Add some additional image effect nodes (#869)

* Move the Subpath type to graphene-std

* Add the transform subpath node

* Delete selected nodes

* Inserting node list on right click

* Add several bitmap manipulator nodes

* Convert add node to use f64

* Add posterize node

* Rename names randomly

* Fix naming

* Exposure node

* Fix typo

* Adjust exposure node range

* Comment out vector nodes

* Adjust exposure range again

* Posterise as ints

* Rename input

* Use >= in the to hsl function
This commit is contained in:
0HyperCube
2022-12-03 14:29:45 -08:00
committed by GitHub
parent 0fb12bf39b
commit f9d772070b
50 changed files with 1310 additions and 481 deletions
@@ -1,6 +1,6 @@
<template>
<LayoutRow class="parameter-expose-button">
<button :class="{ exposed }" :style="{ '--data-type-color': dataTypeColor }" @click="(e: MouseEvent) => action(e)" :title="tooltip" :tabindex="0"></button>
<button :class="{ exposed }" :style="{ '--data-type-color': `var(--color-data-${dataType})` }" @click="(e: MouseEvent) => action(e)" :title="tooltip" :tabindex="0"></button>
</LayoutRow>
</template>
@@ -53,21 +53,6 @@ export default defineComponent({
// Callbacks
action: { type: Function as PropType<(e?: MouseEvent) => void>, required: true },
},
computed: {
dataTypeColor(): string {
// TODO: Move this function somewhere where it can be reused by other components
const colorsMap = {
general: "var(--color-data-general)",
vector: "var(--color-data-vector)",
raster: "var(--color-data-raster)",
mask: "var(--color-data-mask)",
number: "var(--color-data-number)",
color: "var(--color-data-color)",
} as const;
return colorsMap[this.dataType as keyof typeof colorsMap] || colorsMap.general;
},
},
components: { LayoutRow },
});
</script>