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Add some additional image effect nodes (#869)
* Move the Subpath type to graphene-std * Add the transform subpath node * Delete selected nodes * Inserting node list on right click * Add several bitmap manipulator nodes * Convert add node to use f64 * Add posterize node * Rename names randomly * Fix naming * Exposure node * Fix typo * Adjust exposure node range * Comment out vector nodes * Adjust exposure range again * Posterise as ints * Rename input * Use >= in the to hsl function
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@@ -7,8 +7,8 @@ use crate::messages::prelude::*;
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use graphene::layers::layer_info::{Layer, LayerDataType};
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use graphene::layers::style::{self, Stroke};
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use graphene::layers::vector::consts::ManipulatorType;
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use graphene::{LayerId, Operation};
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use graphene_std::vector::consts::ManipulatorType;
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use glam::{DAffine2, DVec2};
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use std::f64::consts::PI;
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