bounding_box(&self) -> Option<[DVec2; 2]> {
|
||||
self.bounding_box(self.transform, self.style)
|
||||
}
|
||||
|
||||
pub fn bounding_box(&self, transform: glam::DAffine2, style: style::PathStyle) -> Option<[DVec2; 2]> {
|
||||
if let Ok(folder) = self.as_folder() {
|
||||
folder.bounding_box(transform)
|
||||
} else {
|
||||
Some(self.data.bounding_box(transform, style))
|
||||
}
|
||||
self.data.bounding_box(self.transform)
|
||||
}
|
||||
|
||||
pub fn as_folder_mut(&mut self) -> Result<&mut Folder, DocumentError> {
|
||||
match &mut self.data {
|
||||
LayerDataTypes::Folder(f) => Ok(f),
|
||||
LayerDataType::Folder(f) => Ok(f),
|
||||
_ => Err(DocumentError::NotAFolder),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn as_folder(&self) -> Result<&Folder, DocumentError> {
|
||||
match &self.data {
|
||||
LayerDataTypes::Folder(f) => Ok(&f),
|
||||
LayerDataType::Folder(f) => Ok(f),
|
||||
_ => Err(DocumentError::NotAFolder),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render_as_folder(&mut self, svg: &mut String) {
|
||||
if let LayerDataTypes::Folder(f) = &mut self.data {
|
||||
f.render(svg, self.transform, self.style)
|
||||
impl Clone for Layer {
|
||||
fn clone(&self) -> Self {
|
||||
Self {
|
||||
visible: self.visible,
|
||||
name: self.name.clone(),
|
||||
data: self.data.clone(),
|
||||
transform: self.transform,
|
||||
cache: String::new(),
|
||||
thumbnail_cache: String::new(),
|
||||
cache_dirty: true,
|
||||
blend_mode: self.blend_mode,
|
||||
opacity: self.opacity,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,66 +0,0 @@
|
||||
use crate::{intersection::intersect_quad_bez_path, LayerId};
|
||||
use glam::{DAffine2, DVec2};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::fmt::Write;
|
||||
|
||||
use super::{style, LayerData};
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Deserialize, Serialize)]
|
||||
pub struct PolyLine {
|
||||
points: Vec<glam::DVec2>,
|
||||
}
|
||||
|
||||
impl PolyLine {
|
||||
pub fn new(points: Vec<impl Into<glam::DVec2>>) -> PolyLine {
|
||||
PolyLine {
|
||||
points: points.into_iter().map(|it| it.into()).collect(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl LayerData for PolyLine {
|
||||
fn to_kurbo_path(&self, transform: glam::DAffine2, _style: style::PathStyle) -> kurbo::BezPath {
|
||||
let mut path = kurbo::BezPath::new();
|
||||
self.points
|
||||
.iter()
|
||||
.map(|v| transform.transform_point2(*v))
|
||||
.map(|v| kurbo::Point { x: v.x, y: v.y })
|
||||
.enumerate()
|
||||
.for_each(|(i, p)| if i == 0 { path.move_to(p) } else { path.line_to(p) });
|
||||
path
|
||||
}
|
||||
|
||||
fn render(&mut self, svg: &mut String, transform: glam::DAffine2, style: style::PathStyle) {
|
||||
if self.points.is_empty() {
|
||||
return;
|
||||
}
|
||||
let _ = write!(svg, r#"<polyline points=""#);
|
||||
let mut points = self.points.iter().map(|v| transform.transform_point2(*v));
|
||||
let first = points.next().unwrap();
|
||||
let _ = write!(svg, "{:.3} {:.3}", first.x, first.y);
|
||||
for point in points {
|
||||
let _ = write!(svg, " {:.3} {:.3}", point.x, point.y);
|
||||
}
|
||||
let _ = write!(svg, r#""{} />"#, style.render());
|
||||
}
|
||||
|
||||
fn intersects_quad(&self, quad: [DVec2; 4], path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>, style: style::PathStyle) {
|
||||
if intersect_quad_bez_path(quad, &self.to_kurbo_path(DAffine2::IDENTITY, style), false) {
|
||||
intersections.push(path.clone());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
#[test]
|
||||
fn polyline_should_render() {
|
||||
use super::style::PathStyle;
|
||||
use glam::DVec2;
|
||||
let mut polyline = PolyLine {
|
||||
points: vec![DVec2::new(3.0, 4.12354), DVec2::new(1.0, 5.54)],
|
||||
};
|
||||
|
||||
let mut svg = String::new();
|
||||
polyline.render(&mut svg, glam::DAffine2::IDENTITY, PathStyle::default());
|
||||
assert_eq!(r##"<polyline points="3.000 4.124 1.000 5.540" />"##, svg);
|
||||
}
|
||||
@@ -1,39 +0,0 @@
|
||||
use glam::DAffine2;
|
||||
use glam::DVec2;
|
||||
use kurbo::Point;
|
||||
|
||||
use crate::intersection::intersect_quad_bez_path;
|
||||
use crate::LayerId;
|
||||
|
||||
use super::style;
|
||||
use super::LayerData;
|
||||
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::fmt::Write;
|
||||
|
||||
#[derive(Debug, Default, Clone, PartialEq, Deserialize, Serialize)]
|
||||
pub struct Rect;
|
||||
|
||||
impl LayerData for Rect {
|
||||
fn to_kurbo_path(&self, transform: glam::DAffine2, _style: style::PathStyle) -> kurbo::BezPath {
|
||||
fn new_point(a: DVec2) -> Point {
|
||||
Point::new(a.x, a.y)
|
||||
}
|
||||
let mut path = kurbo::BezPath::new();
|
||||
path.move_to(new_point(transform.translation));
|
||||
|
||||
// TODO: Use into_iter when new impls get added in rust 2021
|
||||
[(1., 0.), (1., 1.), (0., 1.)].iter().for_each(|v| path.line_to(new_point(transform.transform_point2((*v).into()))));
|
||||
path.close_path();
|
||||
path
|
||||
}
|
||||
fn render(&mut self, svg: &mut String, transform: glam::DAffine2, style: style::PathStyle) {
|
||||
let _ = write!(svg, r#"<path d="{}" {} />"#, self.to_kurbo_path(transform, style).to_svg(), style.render());
|
||||
}
|
||||
|
||||
fn intersects_quad(&self, quad: [DVec2; 4], path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>, style: style::PathStyle) {
|
||||
if intersect_quad_bez_path(quad, &self.to_kurbo_path(DAffine2::IDENTITY, style), true) {
|
||||
intersections.push(path.clone());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,76 +0,0 @@
|
||||
use glam::DAffine2;
|
||||
use glam::DVec2;
|
||||
|
||||
use crate::intersection::intersect_quad_bez_path;
|
||||
use crate::LayerId;
|
||||
use kurbo::BezPath;
|
||||
|
||||
use super::style;
|
||||
use super::LayerData;
|
||||
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::fmt::Write;
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Deserialize, Serialize)]
|
||||
pub struct Shape {
|
||||
equal_sides: bool,
|
||||
sides: u8,
|
||||
}
|
||||
|
||||
impl Shape {
|
||||
pub fn new(equal_sides: bool, sides: u8) -> Shape {
|
||||
Shape { equal_sides, sides }
|
||||
}
|
||||
}
|
||||
|
||||
impl LayerData for Shape {
|
||||
fn to_kurbo_path(&self, transform: glam::DAffine2, _style: style::PathStyle) -> BezPath {
|
||||
fn unit_rotation(theta: f64) -> DVec2 {
|
||||
DVec2::new(-theta.sin(), theta.cos())
|
||||
}
|
||||
let mut path = kurbo::BezPath::new();
|
||||
let apothem_offset_angle = std::f64::consts::PI / (self.sides as f64);
|
||||
|
||||
let relative_points = (0..self.sides).map(|i| apothem_offset_angle * ((i * 2 + ((self.sides + 1) % 2)) as f64)).map(unit_rotation);
|
||||
|
||||
let (mut min_x, mut min_y, mut max_x, mut max_y) = (f64::MAX, f64::MAX, f64::MIN, f64::MIN);
|
||||
relative_points.clone().for_each(|p| {
|
||||
min_x = min_x.min(p.x);
|
||||
min_y = min_y.min(p.y);
|
||||
max_x = max_x.max(p.x);
|
||||
max_y = max_y.max(p.y);
|
||||
});
|
||||
|
||||
relative_points
|
||||
.map(|p| {
|
||||
if self.equal_sides {
|
||||
p
|
||||
} else {
|
||||
DVec2::new((p.x - min_x) / (max_x - min_x) * 2. - 1., (p.y - min_y) / (max_y - min_y) * 2. - 1.)
|
||||
}
|
||||
})
|
||||
.map(|p| DVec2::new(p.x / 2. + 0.5, p.y / 2. + 0.5))
|
||||
.map(|unit| transform.transform_point2(unit))
|
||||
.map(|pos| kurbo::Point::new(pos.x, pos.y))
|
||||
.enumerate()
|
||||
.for_each(|(i, p)| {
|
||||
if i == 0 {
|
||||
path.move_to(p);
|
||||
} else {
|
||||
path.line_to(p);
|
||||
}
|
||||
});
|
||||
|
||||
path.close_path();
|
||||
path
|
||||
}
|
||||
fn render(&mut self, svg: &mut String, transform: glam::DAffine2, style: style::PathStyle) {
|
||||
let _ = write!(svg, r#"<path d="{}" {} />"#, self.to_kurbo_path(transform, style).to_svg(), style.render());
|
||||
}
|
||||
|
||||
fn intersects_quad(&self, quad: [DVec2; 4], path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>, style: style::PathStyle) {
|
||||
if intersect_quad_bez_path(quad, &self.to_kurbo_path(DAffine2::IDENTITY, style), true) {
|
||||
intersections.push(path.clone());
|
||||
}
|
||||
}
|
||||
}
|
||||
146
core/document/src/layers/simple_shape.rs
Normal file
146
core/document/src/layers/simple_shape.rs
Normal file
@@ -0,0 +1,146 @@
|
||||
use glam::DAffine2;
|
||||
use glam::DMat2;
|
||||
use glam::DVec2;
|
||||
|
||||
use kurbo::Affine;
|
||||
use kurbo::Shape as KurboShape;
|
||||
|
||||
use crate::intersection::intersect_quad_bez_path;
|
||||
use crate::LayerId;
|
||||
use crate::Quad;
|
||||
use kurbo::BezPath;
|
||||
|
||||
use super::style;
|
||||
use super::style::PathStyle;
|
||||
use super::LayerData;
|
||||
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::fmt::Write;
|
||||
|
||||
fn glam_to_kurbo(transform: DAffine2) -> Affine {
|
||||
Affine::new(transform.to_cols_array())
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Deserialize, Serialize)]
|
||||
pub struct Shape {
|
||||
pub path: BezPath,
|
||||
pub style: style::PathStyle,
|
||||
pub render_index: i32,
|
||||
pub solid: bool,
|
||||
}
|
||||
|
||||
impl LayerData for Shape {
|
||||
fn render(&mut self, svg: &mut String, transforms: &mut Vec<DAffine2>) {
|
||||
let mut path = self.path.clone();
|
||||
let transform = self.transform(transforms);
|
||||
let inverse = transform.inverse();
|
||||
if !inverse.is_finite() {
|
||||
let _ = write!(svg, "<!-- SVG shape has an invalid transform -->");
|
||||
return;
|
||||
}
|
||||
path.apply_affine(glam_to_kurbo(transform));
|
||||
|
||||
let _ = writeln!(svg, r#"<g transform="matrix("#);
|
||||
inverse.to_cols_array().iter().enumerate().for_each(|(i, entry)| {
|
||||
let _ = svg.write_str(&(entry.to_string() + if i != 5 { "," } else { "" }));
|
||||
});
|
||||
let _ = svg.write_str(r#")">"#);
|
||||
let _ = write!(svg, r#"<path d="{}" {} />"#, path.to_svg(), self.style.render());
|
||||
let _ = svg.write_str("</g>");
|
||||
}
|
||||
|
||||
fn bounding_box(&self, transform: glam::DAffine2) -> Option<[DVec2; 2]> {
|
||||
let mut path = self.path.clone();
|
||||
if transform.matrix2 == DMat2::ZERO {
|
||||
return None;
|
||||
}
|
||||
path.apply_affine(glam_to_kurbo(transform));
|
||||
|
||||
use kurbo::Shape;
|
||||
let kurbo::Rect { x0, y0, x1, y1 } = path.bounding_box();
|
||||
Some([(x0, y0).into(), (x1, y1).into()])
|
||||
}
|
||||
|
||||
fn intersects_quad(&self, quad: Quad, path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>) {
|
||||
if intersect_quad_bez_path(quad, &self.path, self.solid) {
|
||||
intersections.push(path.clone());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Shape {
|
||||
pub fn transform(&self, transforms: &[DAffine2]) -> DAffine2 {
|
||||
let start = match self.render_index {
|
||||
-1 => 0,
|
||||
x => (transforms.len() as i32 - x).max(0) as usize,
|
||||
};
|
||||
transforms.iter().skip(start).cloned().reduce(|a, b| a * b).unwrap_or(DAffine2::IDENTITY)
|
||||
}
|
||||
|
||||
pub fn shape(sides: u8, style: PathStyle) -> Self {
|
||||
use std::f64::consts::{FRAC_PI_2, TAU};
|
||||
fn unit_rotation(theta: f64) -> DVec2 {
|
||||
DVec2::new(theta.sin(), theta.cos())
|
||||
}
|
||||
let mut path = kurbo::BezPath::new();
|
||||
let apothem_offset_angle = TAU / (sides as f64);
|
||||
// Rotate odd sided shapes by 90 degrees
|
||||
let offset = ((sides + 1) % 2) as f64 * FRAC_PI_2;
|
||||
|
||||
let relative_points = (0..sides).map(|i| apothem_offset_angle * i as f64 + offset).map(unit_rotation);
|
||||
let min = relative_points.clone().reduce(|a, b| a.min(b)).unwrap_or_default();
|
||||
|
||||
let transform = DAffine2::from_scale_angle_translation(DVec2::ONE / 2., 0., -min / 2.);
|
||||
let point = |vec: DVec2| kurbo::Point::new(vec.x, vec.y);
|
||||
let mut relative_points = relative_points.map(|p| point(transform.transform_point2(p)));
|
||||
path.move_to(relative_points.next().expect("Tried to create an ngon with 0 sides"));
|
||||
relative_points.for_each(|p| path.line_to(p));
|
||||
|
||||
path.close_path();
|
||||
Self {
|
||||
path,
|
||||
style,
|
||||
render_index: 1,
|
||||
solid: true,
|
||||
}
|
||||
}
|
||||
pub fn rectangle(style: PathStyle) -> Self {
|
||||
Self {
|
||||
path: kurbo::Rect::new(0., 0., 1., 1.).to_path(0.01),
|
||||
style,
|
||||
render_index: 1,
|
||||
solid: true,
|
||||
}
|
||||
}
|
||||
pub fn ellipse(style: PathStyle) -> Self {
|
||||
Self {
|
||||
path: kurbo::Ellipse::from_rect(kurbo::Rect::new(0., 0., 1., 1.)).to_path(0.01),
|
||||
style,
|
||||
render_index: 1,
|
||||
solid: true,
|
||||
}
|
||||
}
|
||||
pub fn line(style: PathStyle) -> Self {
|
||||
Self {
|
||||
path: kurbo::Line::new((0., 0.), (1., 0.)).to_path(0.01),
|
||||
style,
|
||||
render_index: 1,
|
||||
solid: true,
|
||||
}
|
||||
}
|
||||
pub fn poly_line(points: Vec<impl Into<glam::DVec2>>, style: PathStyle) -> Self {
|
||||
let mut path = kurbo::BezPath::new();
|
||||
points
|
||||
.into_iter()
|
||||
.map(|v| v.into())
|
||||
.map(|v: DVec2| kurbo::Point { x: v.x, y: v.y })
|
||||
.enumerate()
|
||||
.for_each(|(i, p)| if i == 0 { path.move_to(p) } else { path.line_to(p) });
|
||||
Self {
|
||||
path,
|
||||
style,
|
||||
render_index: 0,
|
||||
solid: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -12,6 +12,7 @@ pub mod layers;
|
||||
pub mod operation;
|
||||
pub mod response;
|
||||
|
||||
pub use intersection::Quad;
|
||||
pub use operation::Operation;
|
||||
pub use response::DocumentResponse;
|
||||
|
||||
@@ -24,4 +25,5 @@ pub enum DocumentError {
|
||||
IndexOutOfBounds,
|
||||
NotAFolder,
|
||||
NonReorderableSelection,
|
||||
NotAShape,
|
||||
}
|
||||
|
||||
@@ -1,3 +1,8 @@
|
||||
use std::{
|
||||
collections::hash_map::DefaultHasher,
|
||||
hash::{Hash, Hasher},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
color::Color,
|
||||
layers::{style, BlendMode, Layer},
|
||||
@@ -7,7 +12,7 @@ use crate::{
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone, PartialEq, Deserialize, Serialize)]
|
||||
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq)]
|
||||
pub enum Operation {
|
||||
AddEllipse {
|
||||
path: Vec<LayerId>,
|
||||
@@ -21,6 +26,11 @@ pub enum Operation {
|
||||
transform: [f64; 6],
|
||||
style: style::PathStyle,
|
||||
},
|
||||
AddBoundingBox {
|
||||
path: Vec<LayerId>,
|
||||
transform: [f64; 6],
|
||||
style: style::PathStyle,
|
||||
},
|
||||
AddLine {
|
||||
path: Vec<LayerId>,
|
||||
insert_index: isize,
|
||||
@@ -38,7 +48,6 @@ pub enum Operation {
|
||||
path: Vec<LayerId>,
|
||||
insert_index: isize,
|
||||
transform: [f64; 6],
|
||||
equal_sides: bool,
|
||||
sides: u8,
|
||||
style: style::PathStyle,
|
||||
},
|
||||
@@ -48,6 +57,10 @@ pub enum Operation {
|
||||
DuplicateLayer {
|
||||
path: Vec<LayerId>,
|
||||
},
|
||||
RenameLayer {
|
||||
path: Vec<LayerId>,
|
||||
name: String,
|
||||
},
|
||||
PasteLayer {
|
||||
layer: Layer,
|
||||
path: Vec<LayerId>,
|
||||
@@ -56,20 +69,32 @@ pub enum Operation {
|
||||
AddFolder {
|
||||
path: Vec<LayerId>,
|
||||
},
|
||||
MountWorkingFolder {
|
||||
path: Vec<LayerId>,
|
||||
},
|
||||
TransformLayer {
|
||||
path: Vec<LayerId>,
|
||||
transform: [f64; 6],
|
||||
},
|
||||
TransformLayerInViewport {
|
||||
path: Vec<LayerId>,
|
||||
transform: [f64; 6],
|
||||
},
|
||||
SetLayerTransformInViewport {
|
||||
path: Vec<LayerId>,
|
||||
transform: [f64; 6],
|
||||
},
|
||||
TransformLayerInScope {
|
||||
path: Vec<LayerId>,
|
||||
transform: [f64; 6],
|
||||
scope: [f64; 6],
|
||||
},
|
||||
SetLayerTransformInScope {
|
||||
path: Vec<LayerId>,
|
||||
transform: [f64; 6],
|
||||
scope: [f64; 6],
|
||||
},
|
||||
SetLayerTransform {
|
||||
path: Vec<LayerId>,
|
||||
transform: [f64; 6],
|
||||
},
|
||||
DiscardWorkingFolder,
|
||||
ClearWorkingFolder,
|
||||
CommitTransaction,
|
||||
ToggleVisibility {
|
||||
path: Vec<LayerId>,
|
||||
},
|
||||
@@ -86,3 +111,24 @@ pub enum Operation {
|
||||
color: Color,
|
||||
},
|
||||
}
|
||||
|
||||
impl Operation {
|
||||
/// Returns the byte representation of the message.
|
||||
///
|
||||
/// # Safety
|
||||
/// This function reads from uninitialized memory!!!
|
||||
/// Only use if you know what you are doing
|
||||
unsafe fn as_slice(&self) -> &[u8] {
|
||||
core::slice::from_raw_parts(self as *const Operation as *const u8, std::mem::size_of::<Operation>())
|
||||
}
|
||||
/// Returns a pseudo hash that should uniquely identify the operation.
|
||||
/// This is needed because `Hash` is not implemented for f64s
|
||||
///
|
||||
/// # Safety
|
||||
/// This function reads from uninitialized memory but the generated value should be fine.
|
||||
pub fn pseudo_hash(&self) -> u64 {
|
||||
let mut s = DefaultHasher::new();
|
||||
unsafe { self.as_slice() }.hash(&mut s);
|
||||
s.finish()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@ pub enum DocumentResponse {
|
||||
FolderChanged { path: Vec<LayerId> },
|
||||
CreatedLayer { path: Vec<LayerId> },
|
||||
DeletedLayer { path: Vec<LayerId> },
|
||||
LayerChanged { path: Vec<LayerId> },
|
||||
}
|
||||
|
||||
impl fmt::Display for DocumentResponse {
|
||||
@@ -17,6 +18,7 @@ impl fmt::Display for DocumentResponse {
|
||||
DocumentResponse::DocumentChanged { .. } => "DocumentChanged",
|
||||
DocumentResponse::FolderChanged { .. } => "FolderChanged",
|
||||
DocumentResponse::CreatedLayer { .. } => "CreatedLayer",
|
||||
DocumentResponse::LayerChanged { .. } => "LayerChanged",
|
||||
DocumentResponse::DeletedLayer { .. } => "DeleteLayer",
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user