Desktop: Stop compiling the editor into the wasm wrapper (#4348)

* Make wasm wrapper not depend on editor on native

* Introduce pkg-native

* Fix tests

* Fix fmt

* Correct span and make cargo fmt work inside editor_commands block

* Review

* Fix lint
This commit is contained in:
Timon
2026-07-18 12:04:07 +02:00
committed by GitHub
parent 0eab6aa93c
commit f88896a887
26 changed files with 1608 additions and 943 deletions

1
frontend/.gitignore vendored
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@@ -1,4 +1,5 @@
node_modules/
wrapper/pkg/
wrapper/pkg-native/
public/build/
dist/

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@@ -29,6 +29,7 @@ export default defineConfig([
"**/node_modules/",
"**/dist/",
"**/pkg/",
"**/pkg-native/",
"wasm/pkg/",
// Don't ignore JS and TS dotfiles in this folder
"!**/.*.js",

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@@ -23,7 +23,10 @@ export default defineConfig(({ mode }) => {
// Default for builds that exclude the `wasmSplitting` plugin, which overrides this when active
define: { __WASM_PART_COUNT__: "1" },
resolve: {
alias: [{ find: /\/..\/branding\/(.*\.svg)/, replacement: path.resolve(projectRootDir, "../branding", "$1?raw") }],
alias: [
...(mode === "native" ? [{ find: /^\/wrapper\/pkg\//, replacement: "/wrapper/pkg-native/" }] : []),
{ find: /\/..\/branding\/(.*\.svg)/, replacement: path.resolve(projectRootDir, "../branding", "$1?raw") },
],
},
server: {
port: 8080,

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@@ -11,33 +11,38 @@ repository = "https://github.com/GraphiteEditor/Graphite"
license = "Apache-2.0"
[features]
default = ["gpu", "shader-nodes"]
gpu = ["editor/gpu"]
shader-nodes = ["graphene-std/shader-nodes", "gpu"]
native = ["node-macro/disable-registration"]
default = ["gpu", "shader-nodes", "web"]
web = ["editor", "editor?/wasm"]
editor = ["dep:editor", "dep:graphene-std", "dep:graph-craft", "dep:node-macro", "dep:wgpu"]
gpu = ["editor?/gpu"]
shader-nodes = ["graphene-std?/shader-nodes", "gpu"]
native = ["node-macro?/disable-registration"]
[lib]
crate-type = ["cdylib", "rlib"]
[dependencies]
# Local dependencies
editor = { path = "../../editor", package = "graphite-editor", features = ["gpu", "wasm"] }
graphene-std = { workspace = true }
editor = { path = "../../editor", package = "graphite-editor", optional = true }
graphite-proc-macros = { workspace = true }
graphene-std = { workspace = true, optional = true }
# Workspace dependencies
bytemuck = { workspace = true }
graph-craft = { workspace = true }
graph-craft = { workspace = true, optional = true }
log = { workspace = true }
serde = { workspace = true }
wasm-bindgen = { workspace = true }
serde-wasm-bindgen = { workspace = true }
js-sys = { workspace = true }
wasm-bindgen-futures = { workspace = true }
wgpu = { workspace = true }
wgpu = { workspace = true, optional = true }
web-sys = { workspace = true }
ron = { workspace = true }
serde_json = { workspace = true }
node-macro = { workspace = true }
tsify = { workspace = true }
node-macro = { workspace = true, optional = true }
[dev-dependencies]
serde_bytes = { workspace = true }
[lints.rust]
unexpected_cfgs = { level = "warn", check-cfg = [

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@@ -0,0 +1,689 @@
//! Commands that JS can call on the editor. Each function maps its arguments to a `Message`. On web the generated
//! stub dispatches it directly, on native the arguments are sent as an `EditorCommand` and the same body runs in
//! the editor process.
#![allow(clippy::too_many_arguments)]
#[cfg(target_family = "wasm")]
use crate::editor_wrapper::EditorWrapper;
use graphite_proc_macros::editor_commands;
use serde::{Deserialize, Serialize};
use tsify::Tsify;
#[cfg(target_family = "wasm")]
use wasm_bindgen::prelude::*;
#[editor_commands]
mod editor_commands {
use crate::helpers::translate_key;
use editor::messages::clipboard::utility_types::ClipboardContentRaw;
use editor::messages::input_mapper::utility_types::input_keyboard::ModifierKeys;
use editor::messages::input_mapper::utility_types::input_mouse::{EditorMouseState, ScrollDelta};
use editor::messages::portfolio::document::utility_types::document_metadata::LayerNodeIdentifier;
use editor::messages::portfolio::document::utility_types::network_interface::ImportOrExport;
use editor::messages::portfolio::utility_types::PanelGroupId;
use editor::messages::prelude::*;
use editor::messages::tool::tool_messages::tool_prelude::WidgetId;
use graph_craft::document::NodeId;
use graphene_std::raster::color::Color;
use graphene_std::vector::style::FillChoice;
use std::path::PathBuf;
/// Re-sends all UI layouts to the frontend. Called during HMR re-mounts when the frontend has lost its layout state.
fn resend_all_layouts() -> Message {
LayoutMessage::ResendAllLayouts.into()
}
/// First message of a session, sent once the frontend is ready
fn init_portfolio() -> Message {
PortfolioMessage::Init.into()
}
/// Per-frame tick: advances the animation clock and broadcasts the animation frame event
fn animation_frame(timestamp: u64) -> Message {
Message::Batched {
messages: Box::new([
InputPreprocessorMessage::CurrentTime { timestamp }.into(),
AnimationMessage::IncrementFrameCounter.into(),
// Used by auto-panning, but this could possibly be refactored in the future, see:
// <https://github.com/GraphiteEditor/Graphite/pull/2562#discussion_r2041102786>
BroadcastMessage::TriggerEvent(EventMessage::AnimationFrame).into(),
]),
}
}
fn auto_save_all_documents() -> Message {
PortfolioMessage::AutoSaveAllDocuments.into()
}
fn add_primary_import() -> Message {
Message::Batched {
messages: Box::new([DocumentMessage::AddTransaction.into(), NodeGraphMessage::AddPrimaryImport.into()]),
}
}
fn add_secondary_import() -> Message {
Message::Batched {
messages: Box::new([DocumentMessage::AddTransaction.into(), NodeGraphMessage::AddSecondaryImport.into()]),
}
}
fn add_primary_export() -> Message {
Message::Batched {
messages: Box::new([DocumentMessage::AddTransaction.into(), NodeGraphMessage::AddPrimaryExport.into()]),
}
}
fn add_secondary_export() -> Message {
Message::Batched {
messages: Box::new([DocumentMessage::AddTransaction.into(), NodeGraphMessage::AddSecondaryExport.into()]),
}
}
/// Start Pointer Lock
fn app_window_pointer_lock() -> Message {
AppWindowMessage::PointerLock.into()
}
/// Minimizes the application window to the taskbar or dock
fn app_window_minimize() -> Message {
AppWindowMessage::Minimize.into()
}
/// Toggles minimizing or restoring down the application window
fn app_window_maximize() -> Message {
AppWindowMessage::Maximize.into()
}
fn app_window_fullscreen() -> Message {
AppWindowMessage::Fullscreen.into()
}
/// Closes the application window
fn app_window_close() -> Message {
AppWindowMessage::Close.into()
}
/// Drag the application window
fn app_window_drag() -> Message {
AppWindowMessage::Drag.into()
}
/// Displays a dialog with an error message
fn error_dialog(title: String, description: String) -> Message {
DialogMessage::DisplayDialogError { title, description }.into()
}
/// Update the value of a given UI widget, but don't commit it to the history (unless `commit_layout()` is called, which handles that)
fn widget_value_update(layout_target: LayoutTarget, widget_id: u64, value: Any, resend_widget: bool) -> Message {
let widget_id = WidgetId(widget_id);
let update = LayoutMessage::WidgetValueUpdate {
layout_target,
widget_id,
value: value.cast(),
};
if resend_widget {
Message::Batched {
messages: Box::new([update.into(), LayoutMessage::ResendActiveWidget { layout_target, widget_id }.into()]),
}
} else {
update.into()
}
}
/// Commit the value of a given UI widget to the history
fn widget_value_commit(layout_target: LayoutTarget, widget_id: u64, value: Any) -> Message {
LayoutMessage::WidgetValueCommit {
layout_target,
widget_id: WidgetId(widget_id),
value: value.cast(),
}
.into()
}
/// Update the value of a given UI widget, and commit it to the history
fn widget_value_commit_and_update(layout_target: LayoutTarget, widget_id: u64, value: Any, resend_widget: bool) -> Message {
let widget_id = WidgetId(widget_id);
let mut messages: Vec<Message> = vec![
LayoutMessage::WidgetValueCommit {
layout_target,
widget_id,
value: value.cast(),
}
.into(),
LayoutMessage::WidgetValueUpdate {
layout_target,
widget_id,
value: value.cast(),
}
.into(),
];
if resend_widget {
messages.push(LayoutMessage::ResendActiveWidget { layout_target, widget_id }.into());
}
// Close out a transaction that the widget's `on_commit` opened (if any), so a single click on widgets like the
// NumberInput's increment buttons collapses into one history step instead of leaving the transaction in `Modified`
messages.push(DocumentMessage::EndTransaction.into());
Message::Batched { messages: messages.into() }
}
/// Fire a widget's drag-drop action (e.g. when a draggable item is dropped on a button)
fn widget_value_drag_drop(layout_target: LayoutTarget, widget_id: u64) -> Message {
let widget_id = WidgetId(widget_id);
LayoutMessage::WidgetValueDragDrop { layout_target, widget_id }.into()
}
/// Closes out the current transaction (drag-end / text-commit end), so emits during a slider drag collapse into one history step instead of N
fn end_transaction() -> Message {
DocumentMessage::EndTransaction.into()
}
fn load_preferences(preferences: Option<String>) -> Message {
let Some(preferences) = preferences else { return Message::NoOp };
let Ok(preferences) = serde_json::from_str(&preferences) else {
log::error!("Failed to deserialize preferences");
return Message::NoOp;
};
PreferencesMessage::Load { preferences }.into()
}
fn load_document_content(document_id: u64, document: String) -> Message {
PersistentStateMessage::LoadDocument {
document_id: DocumentId(document_id),
document,
}
.into()
}
fn select_document(document_id: u64) -> Message {
PortfolioMessage::SelectDocument { document_id: DocumentId(document_id) }.into()
}
/// Rename the currently active document.
fn rename_document(new_name: String) -> Message {
PortfolioMessage::RenameDocument { new_name }.into()
}
fn new_document_dialog() -> Message {
DialogMessage::RequestNewDocumentDialog.into()
}
fn open_file(path: String, content: Vec<u8>) -> Message {
PortfolioMessage::OpenFile { path: PathBuf::from(path), content }.into()
}
fn import_file(path: String, content: Vec<u8>) -> Message {
PortfolioMessage::ImportFile { path: PathBuf::from(path), content }.into()
}
fn trigger_auto_save(document_id: u64) -> Message {
PortfolioMessage::AutoSaveDocument { document_id: DocumentId(document_id) }.into()
}
fn reorder_document(document_id: u64, new_index: usize) -> Message {
PortfolioMessage::ReorderDocument {
document_id: DocumentId(document_id),
new_index,
}
.into()
}
fn reorder_panel_group_tab(group: u64, old_index: usize, new_index: usize) -> Message {
PortfolioMessage::ReorderPanelGroupTab {
group: PanelGroupId(group),
old_index,
new_index,
}
.into()
}
fn move_all_panel_tabs(source_group: u64, target_group: u64, insert_index: usize) -> Message {
PortfolioMessage::MoveAllPanelTabs {
source_group: PanelGroupId(source_group),
target_group: PanelGroupId(target_group),
insert_index,
}
.into()
}
fn move_panel_tab(source_group: u64, target_group: u64, insert_index: usize) -> Message {
PortfolioMessage::MovePanelTab {
source_group: PanelGroupId(source_group),
target_group: PanelGroupId(target_group),
insert_index,
}
.into()
}
fn set_panel_group_active_tab(group: u64, tab_index: usize) -> Message {
PortfolioMessage::SetPanelGroupActiveTab {
group: PanelGroupId(group),
tab_index,
}
.into()
}
fn split_panel_group(target_group: u64, direction: DockingSplitDirection, tabs: PanelTypes, active_tab_index: usize) -> Message {
PortfolioMessage::SplitPanelGroup {
target_group: PanelGroupId(target_group),
direction,
tabs,
active_tab_index,
}
.into()
}
fn set_panel_group_sizes(split_path: Vec<u32>, sizes: Vec<f64>) -> Message {
let split_path = split_path.into_iter().map(|i| i as usize).collect();
PortfolioMessage::SetPanelGroupSizes { split_path, sizes }.into()
}
fn close_document_with_confirmation(document_id: u64) -> Message {
PortfolioMessage::CloseDocumentWithConfirmation { document_id: DocumentId(document_id) }.into()
}
fn request_about_graphite_dialog_with_localized_commit_date(localized_commit_date: String, localized_commit_year: String) -> Message {
DialogMessage::RequestAboutGraphiteDialogWithLocalizedCommitDate {
localized_commit_date,
localized_commit_year,
}
.into()
}
fn request_licenses_third_party_dialog_with_license_text(license_text: String) -> Message {
DialogMessage::RequestLicensesThirdPartyDialogWithLicenseText { license_text }.into()
}
/// Send new viewport info to the backend
fn update_viewport(x: f64, y: f64, width: f64, height: f64, scale: f64) -> Message {
ViewportMessage::Update { x, y, width, height, scale }.into()
}
/// Mouse movement within the screenspace bounds of the viewport
fn on_mouse_move(x: f64, y: f64, mouse_keys: u8, modifiers: u8) -> Message {
let editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
InputPreprocessorMessage::PointerMove { editor_mouse_state, modifier_keys }.into()
}
/// Mouse scrolling within the screenspace bounds of the viewport
fn on_wheel_scroll(x: f64, y: f64, mouse_keys: u8, wheel_delta_x: f64, wheel_delta_y: f64, wheel_delta_z: f64, modifiers: u8) -> Message {
let mut editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
editor_mouse_state.scroll_delta = ScrollDelta::new(wheel_delta_x, wheel_delta_y, wheel_delta_z);
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
InputPreprocessorMessage::WheelScroll { editor_mouse_state, modifier_keys }.into()
}
/// A mouse button depressed within screenspace the bounds of the viewport
fn on_mouse_down(x: f64, y: f64, mouse_keys: u8, modifiers: u8) -> Message {
let editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
InputPreprocessorMessage::PointerDown { editor_mouse_state, modifier_keys }.into()
}
/// A mouse button released
fn on_mouse_up(x: f64, y: f64, mouse_keys: u8, modifiers: u8) -> Message {
let editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
InputPreprocessorMessage::PointerUp { editor_mouse_state, modifier_keys }.into()
}
/// Mouse shaken
fn on_mouse_shake(x: f64, y: f64, mouse_keys: u8, modifiers: u8) -> Message {
let editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
InputPreprocessorMessage::PointerShake { editor_mouse_state, modifier_keys }.into()
}
/// Mouse double clicked
fn on_double_click(x: f64, y: f64, mouse_keys: u8, modifiers: u8) -> Message {
let editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
InputPreprocessorMessage::DoubleClick { editor_mouse_state, modifier_keys }.into()
}
/// A keyboard button depressed within screenspace the bounds of the viewport
fn on_key_down(name: String, modifiers: u8, key_repeat: bool) -> Message {
let key = translate_key(&name);
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
trace!("Key down {key:?}, name: {name}, modifiers: {modifiers:?}, key repeat: {key_repeat}");
InputPreprocessorMessage::KeyDown { key, key_repeat, modifier_keys }.into()
}
/// A keyboard button released
fn on_key_up(name: String, modifiers: u8, key_repeat: bool) -> Message {
let key = translate_key(&name);
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
trace!("Key up {key:?}, name: {name}, modifiers: {modifier_keys:?}, key repeat: {key_repeat}");
InputPreprocessorMessage::KeyUp { key, key_repeat, modifier_keys }.into()
}
/// A text box was committed
fn on_change_text(new_text: String, is_left_or_right_click: bool) -> Message {
TextToolMessage::TextChange { new_text, is_left_or_right_click }.into()
}
/// Dialog got dismissed
fn on_dialog_dismiss() -> Message {
DialogMessage::Dismiss.into()
}
/// A text box was changed
fn update_bounds(new_text: String) -> Message {
TextToolMessage::UpdateBounds { new_text }.into()
}
/// Update primary color from sRGB bytes (the wire format at the JS boundary).
fn update_primary_color(color: SRGBA8) -> Message {
ToolMessage::SelectWorkingColor {
color: Color::from(color),
primary: true,
}
.into()
}
/// Update secondary color from sRGB bytes (the wire format at the JS boundary).
fn update_secondary_color(color: SRGBA8) -> Message {
ToolMessage::SelectWorkingColor {
color: Color::from(color),
primary: false,
}
.into()
}
/// Initialize the Rust color picker handler with a starting value (used when the frontend `<ColorPicker />` opens).
fn open_color_picker(initial_value: FillChoiceUI, allow_none: bool, disabled: bool) -> Message {
ColorPickerMessage::Open {
initial_value: FillChoice::from(&initial_value),
allow_none,
disabled,
}
.into()
}
/// Tell the Rust color picker handler that the popover is closing.
fn close_color_picker() -> Message {
ColorPickerMessage::Close.into()
}
/// Update the color of the currently-edited gradient stop, from sRGB bytes (the wire format at the JS boundary).
fn update_gradient_stop_color(color: SRGBA8) -> Message {
GradientToolMessage::UpdateStopColor { color: Color::from(color) }.into()
}
/// Start a new undo transaction for gradient stop color editing
fn start_gradient_stop_color_transaction() -> Message {
GradientToolMessage::StartTransactionForColorStop.into()
}
/// Commit the current gradient stop color transaction (called on pointer-up after each drag/click)
fn commit_gradient_stop_color_transaction() -> Message {
GradientToolMessage::CommitTransactionForColorStop.into()
}
/// Close the gradient stop color picker and commit any pending transaction
fn close_gradient_stop_color_picker() -> Message {
GradientToolMessage::CloseStopColorPicker.into()
}
/// Toggle clipping the alpha of a layer to the alpha of the layer below it in the layer stack
fn clip_layer(id: u64) -> Message {
DocumentMessage::ClipLayer { id: NodeId(id) }.into()
}
/// Modify the layer selection based on the layer which is clicked while holding down the <kbd>Ctrl</kbd> and/or <kbd>Shift</kbd> modifier keys used for range selection behavior
fn select_layer(id: u64, ctrl: bool, shift: bool) -> Message {
DocumentMessage::SelectLayer { id: NodeId(id), ctrl, shift }.into()
}
/// Deselect all layers
fn deselect_all_layers() -> Message {
DocumentMessage::DeselectAllLayers.into()
}
/// Move a layer to within a folder and placed down at the given index.
/// If the folder is `None`, it is inserted into the document root.
/// If the insert index is `None`, it is inserted at the start of the folder.
fn move_layer_in_tree(insert_parent_id: Option<u64>, insert_index: Option<usize>) -> Message {
let insert_parent_id = insert_parent_id.map(NodeId);
let parent = insert_parent_id.map(LayerNodeIdentifier::new_unchecked).unwrap_or_default();
DocumentMessage::MoveSelectedLayersTo {
parent,
insert_index: insert_index.unwrap_or_default(),
}
.into()
}
/// Reorder a draggable Properties panel section to the given index among its peers.
fn reorder_properties_section(node_id: u64, insert_index: usize) -> Message {
DocumentMessage::ReorderPropertiesSection {
node_id: NodeId(node_id),
insert_index,
}
.into()
}
/// Duplicate the selected layers, placing the copies within the given folder at the given index.
/// If the folder is `None`, they are inserted into the document root.
/// If the insert index is `None`, they are inserted at the start of the folder.
fn duplicate_layer_in_tree(insert_parent_id: Option<u64>, insert_index: Option<usize>) -> Message {
DocumentMessage::DuplicateSelectedLayersTo {
parent: insert_parent_id.map(NodeId).map(LayerNodeIdentifier::new_unchecked).unwrap_or_default(),
insert_index: insert_index.unwrap_or_default(),
}
.into()
}
/// Set the name for the layer
fn set_layer_name(id: u64, name: String) -> Message {
let layer = LayerNodeIdentifier::new_unchecked(NodeId(id));
NodeGraphMessage::SetDisplayName {
node_id: layer.to_node(),
network_path: Vec::new(),
alias: name,
skip_adding_history_step: false,
}
.into()
}
/// Translates document (in viewport coords)
fn pan_canvas_abort_prepare(x_not_y_axis: bool) -> Message {
NavigationMessage::CanvasPanAbortPrepare { x_not_y_axis }.into()
}
fn pan_canvas_abort(x_not_y_axis: bool) -> Message {
NavigationMessage::CanvasPanAbort { x_not_y_axis }.into()
}
/// Translates document (in viewport coords)
fn pan_canvas(delta_x: f64, delta_y: f64) -> Message {
NavigationMessage::CanvasPan { delta: (delta_x, delta_y).into() }.into()
}
/// Translates document (in viewport coords)
fn pan_canvas_by_fraction(delta_x: f64, delta_y: f64) -> Message {
NavigationMessage::CanvasPanByViewportFraction { delta: (delta_x, delta_y).into() }.into()
}
/// Merge the selected nodes into a subnetwork
fn merge_selected_nodes() -> Message {
NodeGraphMessage::MergeSelectedNodes.into()
}
/// Toggle lock state of all selected layers
fn toggle_selected_locked() -> Message {
NodeGraphMessage::ToggleSelectedLocked.into()
}
/// Creates a new document node in the node graph
fn create_node(node_type: Any, x: i32, y: i32) -> Message {
let id = NodeId::new();
NodeGraphMessage::CreateNodeFromContextMenu {
node_id: Some(id),
node_type: node_type.cast(),
xy: Some((x / 24, y / 24)),
add_transaction: true,
}
.into()
}
/// Respond to selection read
fn read_selection(content: Option<String>, cut: bool) -> Message {
ClipboardMessage::ReadSelection { content, cut }.into()
}
/// Paste from a serialized JSON representation
fn paste_text(data: String) -> Message {
ClipboardMessage::ReadClipboard {
content: ClipboardContentRaw::Text(data),
}
.into()
}
/// Pastes an image
fn paste_image(
name: Option<String>,
image_data: Vec<u8>,
width: u32,
height: u32,
mouse_x: Option<f64>,
mouse_y: Option<f64>,
insert_parent_id: Option<u64>,
insert_index: Option<usize>,
) -> Message {
let mouse = mouse_x.and_then(|x| mouse_y.map(|y| (x, y)));
let image = graphene_std::raster::Image::from_image_data(&image_data, width, height);
let parent_and_insert_index = if let (Some(insert_parent_id), Some(insert_index)) = (insert_parent_id, insert_index) {
let insert_parent_id = NodeId(insert_parent_id);
let parent = LayerNodeIdentifier::new_unchecked(insert_parent_id);
Some((parent, insert_index))
} else {
None
};
PortfolioMessage::InsertImage {
name,
image,
mouse,
parent_and_insert_index,
}
.into()
}
/// Pastes an SVG given its string representation
fn paste_svg(name: Option<String>, svg: String, mouse_x: Option<f64>, mouse_y: Option<f64>, insert_parent_id: Option<u64>, insert_index: Option<usize>) -> Message {
let mouse = mouse_x.and_then(|x| mouse_y.map(|y| (x, y)));
let parent_and_insert_index = if let (Some(insert_parent_id), Some(insert_index)) = (insert_parent_id, insert_index) {
let insert_parent_id = NodeId(insert_parent_id);
let parent = LayerNodeIdentifier::new_unchecked(insert_parent_id);
Some((parent, insert_index))
} else {
None
};
PortfolioMessage::InsertSvg {
name,
svg,
mouse,
parent_and_insert_index,
}
.into()
}
/// Toggle visibility of a layer or node given its node ID
fn toggle_node_visibility_layer_panel(id: u64) -> Message {
NodeGraphMessage::ToggleVisibility {
node_id: NodeId(id),
network_path: Vec::new(),
}
.into()
}
/// Pin or unpin a node given its node ID
fn set_node_pinned(id: u64, pinned: bool) -> Message {
DocumentMessage::SetNodePinned { node_id: NodeId(id), pinned }.into()
}
/// Collapse or expand a node's section in the Properties panel
fn toggle_node_properties_section_expanded(id: u64) -> Message {
DocumentMessage::ToggleNodePropertiesSectionExpanded { node_id: NodeId(id) }.into()
}
/// Delete a layer or node given its node ID
fn delete_node(id: u64) -> Message {
DocumentMessage::DeleteNode { node_id: NodeId(id) }.into()
}
/// Toggle lock state of a layer from the layer list
fn toggle_layer_lock(node_id: u64) -> Message {
NodeGraphMessage::ToggleLocked {
node_id: NodeId(node_id),
network_path: Vec::new(),
}
.into()
}
/// Toggle expansions state of a layer from the layer list
fn toggle_layer_expansion(tree_path: Vec<u64>, recursive: bool) -> Message {
let tree_path = tree_path.into_iter().map(NodeId).collect();
DocumentMessage::ToggleLayerExpansion { tree_path, recursive }.into()
}
/// Set the active panel to the most recently clicked panel
fn set_active_panel(panel: String) -> Message {
DocumentMessage::SetActivePanel { active_panel: panel.into() }.into()
}
/// Toggle display type for a layer
fn set_to_node_or_layer(id: u64, is_layer: bool) -> Message {
DocumentMessage::SetToNodeOrLayer { node_id: NodeId(id), is_layer }.into()
}
/// Set the name of an import or export
fn set_import_name(index: usize, name: String) -> Message {
NodeGraphMessage::SetImportExportName {
name,
index: ImportOrExport::Import(index),
}
.into()
}
/// Set the name of an export
fn set_export_name(index: usize, name: String) -> Message {
NodeGraphMessage::SetImportExportName {
name,
index: ImportOrExport::Export(index),
}
.into()
}
}
#[derive(Debug, Clone, Serialize, Deserialize, Tsify)]
#[tsify(from_wasm_abi)]
pub struct Any(#[tsify(type = "any")] serde_json::Value);
impl Any {
#[cfg(feature = "editor")]
pub(crate) fn cast<T: for<'de> Deserialize<'de>>(&self) -> T {
serde_json::from_value(self.0.clone()).unwrap()
}
}
macro_rules! editor_proxy_types {
($($name:ident = $real:ty;)*) => {
$(
#[cfg(feature = "editor")]
pub type $name = $real;
#[cfg(not(feature = "editor"))]
pub type $name = Any;
)*
};
}
editor_proxy_types! {
LayoutTarget = editor::messages::layout::utility_types::layout_widget::LayoutTarget;
DockingSplitDirection = editor::messages::portfolio::utility_types::DockingSplitDirection;
PanelTypes = Vec<editor::messages::portfolio::utility_types::PanelType>;
SRGBA8 = graphene_std::color::SRGBA8;
FillChoiceUI = graphene_std::vector::style::FillChoiceUI;
}

View File

@@ -1,44 +1,33 @@
#![allow(clippy::too_many_arguments)]
//
// This file is where functions are defined to be called directly from JS.
// It serves as a thin wrapper over the editor backend API that relies
// on the dispatcher messaging system and more complex Rust data types.
//
//! JS-facing editor handle. Owns the callback that delivers `FrontendMessage`s to JS; on web `dispatch` runs
//! messages through the in-process editor, on native `send` forwards them as `EditorCommand`s.
#[cfg(not(feature = "native"))]
use crate::EDITOR;
#[cfg(not(feature = "native"))]
use crate::helpers::poll_node_graph_evaluation;
use crate::helpers::{auto_save_all_documents, calculate_hash, render_image_data_to_canvases, request_animation_frame, set_timeout, translate_key, wrapper};
use crate::{EDITOR_HAS_CRASHED, Error, FRONTEND_READY, MESSAGE_BUFFER};
use crate::MESSAGE_BUFFER;
#[cfg(all(feature = "native", target_family = "wasm"))]
use crate::editor_commands::EditorCommand;
#[cfg(not(feature = "native"))]
use crate::helpers::poll_node_graph_evaluation;
#[cfg(any(not(feature = "native"), target_family = "wasm"))]
use crate::helpers::wrapper;
#[cfg(feature = "editor")]
use crate::helpers::{calculate_hash, render_image_data_to_canvases};
use crate::helpers::{request_animation_frame, set_timeout};
use crate::{EDITOR_HAS_CRASHED, FRONTEND_READY};
#[cfg(all(not(feature = "native"), target_family = "wasm"))]
use editor::application::{Editor, Environment, Host, Platform};
use editor::consts::{FILE_EXTENSION, GDD_FILE_EXTENSION};
use editor::messages::clipboard::utility_types::ClipboardContentRaw;
use editor::messages::input_mapper::utility_types::input_keyboard::ModifierKeys;
use editor::messages::input_mapper::utility_types::input_mouse::{EditorMouseState, ScrollDelta};
use editor::messages::layout::utility_types::layout_widget::LayoutTarget;
use editor::messages::portfolio::document::utility_types::document_metadata::LayerNodeIdentifier;
use editor::messages::portfolio::document::utility_types::network_interface::ImportOrExport;
use editor::messages::portfolio::utility_types::{DockingSplitDirection, PanelGroupId, PanelType};
#[cfg(feature = "editor")]
use editor::messages::prelude::*;
use editor::messages::tool::tool_messages::tool_prelude::WidgetId;
use graph_craft::document::NodeId;
use graphene_std::color::SRGBA8;
use graphene_std::graphene_hash::CacheHashWrapper;
use graphene_std::raster::color::Color;
use graphene_std::vector::style::{FillChoice, FillChoiceUI};
#[cfg(feature = "editor")]
use serde::Serialize;
use serde_wasm_bindgen::{self, from_value};
use std::cell::RefCell;
use std::path::PathBuf;
use std::sync::atomic::{AtomicU64, Ordering};
use std::time::Duration;
use wasm_bindgen::prelude::*;
static IMAGE_DATA_HASH: AtomicU64 = AtomicU64::new(0);
pub(crate) static IMAGE_DATA_HASH: AtomicU64 = AtomicU64::new(0);
/// This struct is, via wasm-bindgen, used by JS to interact with the editor backend. It does this by calling functions, which are `impl`ed
#[wasm_bindgen]
#[derive(Clone)]
pub struct EditorWrapper {
@@ -46,13 +35,7 @@ pub struct EditorWrapper {
frontend_message_handler_callback: js_sys::Function,
}
// Defined separately from the `impl` block below since this `impl` block lacks the `#[wasm_bindgen]` attribute.
// Quirks in wasm-bindgen prevent functions in `#[wasm_bindgen]` `impl` blocks from being made publicly accessible from Rust.
impl EditorWrapper {
pub fn send_frontend_message_to_js_rust_proxy(&self, message: FrontendMessage) {
self.send_frontend_message_to_js(message);
}
#[cfg(any(feature = "native", target_family = "wasm"))]
fn initialize_wrapper(frontend_message_handler_callback: js_sys::Function) -> EditorWrapper {
use crate::{EDITOR_WRAPPER, PANIC_DIALOG_MESSAGE_CALLBACK};
@@ -69,10 +52,6 @@ impl EditorWrapper {
#[wasm_bindgen]
impl EditorWrapper {
// ========================
// Editor wrapper machinery
// ========================
#[cfg(all(not(feature = "native"), target_family = "wasm"))]
pub async fn create(platform: String, uuid_random_seed: u64, frontend_message_handler_callback: js_sys::Function) -> EditorWrapper {
use graph_craft::application_io::PlatformApplicationIo;
@@ -115,7 +94,6 @@ impl EditorWrapper {
#[cfg(not(feature = "native"))]
pub(crate) fn dispatch<T: Into<Message>>(&self, message: T) {
// Process no further messages after a crash to avoid spamming the console
use crate::MESSAGE_BUFFER;
if EDITOR_HAS_CRASHED.load(Ordering::SeqCst) {
return;
}
@@ -137,24 +115,15 @@ impl EditorWrapper {
self.send_frontend_message_to_js(message);
}
}
#[cfg(feature = "native")]
pub(crate) fn dispatch<T: Into<Message>>(&self, message: T) {
let message: Message = message.into();
let Ok(serialized_message) = ron::to_string(&message) else {
log::error!("Failed to serialize message");
return;
};
crate::native_communication::send_message_to_cef(serialized_message)
}
// Sends a FrontendMessage to JavaScript
#[cfg(feature = "editor")]
pub(crate) fn send_frontend_message_to_js(&self, message: FrontendMessage) {
if let FrontendMessage::UpdateImageData { ref image_data } = message {
let new_hash = calculate_hash(&CacheHashWrapper(image_data));
let new_hash = calculate_hash(image_data);
let prev_hash = IMAGE_DATA_HASH.load(Ordering::Relaxed);
if new_hash != prev_hash {
render_image_data_to_canvases(image_data.as_slice());
render_image_data_to_canvases(image_data.iter());
IMAGE_DATA_HASH.store(new_hash, Ordering::Relaxed);
}
return;
@@ -172,16 +141,31 @@ impl EditorWrapper {
}
}
// ================================================
// Functions for calling the editor in Rust from JS
// ================================================
pub(crate) fn forward_serialized_frontend_message_to_js(&self, name: &str, data: crate::wasm_value::WasmValue) {
let js_return_value = self.frontend_message_handler_callback.call2(&JsValue::null(), &JsValue::from(name), &data.into());
/// Re-sends all UI layouts to the frontend. Called during HMR re-mounts when the frontend has lost its layout state.
#[wasm_bindgen(js_name = resendAllLayouts)]
pub fn resend_all_layouts(&self) {
self.dispatch(LayoutMessage::ResendAllLayouts);
if let Err(error) = js_return_value {
error!("While handling FrontendMessage {name:?}, JavaScript threw an error:\n{error:?}")
}
}
#[cfg(all(feature = "native", target_family = "wasm"))]
pub(crate) fn send(&self, command: EditorCommand) {
// Process no further commands after a crash to avoid spamming the console
if EDITOR_HAS_CRASHED.load(Ordering::SeqCst) {
return;
}
let Ok(serialized) = serde_json::to_string(&command) else {
log::error!("Failed to serialize editor command");
return;
};
crate::native_communication::send_message_to_cef(serialized)
}
}
#[wasm_bindgen]
impl EditorWrapper {
#[wasm_bindgen(js_name = initAfterFrontendReady)]
pub fn init_after_frontend_ready(&self) {
// Enforce idempotency, so if this is called again during an HMR re-mount, we don't initialize the editor backend twice
@@ -192,7 +176,8 @@ impl EditorWrapper {
#[cfg(feature = "native")]
crate::native_communication::initialize_native_communication();
self.dispatch(PortfolioMessage::Init);
#[cfg(target_family = "wasm")]
self.init_portfolio();
// Poll node graph evaluation on `requestAnimationFrame`
{
@@ -203,25 +188,19 @@ impl EditorWrapper {
#[cfg(not(feature = "native"))]
wasm_bindgen_futures::spawn_local(poll_node_graph_evaluation());
if !EDITOR_HAS_CRASHED.load(Ordering::SeqCst) {
wrapper(|wrapper| {
// Process all messages that have been queued up
let mut messages = MESSAGE_BUFFER.take();
messages.push(
InputPreprocessorMessage::CurrentTime {
timestamp: js_sys::Date::now() as u64,
}
.into(),
);
messages.push(AnimationMessage::IncrementFrameCounter.into());
// Used by auto-panning, but this could possibly be refactored in the future, see:
// <https://github.com/GraphiteEditor/Graphite/pull/2562#discussion_r2041102786>
messages.push(BroadcastMessage::TriggerEvent(EventMessage::AnimationFrame).into());
wrapper.dispatch(Message::Batched { messages: messages.into() });
});
}
#[cfg(any(not(feature = "native"), target_family = "wasm"))]
wrapper(|wrapper| {
// On web, flush the messages that queued up while the editor was locked before this frame's tick
#[cfg(not(feature = "native"))]
{
let messages = MESSAGE_BUFFER.take();
if !messages.is_empty() {
wrapper.dispatch(Message::Batched { messages: messages.into() });
}
}
#[cfg(target_family = "wasm")]
wrapper.animation_frame(js_sys::Date::now() as u64);
});
// Schedule ourself for another requestAnimationFrame callback
request_animation_frame(f.borrow().as_ref().unwrap());
@@ -230,94 +209,25 @@ impl EditorWrapper {
request_animation_frame(g.borrow().as_ref().unwrap());
}
const AUTO_SAVE_TIMEOUT_SECONDS: u64 = 1;
// Auto save all documents on `setTimeout`
{
let f = std::rc::Rc::new(RefCell::new(None));
let g = f.clone();
*g.borrow_mut() = Some(Closure::new(move || {
auto_save_all_documents();
#[cfg(target_family = "wasm")]
wrapper(|wrapper| wrapper.auto_save_all_documents());
// Schedule ourself for another setTimeout callback
set_timeout(f.borrow().as_ref().unwrap(), Duration::from_secs(editor::consts::AUTO_SAVE_TIMEOUT_SECONDS));
set_timeout(f.borrow().as_ref().unwrap(), Duration::from_secs(AUTO_SAVE_TIMEOUT_SECONDS));
}));
set_timeout(g.borrow().as_ref().unwrap(), Duration::from_secs(editor::consts::AUTO_SAVE_TIMEOUT_SECONDS));
set_timeout(g.borrow().as_ref().unwrap(), Duration::from_secs(AUTO_SAVE_TIMEOUT_SECONDS));
}
}
#[wasm_bindgen(js_name = addPrimaryImport)]
pub fn add_primary_import(&self) {
self.dispatch(DocumentMessage::AddTransaction);
self.dispatch(NodeGraphMessage::AddPrimaryImport);
}
#[wasm_bindgen(js_name = addSecondaryImport)]
pub fn add_secondary_import(&self) {
self.dispatch(DocumentMessage::AddTransaction);
self.dispatch(NodeGraphMessage::AddSecondaryImport);
}
#[wasm_bindgen(js_name = addPrimaryExport)]
pub fn add_primary_export(&self) {
self.dispatch(DocumentMessage::AddTransaction);
self.dispatch(NodeGraphMessage::AddPrimaryExport);
}
#[wasm_bindgen(js_name = addSecondaryExport)]
pub fn add_secondary_export(&self) {
self.dispatch(DocumentMessage::AddTransaction);
self.dispatch(NodeGraphMessage::AddSecondaryExport);
}
/// Start Pointer Lock
#[wasm_bindgen(js_name = appWindowPointerLock)]
pub fn app_window_pointer_lock(&self) {
let message = AppWindowMessage::PointerLock;
self.dispatch(message);
}
/// Minimizes the application window to the taskbar or dock
#[wasm_bindgen(js_name = appWindowMinimize)]
pub fn app_window_minimize(&self) {
let message = AppWindowMessage::Minimize;
self.dispatch(message);
}
/// Toggles minimizing or restoring down the application window
#[wasm_bindgen(js_name = appWindowMaximize)]
pub fn app_window_maximize(&self) {
let message = AppWindowMessage::Maximize;
self.dispatch(message);
}
#[wasm_bindgen(js_name = appWindowFullscreen)]
pub fn app_window_fullscreen(&self) {
let message = AppWindowMessage::Fullscreen;
self.dispatch(message);
}
/// Closes the application window
#[wasm_bindgen(js_name = appWindowClose)]
pub fn app_window_close(&self) {
let message = AppWindowMessage::Close;
self.dispatch(message);
}
/// Drag the application window
#[wasm_bindgen(js_name = appWindowDrag)]
pub fn app_window_start_drag(&self) {
let message = AppWindowMessage::Drag;
self.dispatch(message);
}
/// Displays a dialog with an error message
#[wasm_bindgen(js_name = errorDialog)]
pub fn error_dialog(&self, title: String, description: String) {
let message = DialogMessage::DisplayDialogError { title, description };
self.dispatch(message);
}
/// Answer whether or not the editor has crashed
#[wasm_bindgen(js_name = hasCrashed)]
pub fn has_crashed(&self) -> bool {
@@ -330,676 +240,25 @@ impl EditorWrapper {
cfg!(debug_assertions)
}
/// Get the constant `FILE_EXTENSION`
#[wasm_bindgen(js_name = fileExtension)]
pub fn file_extension(&self) -> String {
FILE_EXTENSION.into()
"graphite".into()
}
/// Get the constant `GDD_FILE_EXTENSION`
#[wasm_bindgen(js_name = gddFileExtension)]
pub fn gdd_file_extension(&self) -> String {
GDD_FILE_EXTENSION.into()
}
/// Update the value of a given UI widget, but don't commit it to the history (unless `commit_layout()` is called, which handles that)
#[wasm_bindgen(js_name = widgetValueUpdate)]
pub fn widget_value_update(&self, layout_target: LayoutTarget, widget_id: u64, value: JsValue, resend_widget: bool) -> Result<(), JsValue> {
self.widget_value_update_helper(layout_target, widget_id, value, resend_widget)
}
/// Commit the value of a given UI widget to the history
#[wasm_bindgen(js_name = widgetValueCommit)]
pub fn widget_value_commit(&self, layout_target: LayoutTarget, widget_id: u64, value: JsValue) -> Result<(), JsValue> {
self.widget_value_commit_helper(layout_target, widget_id, value)
}
/// Update the value of a given UI widget, and commit it to the history
#[wasm_bindgen(js_name = widgetValueCommitAndUpdate)]
pub fn widget_value_commit_and_update(&self, layout_target: LayoutTarget, widget_id: u64, value: JsValue, resend_widget: bool) -> Result<(), JsValue> {
self.widget_value_commit_helper(layout_target, widget_id, value.clone())?;
self.widget_value_update_helper(layout_target, widget_id, value, resend_widget)?;
// Close out a transaction that the widget's `on_commit` opened (if any), so a single click on widgets like the
// NumberInput's increment buttons collapses into one history step instead of leaving the transaction in `Modified`
self.dispatch(DocumentMessage::EndTransaction);
Ok(())
}
/// Fire a widget's drag-drop action (e.g. when a draggable item is dropped on a button)
#[wasm_bindgen(js_name = widgetValueDragDrop)]
pub fn widget_value_drag_drop(&self, layout_target: LayoutTarget, widget_id: u64) {
let widget_id = WidgetId(widget_id);
self.dispatch(LayoutMessage::WidgetValueDragDrop { layout_target, widget_id });
}
/// Closes out the current transaction (drag-end / text-commit end), so emits during a slider drag collapse into one history step instead of N
#[wasm_bindgen(js_name = endTransaction)]
pub fn end_transaction(&self) {
self.dispatch(DocumentMessage::EndTransaction);
}
pub fn widget_value_update_helper(&self, layout_target: LayoutTarget, widget_id: u64, value: JsValue, resend_widget: bool) -> Result<(), JsValue> {
let widget_id = WidgetId(widget_id);
let value: serde_json::Value = from_value(value).map_err(|e| Error::new(&format!("Could not update UI: {e}")))?;
let message = LayoutMessage::WidgetValueUpdate { layout_target, widget_id, value };
self.dispatch(message);
if resend_widget {
let resend_message = LayoutMessage::ResendActiveWidget { layout_target, widget_id };
self.dispatch(resend_message);
}
Ok(())
}
pub fn widget_value_commit_helper(&self, layout_target: LayoutTarget, widget_id: u64, value: JsValue) -> Result<(), JsValue> {
let widget_id = WidgetId(widget_id);
let value: serde_json::Value = from_value(value).map_err(|e| Error::new(&format!("Could not commit UI: {e}")))?;
let message = LayoutMessage::WidgetValueCommit { layout_target, widget_id, value };
self.dispatch(message);
Ok(())
}
#[wasm_bindgen(js_name = loadPreferences)]
pub fn load_preferences(&self, preferences: Option<String>) {
if let Some(preferences) = preferences {
let Ok(preferences) = serde_json::from_str(&preferences) else {
log::error!("Failed to deserialize preferences");
return;
};
let message = PreferencesMessage::Load { preferences };
self.dispatch(message);
}
"gdd".into()
}
/// Load persisted browser storage state (web only; on desktop, persistence is handled natively and this is never triggered)
#[cfg(all(feature = "web", not(feature = "native")))]
#[wasm_bindgen(js_name = loadPersistedState)]
pub fn load_persisted_state(&self, state: editor::messages::frontend::utility_types::PersistedState) {
self.dispatch(PersistentStateMessage::LoadState { state });
}
#[wasm_bindgen(js_name = loadDocumentContent)]
pub fn load_document_content(&self, document_id: u64, document: String) {
let message = PersistentStateMessage::LoadDocument {
document_id: DocumentId(document_id),
document,
};
self.dispatch(message);
}
#[wasm_bindgen(js_name = selectDocument)]
pub fn select_document(&self, document_id: u64) {
let document_id = DocumentId(document_id);
let message = PortfolioMessage::SelectDocument { document_id };
self.dispatch(message);
}
/// Rename the currently active document.
#[wasm_bindgen(js_name = renameDocument)]
pub fn rename_document(&self, new_name: String) {
let message = PortfolioMessage::RenameDocument { new_name };
self.dispatch(message);
}
#[wasm_bindgen(js_name = newDocumentDialog)]
pub fn new_document_dialog(&self) {
let message = DialogMessage::RequestNewDocumentDialog;
self.dispatch(message);
}
#[wasm_bindgen(js_name = openFile)]
pub fn open_file(&self, path: String, content: Vec<u8>) {
let message = PortfolioMessage::OpenFile { path: PathBuf::from(path), content };
self.dispatch(message);
}
#[wasm_bindgen(js_name = importFile)]
pub fn import_file(&self, path: String, content: Vec<u8>) {
let message = PortfolioMessage::ImportFile { path: PathBuf::from(path), content };
self.dispatch(message);
}
#[wasm_bindgen(js_name = triggerAutoSave)]
pub fn trigger_auto_save(&self, document_id: u64) {
let document_id = DocumentId(document_id);
let message = PortfolioMessage::AutoSaveDocument { document_id };
self.dispatch(message);
}
#[wasm_bindgen(js_name = reorderDocument)]
pub fn reorder_document(&self, document_id: u64, new_index: usize) {
let document_id = DocumentId(document_id);
let message = PortfolioMessage::ReorderDocument { document_id, new_index };
self.dispatch(message);
}
#[wasm_bindgen(js_name = reorderPanelGroupTab)]
pub fn reorder_panel_group_tab(&self, group: u64, old_index: usize, new_index: usize) {
let message = PortfolioMessage::ReorderPanelGroupTab {
group: PanelGroupId(group),
old_index,
new_index,
};
self.dispatch(message);
}
#[wasm_bindgen(js_name = moveAllPanelTabs)]
pub fn move_all_panel_tabs(&self, source_group: u64, target_group: u64, insert_index: usize) {
let message = PortfolioMessage::MoveAllPanelTabs {
source_group: PanelGroupId(source_group),
target_group: PanelGroupId(target_group),
insert_index,
};
self.dispatch(message);
}
#[wasm_bindgen(js_name = movePanelTab)]
pub fn move_panel_tab(&self, source_group: u64, target_group: u64, insert_index: usize) {
let message = PortfolioMessage::MovePanelTab {
source_group: PanelGroupId(source_group),
target_group: PanelGroupId(target_group),
insert_index,
};
self.dispatch(message);
}
#[wasm_bindgen(js_name = setPanelGroupActiveTab)]
pub fn set_panel_group_active_tab(&self, group: u64, tab_index: usize) {
let message = PortfolioMessage::SetPanelGroupActiveTab {
group: PanelGroupId(group),
tab_index,
};
self.dispatch(message);
}
#[wasm_bindgen(js_name = splitPanelGroup)]
pub fn split_panel_group(&self, target_group: u64, direction: DockingSplitDirection, tabs: Vec<PanelType>, active_tab_index: usize) {
let message = PortfolioMessage::SplitPanelGroup {
target_group: PanelGroupId(target_group),
direction,
tabs,
active_tab_index,
};
self.dispatch(message);
}
#[wasm_bindgen(js_name = setPanelGroupSizes)]
pub fn set_panel_group_sizes(&self, split_path: Vec<u32>, sizes: Vec<f64>) {
let split_path = split_path.into_iter().map(|i| i as usize).collect();
let message = PortfolioMessage::SetPanelGroupSizes { split_path, sizes };
self.dispatch(message);
}
#[wasm_bindgen(js_name = closeDocumentWithConfirmation)]
pub fn close_document_with_confirmation(&self, document_id: u64) {
let document_id = DocumentId(document_id);
let message = PortfolioMessage::CloseDocumentWithConfirmation { document_id };
self.dispatch(message);
}
#[wasm_bindgen(js_name = requestAboutGraphiteDialogWithLocalizedCommitDate)]
pub fn request_about_graphite_dialog_with_localized_commit_date(&self, localized_commit_date: String, localized_commit_year: String) {
let message = DialogMessage::RequestAboutGraphiteDialogWithLocalizedCommitDate {
localized_commit_date,
localized_commit_year,
};
self.dispatch(message);
}
#[wasm_bindgen(js_name = requestLicensesThirdPartyDialogWithLicenseText)]
pub fn request_licenses_third_party_dialog_with_license_text(&self, license_text: String) {
let message = DialogMessage::RequestLicensesThirdPartyDialogWithLicenseText { license_text };
self.dispatch(message);
}
/// Send new viewport info to the backend
#[wasm_bindgen(js_name = updateViewport)]
pub fn update_viewport(&self, x: f64, y: f64, width: f64, height: f64, scale: f64) {
let message = ViewportMessage::Update { x, y, width, height, scale };
self.dispatch(message);
}
/// Mouse movement within the screenspace bounds of the viewport
#[wasm_bindgen(js_name = onMouseMove)]
pub fn on_mouse_move(&self, x: f64, y: f64, mouse_keys: u8, modifiers: u8) {
let editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
let message = InputPreprocessorMessage::PointerMove { editor_mouse_state, modifier_keys };
self.dispatch(message);
}
/// Mouse scrolling within the screenspace bounds of the viewport
#[wasm_bindgen(js_name = onWheelScroll)]
pub fn on_wheel_scroll(&self, x: f64, y: f64, mouse_keys: u8, wheel_delta_x: f64, wheel_delta_y: f64, wheel_delta_z: f64, modifiers: u8) {
let mut editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
editor_mouse_state.scroll_delta = ScrollDelta::new(wheel_delta_x, wheel_delta_y, wheel_delta_z);
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
let message = InputPreprocessorMessage::WheelScroll { editor_mouse_state, modifier_keys };
self.dispatch(message);
}
/// A mouse button depressed within screenspace the bounds of the viewport
#[wasm_bindgen(js_name = onMouseDown)]
pub fn on_mouse_down(&self, x: f64, y: f64, mouse_keys: u8, modifiers: u8) {
let editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
let message = InputPreprocessorMessage::PointerDown { editor_mouse_state, modifier_keys };
self.dispatch(message);
}
/// A mouse button released
#[wasm_bindgen(js_name = onMouseUp)]
pub fn on_mouse_up(&self, x: f64, y: f64, mouse_keys: u8, modifiers: u8) {
let editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
let message = InputPreprocessorMessage::PointerUp { editor_mouse_state, modifier_keys };
self.dispatch(message);
}
/// Mouse shaken
#[wasm_bindgen(js_name = onMouseShake)]
pub fn on_mouse_shake(&self, x: f64, y: f64, mouse_keys: u8, modifiers: u8) {
let editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
let message = InputPreprocessorMessage::PointerShake { editor_mouse_state, modifier_keys };
self.dispatch(message);
}
/// Mouse double clicked
#[wasm_bindgen(js_name = onDoubleClick)]
pub fn on_double_click(&self, x: f64, y: f64, mouse_keys: u8, modifiers: u8) {
let editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
let message = InputPreprocessorMessage::DoubleClick { editor_mouse_state, modifier_keys };
self.dispatch(message);
}
/// A keyboard button depressed within screenspace the bounds of the viewport
#[wasm_bindgen(js_name = onKeyDown)]
pub fn on_key_down(&self, name: String, modifiers: u8, key_repeat: bool) {
let key = translate_key(&name);
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
trace!("Key down {key:?}, name: {name}, modifiers: {modifiers:?}, key repeat: {key_repeat}");
let message = InputPreprocessorMessage::KeyDown { key, key_repeat, modifier_keys };
self.dispatch(message);
}
/// A keyboard button released
#[wasm_bindgen(js_name = onKeyUp)]
pub fn on_key_up(&self, name: String, modifiers: u8, key_repeat: bool) {
let key = translate_key(&name);
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
trace!("Key up {key:?}, name: {name}, modifiers: {modifier_keys:?}, key repeat: {key_repeat}");
let message = InputPreprocessorMessage::KeyUp { key, key_repeat, modifier_keys };
self.dispatch(message);
}
/// A text box was committed
#[wasm_bindgen(js_name = onChangeText)]
pub fn on_change_text(&self, new_text: String, is_left_or_right_click: bool) -> Result<(), JsValue> {
let message = TextToolMessage::TextChange { new_text, is_left_or_right_click };
self.dispatch(message);
Ok(())
}
/// Dialog got dismissed
#[wasm_bindgen(js_name = onDialogDismiss)]
pub fn on_dialog_dismiss(&self) {
let message = DialogMessage::Dismiss;
self.dispatch(message);
}
/// A text box was changed
#[wasm_bindgen(js_name = updateBounds)]
pub fn update_bounds(&self, new_text: String) -> Result<(), JsValue> {
let message = TextToolMessage::UpdateBounds { new_text };
self.dispatch(message);
Ok(())
}
/// Update primary color from sRGB bytes (the wire format at the JS boundary).
#[wasm_bindgen(js_name = updatePrimaryColor)]
pub fn update_primary_color(&self, color: SRGBA8) {
self.dispatch(ToolMessage::SelectWorkingColor {
color: Color::from(color),
primary: true,
});
}
/// Update secondary color from sRGB bytes (the wire format at the JS boundary).
#[wasm_bindgen(js_name = updateSecondaryColor)]
pub fn update_secondary_color(&self, color: SRGBA8) {
self.dispatch(ToolMessage::SelectWorkingColor {
color: Color::from(color),
primary: false,
});
}
/// Initialize the Rust color picker handler with a starting value (used when the frontend `<ColorPicker />` opens).
#[wasm_bindgen(js_name = openColorPicker)]
pub fn open_color_picker(&self, initial_value: FillChoiceUI, allow_none: bool, disabled: bool) {
let initial_value = FillChoice::from(&initial_value);
self.dispatch(ColorPickerMessage::Open { initial_value, allow_none, disabled });
}
/// Tell the Rust color picker handler that the popover is closing.
#[wasm_bindgen(js_name = closeColorPicker)]
pub fn close_color_picker(&self) {
self.dispatch(ColorPickerMessage::Close);
}
/// Update the color of the currently-edited gradient stop, from sRGB bytes (the wire format at the JS boundary).
#[wasm_bindgen(js_name = updateGradientStopColor)]
pub fn update_gradient_stop_color(&self, color: SRGBA8) {
self.dispatch(GradientToolMessage::UpdateStopColor { color: Color::from(color) });
}
/// Start a new undo transaction for gradient stop color editing
#[wasm_bindgen(js_name = startGradientStopColorTransaction)]
pub fn start_gradient_stop_color_transaction(&self) {
self.dispatch(GradientToolMessage::StartTransactionForColorStop);
}
/// Commit the current gradient stop color transaction (called on pointer-up after each drag/click)
#[wasm_bindgen(js_name = commitGradientStopColorTransaction)]
pub fn commit_gradient_stop_color_transaction(&self) {
self.dispatch(GradientToolMessage::CommitTransactionForColorStop);
}
/// Close the gradient stop color picker and commit any pending transaction
#[wasm_bindgen(js_name = closeGradientStopColorPicker)]
pub fn close_gradient_stop_color_picker(&self) {
self.dispatch(GradientToolMessage::CloseStopColorPicker);
}
/// Toggle clipping the alpha of a layer to the alpha of the layer below it in the layer stack
#[wasm_bindgen(js_name = clipLayer)]
pub fn clip_layer(&self, id: u64) {
let id = NodeId(id);
let message = DocumentMessage::ClipLayer { id };
self.dispatch(message);
}
/// Modify the layer selection based on the layer which is clicked while holding down the <kbd>Ctrl</kbd> and/or <kbd>Shift</kbd> modifier keys used for range selection behavior
#[wasm_bindgen(js_name = selectLayer)]
pub fn select_layer(&self, id: u64, ctrl: bool, shift: bool) {
let id = NodeId(id);
let message = DocumentMessage::SelectLayer { id, ctrl, shift };
self.dispatch(message);
}
/// Deselect all layers
#[wasm_bindgen(js_name = deselectAllLayers)]
pub fn deselect_all_layers(&self) {
let message = DocumentMessage::DeselectAllLayers;
self.dispatch(message);
}
/// Move a layer to within a folder and placed down at the given index.
/// If the folder is `None`, it is inserted into the document root.
/// If the insert index is `None`, it is inserted at the start of the folder.
#[wasm_bindgen(js_name = moveLayerInTree)]
pub fn move_layer_in_tree(&self, insert_parent_id: Option<u64>, insert_index: Option<usize>) {
let insert_parent_id = insert_parent_id.map(NodeId);
let parent = insert_parent_id.map(LayerNodeIdentifier::new_unchecked).unwrap_or_default();
let message = DocumentMessage::MoveSelectedLayersTo {
parent,
insert_index: insert_index.unwrap_or_default(),
};
self.dispatch(message);
}
/// Reorder a draggable Properties panel section to the given index among its peers.
#[wasm_bindgen(js_name = reorderPropertiesSection)]
pub fn reorder_properties_section(&self, node_id: u64, insert_index: usize) {
self.dispatch(DocumentMessage::ReorderPropertiesSection {
node_id: NodeId(node_id),
insert_index,
});
}
/// Duplicate the selected layers, placing the copies within the given folder at the given index.
/// If the folder is `None`, they are inserted into the document root.
/// If the insert index is `None`, they are inserted at the start of the folder.
#[wasm_bindgen(js_name = duplicateLayerInTree)]
pub fn duplicate_layer_in_tree(&self, insert_parent_id: Option<u64>, insert_index: Option<usize>) {
let message = DocumentMessage::DuplicateSelectedLayersTo {
parent: insert_parent_id.map(NodeId).map(LayerNodeIdentifier::new_unchecked).unwrap_or_default(),
insert_index: insert_index.unwrap_or_default(),
};
self.dispatch(message);
}
/// Set the name for the layer
#[wasm_bindgen(js_name = setLayerName)]
pub fn set_layer_name(&self, id: u64, name: String) {
let layer = LayerNodeIdentifier::new_unchecked(NodeId(id));
let message = NodeGraphMessage::SetDisplayName {
node_id: layer.to_node(),
network_path: Vec::new(),
alias: name,
skip_adding_history_step: false,
};
self.dispatch(message);
}
/// Translates document (in viewport coords)
#[wasm_bindgen(js_name = panCanvasAbortPrepare)]
pub fn pan_canvas_abort_prepare(&self, x_not_y_axis: bool) {
let message = NavigationMessage::CanvasPanAbortPrepare { x_not_y_axis };
self.dispatch(message);
}
#[wasm_bindgen(js_name = panCanvasAbort)]
pub fn pan_canvas_abort(&self, x_not_y_axis: bool) {
let message = NavigationMessage::CanvasPanAbort { x_not_y_axis };
self.dispatch(message);
}
/// Translates document (in viewport coords)
#[wasm_bindgen(js_name = panCanvas)]
pub fn pan_canvas(&self, delta_x: f64, delta_y: f64) {
let message = NavigationMessage::CanvasPan { delta: (delta_x, delta_y).into() };
self.dispatch(message);
}
/// Translates document (in viewport coords)
#[wasm_bindgen(js_name = panCanvasByFraction)]
pub fn pan_canvas_by_fraction(&self, delta_x: f64, delta_y: f64) {
let message = NavigationMessage::CanvasPanByViewportFraction { delta: (delta_x, delta_y).into() };
self.dispatch(message);
}
/// Merge the selected nodes into a subnetwork
#[wasm_bindgen(js_name = mergeSelectedNodes)]
pub fn merge_nodes(&self) {
let message = NodeGraphMessage::MergeSelectedNodes;
self.dispatch(message);
}
/// Toggle lock state of all selected layers
#[wasm_bindgen(js_name = toggleSelectedLocked)]
pub fn toggle_selected_locked(&self) {
let message = NodeGraphMessage::ToggleSelectedLocked;
self.dispatch(message);
}
/// Creates a new document node in the node graph
#[wasm_bindgen(js_name = createNode)]
pub fn create_node(&self, node_type: JsValue, x: i32, y: i32) {
let value: serde_json::Value = serde_wasm_bindgen::from_value(node_type).unwrap();
let id = NodeId::new();
let message = NodeGraphMessage::CreateNodeFromContextMenu {
node_id: Some(id),
node_type: value.into(),
xy: Some((x / 24, y / 24)),
add_transaction: true,
};
self.dispatch(message);
}
/// Respond to selection read
#[wasm_bindgen(js_name = readSelection)]
pub fn read_selection(&self, content: Option<String>, cut: bool) {
let message = ClipboardMessage::ReadSelection { content, cut };
self.dispatch(message);
}
/// Paste from a serialized JSON representation
#[wasm_bindgen(js_name = pasteText)]
pub fn paste_text(&self, data: String) {
let message = ClipboardMessage::ReadClipboard {
content: ClipboardContentRaw::Text(data),
};
self.dispatch(message);
}
/// Pastes an image
#[wasm_bindgen(js_name = pasteImage)]
pub fn paste_image(
&self,
name: Option<String>,
image_data: Vec<u8>,
width: u32,
height: u32,
mouse_x: Option<f64>,
mouse_y: Option<f64>,
insert_parent_id: Option<u64>,
insert_index: Option<usize>,
) {
let mouse = mouse_x.and_then(|x| mouse_y.map(|y| (x, y)));
let image = graphene_std::raster::Image::from_image_data(&image_data, width, height);
let parent_and_insert_index = if let (Some(insert_parent_id), Some(insert_index)) = (insert_parent_id, insert_index) {
let insert_parent_id = NodeId(insert_parent_id);
let parent = LayerNodeIdentifier::new_unchecked(insert_parent_id);
Some((parent, insert_index))
} else {
None
};
let message = PortfolioMessage::InsertImage {
name,
image,
mouse,
parent_and_insert_index,
};
self.dispatch(message);
}
/// Pastes an SVG given its string representation
#[wasm_bindgen(js_name = pasteSvg)]
pub fn paste_svg(&self, name: Option<String>, svg: String, mouse_x: Option<f64>, mouse_y: Option<f64>, insert_parent_id: Option<u64>, insert_index: Option<usize>) {
let mouse = mouse_x.and_then(|x| mouse_y.map(|y| (x, y)));
let parent_and_insert_index = if let (Some(insert_parent_id), Some(insert_index)) = (insert_parent_id, insert_index) {
let insert_parent_id = NodeId(insert_parent_id);
let parent = LayerNodeIdentifier::new_unchecked(insert_parent_id);
Some((parent, insert_index))
} else {
None
};
let message = PortfolioMessage::InsertSvg {
name,
svg,
mouse,
parent_and_insert_index,
};
self.dispatch(message);
}
/// Toggle visibility of a layer or node given its node ID
#[wasm_bindgen(js_name = toggleNodeVisibilityLayerPanel)]
pub fn toggle_node_visibility_layer(&self, id: u64) {
let node_id = NodeId(id);
let message = NodeGraphMessage::ToggleVisibility { node_id, network_path: Vec::new() };
self.dispatch(message);
}
/// Pin or unpin a node given its node ID
#[wasm_bindgen(js_name = setNodePinned)]
pub fn set_node_pinned(&self, id: u64, pinned: bool) {
self.dispatch(DocumentMessage::SetNodePinned { node_id: NodeId(id), pinned });
}
/// Collapse or expand a node's section in the Properties panel
#[wasm_bindgen(js_name = toggleNodePropertiesSectionExpanded)]
pub fn toggle_node_properties_section_expanded(&self, id: u64) {
self.dispatch(DocumentMessage::ToggleNodePropertiesSectionExpanded { node_id: NodeId(id) });
}
/// Delete a layer or node given its node ID
#[wasm_bindgen(js_name = deleteNode)]
pub fn delete_node(&self, id: u64) {
self.dispatch(DocumentMessage::DeleteNode { node_id: NodeId(id) });
}
/// Toggle lock state of a layer from the layer list
#[wasm_bindgen(js_name = toggleLayerLock)]
pub fn toggle_layer_lock(&self, node_id: u64) {
let message = NodeGraphMessage::ToggleLocked {
node_id: NodeId(node_id),
network_path: Vec::new(),
};
self.dispatch(message);
}
/// Toggle expansions state of a layer from the layer list
#[wasm_bindgen(js_name = toggleLayerExpansion)]
pub fn toggle_layer_expansion(&self, tree_path: &[u64], recursive: bool) {
let tree_path = tree_path.iter().map(|&id| NodeId(id)).collect();
let message = DocumentMessage::ToggleLayerExpansion { tree_path, recursive };
self.dispatch(message);
}
/// Set the active panel to the most recently clicked panel
#[wasm_bindgen(js_name = setActivePanel)]
pub fn set_active_panel(&self, panel: String) {
let message = DocumentMessage::SetActivePanel { active_panel: panel.into() };
self.dispatch(message);
}
/// Toggle display type for a layer
#[wasm_bindgen(js_name = setToNodeOrLayer)]
pub fn set_to_node_or_layer(&self, id: u64, is_layer: bool) {
self.dispatch(DocumentMessage::SetToNodeOrLayer { node_id: NodeId(id), is_layer });
}
/// Set the name of an import or export
#[wasm_bindgen(js_name = setImportName)]
pub fn set_import_name(&self, index: usize, name: String) {
let message = NodeGraphMessage::SetImportExportName {
name,
index: ImportOrExport::Import(index),
};
self.dispatch(message);
}
/// Set the name of an export
#[wasm_bindgen(js_name = setExportName)]
pub fn set_export_name(&self, index: usize, name: String) {
let message = NodeGraphMessage::SetImportExportName {
name,
index: ImportOrExport::Export(index),
};
self.dispatch(message);
#[cfg(feature = "native")]
#[wasm_bindgen(js_name = loadPersistedState)]
pub fn load_persisted_state(&self, _state: JsValue) {
log::error!("loadPersistedState is unavailable on desktop; persistence is handled natively");
}
}

View File

@@ -1,14 +1,18 @@
#[cfg(not(feature = "native"))]
use crate::EDITOR;
#[cfg(not(feature = "native"))]
use crate::EDITOR_HAS_CRASHED;
use crate::EDITOR_WRAPPER;
use crate::editor_wrapper::EditorWrapper;
use crate::{EDITOR_HAS_CRASHED, EDITOR_WRAPPER};
use crate::native_communication::RasterizedImage;
#[cfg(not(feature = "native"))]
use editor::application::Editor;
#[cfg(feature = "editor")]
use editor::messages::input_mapper::utility_types::input_keyboard::Key;
#[cfg(not(feature = "native"))]
use editor::messages::prelude::*;
use graphene_std::color::SRGBA8;
use graphene_std::raster::Image;
use js_sys::{Object, Reflect};
#[cfg(not(feature = "native"))]
use std::sync::atomic::Ordering;
use std::time::Duration;
use wasm_bindgen::JsCast;
@@ -119,18 +123,8 @@ pub(crate) fn async_wake_callback() -> Wake {
})
}
pub(crate) fn auto_save_all_documents() {
// Process no further messages after a crash to avoid spamming the console
if EDITOR_HAS_CRASHED.load(Ordering::SeqCst) {
return;
}
wrapper(|wrapper| {
wrapper.dispatch(PortfolioMessage::AutoSaveAllDocuments);
});
}
pub(crate) fn render_image_data_to_canvases(image_data: &[(u64, Image<SRGBA8>)]) {
/// Blits each rasterized image to a canvas registered on `window.imageCanvases`
pub(crate) fn render_image_data_to_canvases<'a>(image_data: impl IntoIterator<Item = &'a RasterizedImage>) {
let window = match window() {
Some(window) => window,
None => {
@@ -155,11 +149,13 @@ pub(crate) fn render_image_data_to_canvases(image_data: &[(u64, Image<SRGBA8>)])
};
let canvases_obj = Object::from(canvases_obj);
for (placeholder_id, image) in image_data.iter() {
for image in image_data {
let (placeholder_id, width, height) = (image.id, image.width, image.height);
let pixels = image.pixels.as_slice();
let canvas_name = placeholder_id.to_string();
let js_key = JsValue::from_str(&canvas_name);
if Reflect::has(&canvases_obj, &js_key).unwrap_or(false) || image.width == 0 || image.height == 0 {
if Reflect::has(&canvases_obj, &js_key).unwrap_or(false) || width == 0 || height == 0 {
continue;
}
@@ -169,8 +165,8 @@ pub(crate) fn render_image_data_to_canvases(image_data: &[(u64, Image<SRGBA8>)])
.dyn_into::<HtmlCanvasElement>()
.expect("Failed to cast element to HtmlCanvasElement");
canvas.set_width(image.width);
canvas.set_height(image.height);
canvas.set_width(width);
canvas.set_height(height);
let context: CanvasRenderingContext2d = canvas
.get_context("2d")
@@ -178,10 +174,8 @@ pub(crate) fn render_image_data_to_canvases(image_data: &[(u64, Image<SRGBA8>)])
.expect("2d context was not found")
.dyn_into::<CanvasRenderingContext2d>()
.expect("Failed to cast context to CanvasRenderingContext2d");
// `SRGBA8` is `#[repr(C)]` of four `u8`s, so the data buffer is already the byte format the canvas expects
let u8_data: &[u8] = bytemuck::cast_slice(&image.data);
let clamped_u8_data = wasm_bindgen::Clamped(u8_data);
match ImageData::new_with_u8_clamped_array_and_sh(clamped_u8_data, image.width, image.height) {
let clamped_pixels = wasm_bindgen::Clamped(pixels);
match ImageData::new_with_u8_clamped_array_and_sh(clamped_pixels, width, height) {
Ok(image_data_obj) => {
if context.put_image_data(&image_data_obj, 0, 0).is_err() {
error!("Failed to put image data on canvas for id: {placeholder_id}");
@@ -209,6 +203,7 @@ pub(crate) fn calculate_hash<T: std::hash::Hash>(t: &T) -> u64 {
}
/// Translate a keyboard key from its JS name to its Rust `Key` enum
#[cfg(feature = "editor")]
pub(crate) fn translate_key(name: &str) -> Key {
use Key::*;

View File

@@ -4,11 +4,18 @@
#[macro_use]
extern crate log;
pub mod editor_commands;
pub mod editor_wrapper;
pub mod helpers;
pub mod native_communication;
mod wasm_value;
#[cfg(any(feature = "native", not(target_family = "wasm")))]
pub use editor_commands::EditorCommand;
#[cfg(feature = "editor")]
use crate::helpers::wrapper;
#[cfg(feature = "editor")]
use editor::messages::prelude::*;
use std::panic;
use std::sync::Mutex;
@@ -24,6 +31,7 @@ pub static LOGGER: WasmLog = WasmLog;
thread_local! {
#[cfg(not(feature = "native"))]
pub static EDITOR: Mutex<Option<editor::application::Editor>> = const { Mutex::new(None) };
#[cfg(not(feature = "native"))]
pub static MESSAGE_BUFFER: std::cell::RefCell<Vec<Message>> = const { std::cell::RefCell::new(Vec::new()) };
pub static EDITOR_WRAPPER: Mutex<Option<editor_wrapper::EditorWrapper>> = const { Mutex::new(None) };
pub static PANIC_DIALOG_MESSAGE_CALLBACK: std::cell::RefCell<Option<js_sys::Function>> = const { std::cell::RefCell::new(None) };
@@ -43,36 +51,41 @@ pub fn init_graphite() {
/// When a panic occurs, notify the user and log the error to the JS console before the backend dies
pub fn panic_hook(info: &panic::PanicHookInfo) {
let info = info.to_string();
let backtrace = Error::new("stack").stack().to_string();
if backtrace.contains("DynAnyNode") {
log::error!("Node graph evaluation panicked {info}");
// When the graph panics, the node runtime lock may not be released properly
if editor::node_graph_executor::NODE_RUNTIME.try_lock().is_none() {
unsafe { editor::node_graph_executor::NODE_RUNTIME.force_unlock() };
// Node graph panics can only originate here when the node graph runs inside this wasm module
#[cfg(feature = "editor")]
{
let backtrace = Error::new("stack").stack().to_string();
if backtrace.contains("DynAnyNode") {
log::error!("Node graph evaluation panicked {info}");
// When the graph panics, the node runtime lock may not be released properly
if editor::node_graph_executor::NODE_RUNTIME.try_lock().is_none() {
unsafe { editor::node_graph_executor::NODE_RUNTIME.force_unlock() };
}
if !NODE_GRAPH_ERROR_DISPLAYED.load(Ordering::SeqCst) {
NODE_GRAPH_ERROR_DISPLAYED.store(true, Ordering::SeqCst);
wrapper(|wrapper| {
let error = r#"
<rect x="50%" y="50%" width="600" height="100" transform="translate(-300 -50)" rx="4" fill="var(--color-error-red)" />
<text x="50%" y="50%" dominant-baseline="middle" text-anchor="middle" font-size="18" fill="var(--color-2-mildblack)">
<tspan x="50%" dy="-24" font-weight="bold">The document crashed while being rendered in its current state.</tspan>
<tspan x="50%" dy="24">The editor is now unstable! Undo your last action to restore the artwork,</tspan>
<tspan x="50%" dy="24">then save your document and restart the editor before continuing work.</tspan>
/text>"#
// It's a mystery why the `/text>` tag above needs to be missing its `<`, but when it exists it prints the `<` character in the text. However this works with it removed.
.to_string();
wrapper.send_frontend_message_to_js(FrontendMessage::UpdateDocumentArtwork { svg: error });
});
}
return;
}
if !NODE_GRAPH_ERROR_DISPLAYED.load(Ordering::SeqCst) {
NODE_GRAPH_ERROR_DISPLAYED.store(true, Ordering::SeqCst);
wrapper(|wrapper| {
let error = r#"
<rect x="50%" y="50%" width="600" height="100" transform="translate(-300 -50)" rx="4" fill="var(--color-error-red)" />
<text x="50%" y="50%" dominant-baseline="middle" text-anchor="middle" font-size="18" fill="var(--color-2-mildblack)">
<tspan x="50%" dy="-24" font-weight="bold">The document crashed while being rendered in its current state.</tspan>
<tspan x="50%" dy="24">The editor is now unstable! Undo your last action to restore the artwork,</tspan>
<tspan x="50%" dy="24">then save your document and restart the editor before continuing work.</tspan>
/text>"#
// It's a mystery why the `/text>` tag above needs to be missing its `<`, but when it exists it prints the `<` character in the text. However this works with it removed.
.to_string();
wrapper.send_frontend_message_to_js_rust_proxy(FrontendMessage::UpdateDocumentArtwork { svg: error });
});
}
return;
} else {
EDITOR_HAS_CRASHED.store(true, Ordering::SeqCst);
}
EDITOR_HAS_CRASHED.store(true, Ordering::SeqCst);
log::error!("{info}");
// Prefer using the raw JS callback to avoid mutex lock contention inside the panic hook.
@@ -82,30 +95,20 @@ pub fn panic_hook(info: &panic::PanicHookInfo) {
}
fn send_panic_dialog_via_callback(panic_info: String) -> Result<(), String> {
let message = FrontendMessage::DisplayDialogPanic { panic_info };
let message_type = message.to_discriminant().local_name();
let message = PanicDialogMessage::DisplayDialogPanic { panic_info: panic_info.clone() };
let Ok(message_data) = serde_wasm_bindgen::to_value(&message) else {
log::error!("Failed to serialize crash dialog panic message");
let FrontendMessage::DisplayDialogPanic { panic_info } = message else {
unreachable!("Message variant changed unexpectedly")
};
return Err(panic_info);
};
PANIC_DIALOG_MESSAGE_CALLBACK.with(|callback| {
let callback_ref = callback.borrow();
let Some(callback) = callback_ref.as_ref() else {
let FrontendMessage::DisplayDialogPanic { panic_info } = message else {
unreachable!("Message variant changed unexpectedly")
};
return Err(panic_info);
};
if let Err(error) = callback.call2(&JsValue::null(), &JsValue::from(message_type), &message_data) {
log::error!("Failed to send crash dialog panic message to JS: {:?}", error);
let FrontendMessage::DisplayDialogPanic { panic_info } = message else {
unreachable!("Message variant changed unexpectedly")
};
if let Err(error) = callback.call2(&JsValue::null(), &JsValue::from("DisplayDialogPanic"), &message_data) {
log::error!("Failed to send crash dialog panic message to JS: {error:?}");
return Err(panic_info);
}
@@ -201,3 +204,30 @@ impl log::Log for WasmLog {
fn flush(&self) {}
}
#[cfg(feature = "editor")]
use editor::messages::prelude::FrontendMessage as PanicDialogMessage;
#[cfg(not(feature = "editor"))]
use PanicDialogMessageCopy as PanicDialogMessage;
#[cfg(any(not(feature = "editor"), test))]
#[derive(serde::Serialize)]
enum PanicDialogMessageCopy {
DisplayDialogPanic {
#[serde(rename = "panicInfo")]
panic_info: String,
},
}
#[cfg(all(test, feature = "editor"))]
mod tests {
use super::*;
#[test]
fn panic_dialog_copy_matches_editor_shape() {
let copy = serde_json::to_value(PanicDialogMessageCopy::DisplayDialogPanic { panic_info: "info".into() }).unwrap();
let real = serde_json::to_value(FrontendMessage::DisplayDialogPanic { panic_info: "info".into() }).unwrap();
assert_eq!(copy, real);
}
}

View File

@@ -1,25 +1,77 @@
use crate::editor_wrapper::EditorWrapper;
use crate::helpers::wrapper;
use editor::messages::prelude::FrontendMessage;
//! Messaging with the native process. Serialized `FrontendMessage`s come in and are forwarded to JS,
//! `EditorCommand`s go back out. Encoding and decoding both live here so the wire format stays in one place.
use crate::editor_wrapper::{EditorWrapper, IMAGE_DATA_HASH};
use crate::helpers::{calculate_hash, render_image_data_to_canvases, wrapper};
use crate::wasm_value::WasmValue;
use js_sys::{ArrayBuffer, Uint8Array};
use std::sync::atomic::Ordering;
use wasm_bindgen::prelude::*;
#[wasm_bindgen(js_name = "receiveNativeMessage")]
pub fn receive_native_message(buffer: ArrayBuffer) {
let buffer = Uint8Array::new(buffer.as_ref()).to_vec();
match ron::from_str::<Vec<FrontendMessage>>(str::from_utf8(buffer.as_slice()).unwrap()) {
match serde_json::from_slice::<Vec<(String, String)>>(&buffer) {
Ok(messages) => {
let callback = move |wrapper: &mut EditorWrapper| {
for message in messages {
wrapper.send_frontend_message_to_js_rust_proxy(message);
wrapper(move |wrapper: &mut EditorWrapper| {
for (name, data) in messages {
match name.as_str() {
"UpdateImageData" => {
let new_hash = calculate_hash(&data);
if IMAGE_DATA_HASH.swap(new_hash, Ordering::Relaxed) == new_hash {
continue;
}
match serde_json::from_str::<Vec<RasterizedImage>>(&data) {
Ok(image_data) => render_image_data_to_canvases(image_data.iter()),
Err(e) => error!("Failed to deserialize image data: {e:?}"),
}
}
_ => match serde_json::from_str::<WasmValue>(&data) {
Ok(value) => wrapper.forward_serialized_frontend_message_to_js(&name, value),
Err(e) => log::error!("Failed to deserialize frontend message {name}: {e:?}"),
},
}
}
};
wrapper(callback);
});
}
Err(e) => log::error!("Failed to deserialize frontend messages: {e:?}"),
}
}
#[cfg(feature = "editor")]
pub fn encode_frontend_messages(messages: Vec<editor::messages::prelude::FrontendMessage>) -> Option<Vec<u8>> {
use editor::messages::prelude::FrontendMessage;
use editor::utility_traits::{AsMessage, ToDiscriminant};
let messages: Vec<(String, String)> = messages
.into_iter()
.map(|message| {
let name = message.to_discriminant().local_name();
let data = match message {
FrontendMessage::UpdateImageData { image_data } => serde_json::to_string(&image_data).inspect_err(|e| log::error!("Failed to serialize {name} payload: {e}")).ok()?,
message => crate::wasm_value::encode(&message)
.inspect_err(|e| log::error!("Failed to serialize FrontendMessage {name}: {e}"))
.ok()?,
};
Some((name, data))
})
.collect::<Option<_>>()?;
serde_json::to_vec(&messages).ok()
}
#[cfg(all(feature = "editor", any(feature = "native", not(target_family = "wasm"))))]
pub fn decode_editor_command(data: &[u8]) -> Option<editor::messages::prelude::Message> {
match serde_json::from_slice::<crate::EditorCommand>(data) {
Ok(command) => Some(command.into()),
Err(e) => {
log::error!("Failed to deserialize editor command: {e}");
None
}
}
}
pub fn initialize_native_communication() {
let global = js_sys::global();
@@ -44,3 +96,38 @@ pub fn send_message_to_cef(message: String) {
// Call it with argument
func.call1(&JsValue::NULL, &JsValue::from(buffer)).expect("Function call failed");
}
#[cfg(feature = "editor")]
pub(crate) use editor::messages::frontend::utility_types::RasterizedImage;
#[cfg(not(feature = "editor"))]
pub(crate) use RasterizedImageCopy as RasterizedImage;
#[cfg(any(not(feature = "editor"), test))]
#[derive(serde::Deserialize)]
pub(crate) struct RasterizedImageCopy {
pub(crate) id: u64,
pub(crate) width: u32,
pub(crate) height: u32,
pub(crate) pixels: Vec<u8>,
}
#[cfg(all(test, feature = "editor"))]
mod tests {
use super::*;
#[test]
fn rasterized_image_copy_matches_editor_shape() {
let editor_image = RasterizedImage {
id: 7,
width: 2,
height: 1,
pixels: serde_bytes::ByteBuf::from(vec![1, 2, 3, 4, 5, 6, 7, 8]),
};
let json = serde_json::to_string(&vec![editor_image]).unwrap();
let decoded: Vec<RasterizedImageCopy> = serde_json::from_str(&json).unwrap();
assert_eq!(decoded[0].id, 7);
assert_eq!((decoded[0].width, decoded[0].height), (2, 1));
assert_eq!(decoded[0].pixels, [1, 2, 3, 4, 5, 6, 7, 8]);
}
}

View File

@@ -0,0 +1,448 @@
//! Serializable stand-in for `JsValue`, used to send `FrontendMessage`s from the native editor process to JS.
//! Keeps the types JSON can't represent (`BigInt`, `Uint8Array`, `Map`, `undefined`, `NaN`) so the wasm side
//! can reconstruct the same `JsValue`s that `serde_wasm_bindgen` produces on web.
use serde::{Deserialize, Serialize};
#[cfg(feature = "editor")]
use serde_json::Error;
use wasm_bindgen::JsValue;
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
pub(crate) enum WasmValue {
Undefined,
Bool(bool),
Number(f64),
NonFinite(NonFinite),
Int(i64),
UInt(u64),
String(String),
Bytes(Vec<u8>),
Seq(Vec<WasmValue>),
Object(Vec<(String, WasmValue)>),
Map(Vec<(WasmValue, WasmValue)>),
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub(crate) enum NonFinite {
Nan,
PositiveInfinity,
NegativeInfinity,
}
impl From<NonFinite> for f64 {
fn from(value: NonFinite) -> Self {
match value {
NonFinite::Nan => f64::NAN,
NonFinite::PositiveInfinity => f64::INFINITY,
NonFinite::NegativeInfinity => f64::NEG_INFINITY,
}
}
}
impl From<WasmValue> for JsValue {
fn from(value: WasmValue) -> Self {
match value {
WasmValue::Undefined => JsValue::UNDEFINED,
WasmValue::Bool(value) => JsValue::from_bool(value),
WasmValue::Number(value) => JsValue::from_f64(value),
WasmValue::NonFinite(value) => JsValue::from_f64(value.into()),
WasmValue::Int(value) => JsValue::from(value),
WasmValue::UInt(value) => JsValue::from(value),
WasmValue::String(value) => JsValue::from_str(&value),
WasmValue::Bytes(bytes) => js_sys::Uint8Array::from(bytes.as_slice()).into(),
WasmValue::Seq(values) => {
let array = js_sys::Array::new();
for value in values {
array.push(&value.into());
}
array.into()
}
WasmValue::Object(fields) => {
let object = js_sys::Object::new();
for (key, value) in fields {
let _ = js_sys::Reflect::set(&object, &JsValue::from_str(&key), &value.into());
}
object.into()
}
WasmValue::Map(entries) => {
let map = js_sys::Map::new();
for (key, value) in entries {
map.set(&key.into(), &value.into());
}
map.into()
}
}
}
}
#[cfg(feature = "editor")]
pub(crate) fn encode<T: Serialize + ?Sized>(value: &T) -> Result<String, serde_json::Error> {
serde_json::to_string(&ser::to_value(value)?)
}
#[cfg(feature = "editor")]
mod ser {
use super::*;
use serde::ser::{self, Error as _};
pub(super) fn to_value<T: Serialize + ?Sized>(value: &T) -> Result<WasmValue, Error> {
value.serialize(ValueSerializer)
}
struct ValueSerializer;
impl ser::Serializer for ValueSerializer {
type Ok = WasmValue;
type Error = Error;
type SerializeSeq = SeqSerializer;
type SerializeTuple = SeqSerializer;
type SerializeTupleStruct = SeqSerializer;
type SerializeTupleVariant = VariantSeqSerializer;
type SerializeMap = MapSerializer;
type SerializeStruct = ObjectSerializer;
type SerializeStructVariant = VariantObjectSerializer;
fn serialize_bool(self, v: bool) -> Result<WasmValue, Error> {
Ok(WasmValue::Bool(v))
}
fn serialize_i8(self, v: i8) -> Result<WasmValue, Error> {
Ok(WasmValue::Number(v as f64))
}
fn serialize_i16(self, v: i16) -> Result<WasmValue, Error> {
Ok(WasmValue::Number(v as f64))
}
fn serialize_i32(self, v: i32) -> Result<WasmValue, Error> {
Ok(WasmValue::Number(v as f64))
}
fn serialize_i64(self, v: i64) -> Result<WasmValue, Error> {
Ok(WasmValue::Int(v))
}
fn serialize_i128(self, v: i128) -> Result<WasmValue, Error> {
if let Ok(v) = i64::try_from(v) {
Ok(WasmValue::Int(v))
} else {
u64::try_from(v)
.map(WasmValue::UInt)
.map_err(|_| Error::custom(format!("i128 value {v} exceeds the wire BigInt range")))
}
}
fn serialize_u8(self, v: u8) -> Result<WasmValue, Error> {
Ok(WasmValue::Number(v as f64))
}
fn serialize_u16(self, v: u16) -> Result<WasmValue, Error> {
Ok(WasmValue::Number(v as f64))
}
fn serialize_u32(self, v: u32) -> Result<WasmValue, Error> {
Ok(WasmValue::Number(v as f64))
}
fn serialize_u64(self, v: u64) -> Result<WasmValue, Error> {
Ok(WasmValue::UInt(v))
}
fn serialize_u128(self, v: u128) -> Result<WasmValue, Error> {
u64::try_from(v)
.map(WasmValue::UInt)
.map_err(|_| Error::custom(format!("u128 value {v} exceeds the wire BigInt range")))
}
fn serialize_f32(self, v: f32) -> Result<WasmValue, Error> {
self.serialize_f64(v as f64)
}
fn serialize_f64(self, v: f64) -> Result<WasmValue, Error> {
Ok(if v.is_finite() {
WasmValue::Number(v)
} else if v.is_nan() {
WasmValue::NonFinite(NonFinite::Nan)
} else if v > 0. {
WasmValue::NonFinite(NonFinite::PositiveInfinity)
} else {
WasmValue::NonFinite(NonFinite::NegativeInfinity)
})
}
fn serialize_char(self, v: char) -> Result<WasmValue, Error> {
Ok(WasmValue::String(v.to_string()))
}
fn serialize_str(self, v: &str) -> Result<WasmValue, Error> {
Ok(WasmValue::String(v.to_string()))
}
fn serialize_bytes(self, v: &[u8]) -> Result<WasmValue, Error> {
Ok(WasmValue::Bytes(v.to_vec()))
}
fn serialize_none(self) -> Result<WasmValue, Error> {
Ok(WasmValue::Undefined)
}
fn serialize_some<T: Serialize + ?Sized>(self, value: &T) -> Result<WasmValue, Error> {
value.serialize(self)
}
fn serialize_unit(self) -> Result<WasmValue, Error> {
Ok(WasmValue::Undefined)
}
fn serialize_unit_struct(self, _name: &'static str) -> Result<WasmValue, Error> {
Ok(WasmValue::Undefined)
}
fn serialize_unit_variant(self, _name: &'static str, _variant_index: u32, variant: &'static str) -> Result<WasmValue, Error> {
Ok(WasmValue::String(variant.to_string()))
}
fn serialize_newtype_struct<T: Serialize + ?Sized>(self, _name: &'static str, value: &T) -> Result<WasmValue, Error> {
value.serialize(self)
}
fn serialize_newtype_variant<T: Serialize + ?Sized>(self, _name: &'static str, _variant_index: u32, variant: &'static str, value: &T) -> Result<WasmValue, Error> {
Ok(WasmValue::Object(vec![(variant.to_string(), value.serialize(ValueSerializer)?)]))
}
fn serialize_seq(self, len: Option<usize>) -> Result<SeqSerializer, Error> {
Ok(SeqSerializer(Vec::with_capacity(len.unwrap_or_default())))
}
fn serialize_tuple(self, len: usize) -> Result<SeqSerializer, Error> {
self.serialize_seq(Some(len))
}
fn serialize_tuple_struct(self, _name: &'static str, len: usize) -> Result<SeqSerializer, Error> {
self.serialize_seq(Some(len))
}
fn serialize_tuple_variant(self, _name: &'static str, _variant_index: u32, variant: &'static str, len: usize) -> Result<VariantSeqSerializer, Error> {
Ok(VariantSeqSerializer {
variant,
elements: Vec::with_capacity(len),
})
}
fn serialize_map(self, len: Option<usize>) -> Result<MapSerializer, Error> {
Ok(MapSerializer {
entries: Vec::with_capacity(len.unwrap_or_default()),
pending_key: None,
})
}
fn serialize_struct(self, _name: &'static str, len: usize) -> Result<ObjectSerializer, Error> {
Ok(ObjectSerializer(Vec::with_capacity(len)))
}
fn serialize_struct_variant(self, _name: &'static str, _variant_index: u32, variant: &'static str, len: usize) -> Result<VariantObjectSerializer, Error> {
Ok(VariantObjectSerializer {
variant,
fields: Vec::with_capacity(len),
})
}
}
struct SeqSerializer(Vec<WasmValue>);
impl ser::SerializeSeq for SeqSerializer {
type Ok = WasmValue;
type Error = Error;
fn serialize_element<T: Serialize + ?Sized>(&mut self, value: &T) -> Result<(), Error> {
self.0.push(value.serialize(ValueSerializer)?);
Ok(())
}
fn end(self) -> Result<WasmValue, Error> {
Ok(WasmValue::Seq(self.0))
}
}
impl ser::SerializeTuple for SeqSerializer {
type Ok = WasmValue;
type Error = Error;
fn serialize_element<T: Serialize + ?Sized>(&mut self, value: &T) -> Result<(), Error> {
ser::SerializeSeq::serialize_element(self, value)
}
fn end(self) -> Result<WasmValue, Error> {
ser::SerializeSeq::end(self)
}
}
impl ser::SerializeTupleStruct for SeqSerializer {
type Ok = WasmValue;
type Error = Error;
fn serialize_field<T: Serialize + ?Sized>(&mut self, value: &T) -> Result<(), Error> {
ser::SerializeSeq::serialize_element(self, value)
}
fn end(self) -> Result<WasmValue, Error> {
ser::SerializeSeq::end(self)
}
}
struct VariantSeqSerializer {
variant: &'static str,
elements: Vec<WasmValue>,
}
impl ser::SerializeTupleVariant for VariantSeqSerializer {
type Ok = WasmValue;
type Error = Error;
fn serialize_field<T: Serialize + ?Sized>(&mut self, value: &T) -> Result<(), Error> {
self.elements.push(value.serialize(ValueSerializer)?);
Ok(())
}
fn end(self) -> Result<WasmValue, Error> {
Ok(WasmValue::Object(vec![(self.variant.to_string(), WasmValue::Seq(self.elements))]))
}
}
struct MapSerializer {
entries: Vec<(WasmValue, WasmValue)>,
pending_key: Option<WasmValue>,
}
impl ser::SerializeMap for MapSerializer {
type Ok = WasmValue;
type Error = Error;
fn serialize_key<T: Serialize + ?Sized>(&mut self, key: &T) -> Result<(), Error> {
self.pending_key = Some(key.serialize(ValueSerializer)?);
Ok(())
}
fn serialize_value<T: Serialize + ?Sized>(&mut self, value: &T) -> Result<(), Error> {
let key = self.pending_key.take().ok_or_else(|| Error::custom("Map value serialized without a key"))?;
self.entries.push((key, value.serialize(ValueSerializer)?));
Ok(())
}
fn end(self) -> Result<WasmValue, Error> {
Ok(WasmValue::Map(self.entries))
}
}
struct ObjectSerializer(Vec<(String, WasmValue)>);
impl ser::SerializeStruct for ObjectSerializer {
type Ok = WasmValue;
type Error = Error;
fn serialize_field<T: Serialize + ?Sized>(&mut self, key: &'static str, value: &T) -> Result<(), Error> {
self.0.push((key.to_string(), value.serialize(ValueSerializer)?));
Ok(())
}
fn end(self) -> Result<WasmValue, Error> {
Ok(WasmValue::Object(self.0))
}
}
struct VariantObjectSerializer {
variant: &'static str,
fields: Vec<(String, WasmValue)>,
}
impl ser::SerializeStructVariant for VariantObjectSerializer {
type Ok = WasmValue;
type Error = Error;
fn serialize_field<T: Serialize + ?Sized>(&mut self, key: &'static str, value: &T) -> Result<(), Error> {
self.fields.push((key.to_string(), value.serialize(ValueSerializer)?));
Ok(())
}
fn end(self) -> Result<WasmValue, Error> {
Ok(WasmValue::Object(vec![(self.variant.to_string(), WasmValue::Object(self.fields))]))
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::wasm_value::encode;
use serde::Serialize;
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
enum TestMessage {
UnitVariant,
StructVariant {
#[serde(rename = "nodeId")]
node_id: u64,
width: u32,
scale: f64,
min: f64,
max: f64,
label: Option<String>,
widths: std::collections::BTreeMap<u64, u32>,
flags: Vec<bool>,
bytes: serde_bytes::ByteBuf,
},
}
#[test]
fn mirrors_serde_wasm_bindgen_representations() {
assert_eq!(to_value(&TestMessage::UnitVariant).unwrap(), WasmValue::String("unitVariant".into()));
let message = TestMessage::StructVariant {
node_id: u64::MAX,
width: 8,
scale: f64::NAN,
min: f64::NEG_INFINITY,
max: f64::INFINITY,
label: None,
widths: [(42, 7)].into(),
flags: vec![true, false],
bytes: serde_bytes::ByteBuf::from(vec![0, 255]),
};
let expected = WasmValue::Object(vec![(
"structVariant".into(),
WasmValue::Object(vec![
("nodeId".into(), WasmValue::UInt(u64::MAX)),
("width".into(), WasmValue::Number(8.)),
("scale".into(), WasmValue::NonFinite(NonFinite::Nan)),
("min".into(), WasmValue::NonFinite(NonFinite::NegativeInfinity)),
("max".into(), WasmValue::NonFinite(NonFinite::PositiveInfinity)),
("label".into(), WasmValue::Undefined),
("widths".into(), WasmValue::Map(vec![(WasmValue::UInt(42), WasmValue::Number(7.))])),
("flags".into(), WasmValue::Seq(vec![WasmValue::Bool(true), WasmValue::Bool(false)])),
("bytes".into(), WasmValue::Bytes(vec![0, 255])),
]),
)]);
assert_eq!(to_value(&message).unwrap(), expected);
}
#[test]
fn encode_decode_roundtrip() {
let message = TestMessage::StructVariant {
node_id: 1,
width: 2,
scale: f64::NAN,
min: f64::NEG_INFINITY,
max: 1.5,
label: Some("hi".into()),
widths: [(3, 4)].into(),
flags: vec![true],
bytes: serde_bytes::ByteBuf::from(vec![9]),
};
let json: &str = &encode(&message).unwrap();
let decoded: WasmValue = serde_json::from_str(json).unwrap();
assert_eq!(decoded, to_value(&message).unwrap());
}
}
}