Add some additional image effect nodes (#869)

* Move the Subpath type to graphene-std

* Add the transform subpath node

* Delete selected nodes

* Inserting node list on right click

* Add several bitmap manipulator nodes

* Convert add node to use f64

* Add posterize node

* Rename names randomly

* Fix naming

* Exposure node

* Fix typo

* Adjust exposure node range

* Comment out vector nodes

* Adjust exposure range again

* Posterise as ints

* Rename input

* Use >= in the to hsl function
This commit is contained in:
0HyperCube
2022-12-03 14:29:45 -08:00
committed by GitHub
parent 0fb12bf39b
commit f9d772070b
50 changed files with 1310 additions and 481 deletions
+2 -11
View File
@@ -40,27 +40,18 @@
--color-f-white-rgb: 255, 255, 255;
--color-data-general: #c5c5c5;
--color-data-general-rgb: 197, 197, 197;
--color-data-general-dim: #767676;
--color-data-general-dim-rgb: 118, 118, 118;
--color-data-vector: #65bbe5;
--color-data-vector-rgb: 101, 187, 229;
--color-data-vector-dim: #4b778c;
--color-data-vector-dim-rgb: 75, 119, 140;
--color-data-raster: #e4bb72;
--color-data-raster-rgb: 228, 187, 114;
--color-data-raster-dim: #8b7752;
--color-data-raster-dim-rgb: 139, 119, 82;
--color-data-mask: #8d85c7;
--color-data-mask-rgb: 141, 133, 199;
--color-data-number: #d6536e;
--color-data-number-rgb: 214, 83, 110;
--color-data-number-dim: #803242;
--color-data-number-dim-rgb: 128, 50, 66;
--color-data-vec2: #cc00ff;
--color-data-vec2-dim: #71008d;
--color-data-color: #70a898;
--color-data-color-rgb: 112, 168, 152;
--color-data-color-dim: #43645b;
--color-data-color-dim-rgb: 67, 100, 91;
--color-none: white;
--color-none-repeat: no-repeat;