Add some additional image effect nodes (#869)

* Move the Subpath type to graphene-std

* Add the transform subpath node

* Delete selected nodes

* Inserting node list on right click

* Add several bitmap manipulator nodes

* Convert add node to use f64

* Add posterize node

* Rename names randomly

* Fix naming

* Exposure node

* Fix typo

* Adjust exposure node range

* Comment out vector nodes

* Adjust exposure range again

* Posterise as ints

* Rename input

* Use >= in the to hsl function
This commit is contained in:
0HyperCube
2022-12-03 14:29:45 -08:00
committed by GitHub
parent 0fb12bf39b
commit f9d772070b
50 changed files with 1310 additions and 481 deletions
@@ -27,6 +27,10 @@ pub fn default_mapping() -> Mapping {
),
// NORMAL PRIORITY:
//
// NodeGraphMessage
entry!(KeyDown(Delete); action_dispatch=NodeGraphMessage::DeleteSelectedNodes),
entry!(KeyDown(Backspace); action_dispatch=NodeGraphMessage::DeleteSelectedNodes),
//
// TransformLayerMessage
entry!(KeyDown(Enter); action_dispatch=TransformLayerMessage::ApplyTransformOperation),
entry!(KeyDown(Lmb); action_dispatch=TransformLayerMessage::ApplyTransformOperation),