Add some additional image effect nodes (#869)

* Move the Subpath type to graphene-std

* Add the transform subpath node

* Delete selected nodes

* Inserting node list on right click

* Add several bitmap manipulator nodes

* Convert add node to use f64

* Add posterize node

* Rename names randomly

* Fix naming

* Exposure node

* Fix typo

* Adjust exposure node range

* Comment out vector nodes

* Adjust exposure range again

* Posterise as ints

* Rename input

* Use >= in the to hsl function
This commit is contained in:
0HyperCube
2022-12-03 14:29:45 -08:00
committed by GitHub
parent 0fb12bf39b
commit f9d772070b
50 changed files with 1310 additions and 481 deletions
@@ -263,6 +263,18 @@ impl WidgetHolder {
pub fn new(widget: Widget) -> Self {
Self { widget_id: generate_uuid(), widget }
}
pub fn unrelated_seperator() -> Self {
WidgetHolder::new(Widget::Separator(Separator {
separator_type: SeparatorType::Unrelated,
direction: SeparatorDirection::Horizontal,
}))
}
pub fn text_widget(text: impl Into<String>) -> Self {
WidgetHolder::new(Widget::TextLabel(TextLabel {
value: text.into(),
..Default::default()
}))
}
}
#[derive(Clone)]